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    by Published on August 21st, 2007 19:04

    TeamSushi posted this release into the Neoflash Coding Contest:

    A guitar hero rhythm game. It is compatible with songs from freetar.net This is the first stable release, supporting keyboard remapping, highscores, points multipliers and support for multiple plays per session.

    You will need at least one song. This bundle does not include any songs, so I've taken some songs from the freetar site and bundled them into 4 bundles. They are available from my Team Sushi website: http://www.teamsushi.org/gh.htm
    A vid of the new version (without sound) is at: http://www.youtube.com/watch?v=7jIJ6qtZho8

    Download and Give Feedback Via Comments ...
    by Published on August 21st, 2007 18:54

    Almost219 posted this release into the Neoflash Coding Contest:

    This program was designed for 3.30/3.40/3.51/3.52 ONLY as of now, if you want me to make this capible for earlier firmwares, just
    pm me and i can do so for the next release. Also I am NOT responsible
    if you brick you PSP for what ever reason.

    This program was designed for 3.30/3.40/3.51/3.52 ONLY as of now,
    if you want me to make this capiblefor earlier firmwares, just
    pm me and i can do so for the next release.
    Also I am NOT responsibleif you brick you PSP for what ever reason.

    !!!ATTENTION M33 USERS: BE SURE YOU HAVE CONVERTED YOUR THEMES BEFORE FLASHING ON PSP,
    IF YOU DON'T, THIS COULD RESULT IN A BRICK!!! ALSO AS FOR ALL FLASH MODIFIERS, BE SURE
    YOU KNOW WHAT YOUR DOING OR ASK FOR HELP, IF YOU DON'T KNOW WHAT YOUR DOING, YOU COULD
    EASILY BRICK YOUR PSP RENDERING IT USELESS.

    If you find a bug please pm me about it so I can fix it for my next release, thnx.
    5.0 Features:
    --COMPLETE support for 3.30/3.40/3.51/3.53 OE-X/LE-X/IE-X/M33-X
    --New GUI
    --Redone Mix n' Match mode to Flasher Mode
    --NEW Theme selecter
    --Now accessable through recovery mode
    --Added security (MD5sum, Sha-1, Enough flash0 space, File size, M33/OE compatibility)
    --Progress bar and progress info while dealing with flash
    --Completely Noob friendly
    --Tested 1000 times so I know for sure this is a finished version
    --Improved file browser stability
    --LOLstation is for 3.30/3.40 ONLY, im working on a new LOLstation with 3.52 compatibility
    --Save Flash Space is compatible for ALL compatible firmwares
    (for 3.52 it uses dummy files)(will also fix Backup/Dump)
    --No longer 2 different modes, all 1 mode
    --Revised Button Configuration
    --MUST be on main menu for USB to work

    4 Known Errors:
    --Fonts still lag
    --Deactivating USB will still have USB showing on the PSP as but it's really not
    --Settings mode wouldn't work correctly, so it's being replaced by Create flash0 Mode for now
    --While navigating the menu fast, the program will spaz out and go crazy

    Todo:
    --Intrchangable Interfaces
    --Update UFO online using program
    --Changable Button Configuration
    --Interchangable themes for program
    --Individual Recovery Module
    --More plans to be revealed when the time comes (or when I think of it)

    Recovery Module:
    --Just rename UFO to RECOVERY(ALL CAPS) and recover any files needed

    Installation:
    Copy the 'PSP' folder to the root of your memory stick duo.

    Controls:
    D-Pad - move cursor
    X - select a function
    ^ - back
    [] - USB on / flash theme/ flash files
    () - USB off
    L - Navigate menu Left
    R - Navigate menu Right
    select - exit to XMB
    start - screenshots
    hold - nothing yet
    note - nothing yet

    Download and Give Feedback Via Comments ...
    by Published on August 21st, 2007 17:47

    PSPTube seems to have been updated today but with SofyaCat's 8/17/2007 release?


    Google Translation..

    Known trouble Known bugs †
    During animated picture playing back there are times when playback stops -> restarting, it is the [ku]
    It is. (While investigating)
    Sound there is an animated picture which slips

    Download †
    PSPTube20070817.zip -- Version20070817 summer [komi] (C72)
    The [te] we distributed.
    Modifying contents, as for redistribution please do not do.


    Renewal past record †
    0817 edition C72 summer [komi] distribution
    At [konhuigu], is dialogue used in the initialization part of network?
    How, it tried to be able to choose. (Debugging function)
    In case of 200over, setting of priority of main thread 1.00 and
    1.50 Correcting the fact that it is different from edition
    In order favorites to be able to set the place of the folder with [konhuigu], the stripe it does,
    It is.
    It tried to indicate the sum nail with [huairumodo].
    The same jpg file as file name is indicated.
    If “xxxxxxx.flv” indicating “xxxxxxx.jpg” as the sum nail
    It does.
    When there is no favorite folder, from the cache folder the search stripe
    It does.
    0813 editions (at instant) secret
    It tried using dialogue in the initialization part of network.

