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  • DCEmu Featured News Articles

    by Published on May 29th, 2008 19:08

    via Eurogamer


    Not content with shaking up the RTS genre with voice-driven gameplay, Ubisoft's Shanghai team has just implemented a gesture-based system in EndWar that lets you perform Minority Report-style screen manipulation using a console camera.

    Content director Julian Gerighty spilled the beans to Eurogamer earlier this morning during a demo of the new Tom Clancy war game. By using the PlayStation Eye with the stand that comes with Sony's Eye of Judgement game, players can scroll around when viewing EndWar's overhead tactical map simply by waving their hand under the camera.

    Gerighty said the system had only just been implemented and is currently only in the PlayStation 3 version. Creative director Michael de Plater explained to us that the obstacle to including this feature on 360 was simply that the Vision Cam lacked the stand available with Sony's camera.

    Gerighty added that the feature was not guaranteed for inclusion in the final game, since the team is expected to deliver "feature parity" across all versions, but said he was hopeful it would make the final cut.

    If you want to know all about the increasingly impressive-looking EndWar, why not check out the latest Episode of The Eurogamer TV Show, featuring an exclusive look behind-the-scenes at Ubisoft Shanghai. And don't forget the brand new Ubidays trailer.

    EndWar is due out on PS3 and 360 this October. ...
    by Published on May 29th, 2008 19:06

    A decent little PSN update this week brings a few worthwhile downloads to the PS Store. And a really old MGS movie from a past E3...

    Super Puzzle Fight 2 Turbo HD Remix (typical Capcom mouthful) is the latest PSN title on offer, with the PSone list boosted by one with the classic Rayman.

    Army of Two owners get free maps (see the video of them here) and if you've got nothing but sheer excitement for anything Metal Gear, then Sony has uploaded an old E3 trailer in a nice resolution for you.

    Here's the full list of content this week:

    PS3 Store
    Games

    • Super Puzzle Fighter 2 Turbo HD Remix - £6.99
    • Rayman - 3.49

    Packs
    • Army Of Two Veteran - FREE

    Videos
    • Super Stardust - Solo & Team Trailer - FREE
    • Overlord Trailer - FREE
    • MGS4 E3 Trailer - FREE

    Wallpapers
    • PixelJunk Monsters Wallpaper - FREE
    • Prince Of Persia Arabesque Wallpaper - FREE
    • Prince Of Persia New Prince Wallpaper - FREE

    PC store
    • Games
    • MediEvil Resurrection PLATINUM - £14.99
    • Rayman - £3.49
    ...
    by Published on May 29th, 2008 18:57

    via Joystiq


    Since it's abundantly clear that we need to grow up, allow us to tell you about our dream of becoming city planners -- nay, creators! -- as soon as we reach adulthood. According to the latest issue of Japan's Famitsu magazine (as translated by the men of IGN), SimCity Creator will prove to be the ideal training tool. First announced in February of this year, the Wii game allows puerile planners such as ourselves to draw rivers or tracks (inevitably shaped like genitalia) with the Wiimote in the construction of our virtual cities.

    You'll be able to change the style of your buildings, with options including European, Chinese and Indian designs. Apparently, you can also opt for buildings made of crystal or candy. You'll be wanting to show those off to your friends via the game's city-sharing Wi-Fi Connection feature, shortly before you inflict a hilarious cataclysm upon your potentially edible metropolis. That's always been our favorite part of city planning.

    The game is currently expected to hit Japan in September. We'll let you know as soon as EA unveils its plans for other regions. Update: SimCity Creator will be available on the Wii and Nintendo DS on September 22, 2008 in North America and on September 19, 2008 in Europe and Asia-Pacific regions.


    Wii screenshots ...
    by Published on May 29th, 2008 18:57

    via Joystiq


    Since it's abundantly clear that we need to grow up, allow us to tell you about our dream of becoming city planners -- nay, creators! -- as soon as we reach adulthood. According to the latest issue of Japan's Famitsu magazine (as translated by the men of IGN), SimCity Creator will prove to be the ideal training tool. First announced in February of this year, the Wii game allows puerile planners such as ourselves to draw rivers or tracks (inevitably shaped like genitalia) with the Wiimote in the construction of our virtual cities.

    You'll be able to change the style of your buildings, with options including European, Chinese and Indian designs. Apparently, you can also opt for buildings made of crystal or candy. You'll be wanting to show those off to your friends via the game's city-sharing Wi-Fi Connection feature, shortly before you inflict a hilarious cataclysm upon your potentially edible metropolis. That's always been our favorite part of city planning.

    The game is currently expected to hit Japan in September. We'll let you know as soon as EA unveils its plans for other regions. Update: SimCity Creator will be available on the Wii and Nintendo DS on September 22, 2008 in North America and on September 19, 2008 in Europe and Asia-Pacific regions.


