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    by Published on April 28th, 2009 23:32

    The ScummVM Team have released a new version of scummvm, heres the details:

    It was not that long since our previous release, and now here is a new bugfix release hot off the press!

    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release Name: 0.13.1

    Notes:
    0.13.1 (2009-04-27)
    AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
    the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
    Pyramid scene in the Waxworks

    Gob:
    - Fixed a crash in the Italian version of Woodruff

    Groovie:
    - Fixed some issues with music in The 7th Guest

    Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

    Sword2:
    - Fixed random sound corruption when using the original sound files.

    Game launcher:
    - Fixed a case where memory could be corrupted
    - Fixed the small cursor in the modern theme
    - Fixed a bug in the theme engine, which could cause crashes
    - Made the file browser bigger in 1x mode

    iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

    DS port:
    - Added support for the Global Main Menu feature

    PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
    (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature

    Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature

    WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

    Download Here and Give Feedback Via Comments ...
    by Published on April 28th, 2009 23:18

    The ScummVM Team have released a new version of scummvm, heres the details:

    It was not that long since our previous release, and now here is a new bugfix release hot off the press!

    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release Name: 0.13.1

    Notes:
    0.13.1 (2009-04-27)
    AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
    the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
    Pyramid scene in the Waxworks

    Gob:
    - Fixed a crash in the Italian version of Woodruff

    Groovie:
    - Fixed some issues with music in The 7th Guest

    Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

    Sword2:
    - Fixed random sound corruption when using the original sound files.

    Game launcher:
    - Fixed a case where memory could be corrupted
    - Fixed the small cursor in the modern theme
    - Fixed a bug in the theme engine, which could cause crashes
    - Made the file browser bigger in 1x mode

    iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

    DS port:
    - Added support for the Global Main Menu feature

    PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
    (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature

    Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature

    WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2009 23:15

    The ScummVM Team have released a new version of scummvm, heres the details:

    It was not that long since our previous release, and now here is a new bugfix release hot off the press!

    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release Name: 0.13.1

    Notes:
    0.13.1 (2009-04-27)
    AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
    the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
    Pyramid scene in the Waxworks

    Gob:
    - Fixed a crash in the Italian version of Woodruff

    Groovie:
    - Fixed some issues with music in The 7th Guest

    Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

    Sword2:
    - Fixed random sound corruption when using the original sound files.

    Game launcher:
    - Fixed a case where memory could be corrupted
    - Fixed the small cursor in the modern theme
    - Fixed a bug in the theme engine, which could cause crashes
    - Made the file browser bigger in 1x mode

    iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

    DS port:
    - Added support for the Global Main Menu feature

    PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
    (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature

    Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature

    WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2009 23:07

    The ScummVM Team have released a new version of scummvm, heres the details:

    It was not that long since our previous release, and now here is a new bugfix release hot off the press!

    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release Name: 0.13.1

    Notes:
    0.13.1 (2009-04-27)
    AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
    the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
    Pyramid scene in the Waxworks

    Gob:
    - Fixed a crash in the Italian version of Woodruff

    Groovie:
    - Fixed some issues with music in The 7th Guest

    Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

    Sword2:
    - Fixed random sound corruption when using the original sound files.

    Game launcher:
    - Fixed a case where memory could be corrupted
    - Fixed the small cursor in the modern theme
    - Fixed a bug in the theme engine, which could cause crashes
    - Made the file browser bigger in 1x mode

    iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

    DS port:
    - Added support for the Global Main Menu feature

    PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
    (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature

    Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature

    WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2009 23:03

    The ScummVM Team have released a new version of scummvm, heres the details:

    It was not that long since our previous release, and now here is a new bugfix release hot off the press!

    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release Name: 0.13.1

    Notes:
    0.13.1 (2009-04-27)
    AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
    the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
    Pyramid scene in the Waxworks

    Gob:
    - Fixed a crash in the Italian version of Woodruff

    Groovie:
    - Fixed some issues with music in The 7th Guest

    Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

    Sword2:
    - Fixed random sound corruption when using the original sound files.

    Game launcher:
    - Fixed a case where memory could be corrupted
    - Fixed the small cursor in the modern theme
    - Fixed a bug in the theme engine, which could cause crashes
    - Made the file browser bigger in 1x mode

    iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

    DS port:
    - Added support for the Global Main Menu feature

    PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
    (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature

    Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature

    WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2009 22:54

    The ScummVM Team have released a new version of scummvm, heres the details:

    It was not that long since our previous release, and now here is a new bugfix release hot off the press!

