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    by Published on May 30th, 2008 19:41

    via IGN


    The latest from Sony Japan's development lab is a game that encourages players to watch rather than play. The company unveiled today Shikitei (unofficially, "Four Season Garden"), a downloadable PS3 title where you build a garden and watch what happens.

    Sony refers to Shikitei as an environmental simulator rather than a game. Your objective is to design your garden, planting trees and placing lights and other items as you see fit.

    There's some heavy technology going into title to drive the simulation. Tree branches and growth differ for every tree you have in your garden, all driven by computer program.

    Seasonal and time changes are included as well. As winter approaches, snow will begin to build up, adapting realistically to the shape of your garden and its elements. In spring, sakura trees will grow pink; in fall, leaves will turn orange. As night approaches, you'll see reflections of the evening sky in water.

    The title will feature over 150 items, including trees and even animals like cats, birds, and rabbits. As these items are obtained, they're added to a growing item encyclopedia which can be consulted at any time. Items are added through over 40 item packs that will be sold through the PlayStation Store following the main game's release.

    Shikitei is being developed by Premium Agency, a firm that specializes in movie contents. Serving as producer is Rie Nakamura, who stressed in this week's issue of Famitsu that the title will have no gaming elements to it. According to Nakamura, the staff at one point considered adding game-like features such as making weeds appear if players don't take care of their garden every now and then, but these features didn't make the cut.

    There appears to be plenty to do in Shikitei, though. You have full freedom when designing your garden. You can make trees speed or slow their growth in order to customize their size. There's a progressive nature to the garden's development, as trees will release seed that result in more trees, making your garden expand. As your garden expands, more animals will begin to appear.

    When not planning, you can select to take a stroll through your work-in-progress. This can either be done under full control, or you can have the PS3 give you an automatic tour, pointing out the highlights. You can also take screenshots whenever you like. These are added to the PS3's photo folder and can be accessed online by other players. This online photo gallery feature appears to be the only online support for the game.

    Sony is also giving the title custom soundtrack support. You'll be able to use the music stored on your PS3 as background music.

    The title will ship with two garden types initially: Japanese and Western. Nakamura is hoping to, in the future, add gardens from India, Egypt and other areas of the world. She also told Famitsu that she personally thinks having ruins as a backdrop would be beautiful.

    Japanese PS3 owners can look forward to Shikitei on June 26. Pricing is set for 1,500 yen for the main title. Pricing for the item packs has yet to be announced.

    For a first look at the game, check out the new official Shikitei website. ...
    by Published on May 30th, 2008 19:36

    via Eurogamer


    Three new titles have been released on the Wii's Virtual Console. Hello Pokemon Puzzle League, goodbye weekend.

    For those who aren't familiar the game first came out on N64 and is much like Panel de Pon, released in the West as Tetris Attack. You have to match coloured blocks to make them disappear, but they rise from beneath rather than fall from above.

    The twist for this version is the Pokemon branding plus, as everyone who's every played it knows, a theme song which ostensibly has no lyrics but which creates vibrations inside your brain that say, "Nothing else exists, you don't really need a job, yes it's 5am, but money is meaningless, we are all just matter." Priced at 1000 points (GBP 7 / EUR 10).

    Then there are two Neo Geo titles up for grabs. Samurai Showdown is arguably one of SNK's best fighting games, featuring weapon-based combat and a fous on single strikes rather than long-winded combos. It's yours for 900 points (GBP 6.30 / EUR 9).

    Burning Fight will be familiar to anyone who's played Streets of Rage and/or Final Fight, which are already available on the VC for 800 points a pop. Here you get to batter men in ripped denim all over again, but at a price of 900 points (GBP 6.30 / EUR 9). ...
    by Published on May 30th, 2008 19:31

    via Computer and Video Games


    Retro fans should be happy to know that Super Mario RPG is one step closer to the European Virtual Console, as Nintendo of Japan has confirmed the game will be hitting its VC in June.

    The confirmation means that Nintendo has finally come to an agreement with Square Enix over releasing the game, breaking down the barriers for American and European releases. Sooner than later we hope...

    On the downside, Japanese Wii owners will have to fork over 900 Wii Points to get the game. We have no reason to believe that the price point will be any different over here. ...
    by Published on May 30th, 2008 19:26

    via Eurogamer


    Sony Europe has declined to comment on suggestions the latest PS3 firmware update will include the highly sought after XMB.

    Its stayed silent when asked if the 2.40 update will be out in June as suggested by numerous reports today.

    The upcoming firmware is also said to contain the Achievement-like Trophies, although reports suggest both these and the XMB will not work with all PS3 games, but will instead be an optional feature developers can choose to support or not.

