• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on August 3rd, 2008 23:22

    http://www.playreaction.com/The%20Pr...7-1f2738da7d02

    The Malta Institute of Management is organising two PS2 tournaments, Come and join us for a fun Tournament at MIM premises on Saturday the 23rd of August. The event will start at 10.00am and will end at approximately 8.00pm in the evening according to people and so. (FREE ENTRANCE and Participation)

    Two Tournaments will be played during the day being PES 2008 and Tekken 5. The maximum number of players will be 24 players in each tournament that is 48 player in all. This will be on a first come first serve basis. What are you waiting for? Contact us immediately!!

    Spectators are more than welcome to join in on the event, there will be a number of playstations available for spectators to use and also table tennis and other fun stuff during the day including an interesting presentation by the Malta Institute of Management. Come and have some fun at MIM! Food and drink will be provided during the day.

    Participants under 18 must bring the application form duly signed by his/her parent or guardian; this can be sent by mail or email with participants before the event. For more information and application forms go on www.maltamanagement.com.
    ...
    by Published on August 3rd, 2008 23:22

    http://www.playreaction.com/The%20Pr...7-1f2738da7d02

    The Malta Institute of Management is organising two PS2 tournaments, Come and join us for a fun Tournament at MIM premises on Saturday the 23rd of August. The event will start at 10.00am and will end at approximately 8.00pm in the evening according to people and so. (FREE ENTRANCE and Participation)

    Two Tournaments will be played during the day being PES 2008 and Tekken 5. The maximum number of players will be 24 players in each tournament that is 48 player in all. This will be on a first come first serve basis. What are you waiting for? Contact us immediately!!

    Spectators are more than welcome to join in on the event, there will be a number of playstations available for spectators to use and also table tennis and other fun stuff during the day including an interesting presentation by the Malta Institute of Management. Come and have some fun at MIM! Food and drink will be provided during the day.

    Participants under 18 must bring the application form duly signed by his/her parent or guardian; this can be sent by mail or email with participants before the event. For more information and application forms go on www.maltamanagement.com.
    ...
    by Published on August 3rd, 2008 23:21

    http://ps2.ign.com/articles/895/895917p1.html

    A few weeks ago, we took a long, hard look at the state of the PSP. Software, we mused, was in short supply and the future was rather bleak. Luckily, E3 arrived to show us that the system wasn't completely dead and that there were some prospects for Sony's little wunderportable. Perhaps more disturbing, however, was the relative lack of new info on the PS2. Sony touched on their plans for a new bundle for the system, but they almost spent more time talking about pushing into Latin America during their E3 press conference.

    Which got us thinking: is the PS2 finally on its way out? Lord knows the system has stood the test of time; still rolling into its ninth year with plenty of steam, the system consistently manages to pull down impressive hardware numbers every month here in the States, due in no small part to what is arguably the best games library in history. But we started wondering aloud just how much juice the PS2 has left.

    The move to release just one version of the PS3 with no backwards compatibility obviously keeps the PS2 relevant -- at least in the short term. There's also the benefit of having the Wii out there, hardware that's far closer to the PS2 than the HD systems. First-party support may be drying up beyond trying to pump out some casual titles, but third parties are all too eager to throw their Wii-level games onto another system with close to a 140 million unit install base; not only are the engines for the PS2 extremely mature, but sharing resources makes a whole lot of sense.

    So for the time being, the PS2 doesn't seem to be left in the lurch and seems destined to actually live up to the much-vaunted "10 year lifecycle" that Sony keeps talking about. Some developers, like Atlus and SEGA, are still supporting the system with new, exclusive games like Persona 4 and Yakuza 2, respectively. With no shortage of Guitar Heroes or Maddens, the system's library isn't nearly as bleak as one would assume for a console entering the full decade stretch.



