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    by Published on November 20th, 2008 21:42

    Welcome to this week's Games Update, our weekly summary featuring all new product arrivals from the last seven days.

    The flood continues to wash into our warehouse. Some of the games form stunning contrast with the jolly, colorful Christmas Season.

    Reflecting the people's needs for some fast paced action to vent their frustrations, Left 4 Dead drops players off in a nightmarish world and have them face off with the most bizzarre of enemies.

    Less Bizzarre but just as exciting is Mortal Kombat vs. DC Universe, the two of the most popular franchises in the US entertainment worlds crossovered and joint forces with each other to give you a fighting adventure that will blow all your troubles away.

    Playing is part of the creative experience in Banjo-Kazooie: Nuts & Bolts. Join the bear and bird team as they travel across the mischievously designed game worlds to win the place as a successor to Spiral mountain. But beware, as your opponent, the witch Grunty will do all she can to stop you.

    Hunting and being hunted are big parts of adventures in Need for Speed Undercover. Go against and far beyond the speed limit, wrestle secrets from your reckless prey and maneuvre your way out of the clutches of the police force.

    Bring your favourite team of soccer players to your living room through PES 2009. The gap between virtual reality and the actual world is seamlessly bridged, letting you feel the ball against the sole of your spikes.

    Eternal Poison and Tales of Symphonia: Dawn of the New World are crossing the ocean to English speaking audiences. Carefully translated and properly localized, these two strategic and action RPGs will transport you to fantasy worlds that unfolds extravagantly before your eyes, granting you a brief escape from the gloom.

    Fly the skies in Otomedious Gorgeous. Rain bullets and energy balls at your opponents. Loyal to the arcade game, the Xbox360 rendition features the familiar faces and music. See how lethal shooting action and feminine cuteness are combined as one in this shooter.

    After Infinite Undiscovery, Square Enix starts another RPG series. Last Remnant is a cross platform project that is available on both PlayStation3 and Xbox360.

    While the PlayStation3 version is still unannounced as of yet, the Xbox360 version is right on time for Christmas. Revel in the imagination of Square Enix's game developers as you wait for the next episode in the Final Fantasy series.

    Revise your Gundam history this Christmas via Gundam vs Gundam. All memorable action scenes and vocals throughout the series, from the first Gundam to the latest 00 are combined into one UMD. Step into your mobile suit and show the world your prowesses as a pilot. Alone or with friends, this mecha action will provide you hours of blood pounding excitement.

    As usually, here's a summary of all new releases from this week, followed by a quick preview of what is expected to be hot next week.

    Xbox360™
    Banjo-Kazooie: Nuts & Bolts ASIA US$ 39.90
    Banjo-Kazooie: Nuts & Bolts US US$ 44.90
    Command and Conquer: Red Alert 3 US US$ 64.90
    Left 4 Dead ASIA US$ 49.90
    Mercenaries 2: World in Flames JPN US$ 74.90
    Mirror's Edge US US$ 64.90
    Mortal Kombat vs. DC Universe ASIA US$ 49.90
    Mortal Kombat vs. DC Universe US US$ 64.90
    Mortal Kombat vs. DC Universe [Collector's Edition] US US$ 79.90
    Need for Speed Undercover ASIA US$ 49.90
    Need for Speed Undercover (Chinese Version) ASIA US$ 44.90
    Otomedius Gorgeous JPN US$ 68.90
    Otomedius Gorgeous + Hyper Stick Pro Otomedius Gorgeous Ver. [Konamistyle Limited Edition] JPN US$ 389.90
    PES Pro Evolution Soccer 2009 US US$ 54.90
    Shaun White Snowboarding US US$ 64.90
    The Last Remnant JPN US$ 78.90
    Xbox 360 The Last Remnant Premium Pack JPN US$ 444.90

    PlayStation3™
    Alone in the Dark: Inferno ASIA US$ 49.90
    Aquanaut's Holiday (English/Chinese Version) ASIA US$ 49.90
    Disney's Bolt US US$ 54.90
    Mercenaries 2: World in Flames JPN US$ 74.90
    Mirror's Edge US US$ 64.90
    Mortal Kombat vs. DC Universe US US$ 64.90
    Mortal Kombat vs. DC Universe [Collector's Edition] US N/A
    MotorStorm 2 JPN US$ 59.90
    Need for Speed Undercover ASIA US$ 49.90
    Need for Speed Undercover (Chinese Version) ASIA US$ 49.90
    PES Pro Evolution Soccer 2009 US US$ 54.90
    Shaun White Snowboarding US US$ 64.90
    Shaun White Snowboarding ASIA US$ 59.90

