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  • DCEmu Featured News Articles

    by Published on April 10th, 2008 23:14

    New from Divineo China



    A unique set of 7 Touch Pens for Nintendo DS with official The Legend of Zelda Phantom Hourglass characters ...
    by Published on April 10th, 2008 23:11

    New from Divineo China



    Customize Xbox 360 to reflect your own style and your every mood! It’s like changing your console’s clothes: adjust its aesthetics, and you’ll shift how the world perceive the machine by way of what it’s wearing, switch face plates to suit your tastes, moods, or just match the colour of sneakers you’re sporting – no other gaming system offers such level of personalization. ...
    by Published on April 10th, 2008 23:07

    A new version of MednafenX-NES, a NES Emulator for Xbox1, has been released:

    This is a recompiled version of the latest mednafenx with a correction to a typo in the last release that disabled the ability to load custom palettes.

    This version of mednafenx also includes the correct nes color palette. (this is enabled by default) You can always autogenerate your own palette or load your own palette. Included in this release is the old palette and the RGB palette. The RGB palette is colors that can be output by a svideo modded nes.

    Compiled by madmab brought to you by XtecuterX73 and Madmab

    http://forums.xbox-scene.com/index.php?showtopic=647103 ...
    by Published on April 10th, 2008 23:04

    News/release from Dr4iNLiF3

    Today i have relased the first final version of this program...read the changelog...

    ChangeLog:

    - Added in the supported format list (jpeg , png , tiff , mp4 , pbp , ptf , ctf)
    - Added the option for autorecognize the drive of PSP
    - Now can autorun application on windows startup
    - Ability to set the transparency of form
    - The form is displayed only when you select files for transfer
    - Added a list of files for transfer queue
    - Improved graphics
    - Rewrited code from scratch to get a better processing speed
    - Increased transfer speed

    Download and give feedback via comments ...
    by Published on April 10th, 2008 22:56

    News/release from Yan2yan

    Yan2yan us a lib to enable you to better manage the time in your homebrews!

    Installation:
    - Extract the contents of the archive in the folder containing pspdev.

    To include the Lib:

    Code:
    # Include

    For the compilation, add to the line LIBS:

    Code:
    - LTimeManager


    The functions:
    Code:
    Timer_start void ();
    Timer_reset void ();
    Timer_startPause void ();
    Timer_endPause void ();
    U64 timer_getTimeMicroSec ();
    U64 timer_getTimeMilliSec ();
    U64 timer_getTimeSec ();


    Using abstract:
    We must start the timer via function timer_start ().
    To return it to 0, we must use our timer_reset ().
    To recover the time elapsed since the start of the timer, there are 3 methods for retrieving the time in seconds, milliseconds or microseconds (these functions begin with timer_getTime ...., you should not miss)
    Then there are also functions to manage a break, but as I have not yet tested, I can not talk too much about it at this time
    In theory, the sample should help you more deeply.

    If you encounter any bugs, please report them
    And if you have any ideas of améliroations is the same price!

    Download and give feedback via comments ...
    by Published on April 10th, 2008 22:50

    News/release from Z3US

    Hello I show you my homebrew which is nothing but fantastic which is a good combination of all of tutorial xtreamlua
    Voila hombrew this is my first time too méchant soyé pa ^ ^


    Touches:
    Triangle for acceded to the menu
    O stopped the timer (remetre a zero)
    X revived for a faith that will be stopped
    There is a battery gauge at the top
    Jumped to the top

    Soon:
    I understood when I would collision and the collision may beings block of stone tomb

    Voilaa
    Made me your critique yes xD any criticism (even xD: TIP YOUR SA SERVES TO HAVE NOTHING SA !!!)*

    Download and give feedback via comments ...
    by Published on April 10th, 2008 22:35

    Net Asia Co Ltd has announced results of its survey on the use of portable game consoles. The company conducted the Internet survey in Japan using mobile phones and received responses from 401 mobile phone users ranging from the age of 15 to 29.

    Asked what portable game console they currently use the most, most male respondents (42.0%) cited Sony Computer Entertainment Inc's (SCE) "PlayStation Portable (PSP)" (excluding responses of "No specific console"). Second most cited (30.3%) was Nintendo Co Ltd's "Nintendo DS Lite," followed by the same Nintendo's "Nintendo DS" (16.8%).

    Meanwhile, results were completely different with female respondents. Most respondents named the Nintendo DS Lite (52.2%) and the Nintendo DS (27.4%). These Nintendo DS-related two models constituted roughly 80% of all responses from female samples. Female respondents who answered the PSP, which was most popular among male respondents, only accounted for less than 10%.

    When asked how often they use game consoles, most responses (36.6%) said "less than 1 day a week." Of the respondents who said they use game consoles more than once a week, "almost every day," "2 to 3 days a week," "4 to 5 days a week" and "1 day a week" accounted for 24.6, 15.1, 12.5 and 11.2%, respectively.

    As for how long they use the console for videogames per day, most respondents (28.9%) said "1 hour" during weekdays, followed by "less than 15 minutes" (22.4%), "2 hours" (18.1%) and "30 minutes" (16.8%). Respondents who play portable videogames for "3 hours" to "more than 5 hours" per day totaled 13.8%.