    In a very real sense, Sony has become something of an underdog. Whereas they commanded a nearly uncontested 70% market share when the PS2 was at its prime (a feat that would be all but impossible to repeat with two stronger, more aggressive competitors this time around), The Big S is now fighting on three fronts. Each of its systems trails the nearest competitor: the PSP is doing what no other handheld has ever done in that it's actually thriving next to competition from Nintendo, but software sales are another story; the PS3 has been building constant momentum heading into 2008 and doesn't show signs of stopping anytime soon -- but it still trails the 360 and Wii. Lastly, the PS2 as of last year has been repositioned to duke it out for a stake in the casual market that the Wii has captured so well.

    No company has had to fight a three-way tug-of-war with three different systems like Sony has. Both Nintendo and Microsoft have serious linchpins in their casual-friendly and online offerings, respectively, so what does the PS2 have? Games, and lots of 'em, though obviously the release list has tapered off a little in recent years. Rather than concentrating on what already hit, let's look... to the future:

    In stark contrast to our release list on, say, the PSP, the PS2 is absolutely slammed with titles hitting through the rest of the year -- more than eighty of them in fact. Now, if one were to take a look at both lists, one would notice quite a few similarities. If ever there was a case for the PS2 and Wii being competition, a cursory glance at the release lists of both is really all it would take. Both systems are home to more than a few games that we'll call... less than mind-blowing, but the PS2 is still being supported by both Pappa Sony and third parties to fantastic effect.

    Nearly every genre is covered. You've got your action games like Mercenaries 2: World in Flames, Tomb Raider: Underworld, Star Wars: The Force Unleashed, Warriors Orochi 2, LEGO Batman and Spider-Man: Web of Shadows bringing up the superhero side of things.



    The success of Guitar Hero and Rock Band ensured the reign of little plastic guitars over the all-important rhythm action space; Dance Dance Revolution X, Rock Band 2 and Guitar Hero World Tour are all making stops on the PS2 while on the mass SKU train to next-gensville. Even straight singing SingStar entries for Pop Vol. 2, Legends and Country will arrive before the end of the year -- and that's just the first-party stuff.

    Still into sports but haven't felt the need to update to high-def yet? Cool, take your, pick: new versions of Madden, Tiger Woods, NHL 2K9/09, NBA Live/2K9/'09: The Inside and FIFA are all present and accounted for. Nearly every sport is getting a new update if it hasn't already
    ...
    by Published on August 3rd, 2008 23:21

    http://ps2.ign.com/articles/895/895917p1.html

    A few weeks ago, we took a long, hard look at the state of the PSP. Software, we mused, was in short supply and the future was rather bleak. Luckily, E3 arrived to show us that the system wasn't completely dead and that there were some prospects for Sony's little wunderportable. Perhaps more disturbing, however, was the relative lack of new info on the PS2. Sony touched on their plans for a new bundle for the system, but they almost spent more time talking about pushing into Latin America during their E3 press conference.

    Which got us thinking: is the PS2 finally on its way out? Lord knows the system has stood the test of time; still rolling into its ninth year with plenty of steam, the system consistently manages to pull down impressive hardware numbers every month here in the States, due in no small part to what is arguably the best games library in history. But we started wondering aloud just how much juice the PS2 has left.

    The move to release just one version of the PS3 with no backwards compatibility obviously keeps the PS2 relevant -- at least in the short term. There's also the benefit of having the Wii out there, hardware that's far closer to the PS2 than the HD systems. First-party support may be drying up beyond trying to pump out some casual titles, but third parties are all too eager to throw their Wii-level games onto another system with close to a 140 million unit install base; not only are the engines for the PS2 extremely mature, but sharing resources makes a whole lot of sense.

    So for the time being, the PS2 doesn't seem to be left in the lurch and seems destined to actually live up to the much-vaunted "10 year lifecycle" that Sony keeps talking about. Some developers, like Atlus and SEGA, are still supporting the system with new, exclusive games like Persona 4 and Yakuza 2, respectively. With no shortage of Guitar Heroes or Maddens, the system's library isn't nearly as bleak as one would assume for a console entering the full decade stretch.



