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  • DCEmu Featured News Articles

    by Published on September 12th, 2009 03:13

    New xna release for xbox 360:

    GeneSys is a real-time game-construction toolkit created in .NET and XNA 3.1. While the base tool requires this platform, games developed in it can be ported to other supported platforms implicitly (such as Xbox 360 and Zune) and explicitly (Android, Mac OSX, iPhone, etc).

    GeneSys reaches for that Holy Grail of game development: to be able to develop an entire game from start to finish without having to restart the tool a single time. Forget making games in months, let's try days or even hours.

    Furthermore, at its ideal, GeneSys requires no programming...and at its best, no typing! That's a tall order but why not shoot for the stars, it beats settling for the swamp.

    The development log and tutorials of GeneSys are being committed to a book for publishing later this year or early 2010.

    http://www.gameprojects.com/project/?id=1b79a7fe05 ...
    by Published on September 12th, 2009 03:12

    New xna release for xbox 360:



    The first of the apocalipse dawn series however its in a unplayable stage. The idea is there will be four maps each in a different setting. One is in a bunker another is a small suburbs, there will be a Hotel and last a larger wide open zombie assault. They should be at least 7 guns i have all ready done 5 of the weapons. It should be 4 player online co-op and its a first person shooter. Don't expect straght results am working on my own in spare time. I'll keep you posted on the progress. I would have more maps but a 150mb limit sucks. Chances are the computer version will be better and longer.

    This game is being made with xna and the C# enviroment.

    http://www.gameprojects.com/project/?id=eb0d4f0da3 ...
    by Published on September 12th, 2009 03:10

    TPN have released a new podcast for the PSP, heres the details:

    It may have been less than a week since the last podcast, but the summer hiatus has given me a little backlog of games to look over (and there’s still some PSN only titles I want to get to) so the pace of shows may pick up a little bit. Which means maybe a bit less news per show, but more shows.

    That’s if I can put down today’s review title! Mytran Wars is threatening to take up all my time though – this turn based strategy game reminds me of UFO – Enemy Unknown and Julian Gollop’s Rebelstar.

    And a little hello to BitFood, who pointed The PSP Show out to their readers as "…a no frills site that provides fast reviews of PSP games – and that has been a huge success."

    http://psp.thepodcastnetwork.com/200...2-mytran-wars/ ...
    by Published on September 12th, 2009 03:10

    TPN have released a new podcast for the PSP, heres the details:

    It may have been less than a week since the last podcast, but the summer hiatus has given me a little backlog of games to look over (and there’s still some PSN only titles I want to get to) so the pace of shows may pick up a little bit. Which means maybe a bit less news per show, but more shows.

    That’s if I can put down today’s review title! Mytran Wars is threatening to take up all my time though – this turn based strategy game reminds me of UFO – Enemy Unknown and Julian Gollop’s Rebelstar.

    And a little hello to BitFood, who pointed The PSP Show out to their readers as "…a no frills site that provides fast reviews of PSP games – and that has been a huge success."

    http://psp.thepodcastnetwork.com/200...2-mytran-wars/ ...
    by Published on September 12th, 2009 03:10

    TPN have released a new podcast for the PSP, heres the details:

    It may have been less than a week since the last podcast, but the summer hiatus has given me a little backlog of games to look over (and there’s still some PSN only titles I want to get to) so the pace of shows may pick up a little bit. Which means maybe a bit less news per show, but more shows.

    That’s if I can put down today’s review title! Mytran Wars is threatening to take up all my time though – this turn based strategy game reminds me of UFO – Enemy Unknown and Julian Gollop’s Rebelstar.

    And a little hello to BitFood, who pointed The PSP Show out to their readers as "…a no frills site that provides fast reviews of PSP games – and that has been a huge success."

    http://psp.thepodcastnetwork.com/200...2-mytran-wars/ ...
    by Published on September 12th, 2009 03:07

    An interesting release from indrora

    Ebootr 1.0.3540.37398
    "A kick in the pants"

    *** WARNING ***
    This is BETA QUALITY SOFTWARE. Because I am human, I make misteaks, and because I make mistakes, there will be bugs that pop up from time to time. So far, I've had no problems generating valid EBOOTs. Test your EBOOTs before you distribute them if you make them with my app! I take no responsibility for any damage that may result from using this, kay?


