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    by Published on September 28th, 2007 22:39

    via engadget

    If you haven't already bitten the bullet and taken your unlocked iPhone down that scariest of paths, the 1.1.1 update, we're here to sort out a bit of the hearsay from the actual and fairly inconvenient truth. Even if you have already updated, or never even unlocked or jailbroke your iPhone to begin with, there's still a lot to learn, so let's dive in, shall we?

    Most people with a jailbroken iPhone will end up with a "factory-fresh" iPhone after the 1.1.1 firmware update. Your mileage may vary, and isolated incidents of bricking have occurred, but most people are just going to have a 3rd party-free, AT&T-only iPhone in their pocket when the day is through, and bricking seems to be just as common for a virgin iPhones as for jailbroken ones. As for when we'll have full use of the iPhone again is unclear, but TUAW's Erica Sadun says "don't expect a jailbreak anytime soon," which doesn't seem promising. Apparently the security is going to be a whole lot harder to crack this time around.

    As for unlocked iPhones, you should probably hold off for the time being. The most serious problems we're hearing so far relate to iPhone Dev Team's anySIM unlock, which has left some iPhones "bricked" with an "Incorrect SIM" error message (seen above). That's not to say a workaround won't be found in the future, but for now anySIM users should certainly stay away from 1.1.1. SuperSIM and TurboSIM users are also advised not to update, but we have less solid info about that. iPhoneSIMfree users seem to be in fine shape as long as they're rocking an AT&T SIM card -- though that does seem to defeat the purpose of an unlocked iPhone in the first place. Please let us know about your personal experience with the update on an unlocked phone so we can get a clearer picture of the exact damage, but it's probably best for you to restore your phone to to a factory state before 1.1.1 rather than risking it all for our benefit.

    Still, there are still plenty of ways you can stick it to the man. For starters, don't upgrade to 1.1.1! There's no telling when the iPhone will be re-hacked at all, and if you're interested in running 3rd party apps or using a non-AT&T SIM then 1.0.2 is where it's at for the time being. If you do feel like sending your pre-1.1.1 iPhone back to a "virgin" 1.0.2 state, there are methods for doing so that will give you a fresh iPhone with all sorts of unlocking and jailbreaking potential, along with providing the "safest" state for your iPhone to be in before a 1.1.1 update if do you choose to perform one. If you are staying away from 1.1.1, naturally be careful to reject any of iTunes' friendly offers to update your phone, and it can't hurt to disable "Check for updates automatically" in iTunes preferences. Apple won't be "pushing" the update on you, so if you do run it and break something, it's your own dang warranty-voiding fault -- though jailbreaking doesn't actually modify anything beyond your software, so you shouldn't have much to worry about as long as Apple doesn't decide to get nasty.

    However, should you happen to ignore all these dire warnings and brick your phone in the process, there are reports of Apple Geniuses unbricking iPhones at Apple Stores, despite warnings posted to the contrary, as long as that phone hasn't been unlocked. Even if you have unlocked, it can't hurt to ask, so keep your fingers crossed and hope for the best!

    There are also still ways to add your own homebrew (read: free) ringtones to your 1.0.2 iPhone, even when running iTunes 7.4.2. Just pick your poison: iPhone RingToneMaker (Windows), Ringtonator Studio (Mac), or iToner (Mac). Sadly, iToner developer Ambrosia Software says that 1.1.1 breaks this hack, but they're working on a workaround.

    Before we go, we'd be lying to you if we said there aren't some legitimate reasons to upgrade, so we'll run them by you real fast -- just in case you needed any more reasons to be conflicted about updating your iPhone.

    iTunes WiFi Music Store (the true promise of a WiFi DAP finally achieved)
    Louder speakerphone and receiver volume (it's about time, we only hope it's loud enough)
    Home Button double-click shortcut to phone favorites or music controls (just like the iPod touch)
    Space bar double-tap shortcut to intelligently insert period and space (BlackBerry-style)
    Mail attachments are viewable in portrait and landscape (another one struck off the "duh" list)
    Stocks and cities in Stock and Weather can be re-ordered (ditto)
    Apple Bluetooth Headset battery status in the Status Bar (but it's still a ripoff)
    Support for TV Out (and the joy of paying through the nose for new cables)
    Preference to turn off EDGE/GPRS when roaming internationally
    New Passcode lock time intervals
    Adjustable alert volume ...
    by Published on September 28th, 2007 22:37