    The only official word on in-game XMB and firmware version 2.40 is that it will be out this "summer". ...
    by Published on May 30th, 2008 19:24

    The latest hardware sales figures are in from Japan today as follows:


    Playstation Portable: 64,449
    Nintendo Wii: 49,047
    Nintendo DS Lite: 37,404
    Playstation 3: 9,071
    Playstation 2: 7,189
    Xbox 360: 1,947


    In rough nunbers, PSP drops 6,100 but still tops the list. Second is the Wii, up 7,500. Next in line is the DS Lite, increased by 2,500. PS3 follows, up 1,800. PS2 is 5th, up 167. Last of all is the Xbox 360, up 473. ...
    by Published on May 30th, 2008 15:03

    from gp32x MWeston

    I wonder if they were running odds on how long it would take for the "leak" to hit these boards. laugh.gif
    eight days smile.gif

    The information on my website is inaccurate......

    the LED is actually orange just like the wifi LED. wink.gif Blue made the point better and didn't stand out as much so maybe that is why it took longer to find!

    $320 --> $330 wasn't a cost increase, it was an update on the dollar from the first time someone converted it, to what it is now (or more recently)

    BT was added for a few reasons

    1. We got a good deal, but it did add a tiny bit of cost
    2. OMAP host port only supports USB 2.0 HS mode (480Mb/s) which means all the bluetooth dongles I could find that had detailed specifications wouldn't work without going through a hub (which kinda kills that ultra portable stuff). It seems like most (all?) BT dongles are USB 2.0 FS mode (12Mb/s) because the more expensive electronics just aren't needed
    3. See reason 2 for some unhappy customers forcing us to make a mk2 with BT internally and this would have cost more in the long run with a new PCB revision, changes to production line and changes to bill of materials.
    4. Making competing devices look that much less interesting! ...
    by Published on May 30th, 2008 15:03

    from gp32x MWeston

    I wonder if they were running odds on how long it would take for the "leak" to hit these boards. laugh.gif
    eight days smile.gif

    The information on my website is inaccurate......

    the LED is actually orange just like the wifi LED. wink.gif Blue made the point better and didn't stand out as much so maybe that is why it took longer to find!

    $320 --> $330 wasn't a cost increase, it was an update on the dollar from the first time someone converted it, to what it is now (or more recently)

    BT was added for a few reasons

    1. We got a good deal, but it did add a tiny bit of cost
    2. OMAP host port only supports USB 2.0 HS mode (480Mb/s) which means all the bluetooth dongles I could find that had detailed specifications wouldn't work without going through a hub (which kinda kills that ultra portable stuff). It seems like most (all?) BT dongles are USB 2.0 FS mode (12Mb/s) because the more expensive electronics just aren't needed
    3. See reason 2 for some unhappy customers forcing us to make a mk2 with BT internally and this would have cost more in the long run with a new PCB revision, changes to production line and changes to bill of materials.
    4. Making competing devices look that much less interesting! ...
    by Published on May 30th, 2008 11:55


    Ok then this is an updated version of WireWar that I done a while ago. WireWar is a little space shooter that aims to be just a quick pick up and play game, with no external graphics. You have 99 seconds to shoot as many rotating squares as you can, but you only get one shot, at a time to start with, so you need to aim well . Also the smaller the square the more points you get and more points for the moving one.

    Here some of the changes:
    • Power up, so you can shoot two bullets, if you get 500 points.

    • Another target which moves.

    • Stars in the background.

    • Sounds.

    • Screen glows when you hit a target.

    • Burst of color when you hit a target.

    • Go on and off the screen.

    • Pause menu.

    • A bit more info on the start sceen.


    Enjoy, KOR. ...
    by Published on May 30th, 2008 11:15

    Silicon Knights Shows Off the Inner Workings of “Too Human’s” Co-Op Mode, Available for Download on Xbox LIVE Marketplace this Friday, May 30. Denis Dyack and Team Showcase the Features of Co-Op Mode.

    Silicon Knights’director and president, Denis Dyack, and director of design, Henry Sterchi, explain how players will distribute their loot, build their characters and execute killer combos. Both Dyack and Sterchi also demonstrate additional features, such as the ability for players to explore skill trees to discover the depth and diversity of classes, as well as the ability for players to begin levels in different sections – a convenient feature for those who want to jump out of a game and jump back in without losing significant progress within a stage.

    The video diary also includes the second installment of the three-part documentary titled, “The Goblin Man of Norway: The Examination.” Researchers and scholars continue to shed light on the findings and examination of the “Goblin Man.” For more information and updates on “The Goblin Man,” viewers can continue to visit http://www.norwegianfilmcommittee.org/. ...
    by Published on May 30th, 2008 10:46

    Reviews of Metal Gear Solid 4 are starting to appear around the web.

    First we have Playstation Official Magazine UK which gave it a (unsurprising) 10/10.

    IGN's review which has given it 9.9/10

    Eurogamer, has given it 8/10 (the same as it gave GOW)

    That's a metascore of: 9.3

    so far.... ...
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