    Back for another round of AWESOME. Ebootr round 2 is here, and better than ever.

    I've updated the interface a little, and fixed some things.
    Read the documentation from the help menu for the complete changelog, but here's the basic gist:

    - Fixed some bug where when you save the same file you'd get an overwrite message, but the Eboot stored in memory would still be lashed to the open tab (via a file handle) and it would crash. Thanks Yammata684 for the bug report
    - Made saving a bit more... tolerable. I'm working on something behind the curtains, but dont worry it wont break anything.
    - Checking against the MAGIC bytes of several files (Everything but DATA.PSAR)
    - warning if there is no Data.PSP and Param.SFO (I force making "playable" pbp's)
    - warning if SND0.AT3 and ICON1.PMF are too big (>500K, give or take)
    - Added warning of "You really want to exit?" when you hit exit or try to close the window.


    This revision includes the source code. When you build it, it will *not* have the same build ID -- This is because I use the AssemblyInfo generated by VS08. The app itself is written in C# 3 (no linq) and can be compiled using either Visual Studio 2008 or SharpDevelop 3.1 (some of the newer betas) if you edit the file to look like a VS05 file. I've done my best to write solid comments, but dont rely on
    this code for learning -- unless you want to learn how to write really wonky applications.

    Cheers,
    Indrora.

    A credit that was ignored last time:
    The icon is from Windows 7/Vista and is copyright Microsoft.

    Download and Give Feedback Via Comments ...
    by Published on September 12th, 2009 03:01

    News posted over at PSPITA

    New update from DekraN user of our forum, for his homebrew AlphaBase, allowing you to bash one used for the purpose of debugging directly on the PSP. Among the new features in this release, the 2.6, the addition of new commands to run as 'mac', 'FMAC', 'ban', 'get', 'Grease', 'find' and 'check'. Were also fixed some bugs in the program and has been further optimized the code. I remember AlphaBase is completely open-source.
    Following the full changelog and the link to download.

    Changelog v2.6:

    Quote:

    - Added commands 'mac', 'FMAC', 'ban', 'get', 'Grease', 'find' and 'check';
    - Removed the command 'test' as totally useless;
    - Fixato a bug in the command 'udp', closing the open socket connection to any server in any case;
    - Fixato a bug in the command 'cmd', which showed a LUA error when it was called;
    - Fixato a bug in the command 'res', that disables the environment (the markings were not printed on the screen), if they were written to reset the system and if that were over 26;
    - Fixato a bug in all the commands in the management of users, that did not work due to a bug in the function that checks whether the user level is less than the maximum level;
    - Fixato a bug in the control system extensions, which showed a LUA error if the file was placed consisting of a single character;
    - The validation system is now also supported by the command 'log';
    - Apply the system 'Macro' to commands. Now you can define multiple aliases for all commands, temporarily if the macros are declared using the command 'mac CMD ~ REPLACE' (it should still be careful since there exists no control over the replacement string) static if they are declared by the command 'FMAC PATH ', or by uploading a file macrolist (see the chapter on Macros in the documentation updated). You can reset a command macro charged simply by typing 'mac CMD', otherwise, to completely reset the list of commands used by all macros, type 'mac';
    - Added system getString. You can now copy the string with the command 'get STRING' is displayed at a later time using the command 'get' with no parameters. The current string is displayed at two keyboards as pre-written text. To select the current string type 'GET String / POS', where POS is the identifier of the string in the list. E 'possible to replace a string with another previously copied with' Grease STRING / POS ~ newString 'or remove it completely with' Grease STRING / POS ';
    - All user management commands have been modified so that an admin can not change the profile of another admin;
    - Renamed a few commands;
    - Optimize system color management system (CMS), and added a new color system, the celestial, to print screen the external strings, such credits or messages of welcome / exit;
    - Optimize the commands' log ',' reg ',' ctrl ',' sys', 'mouse', 'print2', 'mark', 'alarm', 'Mlist', 'play', 'helper', 'size ',' ahs', 'ahr', 'copy';
    - Optimize the system for managing the mouse;
    - Added more checks and various system messages informational programming;
    - Now you can set via the keyboard Settings.ini initial state of the system of validation and limitation of executions user;
    - The validation system now enhances the security environment, running multiple controls on the handling of the AUF file if the user level is less than the maximum level;
    - Now using the command 'helper' you can also view the status of the variables contained in Settings.ini; To see the variables Helper normal type 'helper 0', for the INI, 'helper 1'. To see them all, simply type 'helper';
    - Delivered more linear, the search system of macro commands, and thus increase the speed of processing of commands (CEU) by 5-10%;
    - Syntax of the language is highly optimized;
    - Code optimized in general;
    - Eboot renewed;

