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  • DCEmu Featured News Articles

    by Published on December 22nd, 2008 22:27

    Some interesting news is coming out of the Garmin camp this fine morning, including word that the company somehow managed to buck all manner of economic trends and boost its holiday sales by 50 percent over 2007. (Apparently peoples' 401(k) valuations weren't the only things getting lost this year.) The company also confirmed that its Nuvifone, which is getting a bit long in the tooth despite being unavailable, is indeed still coming -- but won't be hitting Taiwan at least until Q2 of next year, and there's no indication of whether we'll be seeing it a little earlier 'round these parts. Finally, and most intriguingly, is confirmation of what the company plans to do first with that freshly laminated Open Handset Alliance membership card: multiple new Android phones are said to be in the works, due for release sometime in the second half of 2009. No further information is available, and while the smart thing might be for Garmin to focus on getting its first handset out the door before drafting a successor, we think any excuse for a new costume on our favorite green Android is a good one.

    http://www.engadget.com/2008/12/22/g...for-late-2009/ ...
    by Published on December 22nd, 2008 22:22



    Not merely content with the noise-reducing XB01 Xbox 360 chassis, Swedish modder Janne Ström decided to throw in a pair of heavy-duty Noctua NH-U9DO coolers (usually intended for AMD Dual Opteron server processors) to see if he could even further eradicate the console's aural annoyances -- and indeed, it sounds (or rather, doesn't) like it worked. For those not following the scene, the XB01 is a voluminous case made by Lian-Li you can put your Xbox 360's guts into for a decidedly less noisy experience, so think of this as a mod-within-a-mod. It won't make disc drive any quieter, but with the New Xbox Experience's disc installation option, that noise can be avoided. The extra fans also doesn't make the case any easier on the eyes, of course, but anyone interested in the XB01 probably isn't putting style points high on their list of priorities.

    http://www.engadget.com/2008/12/22/m...out-all-the-f/ ...
    by Published on December 22nd, 2008 22:18

    So Garmin's coming out swinging in response to that Digitimes piece this morning suggesting that Android-based devices are on the way -- sort of. The company says that "the story contains a number of inaccuracies in both sales figures and product rollout schedules," and while it does say it has "an Android-based phone under development," it also reminds us that Nuvifone won't be it; instead, Garmin's first modern entry into the world of telephony will be based on a proprietary build of Linux, as was originally planned. We have to question the wisdom of this two-pronged approach since it almost obsoletes the Nuvifone before it's even released, but then again, maybe they're just pushing to get something out the door -- we've been waiting for this puppy for a year now, after all. See the full statement after the break.

    CAYMAN ISLANDS/December 22, 2008/Business Wire – Garmin Ltd. (NASDAQ: GRMN), the global leader in satellite navigation, is disputing a Monday, December 22 report in the DigiTimes trade publication entitled, "Garmin expects to ship 18 million GPS PNDs in 2008." The story contains a number of inaccuracies in both sales figures and product rollout schedules.

    "Black Friday sales from our customers were what we expected and gross margins remain relatively strong," said Kevin Rauckman, Garmin's CFO and treasurer. "However, the December sales environment is weaker, which we attribute to our retail customers' desire to exit the year with lower levels of inventory."

    As is customary, Garmin will update investors during its fourth quarter 2008 earnings call, scheduled for February 25, 2009.

    http://www.engadget.com/2008/12/22/g...id-stuff-is-o/ ...
    by Published on December 22nd, 2008 19:23

    via Eurogamer


    Sony's Pulse video show reckons PAIN has been the most downloaded PlayStation Network game this year.

    The physics-based hurl-an-avatar-into-things-for-points title was released in March, and has benefited from extra levels and Trophy support over the subsequent months.

    Even David Hasselhoff hopped on board, re-recording Culture Club and perhaps slopping a cheeseburger on the floor in the process.

    High Velocity Bowling managed to take second, according to the list on PS3 Fanboy, followed by Super Stardust HD and the excellent PixelJunk Monsters. FlOw eased into fourth, tailed by Warhawk at five and Aquatopia at six.

    Tekken 5: Dark Resurrection kicked up a fuss at seven, beating High Stakes Poker at nine and Ratchet & Clank: Quest For Booty at 10.

    But where is WipEout HD? The game Sony Europe told us (on Friday, in a statement about the Trial version) was the "fastest-selling" PSN game to date and the "top seller" for the whole of November?

    The WipEout HD trial will go live from 24th December, which is when we will be doing our Christmas shopping. ...
    by Published on December 22nd, 2008 19:08

    via Eurogamer


    Nintendo plans to add brilliant Square Enix Super Nintendo action role-player Secret of Mana to the Wii Virtual Console on Boxing Day.

    This is one of our all-time SNES favourites, and at 800 Wii Points (GBP 6 / EUR 8 approx) we've no need to be asked twice. Consider the three-player co-op, upgradable weapons, ridable dragon and epic plot and you shouldn't need much prompting either. Punchable rabbit-things, too. Even now the words "ring menu system" give us chills.

    The same day also hails the arrival of Sonic the Hedgehog 2 from the days of the Master System. Sonic was good back then, and at 500 Points (GBP 3.50 / EUR 5 approx) it's a cheap trip down memory lane, where Tails is invited to cross the road without looking. Splat.