    via engadget

    Well before the iPhone became anything more than a pipe dream, folks were clamoring for a truly updated iPod -- one that featured more pixels, a widescreen display and wireless capabilities at the very least. As the iPhone finally came to fruition, hopes were yet again dashed as Apple forced anyone desperate for the aforementioned PMP to also purchase a new cellphone, not to mention live with merely 8GB of storage at the high-end. Thankfully for us all, Cupertino finally saw fit to release the phoneless iPhone, which seemed to combine all of our previous wishes into one very sleek -- save for that black notch in the rear -- device. Shortly thereafter, users began kvetching over seemingly widespread display issues, the inability to natively use it in Disk Mode and the 16GB cap on capacity. Furthermore, who could forget the way our dreams were crushed when the Bluetooth caper ended with inconclusive results? And yes, we're still wondering why we can't add calendar appointments on this thing.

    That being said, here's your chance to rip, rag on or reiterate your love for Apple's long-awaited iPod touch. How would you have done things differently? What features would have been added and what hardware changes would've been made? Oh, and why isn't this thing available in iPod white™? ...
    by Published on September 28th, 2007 20:31

    via Slashdot


    Field experience has confirmed that if you have a hacked iPhone, it will become an iBrick if you use Software Update to install the latest update on your iPhone. The BBC reports:

    '[Apple's] warning has now proved correct as many owners are reporting their phones no longer work following installation of the update. Apple requires iPhone owners to take out a lengthy contract with AT&T in the United States but there are a number of programs on the net that unlock the device for use with other networks.'

    The only 'solution' is to unhack your iPhone." ...
    by Published on September 28th, 2007 20:28

    via Kotaku


    If you live in Europe or the UK and have a knack for creating fantastical creatures of joy and wonder, then Sony wants your designs for Folklore. Simply create a creature that looks like it would be at home in one of those goofy fairies books you find in the hardcover fantasy section of your local bookseller, name it, and describe what special attack you would grant your creation by October 22nd.

    After that a panel of judges from Game Republic that includes Resident Evil and Devil May Cry executive producer Yoshiki Okamoto will determine whether or not your little monster thing has what it takes to be included in the game. Download the demo on PSN today to see what sort of things they find interesting. Just don't pause it and trace. I'm sure they're watching for that. Visit PlayStation Europe here for more details. ...
    by Published on September 28th, 2007 20:17

    via Kotaku


    GameStop should just go ahead and put our tips email in their distribution list, because as soon as something interesting pops up on their POS system, we get a good four or five emails regarding it. The latest? Apparently an email has come down informing store managers to pull down any signage regarding the Xbox 360 core system, because once their current stock is gone there isn't going to be anymore. Seems like stores are preparing for the rumored new Core system, that comes with the 256MB memory card and wireless controllers. There are rumors upon rumors, but this one rings true. ...
    by Published on September 28th, 2007 19:49

    via Computer and Video Games


    Microsoft has told Next-Gen that the sheer amount of gamers attempting to play Halo 3 via Xbox Live resulted in some "minor issues" with the online service.

    The launch of the title, combined with problems playing it online, also led to vastly increased traffic on Xbox.com which suffered operational hitches too.

    Microsoft labelled Halo 3's launch day as the "most active Xbox Live gaming day in history" after more than a million people had been logged playing Halo 3 online. That may be the case, but there were many others who weren't able to get in on the action.

    Gamers began voicing their dissatisfaction shortly after the game had been released. A multitude of problems were reported, not least on the official Xbox forums, including screens freezing, the inability to access Xbox Live and a mysterious game update that led to an error message.

    A Microsoft spokesperson confirmed, rather vaguely, that there had been some issues, all of which have now been resolved.

    "Xbox Live and Xbox.com experienced minor issues yesterday as a result of increased activity due to the launch of Halo 3. The issues were quickly resolved and both Xbox Live and Xbox.com are now working fine."

    Bungie-developed shooter Halo 3 officially launched Tuesday, September 25, and raked in a record-breaking $170 million [£83m] in first day sales. ...
    by Published on September 28th, 2007 19:45

    via Computer and Video Games


    Microsoft is shortly to release an updated version of the Xbox 360 Core model, it's rumoured.