    Download and Give Feedback Via Comments ...
    by Published on September 12th, 2009 03:01

    News posted over at PSPITA

    New update from DekraN user of our forum, for his homebrew AlphaBase, allowing you to bash one used for the purpose of debugging directly on the PSP. Among the new features in this release, the 2.6, the addition of new commands to run as 'mac', 'FMAC', 'ban', 'get', 'Grease', 'find' and 'check'. Were also fixed some bugs in the program and has been further optimized the code. I remember AlphaBase is completely open-source.
    Following the full changelog and the link to download.

    Changelog v2.6:

    Quote:

    - Added commands 'mac', 'FMAC', 'ban', 'get', 'Grease', 'find' and 'check';
    - Removed the command 'test' as totally useless;
    - Fixato a bug in the command 'udp', closing the open socket connection to any server in any case;
    - Fixato a bug in the command 'cmd', which showed a LUA error when it was called;
    - Fixato a bug in the command 'res', that disables the environment (the markings were not printed on the screen), if they were written to reset the system and if that were over 26;
    - Fixato a bug in all the commands in the management of users, that did not work due to a bug in the function that checks whether the user level is less than the maximum level;
    - Fixato a bug in the control system extensions, which showed a LUA error if the file was placed consisting of a single character;
    - The validation system is now also supported by the command 'log';
    - Apply the system 'Macro' to commands. Now you can define multiple aliases for all commands, temporarily if the macros are declared using the command 'mac CMD ~ REPLACE' (it should still be careful since there exists no control over the replacement string) static if they are declared by the command 'FMAC PATH ', or by uploading a file macrolist (see the chapter on Macros in the documentation updated). You can reset a command macro charged simply by typing 'mac CMD', otherwise, to completely reset the list of commands used by all macros, type 'mac';
    - Added system getString. You can now copy the string with the command 'get STRING' is displayed at a later time using the command 'get' with no parameters. The current string is displayed at two keyboards as pre-written text. To select the current string type 'GET String / POS', where POS is the identifier of the string in the list. E 'possible to replace a string with another previously copied with' Grease STRING / POS ~ newString 'or remove it completely with' Grease STRING / POS ';
    - All user management commands have been modified so that an admin can not change the profile of another admin;
    - Renamed a few commands;
    - Optimize system color management system (CMS), and added a new color system, the celestial, to print screen the external strings, such credits or messages of welcome / exit;
    - Optimize the commands' log ',' reg ',' ctrl ',' sys', 'mouse', 'print2', 'mark', 'alarm', 'Mlist', 'play', 'helper', 'size ',' ahs', 'ahr', 'copy';
    - Optimize the system for managing the mouse;
    - Added more checks and various system messages informational programming;
    - Now you can set via the keyboard Settings.ini initial state of the system of validation and limitation of executions user;
    - The validation system now enhances the security environment, running multiple controls on the handling of the AUF file if the user level is less than the maximum level;
    - Now using the command 'helper' you can also view the status of the variables contained in Settings.ini; To see the variables Helper normal type 'helper 0', for the INI, 'helper 1'. To see them all, simply type 'helper';
    - Delivered more linear, the search system of macro commands, and thus increase the speed of processing of commands (CEU) by 5-10%;
    - Syntax of the language is highly optimized;
    - Code optimized in general;
    - Eboot renewed;

