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    by Published on October 29th, 2007 18:12

    via Games Industry


    Nintendo's The Legend of Zelda: Phantom Hourglass has entered the charts in Spain and Germany at number one on the first week of release.

    In Germany the DS title just manages to outsell EA and Valve's The Orange Box package, which enters at number two.

    As a publisher Nintendo has four of the top ten titles in the region, with both Dr Kawashima games continuing to sell well, along with Pokemon Diamond.

    Over in Spain, Electronic Arts FIFA 08 is hogging the top ten, with the PlayStation 2 version at two, the PS3 version at four and the PSP title at nine.

    The top ten best-selling games in Germany and Spain follow:

    Germany
    1. The Legend of Zelda: Phantom Hourglass (DS)
    2. The Orange Box (PC)
    3. FIFA 08 (PS2)
    4. The Settlers (PC)
    5. More Brain Training from Dr Kawashima (DS)
    6. Naruto Ultimate Ninja 2 (PS2)
    7. Dr Kawashima's Brain Training (DS)
    8. Pokemon Diamond (DS)
    9. FIFA 08 (PC)
    10. World of Warcraft: The Burning Crusade (PC)

    Spain
    1. The Legend of Zelda: Phantom Hourglass (DS)
    2. FIFA 08 (PS2)
    3. Project Gotham Racing 4 (Xbox 360)
    4. FIFA 08 (PS3)
    5. WWE Smackdown! Vs. RAW 2007 (PS2)
    6. More Brain Training from Dr Kawashima (DS)
    7. My Sims (DS)
    8. Dr Kawashima's Brain Training (DS)
    9. FIFA 08 (PSP)
    10. Pokemon Diamond (DS)

    All data supplied by Media Control Gfk International. ...
    by Published on October 29th, 2007 18:11

    Uberjack has updated his blog with the following post:

    I’ve been spending some time researching the Media Engine processor lately, to see how it can be incorporated into any of the current emulators. The gist of it is that the sound engine would be running in a separate process on another processor, freeing the main processor to do other tasks.

    Gut feeling suggests that in the case of Handy, the emulator would run at full speed at 333MHz (since at that frequency, performance is almost borderline already — for most games, anyway).

    Ultimately what makes programming the ME a challenge is a) interprocess communication (which can quickly become a nightmare), and b) lack of good documentation. Here’s to hoping.

    http://0xff.akop.org/ ...
    by Published on October 29th, 2007 18:05

    via Computer and Video Games


    Microsoft sends word that a demo of its family-edged Buzz! Rival Scene it? Lights, Camera, Action is now up for download on Xbox Live - though you'll have to play it without the fancy buzzer controllers.

    The final game ships with four controllers for buzzing in your answers, so there's plenty of similarities between it and Sony's trivia series.

    Having seen the game running over someone's shoulder (we were more interested in Halo 3 and the free bacon sarnies) it looks a bit deeper than just Trival Pursuit HD, but to be honest you're going to have to investigate it yourself. Because our internet's slow, and we can't be arsed.

    The demo weighs in at 610MB. Have a look and let us know if it's worth downloading. ...
    by Published on October 29th, 2007 18:02

    via Eurogamer


    Keita Takahashi used his keynote at this weekend's GameCity festival to show off an early demo of his new PlayStation 3 game Nobi Nobi Boy.

    He handed three controllers out to the audience, who then stretched Nobi Nobi's erm, body, to flick pigs, chickens, a dog and a small selection of other animals around a flat plane.

    With no sound or detailed background it was left to Takahashi's ridiculously cute characters to hold the attention, which they did with ease, as the fawned-over designer himself stated; "It is impossible to explain what is funny about a pig riding on a boy."

    Answering questions from the audience didn't reveal much more about the project either. What do you do, what's the point of the game? "I can't tell you yet". Is the game set in a zoo? "That's confidential". Can you eat humans? "That would be a good idea."

    "What's funny about it is I haven't managed to explain it to anybody yet, not even my boss," he added.