    In a very real sense, Sony has become something of an underdog. Whereas they commanded a nearly uncontested 70% market share when the PS2 was at its prime (a feat that would be all but impossible to repeat with two stronger, more aggressive competitors this time around), The Big S is now fighting on three fronts. Each of its systems trails the nearest competitor: the PSP is doing what no other handheld has ever done in that it's actually thriving next to competition from Nintendo, but software sales are another story; the PS3 has been building constant momentum heading into 2008 and doesn't show signs of stopping anytime soon -- but it still trails the 360 and Wii. Lastly, the PS2 as of last year has been repositioned to duke it out for a stake in the casual market that the Wii has captured so well.

    No company has had to fight a three-way tug-of-war with three different systems like Sony has. Both Nintendo and Microsoft have serious linchpins in their casual-friendly and online offerings, respectively, so what does the PS2 have? Games, and lots of 'em, though obviously the release list has tapered off a little in recent years. Rather than concentrating on what already hit, let's look... to the future:

    In stark contrast to our release list on, say, the PSP, the PS2 is absolutely slammed with titles hitting through the rest of the year -- more than eighty of them in fact. Now, if one were to take a look at both lists, one would notice quite a few similarities. If ever there was a case for the PS2 and Wii being competition, a cursory glance at the release lists of both is really all it would take. Both systems are home to more than a few games that we'll call... less than mind-blowing, but the PS2 is still being supported by both Pappa Sony and third parties to fantastic effect.

    Nearly every genre is covered. You've got your action games like Mercenaries 2: World in Flames, Tomb Raider: Underworld, Star Wars: The Force Unleashed, Warriors Orochi 2, LEGO Batman and Spider-Man: Web of Shadows bringing up the superhero side of things.



    The success of Guitar Hero and Rock Band ensured the reign of little plastic guitars over the all-important rhythm action space; Dance Dance Revolution X, Rock Band 2 and Guitar Hero World Tour are all making stops on the PS2 while on the mass SKU train to next-gensville. Even straight singing SingStar entries for Pop Vol. 2, Legends and Country will arrive before the end of the year -- and that's just the first-party stuff.

    Still into sports but haven't felt the need to update to high-def yet? Cool, take your, pick: new versions of Madden, Tiger Woods, NHL 2K9/09, NBA Live/2K9/'09: The Inside and FIFA are all present and accounted for. Nearly every sport is getting a new update if it hasn't already
    ...
    by Published on August 3rd, 2008 23:01

    News/release from teknecal



    The Homebrew Browser allows you to download the latest homebrew applications and games all through your Wii. You don't need to take your SD card out. You don't even need a computer! You can also delete homebrew you no longer want.

    No more dead links, no more extracting files, no more finding out that the homebrew application doesn't include an icon.png and meta.xml in the zip file!

    Note: Not all applications/games are included yet. They will be added over time.

    One click download and install for each homebrew application
    One click deletion of homebrew applications
    One click update for homebrew apps
    Auto updating when your Homebrew Browser version is out of date
    Run the included ELF with your favourite method to boot homebrew. Uses the Wiimote with IR.

    Green Tick - You have the latest version of that homebrew application installed.

    Blue Tick - You don't have the latest version of that homebrew application installed.

    The Homebrew Browser (HBB) contacts the main server to receive a list of current homebrew applications. The list includes the application names, image file sizes, boot file sizes and whether it is a dol or elf file.
    HBB checks to see if the user has the latest image files (stored in /temp) for all homebrew listed. If the image is out of date or missing, it downloads the image file.
    Once in HBB and when selecting a game to install, it downloads the icon.png, meta.xml and boot.dol/elf files from the server.

    How icons for HBB are selected
    If there is no icon.png file in a homebrew application then an icon is included if one can be found.

    If there is no name on the icon and if the picture doesn't represent very clearly what the application does then it is replaced with an icon that has a name.