    Download and Give Feedback Via Comments ...
    by Published on September 12th, 2009 03:01

    News posted over at PSPITA

    New update from DekraN user of our forum, for his homebrew AlphaBase, allowing you to bash one used for the purpose of debugging directly on the PSP. Among the new features in this release, the 2.6, the addition of new commands to run as 'mac', 'FMAC', 'ban', 'get', 'Grease', 'find' and 'check'. Were also fixed some bugs in the program and has been further optimized the code. I remember AlphaBase is completely open-source.
    Following the full changelog and the link to download.

    Changelog v2.6:

    Quote:

    - Added commands 'mac', 'FMAC', 'ban', 'get', 'Grease', 'find' and 'check';
    - Removed the command 'test' as totally useless;
    - Fixato a bug in the command 'udp', closing the open socket connection to any server in any case;
    - Fixato a bug in the command 'cmd', which showed a LUA error when it was called;
    - Fixato a bug in the command 'res', that disables the environment (the markings were not printed on the screen), if they were written to reset the system and if that were over 26;
    - Fixato a bug in all the commands in the management of users, that did not work due to a bug in the function that checks whether the user level is less than the maximum level;
    - Fixato a bug in the control system extensions, which showed a LUA error if the file was placed consisting of a single character;
    - The validation system is now also supported by the command 'log';
    - Apply the system 'Macro' to commands. Now you can define multiple aliases for all commands, temporarily if the macros are declared using the command 'mac CMD ~ REPLACE' (it should still be careful since there exists no control over the replacement string) static if they are declared by the command 'FMAC PATH ', or by uploading a file macrolist (see the chapter on Macros in the documentation updated). You can reset a command macro charged simply by typing 'mac CMD', otherwise, to completely reset the list of commands used by all macros, type 'mac';
    - Added system getString. You can now copy the string with the command 'get STRING' is displayed at a later time using the command 'get' with no parameters. The current string is displayed at two keyboards as pre-written text. To select the current string type 'GET String / POS', where POS is the identifier of the string in the list. E 'possible to replace a string with another previously copied with' Grease STRING / POS ~ newString 'or remove it completely with' Grease STRING / POS ';
    - All user management commands have been modified so that an admin can not change the profile of another admin;
    - Renamed a few commands;
    - Optimize system color management system (CMS), and added a new color system, the celestial, to print screen the external strings, such credits or messages of welcome / exit;
    - Optimize the commands' log ',' reg ',' ctrl ',' sys', 'mouse', 'print2', 'mark', 'alarm', 'Mlist', 'play', 'helper', 'size ',' ahs', 'ahr', 'copy';
    - Optimize the system for managing the mouse;
    - Added more checks and various system messages informational programming;
    - Now you can set via the keyboard Settings.ini initial state of the system of validation and limitation of executions user;
    - The validation system now enhances the security environment, running multiple controls on the handling of the AUF file if the user level is less than the maximum level;
    - Now using the command 'helper' you can also view the status of the variables contained in Settings.ini; To see the variables Helper normal type 'helper 0', for the INI, 'helper 1'. To see them all, simply type 'helper';
    - Delivered more linear, the search system of macro commands, and thus increase the speed of processing of commands (CEU) by 5-10%;
    - Syntax of the language is highly optimized;
    - Code optimized in general;
    - Eboot renewed;

    Download and Give Feedback Via Comments ...
    by Published on September 12th, 2009 02:59

    News via pspita

    The thought of many PSP users, after the release by Sony of a new official firmware is: leave the Custom Firmware? If ever we'll issue a CF 6.00, certainly not be signed M33 and Dark-Alex. This is what emerged from a note by Alek, the webmaster of the network dark-alex.org on PSPWiki. Following the likely number of requests received on the Wiki and the Blog, Alek said that there is no CF 6.00M33 as you will read in full.
    ...
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