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  • DCEmu Featured News Articles

    by Published on June 1st, 2008 13:28

    Just to prove that Japan makes really ugly and uninspired games too, witness Tir Na Nog, a PS2 and PSP port of a PC game from SystemSoft Alpha. It's got CG graphics from the early 90s, and bland, cheapo synth music to go with it. Check the system page for screens. There's different music on each page, too! Obviously this has some sort of tiny following somewhere (likely Japanese Diablo fans), since they made 3 of these on the PC. But man! I'm mostly just amazed it got made at all. It's coming in July for 6,800 yen (PS2) and 4,800 yen (PSP). Good luck guys!

    http://www.insertcredit.com/archives/002370.html ...
    by Published on June 1st, 2008 13:26

    With the gaming industry now spending more to develop user interfaces than the Pentagon, the Army has begun putting all that R&D to good use in weaponry and training. Reversing the traditional role of games attempting to simulate real life killing machines, it is now the weapons makers using gaming technology to make their products more effective. Popular Mechanics notes, 'Already, [Mark Bigham, director of business development for Raytheon Tactical Intelligence Systems] says that Raytheon has been experimenting with Wii controllers to explore the possibilities for training simulators and other applications that require physical movement. Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training

    http://games.slashdot.org/article.pl.../05/29/2224228 ...
    by Published on June 1st, 2008 13:24

    Next Gen recently had a chance to sit down with Ubisoft and discuss the next addition to the Prince of Persia franchise. The team is excited that this isn't just another tired rehash of the same characters and setting, however, promising a new prince and open world adventuring on top of the already rich world of the previous games.
    "'We had a whole story with the previous trilogy, and Prince of Persia is a general universe where several different stories can unfold,' [creative director Jean-Christophe] explains. 'We're starting afresh, in the same universe, and we wanted to bring something new while keeping what worked before. We introduce a new Prince, who won't start as a prince, more a drifter and adventurer, lost in the desert. He'll be confronted by a lot of fantasy settings, as opposed to Assassin's Creed, which was more realistic. Here he will come to a land and be engulfed in the conflict between two ancient gods, in this very specific region of Persia. It's based on an old Persian religion, Zoroastrianism, and the battle between light and darkness.'"

    http://games.slashdot.org/article.pl.../05/30/1614228 ...
    by Published on June 1st, 2008 13:21

    As you can see, Microsoft have effectively hoisted themselves by their own petard when it comes to XBLA. In trying to manage consumers and overcome what they believed was an image issue, they have created a network that organisationally can't actually sell a lot of games. Their solution is to reduce the catalogue, but this is essentially an admission of failure on their part.

    With the 360 probably having peaked in terms of overall appeal and other console providers and technology companies now delivering credible alternatives, it is up to Microsoft to rethink their whole strategy and decide whether this is a sector of the business that they really want to be in any more.

    http://www.gamasutra.com/php-bin/new...hp?story=18816 ...
    by Published on June 1st, 2008 13:21

    Following a Netflix analyst event in San Francisco, Wedbush Morgan Securities' Michael Pachter has reiterated his belief that the popular rental company will partner with Microsoft to offer a new streaming service over Xbox Live.

    "The company is investing heavily in building its online streaming capability, to the point where it is a market leader, and a desirable partner for consumer electronics companies that hope to participate in digital media convergence in the near term. As we have speculated in the past, we believe that one of Netflix's partners is Microsoft. We arrive at this conclusion based upon Netflix management repeatedly mentioning 'Internet enabled video game consoles.' While there are three such consoles, only one (Microsoft's Xbox 360) has a sufficiently large installed base to make sense from a streaming partnership with Netflix," Pachter stated in his latest research note.

    "It strikes me that the right business model for Microsoft and Netflix is that they both participate for free, and I think the idea is that Netflix has 8 million subs in the U.S. and Microsoft has probably pretty close to that many Xbox Live members in the U.S., and there's probably not 100 percent overlap - my guess is there's a couple million of overlap, but there's 5-6 million Xbox Live subscribers that Netflix would love to have join Netflix service and there's probably 5-6 million Netflix subscribers that Microsoft would love to sell an Xbox 360 to," Pachter told us.

    http://www.businessweek.com/innovate...Bamp%3B+design ...
    by Published on June 1st, 2008 13:20

    * MCV: "Ninja Gaiden II has got some great previews from the press - how proud of it are you?"
    * Itagaki: "I'm very happy with it. It's not 100 per cent as I think that's not possible to do, but I think that I was successful in making a game that no one else could. This is a game that only my team and I would be able to make."

    * MCV: "Do you prefer to develop on the Xbox 360, rather than the other consoles?"
    * Itagaki: "Yes. In my opinion it is the most powerful hardware. I have a lot of friends that develop on it so in some ways I regard it like being at home when I'm working on it. There's no reason for me to go to a strangers house to make games."

    http://www.mcvuk.com/interviews/260/Ninjas-theory ...
    by Published on June 1st, 2008 13:19

    XBMC DEV CON 2008 will be the first event in which the XBMC developers get a chance to get together face-to-face, meet and greet, discuss XBMC, and maybe get a little coding done as well. After 6 years and with so many users, it is time for the XBMC programmers to get out of the IRC chat-room and meet up in person to talk about the past, present, and future, set priorities and make plans (and yeah, play a few games), and who knows, this may even lead to a XBMC fan convention in the not too distant future.