    Reported on Ars Technica, the new model is described as a "new version of the system" which sports and HDMI port. It features in a new pack including a 256MB memory card, a wireless Xbox 360 controller and XBLA games Pac-man, Uno, Feeding Frenzy, Luxor 2 and Boom-Boom Rocket on disc.

    A release date of late October is given along with a US price point of $279.99. If true, presumably the new model will launch on these shores before Christmas.

    We've put a call in to Microsoft for comment on this report and it said: "We cannot comment on rumour and speculation".

    It's additionally rumoured that Microsoft plans to launch a new Xbox 360 Pro bundle pack and Elite bundle pack next month - in the US at least. Both packs will come with Marvel Ultimate Alliance and Forza 2, sticking with existing price points. ...
    by Published on September 28th, 2007 19:43

    via IGN


    The latest issue of Famitsu has nine pages on Kingdom Hearts, two pages on Parasite Eve, and a teeny-tiny column on Final Fantasy XIII. There's a saying about beggars and choosers that seems to apply here.

    The magazine got FFXIII director Motomu Toriyama, art director Iasmu Kamikokuryo, Versus XIII director Tetsuya Nomura and Agito XIII director Hajime Tabata to share some brief commentary on the new trailer set.

    On the main FFXIII trailer, Toriyama noted that a new "strange" female character was revealed for the first time, along with a look at a city inside the Cocoon. Commenting specifically on art design, Kamikokuryo noted that balance is difficult because some areas of the game, particularly related to that strange female character, are a bit odd for the Final Fantasy universe.

    Nomura addressed the Versus XIII trailer, noting that the staff has at last managed to reach the image they were originally seeking. The trailer has two new characters, but he expects them to undergo some changes in later trailers. He does feel, however, that the main character design is representative of what we'll be seeing when the game shows its true colors next year.

    Nomura also spoke about the setting of the new trailer. The city and fields of the trailer are inspired by Italy. In fact, he noted, the words that appear throughout the trailer are in Italian. He pointed out that a few characters in the trailer have a mafia feel about them.

    Finally, Tabata discussed the mobile entry in the FFXIII series, Final Fantasy Agito XIII. He described the game as a casual online game. Don't hold your breath for a release any time soon, though, as Tabata admitted that Square Enix is currently waiting for hardware and wireless specifications to be finalized. Previously, Tabata has said that the game will appear on next generation 4G phones.

    All the FFXIII games appear to be gearing up for a proper unveiling in 2008. With any luck, and a bit of begging, we'll get a few more details before then. ...
    by Published on September 28th, 2007 19:42

    via IGN


    Looking for more challenge in Blue Dragon? Microsoft released a free update for the game today that includes two bumped-up difficulty modes.

    The download, available now on the Xbox Live Marketplace, includes the modes Hard Game, which lets you play at a difficulty level twice as high as the original, and Impossible Game, described as "the ultimate in difficulty, meant to be played starting at level 50 or higher." A third option contained in the update, called Game Plus, lets players start over using a saved game from near the end of the story.

    The three-DVD Mistwalker RPG was released in the U.S. in August and was supposed to ship with these three options.

    Missing from the original December 2006 Japanese release, the extra modes were released later as downloadable content there as a "new year's gift." In March, Microsoft told IGN the U.S. and European versions of the game would contain the "new year's gift" right out of the box and that the first set of downloadable content for Western gamers would contain the modes Strong Game, 6 Treasures and Shuffled Dungeon.

    No word yet on when Blue Dragon players might see those modes. ...
    by Published on September 28th, 2007 19:33



    Hi All,

    DrNicket and I, are pleased to present you a new version of PSPInt the
    Intellivision Emulator for PSP.

    What's new in version 1.1.0 :

    - Compatible with custom 3.x firmwares (and i hope with psp slim)
    - Add Intro Splash screen
    - Support iso8859-1 fonts in print text functions
    (might be useful to translate menus in german, french ...)
    - Bug fix in file requester

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    You can download it on my blog :
    http://zx81.zx81.free.fr/

    Enjoy,

    DrNicket and Zx. ...
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