    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release Name: 0.13.1

    Notes:
    0.13.1 (2009-04-27)
    AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
    the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
    Pyramid scene in the Waxworks

    Gob:
    - Fixed a crash in the Italian version of Woodruff

    Groovie:
    - Fixed some issues with music in The 7th Guest

    Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

    Sword2:
    - Fixed random sound corruption when using the original sound files.

    Game launcher:
    - Fixed a case where memory could be corrupted
    - Fixed the small cursor in the modern theme
    - Fixed a bug in the theme engine, which could cause crashes
    - Made the file browser bigger in 1x mode

    iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

    DS port:
    - Added support for the Global Main Menu feature

    PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
    (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature

    Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature

    WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2009 22:48

    The ScummVM Team have released a new version of scummvm, heres the details:

    It was not that long since our previous release, and now here is a new bugfix release hot off the press!

    The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

    SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release Name: 0.13.1

    Notes:
    0.13.1 (2009-04-27)
    AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
    the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
    Pyramid scene in the Waxworks

    Gob:
    - Fixed a crash in the Italian version of Woodruff

    Groovie:
    - Fixed some issues with music in The 7th Guest

    Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

    SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

    Sword2:
    - Fixed random sound corruption when using the original sound files.

    Game launcher:
    - Fixed a case where memory could be corrupted
    - Fixed the small cursor in the modern theme
    - Fixed a bug in the theme engine, which could cause crashes
    - Made the file browser bigger in 1x mode

    iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

    DS port:
    - Added support for the Global Main Menu feature

    PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
    (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature

    Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature

    WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2009 22:38

    News via dcemulation

    Makaron's author Deunan has posted a tutorial on his blog on how to make a cheap connector to link your Dreamcast with a PC, especially for those coders who can't get a hold of a BBA.

    Deunan wrote:
    So, does it work? Hell yes, on 3 Dreamcasts already. Same technique in every case. Works like a charm up to 1.5Mbps too. Just keep the wires to FT chip as short as possible (already long board traces and protective RC elements not helping any). If you have problems with higher speeds you can try using 5V instead of 3.3V for I/O. I belive this to be pretty safe (run it for hours on my Dreamcasts) but make no guarantees.


    You can find detailed steps on how to make your own here. http://dknute.livejournal.com/25454.html ...
    by Published on April 28th, 2009 22:34

    Harvest Moon Series: Ranch Store with its paper cutout characters just came out in Japan. Marvelous plans to expand the game beyond egg painting with downloadable content.

    A vegetable themed expansion pack was announced as an add-on. Pick this up to play a watermelon juicing mini-game at the juice shop and to meet Potpourri, a new character. The 500 point ($5) expansion also adds a vegetable decor to the town. Marvelous plans to roll out more add-ons each month for 500 Wii Points a piece. Harvest Moon Series: Ranch Store usually costs 1,500 Wii Points ($15) putting it in the premium price category.

    No plans have been announced for an international release, but Harvest Moon Series: Ranch Store appears to big to make only in Japan. Also, what Harvest Moon game has Natsume skipped?

    http://www.siliconera.com/2009/04/28...xpansion-pack/ ...
    by Published on April 28th, 2009 22:33

    We don’t have it yet, but when Moving Memo Pad comes stateside it will have more community features and scribble mail. Moving Memo Pad version 2 lets users jot messages with the touch screen and send them directly to another user.

    Aspiring animators get new brushes and advanced copy/paste features to make drawing easier. Did you watch an awesome video? Version 2 lets users leave post hand drawn comments and award artists with color stars. Videos are also sorted in eight channels like “sports” and “moving memo game” supposedly making them easy to find.

    Out of all the DSiWare applications I’ve had the most fun with Moving Memo Pad. If Nintendo can build a strong community the service would be even better. However, some of these additions stem from Hatena, a Japanese blog portal that Nintendo teamed up with for uploading and sharing Moving Memo Pad drawings. I wonder who Nintendo of America plans on linking up with in North America. The e-mail feature should come over without a problem which could be a major hit for the Nintendo DSi by itself.

    http://www.siliconera.com/2009/04/28...il-to-the-dsi/ ...
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