    When it comes to weekends, they generally play videogames longer than during weekdays, but most respondents (21.6%) still said "1 hour" as in weekdays. Responses of "3 hours," "2 hours" and "more than 5 hours" reached 18.5, 18.1 and 10.3%, respectively.

    To a question asking if there is any variation in the frequency and time of playing videogames with portable consoles compared with a year ago, most general responses (33.9%) were "decreased," whereas 22.2% of all respondents said "increased."

    Moreover, when the company asked where they use portable game consoles (multiple answers allowed), the majority (81.5%) answered "my room." Limited to males, in particular, the ratio rose to 87.4%. Next most cited was "the living room in my house" (50.4%).

    Based on these results, Net Asia analyzed most people use their portable game consoles at home. Other responses included "train" (14.2%), "a fiend's/acquaintance's house" (11.6%), "outside home" (10.3%) and "car" (6.5%).

    http://techon.nikkeibp.co.jp/english...080410/150251/ ...
    by Published on April 10th, 2008 22:35

    Net Asia Co Ltd has announced results of its survey on the use of portable game consoles. The company conducted the Internet survey in Japan using mobile phones and received responses from 401 mobile phone users ranging from the age of 15 to 29.

    Asked what portable game console they currently use the most, most male respondents (42.0%) cited Sony Computer Entertainment Inc's (SCE) "PlayStation Portable (PSP)" (excluding responses of "No specific console"). Second most cited (30.3%) was Nintendo Co Ltd's "Nintendo DS Lite," followed by the same Nintendo's "Nintendo DS" (16.8%).

    Meanwhile, results were completely different with female respondents. Most respondents named the Nintendo DS Lite (52.2%) and the Nintendo DS (27.4%). These Nintendo DS-related two models constituted roughly 80% of all responses from female samples. Female respondents who answered the PSP, which was most popular among male respondents, only accounted for less than 10%.

    When asked how often they use game consoles, most responses (36.6%) said "less than 1 day a week." Of the respondents who said they use game consoles more than once a week, "almost every day," "2 to 3 days a week," "4 to 5 days a week" and "1 day a week" accounted for 24.6, 15.1, 12.5 and 11.2%, respectively.

    As for how long they use the console for videogames per day, most respondents (28.9%) said "1 hour" during weekdays, followed by "less than 15 minutes" (22.4%), "2 hours" (18.1%) and "30 minutes" (16.8%). Respondents who play portable videogames for "3 hours" to "more than 5 hours" per day totaled 13.8%.

    When it comes to weekends, they generally play videogames longer than during weekdays, but most respondents (21.6%) still said "1 hour" as in weekdays. Responses of "3 hours," "2 hours" and "more than 5 hours" reached 18.5, 18.1 and 10.3%, respectively.

    To a question asking if there is any variation in the frequency and time of playing videogames with portable consoles compared with a year ago, most general responses (33.9%) were "decreased," whereas 22.2% of all respondents said "increased."

    Moreover, when the company asked where they use portable game consoles (multiple answers allowed), the majority (81.5%) answered "my room." Limited to males, in particular, the ratio rose to 87.4%. Next most cited was "the living room in my house" (50.4%).

    Based on these results, Net Asia analyzed most people use their portable game consoles at home. Other responses included "train" (14.2%), "a fiend's/acquaintance's house" (11.6%), "outside home" (10.3%) and "car" (6.5%).

    http://techon.nikkeibp.co.jp/english...080410/150251/ ...
    by Published on April 10th, 2008 22:32

    News/release from EloivanElst

    Hi all,
    I've have built an new version of PSPiton. With this program you can easilly down- and upgrade you're PSP in no time! My app is noob friendly. I know I need to edit alot in future, but this what we have right now. It's without any virusses (of course!) and no illigal things in it (If there are illigal things, plz report it to me).

    changelog:
    - Few bugs fixed;
    - Music added;
    - Background added;
    - 3 new applications added;
    - [N] Credits

    What can we expect in the following version?
    - Better grapics
    - Even cooler music
    - More apps
    - Maybe some bugs fixed
    - And lots more...

    Download Here and give feedback via comments

    via EloivanElst ...
    by Published on April 10th, 2008 22:23

    News/release from ifiwere1337

    This game is based off the wildly popular pc game "Peggle", to try the original game out,
    visit http://www.popcap.com/games/peggle.

    Your goal is to hit all red pegs with only the limited amout of balls, this may sound easy, but it is not. In your way is blue pegs, which impeed your way to the red pegs. There is also Green pegs which give you a "guide", this guide can be very useful in tight situations. Yellow pegs are also in this game, they give you a multiplier and can make your score go really high if you get the 50x. Grey bumpers and Yellow bumpers also can either help you or hinder you, the yellow bumpers make your ball accelerate when hit.

    There is also a capture chute at the bottom, it moves left and right on a set path, if you manage to get the ball into it, you get a free ball.


    Controls:
    ++++++++++++++++++++++++

    Left/Right Control cannon
    cross at start menu start game
    cross in game shoot ball
    triangle at start menu go to help
    Ltrigger in game "fine tuning" shot
    Rtrigger in game show guide if available

    Version 1.0 (BETA)
    =========================
    -Added Mp3 playback support
    -uses the ME playback method

    -Added boot menu
    -now can choose original game, game with mp3 support(for slim),
    and game without mp3 support(for fat psp)

    -Added some small speed improvements

    Download Here and give feedback via comments

    via ifiwere1337 ...
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