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  • DCEmu Featured News Articles

    by Published on March 2nd, 2009 01:21

    The ScummVM Team have released a new version of ScummVM for nearly every system released, heres the details and whats new etc:

    Information about scummvm

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.

    Todays release news:

    As we turned to a 6 months release cycle, here is our newest and best ScummVM version for you!

    A couple of new engines were added, and besides 2 Humongous Entertainment titles, we now support The 7th Guest and Bud Tucker in Double Trouble.

    Among other notable things there is a completely new vector-based GUI, which is a merged work of our last year GSoC student Vicent Marti, as well as a General Main Menu which adds a common save/load interface to most of our engines, adding the much awaited Return to Launcher feature along the way. It was the work of another successful student, Chris Page.

    release notes

    Notes:
    0.13.0 (2009-02-28)
    General:
    - Added MIDI driver for Atari ST / FreeMint.
    - Added a 'Load' button to the Launcher (not supported by all engines).
    - Added a new global main menu (GMM) dialog usable from all engines.
    - Added the ability to return to the launcher from running games (via the GMM).
    - Rewrote GUI renderer to use an vector based approach.
    - Rewrote GUI configuration to use XML.

    New Games:
    - Added support for Blue's 123 Time Activities.
    - Added support for Blue's ABC Time Activities.
    - Added support for Bud Tucker in Double Trouble.
    - Added support for The 7th Guest.

    KYRA:
    - Added support for Auto-save feature.
    - Added support for MIDI music.

    SCUMM:
    - Implemented radio-chatter effect in The DIG.

    Download Here and Give Feedback Via Comments ...
    by Published on March 2nd, 2009 01:19

    The ScummVM Team have released a new version of ScummVM for nearly every system released, heres the details and whats new etc:

    Information about scummvm

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.

    Todays release news:

    As we turned to a 6 months release cycle, here is our newest and best ScummVM version for you!

    A couple of new engines were added, and besides 2 Humongous Entertainment titles, we now support The 7th Guest and Bud Tucker in Double Trouble.

    Among other notable things there is a completely new vector-based GUI, which is a merged work of our last year GSoC student Vicent Marti, as well as a General Main Menu which adds a common save/load interface to most of our engines, adding the much awaited Return to Launcher feature along the way. It was the work of another successful student, Chris Page.

    release notes

    Notes:
    0.13.0 (2009-02-28)
    General:
    - Added MIDI driver for Atari ST / FreeMint.
    - Added a 'Load' button to the Launcher (not supported by all engines).
    - Added a new global main menu (GMM) dialog usable from all engines.
    - Added the ability to return to the launcher from running games (via the GMM).
    - Rewrote GUI renderer to use an vector based approach.
    - Rewrote GUI configuration to use XML.

    New Games:
    - Added support for Blue's 123 Time Activities.
    - Added support for Blue's ABC Time Activities.
    - Added support for Bud Tucker in Double Trouble.
    - Added support for The 7th Guest.

    KYRA:
    - Added support for Auto-save feature.
    - Added support for MIDI music.

    SCUMM:
    - Implemented radio-chatter effect in The DIG.

    Download and Give Feedback Via Comments ...
    by Published on March 2nd, 2009 01:16

    The ScummVM Team have released a new version of ScummVM for nearly every system released, heres the details and whats new etc:

    Information about scummvm

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.

    Todays release news:

    As we turned to a 6 months release cycle, here is our newest and best ScummVM version for you!

    A couple of new engines were added, and besides 2 Humongous Entertainment titles, we now support The 7th Guest and Bud Tucker in Double Trouble.

    Among other notable things there is a completely new vector-based GUI, which is a merged work of our last year GSoC student Vicent Marti, as well as a General Main Menu which adds a common save/load interface to most of our engines, adding the much awaited Return to Launcher feature along the way. It was the work of another successful student, Chris Page.

    release notes

    Notes:
    0.13.0 (2009-02-28)
    General:
    - Added MIDI driver for Atari ST / FreeMint.
    - Added a 'Load' button to the Launcher (not supported by all engines).
    - Added a new global main menu (GMM) dialog usable from all engines.
    - Added the ability to return to the launcher from running games (via the GMM).
    - Rewrote GUI renderer to use an vector based approach.
    - Rewrote GUI configuration to use XML.

    New Games:
    - Added support for Blue's 123 Time Activities.
    - Added support for Blue's ABC Time Activities.
    - Added support for Bud Tucker in Double Trouble.
    - Added support for The 7th Guest.

    KYRA:
    - Added support for Auto-save feature.
    - Added support for MIDI music.

    SCUMM:
    - Implemented radio-chatter effect in The DIG.

    Download and Give Feedback Via Comments ...
    by Published on March 2nd, 2009 01:05

    The ScummVM Team have released a new version of ScummVM for nearly every system released, heres the details and whats new etc:

    Information about scummvm

    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.

    Todays release news:

    As we turned to a 6 months release cycle, here is our newest and best ScummVM version for you!

    A couple of new engines were added, and besides 2 Humongous Entertainment titles, we now support The 7th Guest and Bud Tucker in Double Trouble.