    Nintendo Wii™
    Animal Crossing: City Folk JPN US$ 59.90
    Animal Crossing: City Folk (w/ Wii Speak) JPN US$ 79.90
    Big League Sports US US$ 44.90
    Bolt US US$ 54.90
    Bratz Kidz: Slumber Party US US$ 44.90
    FaceBreaker K.O. Party US US$ 44.90
    Guinness World Records: The Videogame US US$ 44.90
    Hasbro Family Game Night US US$ 44.90
    Katekyoo Hitman Reborn! Kindan no Yami no Delta JPN US$ 68.90
    Logicool Wireless Keyboard JPN US$ 59.90
    MLB Superstars US US$ 34.90
    Monkey Mischief US US$ 44.90
    Monster Lab US US$ 49.90
    Mortimer Beckett and the Secrets of Spooky Manor Wii US US$ 34.90
    Rayman Raving Rabbids TV Party US US$ 54.90
    Sengoku Basara 2 Heroes (Double Pack) (Best Price!) JPN US$ 39.90
    Shaun White Snowboarding US US$ 54.90
    Sugoro Chronicle: Migite ni Ken o Hidarite ni Saikoro o JPN US$ 59.90
    Sugoro Chronicle: Migite ni Ken o Hidarite ni Saikoro o [Variety Pack] JPN US$ 79.90
    Tales of Symphonia: Dawn of the New World US US$ 44.90

    PlayStation2™
    Call of Duty: World at War Final Fronts US US$ 44.90
    Dokapon Kingdom (Sting the Best) JPN US$ 34.90
    Eternal Poison US US$ 44.90
    Katekyoo Hitman Reborn! ...
    by Published on November 20th, 2008 21:39

    It looks like Puzzle Quest: Challenge of the Warlords will be hitting the App Store next month for $9.95.

    TransGaming tells us that the game is working its way through the approval process as we speak. Challenge of the Warlords has been optimized to run on the iPhone and iPod Touch, making full use of the tap features. The game will include new story lines, new characters and new conquests.

    http://kotaku.com/5093343/iphones-pu...ecember-for-10 ...
    by Published on November 20th, 2008 21:36

    With several hundred thousand downloads, Aurora Feint's gamers have been begging for a full-blown paid version of the free-to-play iPhone role-playing game. It looks like they'll be getting it on Friday or next week at the latest.

    Aurora Feint II: The Arena will set iPhone users back $10, but will include asynchronous massively-multiplayer gaming, leader board rankings, messaging and player walls. The Arena will be the second of three proposed games based on the world of Aurora Feint, according to the developers.

    "We had an overwhelming response to Aurora Feint: The Beginning and we are thankful for the support of our huge fan base" said Peter Relan, Chairman of Aurora Feint Inc. "The iPhone has created an incredible platform for gaming that Jason and Danielle have taken to a new level with the introduction of an Asynchronous MMO World."

    No word on what the mysterious third Aurora Feint game will be, but here's a run down on what you'll get for your $10 with Arena:

    http://kotaku.com/5093436/aurora-fei...this-fridayish ...
    by Published on November 20th, 2008 21:27

    ScrewAttack put together another of their always-great Top 10 lists, this time focusing on games that need to be brought back.

    After giving Capcom the props for revisiting games like Bionic Commando and of course Street Fighter, he mentions a few things I'd personally like to see (like Starfox!), as well as a bunch of choices from the Capcom stable, including Power Stone, Strider, and... I won't give away their #1 choice.

    But really? People want that? We had no idea! Anyway, tell us, what games do YOU think Capcom should revisit?

    http://www.capcom-unity.com/s-kill/b...m_bring_back__ ...
    by Published on November 20th, 2008 21:27

    ScrewAttack put together another of their always-great Top 10 lists, this time focusing on games that need to be brought back.