    We'll bring you our thoughts on both soon. ...
    by Published on December 22nd, 2008 18:50

    via Joystiq


    You've got to feel for Bob Pelloni. The guy sinks 15,000 hours over five years into making a DS RPG -- completely by himself -- called Bob's Game. Now, when his labor of love is finally ready to be shown to the world, the poor guy can't wrestle the last thing he needs, a disc containing the development kit (or SDK), away from Nintendo. After 17 weeks of trying, Bob's getting serious and locking himself in solitary confinement for 100 days in protest.

    Bob's got no internet, no television, just the tools he needs to work and a phone to check his email (in the hopes that Nintendo tries to get a hold of him). If you'd like to pitch in and help out, Bob's asking that you drop a line to Big N. We'll do the same, and let you know what we hear. ...
    by Published on December 22nd, 2008 18:40

    via Computer and Video Games


    An as-yet unexplained error related to PS3 Trophy synchronisation is breaking a number of games on the console.

    The error, which seems to have first struck after the release of firmware version 2.50, appears to occur when users change their PSN ID or password.

    After doing so, their Trophy data becomes corrupt and running a select number of games brings up an error that notifies the user of a failure to sync Trophy data. In the worst of cases, the game forces the player to quit and "try again", only to repeat the same message.

    Known affected titles include WipEout HD, Burnout Paradise, LittleBigPlanet and Pain.

    The first complaints hit forums back in October and, having gone unfixed for so long, it has left many doubtful that a patch will come before the Christmas break, when those PS3s should be getting a considerable hammering.

    A Sony community man posting under the alias 'MusterBuster' only just this week said: "A fix is on the way, but I don't have an ETA yet".

    Firmware update 2.53, released earlier this month, didn't fix the problem.

    CVG has contacted Sony for an official statement. Hopefully we'll have some good news for you before the day's out.

    Otherwise, there is one suggested fix that has worked for some titles. Bit of a pain in the ass though. You have to:
    • Delete your Game Data (that's the install files for a game, NOT the Save Data).
    • Use the Backup option in the PS3's XMB to create a full backup of your hard drive.
    • Restore your PS3 from the backup.
    • You trophies will all be gone but don't panic - that data will be stored on Sony's servers. Just reinstall the game, install the Trophy data and the sync should work fine. Maybe.

    Give it a go at your own discretion. Meanwhile, we'd offer you one other tip: don't change your PSN ID or password for a while. Prevention is better than cure.

    Thanks to CVG reader Glen for the tip. ...
    by Published on December 22nd, 2008 18:11

    via Eurogamer


    Crackdown developer Realtime Worlds has said it's in "ongoing discussions" with Microsoft following reports that Crackdown 2 is being developed by a new studio, Ruffian, formed by ex-RTW staffers.

    "Although to date we haven't had an offer from Microsoft for the Crackdown sequel rumoured, we continue to have ongoing discussions with them," studio chief Colin MacDonald told videogaming247.

    "I also very much doubt that Microsoft would harm an otherwise fruitful existing development relationship by gambling on funding Crackdown 2 with a startup on RTW's doorstep, for obvious reasons."

    Realtime Worlds boss and Grand Theft Auto creator Dave Jones added that he would be "gutted not to be involved", and said if Microsoft did go elsewhere, he hoped the team picked would be more established and capable of offering "the quality gaming experience Crackdown players would demand".

    MacDonald explained that "maybe five or six" former employees had been snapped up by Ruffian, but said "the vast majority of the Crackdown team remain at RTW".

    Realtime Worlds currently has its hands full with urban MMO APB, which is expected to launch sometime next year. There's also, added MacDonald, "an unannounced project that will cause quite a stir when unveiled". Perhaps it's Crackdown 2! [Droll - Ed].

    Crackdown, an Xbox 360 exclusive, launched in early 2007 and offered up a cel-shaded openworld where super-powered agents were tasked with wiping the city of various crime lords and factions.

    Among the chief attractions were online jump-in co-op, plus various exaggerated explosions and rooftop acrobatics. Very good, said we. ...
    by Published on December 22nd, 2008 18:09

    via Eurogamer


    Atari has set a 13th February 2009 release date for the Xbox 360-exclusive RACE Pro.

    That's a weekend's head start on America, where the game hits shops on 17th February. This gives us plenty of time to practice and put our foreign friends to shame, like we do in the rowing and, er, cycling. Pip pip.

    Atari has a demo planned for "late January", too.

    Developed by Swedish outfit SimBin, RACE Pro sticks to the authentic side of motoring, where gears can be calibrated and corners require caution not carelessness.

    The studio's responsible for the well-received GTR series, and our hands-on impressions of RACE Pro suggest this is another tip top affair.

    Our RACE Pro gamepage has much more, like pictures. (And we do like pictures). ...
    by Published on December 22nd, 2008 15:10



    This isnt a serious awards thing but a way to guage public reaction as to what the people here at DCEmu think is the best in each category for the Year of 2008, ill let each category run until the end of Dec 31st to see who has won, theres no prizes but it will be interesting to see whats the winner voted exclusively by the members of DCEmu.

    So one vote each.

    Whats the Best Mobile Phone Game of All Time ?

    Your Votes Via Comments - Give some info for your vote too. ...
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