    Among other notable things there is a completely new vector-based GUI, which is a merged work of our last year GSoC student Vicent Marti, as well as a General Main Menu which adds a common save/load interface to most of our engines, adding the much awaited Return to Launcher feature along the way. It was the work of another successful student, Chris Page.

    release notes

    Notes:
    0.13.0 (2009-02-28)
    General:
    - Added MIDI driver for Atari ST / FreeMint.
    - Added a 'Load' button to the Launcher (not supported by all engines).
    - Added a new global main menu (GMM) dialog usable from all engines.
    - Added the ability to return to the launcher from running games (via the GMM).
    - Rewrote GUI renderer to use an vector based approach.
    - Rewrote GUI configuration to use XML.

    New Games:
    - Added support for Blue's 123 Time Activities.
    - Added support for Blue's ABC Time Activities.
    - Added support for Bud Tucker in Double Trouble.
    - Added support for The 7th Guest.

    KYRA:
    - Added support for Auto-save feature.
    - Added support for MIDI music.

    SCUMM:
    - Implemented radio-chatter effect in The DIG.

    Download and Give Feedback Via Comments ...
    by Published on March 2nd, 2009 00:52

    Earl Weaver Baseball, the heavyweight of baseball simulations in the late 1980s and one of the titles that helped create EA Sports, is being ported to the iPhone by its original programmer.

    http://kotaku.com/5162105/landmark-b...rted-to-iphone ...
    by Published on March 2nd, 2009 00:48

    IGN is saying that earlier news that Dead Space: Extraction would support Wii's MotionPlus technology "is merely misinterpretation," according to an unnamed Electronic Arts representative.

    http://kotaku.com/5162357/report-dea...onplus-support ...
    by Published on March 2nd, 2009 00:45

    The RNSK "Bang! Bang!" iPhone app recreates the sound of several firearms using authentic Hollywood special effects, and will probably get you shot up for real. You even hold it like a real gun

    http://i.gizmodo.com/5162282/this-ip...ental-shooting ...
    by Published on March 2nd, 2009 00:29

    Is your Xbox 360 red in the face? No, not that kind of red, but facing that painstakingly loathsome red ring of death? Well, if group product manager Aaron Greenberg knows anything about the situation -- and we'd imagine he does -- then it looks like the guys at Microsoft have finally found a solution to many gamers' worst nightmares. In an interview with Edge Online, Greenberg said that through repairs they've done as well as updated technology, the guys in Redmond are pretty confident that afflicted consoles should be nonexistent in the not so distant future and that they've "put the worst behind us on this." So, breathe easy obsessive gamers, you needn't worry about getting an infected console any more -- we hope.

    http://www.engadget.com/2009/03/01/x...inally-solved/ ...
    by Published on March 2nd, 2009 00:26



    New 360 SKUs always seem to land on Target shelves a bit early, and the new Resident Evil 5 red Xbox 360 Elite limited edition is no exception -- there it is, hanging out in Pembroke Pines, Florida. We don't know if these are just out behind the counter or if the staff is just ignoring that DO NOT SELL BEFORE 3.13.09 sticker, but we're certain some kind soul will let us know soon.

    http://www.engadget.com/2009/03/01/r...d-in-the-wild/ ...
    by Published on March 1st, 2009 16:21

    PCSX2 team still unstoppable. Radical improvements, speedups, compatibility increases, etc...

    -> Release announcement (PCSX2 forum)
    -> Digg the story



    PCSX2 0.9.6 released!!

    After nearly 16 months, here comes a new Pcsx2 version.

    These months were somewhat problematic for pcsx2, due to an initial slowdown of the development process. Then, last fall, the Playground branch was created, and development picked up again. Finally, with the merge of Pcsx2 and Pcsx2 playground, the emulator's development returned once again as it was before, and now we can give you a release which should (we hope!) leave you happy.

    We would like to thank everyone that was still waiting for a release, and coming to our forums. We would also like to thank everyone to encouraged and otherwise supported us. This release is especially for you.

    Important note: you NEED to update directx or you won't be able to use the emulator! You can do it with either of the links below:
    THIS <-- DirectX End-User Runtime Web Installer
    or THIS <-- DirectX End-User Runtimes

    What's new in 0.9.6?

    - Huge rewrite, mainly from the new members of the Playground branch! Too many speedups, optimizations and other fixes to write here! Many famous games will now work.
    - Dropped VM build replaced by the all new Vtlb, meaning no more 'Cannot allocate memory' errors at start up, more accurate emulation, slightly lower speeds but with many optimizations to come
    - Full memcard support, working in all games
    - Improved Frameskip/VU-skip
    - Special Game Fixes Section
    - Advanced Options Section for custom tweaking VU/FPU behavior.
    - Rewritten Multithreaded GS (MTGS) mode, with as much as 15% speedup for HT machines (only 3-5% for Dual Core), and fixes many instabilities.
    - Improved VU/FPU Flags and Clamping support (helps fix odd behaviors and SPS in some games)
    - Improved EE/IOP synchronization (fixes many freeze-ups and vmhacks).
    - Improved CDVD support.

    The older versions will NOT be supported in our forums,so 0.9.4,0.9.5 and playground are not supported anymore

    Digg the news by clicking HERE!


    Without further delay grab the 0.9.6 installer HERE!
    For the Linux binary and source,check our downloads page HERE

    Additional download mirrors kindly provided by: GoogleCode and EmuDev
    ...
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