    After giving Capcom the props for revisiting games like Bionic Commando and of course Street Fighter, he mentions a few things I'd personally like to see (like Starfox!), as well as a bunch of choices from the Capcom stable, including Power Stone, Strider, and... I won't give away their #1 choice.

    But really? People want that? We had no idea! Anyway, tell us, what games do YOU think Capcom should revisit?

    http://www.capcom-unity.com/s-kill/b...m_bring_back__ ...
    by Published on November 20th, 2008 21:25

    Well, shit. There goes my free time. This has somehow evaded my notice up til now – most likely because the words "iPhone" and "game" are enough to set my eyeballs a’ rollin’ – but it appears that EA are bringing SimCity to the iPhone. And not just any version, a version of SimCity 3000 (or at least one that looks like it), probably the best of the bunch. It'll be the same basic deal, only with touch controls, extending to the use of two-finger dragging for things like establishing zones. EA say it should hit the App Store sometime in December, for the "yeah, I'll finally buy an iPhone game" price of $10.

    http://kotaku.com/5093903/wait-there...the-iphone-now ...
    by Published on November 20th, 2008 21:24

    The Natural Resources Defense Council Have...hey, look, wait. This is interesting. Because it's about your money. Anyway, like I was saying, the Natural Resources Defense Council have released a report detailing how much money it costs the average American to run a gaming console. And, by extension, how much money you could save by taking those consoles and throwing them in the closet/garbage. Were you to decomission a 360, for example, you'd save yourself $11 a year. $11! Binning a PS3 would save you $15, while packing the Wii away - provided you haven't already done so - will save you...$3 a year. Best keep it around then, in case Gran comes over and wants a swing at that "computer bowling".

    http://kotaku.com/5093963/bin-your-ps3-save-yourself-15 ...
    by Published on November 20th, 2008 21:12

    By now it’s sadly common experience, hearing racist, homophobic, even anti-Semitic slurs during online games. Often it’s for no apparent reason other than as a term of abuse used against competitors, that packs more of a punch than your standard four-letter word. But a couple months back, I had a different experience, and I’m sure it’s no more uncommon for others, too. In a game of Castle Crashers — cooperative multiplayer — this guy I was playing with completely proffered some rather ugly opinions of African-Americans, and needlessly heaped racial slurs on the foes we were battling.

    First off, the guy knew I was a weekend editor at Kotaku. Secondly, I’m not black. But what troubled me most was not his behavior but my reaction to it. It was worse than being told a racist joke at a party under the assumption you’d laugh along because you’re white. I continued to play a game with the guy, quite passively letting the comment go lest I be the one to make things too awkward. And I beat myself up about it later for not calling this guy out on the spot, or at minimum, quitting the game.

    Turns out, according to a couple psychologists I spoke to, that would have been the wrong reaction.

    “Ignore it completely,” was one of two suggestions of Dr. Stuart Twemlow, , professor of psychiatry at the Menninger Department of Psychiatry in Houston. The other was a more subtle call-out of the remark — interpret it and ask if the guy’s doing it to get an advantage. Since this is cooperative multiplayer, maybe something like “Does that help you play this game better?”

    Because in a perverse way, that’s what you’re dealing with here. Psychologists call this behavior “paradoxing,” and it’s a classic attempt to gain the upper hand, to become dominant in certain settings. Competitively, it’s to frustrate and anger you and take you out of your game. Cooperatively, it’s to establish aggression and therefore take the decision-making and the leadership. As I recall, this guy had played Castle Crashers a lot longer than I had, and was taking it somewhat seriously.

    “When you act very unexpectedly, and when that person is caught up in what you’re doing, they lose their orientation,” Twemlow said. “And in that little window, you can control their mind. It’s an intervention to unseat you,” Twemlow said, even in a cooperative environment, where the intent is more to establish control of how the game proceeds. “And one advantage they have is the anonymity of being online. It’s so open and yet a person feels anonymous enough to say the most outrageous things, practically to your face.

    “And the reason for doing that is because it exposes your weakness. It means you really want to win.” Twemlow said. “And that means you’re not a good player, because an expert player would never say that winning is the be all and end all.”