    So the three Nobi Nobi Boys bent, stretched and spun around the space, as little animals trotted about grinning. One or two were gobbled up, travelled through the belly and shat out the other end. The audience giggled, captivated by the mumbling, bare-footed Takahashi.

    What inspired the creation of Nobi Nobi Boy? Oh you know, the same things that no doubt pushed CliffyB to make Gears of War - walking in the park, the dog lead stretching in and out, and collecting Miffy stickers.

    Takahashi also took the opportunity to raise the point that videogames aren't that important compared to more significant global concerns - pollution, war, poverty, that sort of thing.

    Other, less serious points raised by Takahashi in no particular order: he's growing a plant that will creep down to his neighbours apartment in an effort to let them know he lives above them, his Mac has been invaded by a beardy elf, his favourite sandals broke which he took to be a bad omen, and he is "sick" of Katamari Damacy.

    Oh, he's also creating a playground in Nottingham. Honestly. ...
    by Published on October 29th, 2007 18:00

    via Eurogamer


    The Eye of Judgement can scan fake cards produced by colour printers, as those of you with fraudulent tendencies have found out.

    It comes off the back of Sony incorporating numerous anti-piracy measures like special inks into its card creation, presumably so it could make lots of money from booster packs and additional decks sold in shops.

    However, keen-eyed Kotaku decided to try a copy of a card using a bog-standard printer and found that it behaved exactly as its paid-for counterpart. Whoops.

    Booster Packs currently retail for around GBP 2.49 and additional decks sell for GBP 9.99. We are waiting to hear back from Sony about how it will go about sorting this all out.

    The Eye of Judgement was released here last Friday and comes bundled with the PlayStation Eye for GBP 59.99. You use the new hardware to scan your fancy cards into the game and battle your opponents for control of a grid.

    And while the arrival of counterfeit cards may give cheaters a much more juicy selection of units, it won't fundamentally break the game. ...
    by Published on October 29th, 2007 17:57

    via Games Industry


    Sony has announced that it expects losses at its videogame unit to double for the year ended March 2008, from JPY 50 billion (303.5 million) to over JPY 100 billion (EUR 609 million).

    According to a report by Reuters, a spokesperson for Sony said although the firm will see massive losses in the games department, the general electronics business will see an operating profit margin of five per cent by the end of the fiscal year, one per cent above targets.

    Sony announced its financial results for the second quarter last Thursday, showing an overall revenue growth year-on-year of 12.3 per cent and an operating profit of JPY 90.5 billion (EUR 549.3 million). ...
    by Published on October 29th, 2007 17:46



    Gamepark have today released what they hope will get homebrew and amateur developers buzzing and entice many games and ports from the Nintendo DS over to the GP2X with the release of the GP2X F-200 with the main new selling feature being the Touchscreen and its availability in white.

    Heres the full details on this newly revised console.

    features
    Color: White
    All new touch screen interface
    New and improved 8-way digital pad
    Comes with various games built-in: Blocked, GhostPix, Cavestory, Phishy, Ruck-Man, SQdef
    5 new game titles available at launch
    Multi-tasking functionality: enjoy music while reading e-books or browsing photos
    3.5 inch LCD screen with 320*240 (30 frames) resolution
    Simple and convenient e-book viewer
    Size: 134.6x82.9x29.6 mm
    Weight: 161g (without battery)

    The GP2X F200 is on sale at Play Asia for US$ 169.90 (~82.71 GBP)

    For those who dont know there are hundreds of Games, Applications and Emulators for the Console all available at GP2X News.

    Check out Play Asia to buy this new revised GP2X --> http://www.play-asia.com/SOap-23-83-...j-70-277b.html

    Digg This

    ...
    by Published on October 29th, 2007 17:46



    Gamepark have today released what they hope will get homebrew and amateur developers buzzing and entice many games and ports from the Nintendo DS over to the GP2X with the release of the GP2X F-200 with the main new selling feature being the Touchscreen and its availability in white.