    When and where?
    June the 13th, 14th, and 15th in Amsterdam.

    Who is boxee?
    boxee is a NYC-based start-up company that will soon be offering a social networking multimedia-platform built on-top of XBMC. Much as Red Hat and Firefox are specific businesses that have products built on open source code and open technologies as their framework, boxee's aim is to bring the core XBMC platform to the mainstream consumer. boxee is fully committed to the growth and success of XBMC and will continue to contribute back upstream to the XBMC code base under the GPL license. boxee is hosting the 2008 DEV CON, and will be going into public alpha testing of their product beginning on the 15th of June 2008. Team-XBMC is very excited to have our code base used in boxee's product, and we look forward to more people discovering XBMC through boxee. This initiative will hopefully lead others to use XBMC in a similar fashion.

    How to get involved:
    * Propose ideas for stuff that you would like Team-XBMC to discuss: XBMC Community Forum Discussion
    * Meet Team-XBMC for drinks on the evening of June the 14th (details will be posted on the boxee blog)
    * Sign up for boxee alpha testing: www.boxee.tv
    * Follow boxee progress on the boxee blog: blog.boxee.tv
    * Send boxee a Twitter with a comment or question: http://twitter.com/boxee

    http://xbmc.org/news/article/33675/ ...
    by Published on June 1st, 2008 13:16

    Updated release from Taeky

    A new version of Terminal is available. In this homebrew, you must leave your car in less than 10 seconds to go to the next level. The records you make are saved and will be put online in a future version.

    New to come:


    Ability to upload it on a site record of each registered player
    You can download on the console of 3 best times of time
    If possible indicate on the console's ranking player in relation to the list of all times enregisitrés on the site

    Download and Give Feedback Via Comments ...
    by Published on June 1st, 2008 13:11

    News from Magicxien

    Since the announcement of the release of 3.95 GEN, we encountered many problems. After a change of server last night, today was a nightmare which we hope to come this night. Even if the site begins to look better this will delay the launch of 3.95 a few hours.



    We are sorry for the delay but currently we are in a difficult time in our virtual existence.

    OVH, our host, has crippled the server initial PSPGen drastically, and above all without us. The reason is that we consume too much bandwidth. The only problem we have not been warned and we are looking for several days "why, how,"

    On the side of PS3gen and other sites, is hosting 1and1 which has demonstrated its expertise in incompetence. Our server at home, regularly losing the "connection" and no longer met the "pings" randomly. Worse, access providers, for several days, FREE Wanadoo and left more access servers 1and1 whatsoever for hosting as the host himself with the site met the subscribers absent. From ever seen. Contacted, the technical service has confessed his inability to be able to react quickly because the majority of technicians were ... holiday. a real nightmare.
    We have therefore decided to change (yet!) Server and all went well until the migration pspgen last night.

    This morning, without apparent reason, everything is a party soother. Our new server has dropped catch and all sites "gen" were disturbed to the point we lost our whole day to try to run it without any real success. Add a spate of attacks on the server (a habit but that it fell badly) and the table was complete.


    In short, tonight back to normal thanks to the arrival of a third dedicated server for PSPGEn. Until the DNS are updated throughout the world it will disrupt access to PSPGEN for a number you.
    With all this, we were unable to complete the finalisation of readme and other things necessary for a good release and especially given the loss of one of our server at a transfer has not helped matters.


    Personal Note of MaGiXieN :

    Before the scandal scream and vomit on your feel the absence of release, then wait for the release is not cancelled but postponed for a few hours. I have not slept for over 5 hours from three days to try to run the sites and, at the same time, test and permit the finalization of 3.95 ...

    hmm dont talk to me about server problems (yesterday)

    but anyway we will have the release as soon as it happens
    ...
    by Published on June 1st, 2008 13:03

    News/release from caliarbor

    Hi,

    This plugin will allow usb bus and mass storage driver to always be enabled in xmb. When you plug in a usb cable it will activate usb on the psp (will also enable charging on psp slim). When you unplug the cable usb will deactivate automatically.

    I wrote this to basically save myself the hassle of going to the usb icon eveytime i wanted to xfer files or charge my psp. I know this has been done elsewhere but i wanted to have a go at writing my first plugin

    I've test this on my psp slim 3.71 m33-3 and everything works fine. When I go into a game usb is deactivated, but once I leave that game usb is reactivated (assuming the usb cable is connected the entire time of course).

    If anyone wants the source just let me know and I'll fix the download to include it. Don't have it handy atm.

    Edit: Clean up the source a little and added some error checking for failure of usb bus and mass storage drivers loading. The source is now included in the original download.

    Download and Give Feedback Via Comments

    via caliarbor ...
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