    Not every situation needs psychological hand-holding. It’s not uncommon to see some ad-hoc self-policing, or a collectively expressed rebuke — booting, often backed or preceded by their own swear words — when the worst offenders start ruining a multiplayer match. Strength in numbers there. This is more about dealing with a sociopath in a one-on-one setting.

    “You’re not going to change the way this person thinks, so getting into a confrontation is not going to work,” said Sue Barnes, associate director of the Lab for Social Computing at Rochester Institute of Technology, who studies online behavior and social media.

    So the key for anyone provoked by this kind of baiting would not be so much in the reaction as in the preparation. Know that it’s coming, and because, in my case, this was cooperative multiplayer where I was invited by the same person who ended up spewing the invective, my guard was down. But I’d be naive to think ugly language is new enough to be called a trend in online play. If anything, it’s getting worse, and we should expect to see it all the time, especially among those we truly don’t know. Part of the shock, the experts said, is that you feel because you share an interest in the game you know the person better than you actually do. He’s still no different from any other stranger in public of whom you have no expectations, and would gladly avoid.

    If you do feel compelled to speak up — especially if you’re a person of color, or the actual object of hate speech’s intent — Barnes suggests another query. She notes that much of the racism and bigoted language, especially as expressed by much younger gamers, isn’t the product of a very self-aware person. And they’d be insecure about having a mirror held up to their behavior. “So, you could try asking, ‘What if I told you I was black?’ ”

    It’s a valid question even if you’re not. And the person might get so caught up in wondering why you had said that, if you aren’t, that you’ve paradoxed him out of his offensive state.
    ...
    by Published on November 20th, 2008 21:12

    By now it’s sadly common experience, hearing racist, homophobic, even anti-Semitic slurs during online games. Often it’s for no apparent reason other than as a term of abuse used against competitors, that packs more of a punch than your standard four-letter word. But a couple months back, I had a different experience, and I’m sure it’s no more uncommon for others, too. In a game of Castle Crashers — cooperative multiplayer — this guy I was playing with completely proffered some rather ugly opinions of African-Americans, and needlessly heaped racial slurs on the foes we were battling.

    First off, the guy knew I was a weekend editor at Kotaku. Secondly, I’m not black. But what troubled me most was not his behavior but my reaction to it. It was worse than being told a racist joke at a party under the assumption you’d laugh along because you’re white. I continued to play a game with the guy, quite passively letting the comment go lest I be the one to make things too awkward. And I beat myself up about it later for not calling this guy out on the spot, or at minimum, quitting the game.

    Turns out, according to a couple psychologists I spoke to, that would have been the wrong reaction.

    “Ignore it completely,” was one of two suggestions of Dr. Stuart Twemlow, , professor of psychiatry at the Menninger Department of Psychiatry in Houston. The other was a more subtle call-out of the remark — interpret it and ask if the guy’s doing it to get an advantage. Since this is cooperative multiplayer, maybe something like “Does that help you play this game better?”

    Because in a perverse way, that’s what you’re dealing with here. Psychologists call this behavior “paradoxing,” and it’s a classic attempt to gain the upper hand, to become dominant in certain settings. Competitively, it’s to frustrate and anger you and take you out of your game. Cooperatively, it’s to establish aggression and therefore take the decision-making and the leadership. As I recall, this guy had played Castle Crashers a lot longer than I had, and was taking it somewhat seriously.

    “When you act very unexpectedly, and when that person is caught up in what you’re doing, they lose their orientation,” Twemlow said. “And in that little window, you can control their mind. It’s an intervention to unseat you,” Twemlow said, even in a cooperative environment, where the intent is more to establish control of how the game proceeds. “And one advantage they have is the anonymity of being online. It’s so open and yet a person feels anonymous enough to say the most outrageous things, practically to your face.

    “And the reason for doing that is because it exposes your weakness. It means you really want to win.” Twemlow said. “And that means you’re not a good player, because an expert player would never say that winning is the be all and end all.”

    Not every situation needs psychological hand-holding. It’s not uncommon to see some ad-hoc self-policing, or a collectively expressed rebuke — booting, often backed or preceded by their own swear words — when the worst offenders start ruining a multiplayer match. Strength in numbers there. This is more about dealing with a sociopath in a one-on-one setting.

    “You’re not going to change the way this person thinks, so getting into a confrontation is not going to work,” said Sue Barnes, associate director of the Lab for Social Computing at Rochester Institute of Technology, who studies online behavior and social media.

