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  • DCEmu Featured News Articles

    by Published on December 30th, 2007 22:22

    CrazyC is back with an end of the year present for all emulation fans on the PSP, DosBox is a Dos emulator for PSP, reliver those old games on your PSP, this emulator isnt the easiest to get working so if in doubt ask those who are more expertised than yourself.

    Heres the release info:

    I've fixed most of the bugs that I could find in the 3.x build of dosbox (at least with the fat psp). Now you should be able to exit and set any about of memory in the conf file as long as it can be allocated with malloc. Also, with a pair of prx's it has the same functionality as the 1.5 build. Neither prx is necessary to run the program.

    EBOOT.PBP the main binary

    exception.prx if this prx is present, crash dumps will be displayed

    fixup.prx if the prx if present, the ME region will be added to the code cache.

    dosbox.patch.gz the patch

    If anyone is interested in the source to the prx's, I'll post it. Also, if anyone is interested in configurable p_sprint keymaps, that should be doable, but if no one cares, I won't bother.

    Download above and Give Feedback Via Comments ...
    by Published on December 30th, 2007 22:12

    News/release from Abcd1234:

    Welcome to the home page for my port of NetHack to the Nintendo DS. The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience. I think I've succeeded in that goal. I'm probably wrong.

    Features
    An unscaled, scrolling map view on the lower screen, which can be interacted with using the touchscreen.
    Minimap, message, and status information rendered to the top screen.
    Support for 16- and 256-color BMP tilesets, including non-rectangular tiles (tiles must have dimensions which are a multiple of 8, e.g. 8x8, 8x16, etc).
    Support for text mode, with optional full color and IBM graphics.
    Popup command window for easy access to the full command set.
    On-screen keyboard for text input and extended commands.
    Keys are almost completely configurable.
    Support for both left- and right-handed modes.
    Save and restore.
    Sleep mode.
    News

    December 28, 2007
    Version 1.13a Released.

    Bah, left some debugging code in the previous release by accident, which prevented NHDS from powering off after a save. This is fixed.

    December 29, 2007
    Version 1.14 Released.

    Fixed a regression where entering text on the keyboard would generate an erroneous tap in-game.
    Fixed directional tapping to work when number_pad is enabled.
    Fixed a regression preventing players from specifying '>' for digging, etc.
    Fixed bonesfile dropping (ie, it works now).
    Fixed the sticky keyboard issue (sometimes the virtual buttons wouldn't get released after the stylus was raised).
    Fixed compassmode (Up/Down and Left/Right were swapped… whoops!).
    Added support for inverse text (eg, menucolors).
    Added the sortloot patch (NHDS's interface patchset is now includes everything used on nethack.alt.org).
    Turned off holdmode by default.
    Enabled key repeats on the virtual keyboard.
    Enabled key repeats in the command window, and changed it so the cursor will wrap, rather than stop, at the edges.
    Added support for unbinding keys (ie, binding keys to "No Command"). Useful for unbinding they triggerkey in triggermode.
    Note, you can feel free to delete any files in your /NetHackDS directory starting with "1lock". Those files were garbage left behind due to the breakage in the bonesfile handling.

    Additionally, those that prefer holdmode will now have to enable it in defaults.nh...

    Download and Give Feedback Via Comments ...
    by Published on December 30th, 2007 22:04

    The GeekMom and I got the kids a Wii for Christmas. Last night, one of the remotes went funky - you could press the buttons and select options on the screen, but when you went to swing a golf-club, bowl, pitch a baseball or swing a baseball bat, the Wii remote acted like it wasn't there. I'm a GeekDad - I can fix this...I know I can...

    Fresh batteries - nope.
    Re-sync the remote - nope.
    Re-sync all the remotes - nope.
    Reset the remote - still nope.
    So, I exhausted all the options for getting a remote to work given on the Nintendo support site and called (with gritted teeth) the customer service line...two days after Christmas. I expected the worst.