    DS screenshots ...
    by Published on May 29th, 2008 18:55

    via Joystiq


    If you've got Microsoft Points burning a hole in your pocket, and are left wanting for yet another Xbox Live Arcade puzzler, next Wednesday's release of Roogoo may be just up your alley. Publisher SouthPeak has announced that it will drop the puzzle game onto the service for 800 MS Points ($10), promising all the fun you and up to three other players can have by sliding pegs of different shapes into their appropriate holes ... all while trying to save an alien race.

    While the game draws more than a little influence from toys aimed at toddlers, our recent hands-on time with Roogoo still managed to keep us entertained, though you can judge for yourself when the puzzler drops onto XBLA on June 4.


    Screenshots ...
    by Published on May 29th, 2008 18:47

    via IGN


    Following Nintendo's surprise announcement of Wario Land Shake for the Wii yesterday, new details have come our way on the game.

    Wario's latest adventure looks like it's being designed with both casual and hardcore gamers in mind. A side-scrolling platformer, the game makes use of 2D artwork to depict its characters and stages. The game promises a total of 20 stages, taking you through all the expected environments, including jungles, deserts, and caves.

    Controls have been kept simple, with the Wiimote held horizontally and most of the action controlled with the D-pad and the 1 and 2 buttons. Nintendo is including some waggle controls as well. Shake the Wiimote up and down, and you can make Wario perform a few extra moves, like shaking coins free from an enemy you've grabbed onto. The Wiimote can also be tilted to control vehicles.

    As revealed yesterday, Wario Land Shake will hit the Japanese Wii on July 24. A release outside of Japan has yet to be announced. ...
    by Published on May 29th, 2008 18:44

    via Games Industry


    Nintendo has announced that the Wii's Nintendo Channel is set to launch in Europe and Australia tomorrow.

    The channel will be free of charge and available through the Wii Shop Channel. On it, gamers will be able to watch videos, search for games, access downloadable demos for their Nintendo DS and recommend games.

    "By accessing Nintendo Channel, you will be kept up-to-date on all the latest information for past, present and future games on all Nintendo platforms," the said in a statement.

    The launch of the Nintendo Channel follows on from that of WiiWare, also available through the Wii Shop Channel, which launched earlier this month. ...
    by Published on May 29th, 2008 18:42

    via Eurogamer


    Following Splinter Cell: Conviction's disappointing no-show during last night's Ubidays press conference, Ubisoft has moved to quell speculation by claiming the game simply needs more "polishing".

    Speaking to Eurogamer in Paris earlier today, global development boss Christine Burgess-Overmard insisted: "The team is still working on it". Nevertheless, speculation on the status of the high-profile project has been mounting after a lengthy information blackout since its unveiling a year ago, further fuelled by a recent magazine report suggesting the game was undergoing a major overhaul.

    "Splinter Cell is one of our major IPs, so we don't let them go out before they're perfect, and it's not yet perfect," Burgess-Overmard explained. "So the team is polishing it so we can have a great game to offer the consumers." However, when pressed on a timeframe for the next reveal, she refused to be drawn, adding: "Not yet. When it's ready."

    Splinter Cell: Conviction - at least as it was presented last year - focuses on a now-fugitive Sam Fisher stripped of his usual techy toys and forced to use crowds and his environment to avoid detection. ...
    by Published on May 29th, 2008 18:40

    via Computer and Video Games


    THQ has delayed the release of Saints Row 2 by two months due to product quality and marketing considerations.

    The game will now be released on October 14 instead of August 26, meaning it will miss the publisher's fiscal second quarter.

    THQ is counting on Saints Row 2 and Red Faction Guerilla to be sales drivers during the current fiscal year after failing to meet its revenue and profit targets during the financial year ended March 31, 2008.

    Bob Aniello, senior vice president of worldwide marketing, told Reuters that Saints Row 2's delay will not affect the company's financial outlook for its 2009 fiscal year.

    Saints Row 2 is the sequel to 2006's Xbox 360 exclusive Saints Row, a wholly owned THQ intellectual property which sold over a million units. Developed by Volition, the open world action series offers a free-roaming experience in the Grand Theft Auto mold. ...
    by Published on May 29th, 2008 18:33

    via Eurogamer


    A scan from this week's Famitsu has popped up online, revealing two new characters who'll crop up in Metal Gear Solid 4: Guns of the Patriots.

    Or rather, two old characters who'll return - since we're talking here about Mai Ling (from Metal Gear Solid) and Rosemary (from Metal Gear Solid 2).

    That's a bit of a double edged sword, really. Mai Ling, a naval officer with a curious habit of regaling you with utterly nonsensical Chinese proverbs, was a hugely popular character, even after an ill-advised change of voice actress in the Twin Snakes remake.

    Rose, on the other hand, was Raiden's astonishingly annoying, whiny girlfriend, who seemed to exist solely to moan irrelevantly at him in incredibly over-long codec sequences. Less of that, please.

    Details on the characters' roles in Metal Gear Solid 4 are scant - Famitsu's article falls back on simply reminding readers what they got up to in previous games, which is an approach we've blatantly nicked for this piece as well.

    Metal Gear Solid 4 is apparently the last game in the Solid Snake story, although certainly not the end of the Metal Gear franchise, and will appear in the UK on June 12th. ...
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