    So the key for anyone provoked by this kind of baiting would not be so much in the reaction as in the preparation. Know that it’s coming, and because, in my case, this was cooperative multiplayer where I was invited by the same person who ended up spewing the invective, my guard was down. But I’d be naive to think ugly language is new enough to be called a trend in online play. If anything, it’s getting worse, and we should expect to see it all the time, especially among those we truly don’t know. Part of the shock, the experts said, is that you feel because you share an interest in the game you know the person better than you actually do. He’s still no different from any other stranger in public of whom you have no expectations, and would gladly avoid.

    If you do feel compelled to speak up — especially if you’re a person of color, or the actual object of hate speech’s intent — Barnes suggests another query. She notes that much of the racism and bigoted language, especially as expressed by much younger gamers, isn’t the product of a very self-aware person. And they’d be insecure about having a mirror held up to their behavior. “So, you could try asking, ‘What if I told you I was black?’ ”

    It’s a valid question even if you’re not. And the person might get so caught up in wondering why you had said that, if you aren’t, that you’ve paradoxed him out of his offensive state.
    ...
    by Published on November 20th, 2008 21:10

    Last week's Media Create chart topper, Hoshi no Kirby: Ultra Super Deluxe, holds on to the top spot amid plenty of new competition. Way of the Samurai 3 and Resistance 2 both debuted strong, kicking former top ten PlayStation 3 titles LittleBigPlanet and Grand Theft Auto IV out of the top ten.

    The PS3 has another new game appearing on the chart, as FIFA 09 sells enough to land at #18. Pokémon Platinum creeps ever closer to the 2 million mark and DS Nishimura Kyotaro Suspense 2 Shin Tantei Series: Kanezawa kankan gokkan no kyoukoku fukushuu no kage brings extra long titles from Tecmo back to the forefront.

    The rest of Japan's best sellers for the week of Nov. 10 to 16 are after the break.

    01. Hoshi no Kirby: Ultra Super Deluxe (DS) - 97,000 / 363,000
    02. Way of the Samurai 3 (PS3) - 81,000 / NEW
    03. Tongari Boushi no Mahou no 365 Nichi (DS) - 72,000 / NEW
    04. Fushigi no Dungeon: Fuurai no Shiren DS 2 - Sabaku no Majou (DS) - 34,000 / NEW
    05. Resistance 2 (PS3) - 34,000 / NEW
    06. DS Nishimura Kyotaro Suspense 2 Shin Tantei Series: Kanezawa kankan gokkan no kyoukoku fukushuu no kage (DS) - 33,000 / NEW
    07. Ryuusei no RockMan 3: Black Ace (DS) - 33,000 / NEW
    08. Rhythm Tengoku Gold (DS) - 30,000 / 1,159,000
    09. Wagamama Fashion Girls Mode (DS) - 30,000 / 183,000
    10. Pokémon Platinum (DS) - 27,000 / 1,917,000

    11. Grand Theft Auto IV (PS3)
    12. Wii Fit (Wii)
    13. Ryuusei no RockMan 3: Red Joker (DS)
    14. Gran Turismo 5 Prologue Spec III (PS3)
    15. Monster Hunter Portable 2nd G (The Best) (PSP)
    16. Family Ski & Snowboard (Wii)
    17. Valkyrie Profile: Toga o Seoumono (DS)
    18. FIFA 09 (PS3)
    19. Wii Music (Wii)
    20. Aruite Wakaru: Seikatsu Rhythm DS (DS)
    21. Mario Kart Wii (Wii)
    22. LittleBigPlanet (PS3)
    23. Shape Boxing: Wii de Enjoy! Diet (Wii)
    24. Yuusha no Kuse ni Namaikida Or 2 (PSP)
    25. Wii Sports (Wii)
    26. Animal Crossing Wild World (DS)
    27. Shin Sangoku Musou 5 Special (PS2)
    28. Inazuma Eleven (DS)
    29. Cid to Chocobo no Fushigi na Dungeon: Toki Wasure no Meikyuu + (DS)
    30. Avalon Code (DS)

    http://kotaku.com/5094882/kirby-cont...r-deluxe-style ...
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