    Homebrew Application folder naming
    I will stick to the folder names used when you extract each homebrew application. Folders with spaces will be replaced with underscores. If your files don't come in a folder, then a folder name will be created. If your homebrew application used a folder name before HBB and you've updated your application, the user will notice that there is an update to your application.

    An example is MAsteroids. The game was developed before HBB. Lets say that the game gets updated. Since they are using a folder name, I can simple place the new boot.dol/elf on the server, change the file size and when the user loads HBB it will notice that they have an existing install of MAsteroids and then the user can update to the latest version.

    To make my life easier...
    Include an icon.png and a meta.xml file with your homebrew application.
    Try to follow the meta.xml standard and test your meta.xml file in HBC.
    Include a date and version number with your homebrew release, otherwise I will use the timestamp from the boot.dol/elf file and name it v0.1.
    Put your homebrew application files into a folder and then zip up that folder. Try to keep using that folder name for the homebrew applications life.

    3 August 2008 (v0.2.1b)

    Added the ability to cancel downloads at any time by pressing B
    Added a slight rumble when moving over any button
    Moved help and controls icon to left of banner

    Download Here and give feedback via comments. ...
    by Published on August 3rd, 2008 22:48

    You’d think it was the year 2006 around here. Why else would I post the results of an exercise study for Wii launch game “Wii Sports“?

    Good reason: While it seems like the folks at the American Council on Exercise are a little behind in releasing results of a “Wii Sports” fitness study in 2008, they’ve taken the time to present research that contains some useful data.

    At long last we can now know how, in terms of calories burned, “Wii Sports” boxing compares to real boxing, “Wii Sports” tennis compares to real tennis, and so on.

    The study reveals the following:

    Compared to golfing at a driving range (3.9 calories per minute), playing Wii Golf burned 0.8 calories less per minute. Actual bowling burns nearly twice as much (7.2 calories per minute) as Wii Bowling, while baseball burns 7.3 calories per minute and Wii Baseball burns 2.8 calories per minute less. Similarly, Wii Tennis burns 2.8 calories per minute less than the actual game (8.1 calories per minute). Finally, Wii Boxing burns about 3.0 calories per minute less than conventional sparring at 10.2 calories per minute.

    Now I don’t know how much exercise anyone expects to get when they go to a bowling alley, but this study’s report that “Wii Sports” bowling will give you only half the workout of the real thing should cancel anyone’s plans to drop weight via a Wii Bowling Workout.

    Wait. No one was doing that?

    (It should be noted that the people who conducted the study for the ACE at the University of Wisconsin La Crosse Exercise and Health Program did not allow their “Wii Sports” test subjects to just flick their wrists. They made them hop around like they were playing real sports).

    http://multiplayerblog.mtv.com/2008/...s-real-sports/ ...
    by Published on August 3rd, 2008 21:06

    Prisoners across the country are being supplied with computer games consoles costing thousands of pounds of taxpayers’ money.

    The Prison Service has spent £221,726 on PlayStation, Xbox and Nintendo systems and software to keep jailed criminals entertained. Ministers have previously admitted spending only £10,000 on the machines.

    An audit carried out last month on Justice Secretary Jack Straw’s orders turned up 12,948 game consoles in prisons and young-offender institutions in England and Wales, showing how widespread their use is among the 83,600 prison population.

    While most of them were bought by inmates themselves, a total of 1,715, costing between £100 and £300 each, was provided by the Prison Service.

    The Ministry of Justice recently announced restrictions on the use of the games but critics said this was because the extent of their use was going to be made public.

    Officials at the department admitted that there was nothing to stop violent 18-rated games being played on taxpayer-funded machines and conceded that prison authorities may have purchased violent titles for some inmates.

    Tory MP Nigel Evans, to whom Mr Straw disclosed the figures in a letter, said: ‘Does being sent down for five years of hard PlayStation playing serve as rehabilitation or punishment?

    ‘This is rewarding criminal behaviour with equipment which many victims of crime could only dream of affording for their children. People will be outraged by this revelation.’