    I was surprised. A very pleasant lady took my call within one minute of getting through the push-button maze to get to Wii Remote troubleshooting.

    I explained what the problem was and what I had tried. She then asked me to check one more thing - the Wii Sensor - which checked out. Then the conversation went something like this:

    Friendly Nintendo Help Desk Lady: "Okay - I want you to take the remote, button side down and smack it into the palm of your hand two or three times."
    Russ: "You've got to be kidding"
    Friendly Nintendo Help Desk Lady: "No sir, do it hard enough that I can hear it across the phone line but not hard enough to damage the remote"
    Russ: "You're sure?"
    Friendly Nintendo Help Desk Lady: "Yes, sir."

    So, button-side down, the funky Wii remote got smacked in the palm of my hand three times....

    ...and the thing worked!

    Now, why don't they publish this fix on the support site?

    BTW, my six-year-old beats me every single time we play a game of Wii bowling....but from an informal poll of friends/relatives, it seems the youngest person in the family is the best bowler in the family.

    http://blog.wired.com/geekdad/2007/1...wii-remot.html ...
    by Published on December 30th, 2007 22:03



    This Clerks Wii case mod from serial modder Ramon Stokes came straight out of left field, and its sheer randomness delighted us, even though the Metroid Wii above (also by the same chap) remains this blogger's all-time favorite. Alas, yours truly lacks Ramon's mad skillz (Pritt Stick remains a considerable challenge), meaning I'm limited to daydreaming about how my awesome Pilotwings Wii case mod would look. Reader, in my head, it is majestic.

    What about you lot, though? If you could modify your Wii's tidy, white exterior in any way you liked, regardless of cost or a lack of talent, how would you want it to look? ...
    by Published on December 30th, 2007 21:58



    This Gemei PMP, with the oddly patriotic name of United States X900, thinks big. There is a 4.3-inch TFT screen (480 x 272), but by far the most interesting hardware feature is the full sized, detachable gaming pad.

    The controller has two joysticks, which could make retro game playing great fun. However, the weighting may be an issue. If the controller is really light, expect wrist ache to ensue, which will not be a new phenomenon for you, but still would detract from the gaming enjoyment. The device utilizes an ADI chip, which should allow NES and SFC gaming. An additional GPS receiver can also be added on for directional goodness, and the SD slot, with support for up to 4GB cards, provides enough storage capacity for a movie and some games.

    If all that was not enough to get your multi function senses tingling, support for AVI, MPEG4, MP3, WMA, FLAC, an integrated ebook reader and an FM tuner should have you in multi functioning convulsions. Ironically, the United States X900 may never hit the United States, as shipping details are non-existent. Dammit.

    http://gizmodo.com/339014/gemei-pmp-...rols-big-heart ...
    by Published on December 30th, 2007 21:55

    ZodTTD has released a new version of his excellent full speed emulator for Apple iPhone/Ipod Touch

    Heres whats new:

    Changes 1.2.0:
    - Added initial support for .zip archived .gba files. The .zip must ONLY contain a single .gba file.
    - Added support for volume changing via iPhone and iTouch volume controls.
    - Added option to add a new savestate file or overwrite the previously loaded one.
    - Improved save state support. No more crashes and save states are timestamped. Compatibility remains for old version savestates.
    - Improved suspending/resuming of the emulator.
    - Improved button input routine. Now combo buttons work better.
    - Improved the default skin/overlay to support better left and right button input.
    - Fixed a bug causing the emulator to crash when headphone jacks were inserted or removed during gameplay.
    - Fixed a delete ROMs bug.
    - Fixed a bug in the controller skins that made L+R goto the menu screen.
    - Moved the unscaled GBA screen to the top of the actual screen.
    - Increased performance.