    Heres the full details on this newly revised console.

    features
    Color: White
    All new touch screen interface
    New and improved 8-way digital pad
    Comes with various games built-in: Blocked, GhostPix, Cavestory, Phishy, Ruck-Man, SQdef
    5 new game titles available at launch
    Multi-tasking functionality: enjoy music while reading e-books or browsing photos
    3.5 inch LCD screen with 320*240 (30 frames) resolution
    Simple and convenient e-book viewer
    Size: 134.6x82.9x29.6 mm
    Weight: 161g (without battery)

    The GP2X F200 is on sale at Play Asia for US$ 169.90 (~82.71 GBP)

    For those who dont know there are hundreds of Games, Applications and Emulators for the Console all available at GP2X News.

    Check out Play Asia to buy this new revised GP2X --> http://www.play-asia.com/SOap-23-83-...j-70-277b.html

    Digg This

    ...
    by Published on October 29th, 2007 17:34



    Shadow77340 has released an alternative keyboard what can be utilised in other homebrew.

    Heres the translated release details:

    What's new?

    v0.2 STABLE : V0.2 STABLE:
    -correction d'un oublie qui ne faisait pas changer la frequence du processeur - Fixed a forgets that did not change the frequency of the processor
    -les curseurs arreter de clignoter pour une meilleur "vision" - Cursors stop blinking for a better "vision"
    -ajouts de raccourci : Adding shortcut:
    _ joystick vers le haut = espace _ Joystick upwards = space
    _ joystick vers le bas = effacer le caractere precedent _ Joystick down = erase the previous character
    -graphismes refait et correction des bugs d'affichage pour le curseur - Redone graphics and correcting bugs for the display cursor
    -possibilitée d'écrire plus de caractere (dans le nouveau MODE "AUT") - Possibility to write more character (in the new MODE "AUT")
    -possibilitée de faire des majuscule avec le mode MAJ - Possibility to do with the fashion capital MAJ
    -correction de bugs (dont un gros qui faisait un overflow si on effacait une chaine vide) - Correction of bugs (including one who was a big overflow if effacait chain blank)
    -ajout des codes sources du sample dans le pack pour mieux comprendre comment l'utiliser (commenter lol ) - Addition of the source code sample in the package in order to better understand how to use (comment lol)
    -petite mise a jour du sample qui quand vous aurez fini de tapez votre message et quittez le clavier sauvegardera un fichier test.txt au meme repertoire que l'eboot.pbp avec le message écrit dessus (une petite preuve que ça marche) Small-update of the sample that when you finish typing your message and leave the keyboard saves a file test.txt the directory that eboot. Pbp with the message written on it (a little evidence that it works)
    -le systeme d'affichage a changé (un fond , les touches qui ne sont plus sur le fond mais coller les uns apres les autres et les lettres qui sont écrit par la SDLTFF) - Display system has changed (a background, the keys that are no longer on the merits, but after sticking to each other and the letters that are written by SDLTFF)
    -possibilitée de bouger les 2 curseurs a la fois - Possibility to move the 2 sliders at the same time
    -optimisation du code (plus rapide) - Optimization of the code (faster)


    voilà la premier version stable de pspkb This is the first stable version of pspkb

    Download and Give Feedback Via Comments ...
    by Published on October 29th, 2007 17:05

    This should allow for easy homebrew launching on th PS2

    Via memento website:
    http://www.memento.smtp.ru/


    Finally we are almost done!

    We had some last minute issues and decided to test them deeper to be sure that all was working good.

    We are still completing the User interface and will have to need a couple more days to finish up.

    We decided meantime to release this first BETA PAL ONLY version of the software for everyone to test.

    This should start to give you a good idea about how easy and flexible the final release wil be, but remember, is only a BETA!!

    Download the file from the download section at the bottom of this page, and have fun testing it.

    Final version is due this week.


    The Memento Hack Team. ...
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