    Shadow Justice Secretary Nick Herbert said: ‘While Ministers protest that there is no money for prison places or rehabilitation schemes, they waste taxpayers’ funds on luxuries which prisoners shouldn’t have.

    ‘Offenders should be learning and preparing for the world of work, not idly playing Grand Theft Auto and preparing to return to crime.’

    It was disclosed recently that thousands of inmates have access to Sky TV and computers, and last week it was revealed that more money is spent on food for prisoners in police cells than for NHS patients.

    Prisoners are allowed to play 18-rated games such as Grand Theft Auto and Manhunt, which are notorious for their extreme violence.

    However, from October, 18-rated titles will be banned in prisons altogether and the use of consoles will be restricted to only the best behaved prisoners or those on suicide watch.

    In his letter to Mr Evans, Mr Straw claimed he had not known of the arrangement until recently. He wrote: ‘I was unhappy when I first heard [in April] that public money was being spent on games consoles, and ordered a review of this policy.

    ‘I have now decided that, with immediate effect, no public money will be spent on games consoles.’

    A Ministry of Justice spokesman said decisions about purchasing consoles for inmates had been made on ‘a prison-by-prison basis’.

    http://www.dailymail.co.uk/news/arti...yStations.html ...
    by Published on August 3rd, 2008 21:03

    Coder_TimT has updated his Music Player for the GP2X, heres the release details:



    Definitely time for another update, so here is ommpc2x 0.3.3. Changes are as follows...

    1. Updated SDL version with Senor Quacks touchscreen improvements. Should provide better touchscreen performance.
    2. Fixed an occasional crash when switching songs with a scrolling title.
    3. Keyrepeat was at least broken in my code, so I fixed it...not sure if the last release had issues or not.
    4. Correctly clear "Updating Databse" text once update is complete.
    5. Fixed drawing of overaly elements in scroll area that was causing them to blink.
    6. Increased max ff/rw speed and shortened the time it takes to increase speed.
    7. Added keyboards directory so that different keyboard images can be created and specified.
    8. Made highlighted key more visible in default keyboard.
    9. Fixed aliased "Playlists" text.
    10. Fixed overlapping text when selecting "Unknown" when no songs are in database.
    11. Added some command processing to keyboard code. 'X' now cancels out of keyboard mode, 'Y' is backspace, and "Start/Home" work as enter.
    12. Since I was shown up by gmu with the queueing request(thanks alot wejp... ), I decided to implement something similar although not exactly as originally requested. You can now hold 'Y' on a song in the Playlist to immediately "queue" it to play next, aka move it to be next in the playlist. The currently playing song and queued items have a slightly different background color to set them apart from other items in the playlist. Queuing multiple items works as expected with each subsequent item being added to the end of the list. This feature is also available in the Song browser by also holding 'Y'. Holding 'Y' while on a queued song, removes it from the queue list and appends it to the end of the playlist.
    13. Pretty icons to distinguish Files and Folders in the Song Browser. If you don't like them set "drawIcons=0" in the config file.

    Download Here and Give Feedback Via Comments ...
    by Published on August 3rd, 2008 20:57

    News/release from John Reder



    Pocket Commander was inspired by the groundbreaking game 'Modem Wars' by Dan Bunten (1988). This was one of my all-time favorites! I wanted to pay my respects to Dan for his much-overlooked masterpiece. Long before the internet craze and real-time strategy(RTS) games like Command and Conquer, Dan created the first multiplayer (Modem to modem) real-time strategy game. This game is my attempt to recapture those 20 year old memories in a single player game for the GameBoy Advance.

    Download and Give Feedback Via Comments ...
    by Published on August 3rd, 2008 20:51

    Very sad news from Redmond, Wash. Melissa Batten, 36, a software development engineer in Microsoft's Xbox division, was murdered by her estranged husband, who then shot himself to death, earlier this week.

    http://kotaku.com/5032443/xbox-devel...murder+suicide ...
  • Search DCEmu

  • Advert 3