    Download and Give Feedback Via Comments ...
    by Published on December 30th, 2007 21:50

    Many of you might have noticed a bevy of problems facing Xbox live over this past week: An unresponsive marketplace, the inability to recover a gamertag (or even sign in), and aggravating matchmaking wait times, to name a few. Major Nelson issued a statement last night explaining that while there have been no complete outages of the service over the past week, "problems like this are not acceptable," and that they are working to get the service back to normal. Sadly, no time frame was provided on when repairs to the service would be complete.

    There's been no official statement on why the service has been so shoddy lately, but if we were the guessing type, we blame it on the holiday season. We're sure that tons of people found a 360 under their trees (or candles), and immediately tried to hop online; only to collide with the millions of vacationing gamers who were already playing. Technology has come a long way, but the internet can still only hold so many racial epithet-slinging Master Chiefs before things start breaking down.

    http://www.joystiq.com/2007/12/30/ma...x-live-issues/ ...
    by Published on December 30th, 2007 21:46

    Not to say it's actually easy to get your hands on the rumored 1.1.3 firmware at this point, but in the event that you do, proceed with caution. Nate True, the guy that brought us a video walkthrough of the supposedly leaked goods, is reporting that he can't seem to downgrade to 1.1.1 or 1.1.2 after performing the install. Locked phones show an "Incorrect SIM" error -- a problem unlockers of yore are all too familiar with -- while previously unlocked phones can't be upgraded to 1.1.3 at all. Let's be honest, though: if you somehow managed to score a copy of 1.1.3, is that really going to stop you from going for it?

    http://www.engadget.com/2007/12/30/i...be-downgraded/ ...
    by Published on December 30th, 2007 18:01

    News/release from Winnydows of a new release of his excellent Video Converter for the PSP and Much Much more.

    Heres whats new:

    Added VirtualDub plugins in filtering presets support.
    As VD preset example added MSUCartoonRestore preset.
    Added crash protection and warning if YV12 decoder not found.
    PSP 720x480 moved to spetial format - MP4 PSP AVC TV.
    Full rewriten aspects and resolutions logic.
    Fixed TDeintEDI deinterlacer.
    Updated componets: ffmpeg, x264, mp4box.
    Auto deinterlace default set for MPEGs only now.
    Fixed muxing to MKV.
    Fixed load autovolume and autodeinterlace settings.
    Added FractalDenoising LS and FractalDenoising 3D LS - do LimitedSharpen after denoising. FractalDenoising LS - one of the best filtering modes now.
    Interlace detection a little bit longer now, but more accurate.
    Fixed encoding some files to PMP format.
    Added support link.
    Fixed TDecimate not found.
    Added interlacing settings.
    Added a lot of different deinterlace methods.
    Added options for control auto deinterlacing.
    New safe interlace detection engine.
    Framerate windows combined with interlace window now.
    Framerate errors must be fixed.
    Tuned aspect detection.
    Fixed resolution change.
    Fixed TTF order set.
    Returned AVI Hardware HD.
    3GP lowed to lowest x264 and XviD settings for phone compatibility.

    It`s New Year present from me to everyone!

    XviD4PSP_5027_full.exe

    Download Above and Give Feedback Via Comments ...
    by Published on December 30th, 2007 17:50

    News/release from Smokescreen:

    For SLIM and FAT.

    How to use:

    Start Config Cleaner and select a option depending on your needs.


    Install:

    Copy PSP Folder to your PSP [set GAME folder to 3.XX]

    Prozess:

    Clean config.se:
    delete config.se in flash1

    Backup Registry:
    backup registry files from flash1 to ms0:/CC_BACKUP (Networksettings, Username....)

    Restore Registry:
    resore registry files from ms0:/CC_BACKUP

    Format Flash1:
    delete all files in flash1.

    Credits:

    KingSebo [additional beta tester]
    Team-3GO [much thanks]
    PSPSDK Creators
    Dark_Alex


    Coded by:

    Smokescreen (c)2007

    Download and Give Feedback Via Comments ...
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