    Sorry for this post being sloppy, if this were in english it wouldnt be so.. out there

    Download and Give Feedback Via Comments ...
    by Published on August 21st, 2007 16:31

    Yodajr has posted an entry into the Neoflash Coding Contest:

    It's a very simple manga reader for the Sony PSP made with Brunni's OSLib. It can read CBZ (or ZIP) files with PNG images inside. A simple MP3 player is also included.
    I focused on a nice smooth scrolling even at 96MHz, to save battery life

    With Manga2PSP you :
    - can save a screenshot
    - can save a bookmark
    - have a smooth scrolling
    - have a double page mode (in this mode, 2 page are show at the same time, the previous one and the actual one, usefull for the titles or action page wich use 2 pages)
    - have precaching of next image
    - can listen your MP3
    - have 2 profile for keys
    - have a light eboot (only 600Ko ^^)
    and have a nice interface

    Download and Give Feedback Via Comments ...
    by Published on August 21st, 2007 16:15

    Translated news of the latest WIP from the Dreamcast Emu for Windows called Makaron:

    At the end I have convened and I have hit once more time again of GD-ROM emulation. There was heavily but now Makaron has left on simple again, but if necessary has attendance of image write about which earlier GDI.

    From this version it is possible to configure the emulation of region to EU/USA/JP. Thus, I search for images BIOS and from consoles on USA FLASH and japan! It circulates be it for network that certain domestic alteration of european version, with often break down (disable) usage else Chankastem problems are with them -. As you have it divide certain image of ROM it in noble purpose -! Otherwise, I will search enforced < self-service store >, that can expire

    Certainly let's there will be example of superiority of image on pirates ( affectation not cut contents disc ) GDI Record of Lodoss War.

    Pirate puts ( Makarona and not only on program ) loading, which does not act without attendance of hand memory on correctly SH4. But it walks " original " ślicznie":

    So, from this moment if something will act from GDI, but from pirate not, it will sound on solution my standard answer this problem " but well, hard " :]

    Thanks Elation for the News. ...
    by Published on August 21st, 2007 16:11

    Heres some news of a new Genesis & Motorola 68000 emulator for the Xbox 360 being worked on by GrahamStoneman:

    This project is in very early days, and currently DOES NOT PLAY GAMES. The 68000 instruction set is mostly done, but needs thorough testing and performance tuning. I still need to emulate the VDP, and then the sound chip, which is likely to take a good few months.

    The reason I'm publishing this project now is to drum up some early interest. It would be excellent if anybody with any experience in emulators, especially the Sega Genesis, could get in touch, and if you want to lend a hand then that would be great too. I looked at porting an existing C++ Genesis emulator, but all the source code I could find was horrendously complicated, and much of it used assembler language which I'm assuming wouldn't work on the Xbox 360 anyway.

    My long term goal is to create a Sega Genesis/Master System/Game Gear/Sega CD/32X emulator for the Xbox 360 that runs at full speed and with full sound support, entirely in C#. I'd like to keep the 68000 core as general purpose as possible so that people can use it in other future emulator projects.

    http://www.codeplex.com/sega360

    Digg story ...
    by Published on August 21st, 2007 15:55

    New from Play Asia



    Final Fantasy Crystal Chronicles: Ring of Fates is the sequel to Final Fantasy Crystal Chronicles for Gamecube™. The game takes advantage of both the local wireless and Wi-Fi capabilities of the system.

    The new installment of Crystal Chronicles uses a similar control scheme to the Gamecube™ version, with A to use Commands; Y to pick up items (and allegedly enemies); and the B button to jump (which adds a layer to strategy, with multitiered levels in the 3D environment).

    Most of the gameplay takes place on the top screen. The touch screen shows maps, as well as stylus access for different weapon attacks. Special attacks are performed by pressing the right trigger button, the screens will swap allowing enemies to be attacked just by touching them with the stylus. If done correctly, chained attacks can be performed.

    In multiplayer mode, the player's class greatly influences lifespan. Five character classes can be picked including Warrior, Archer, White Mage, Black Mage, and a support class. Each has specific roles to be fulfilled in the multiplayer mode. ...
    by Published on August 21st, 2007 15:55

    New from Play Asia



    Final Fantasy Crystal Chronicles: Ring of Fates is the sequel to Final Fantasy Crystal Chronicles for Gamecube™. The game takes advantage of both the local wireless and Wi-Fi capabilities of the system.

    The new installment of Crystal Chronicles uses a similar control scheme to the Gamecube™ version, with A to use Commands; Y to pick up items (and allegedly enemies); and the B button to jump (which adds a layer to strategy, with multitiered levels in the 3D environment).

    Most of the gameplay takes place on the top screen. The touch screen shows maps, as well as stylus access for different weapon attacks. Special attacks are performed by pressing the right trigger button, the screens will swap allowing enemies to be attacked just by touching them with the stylus. If done correctly, chained attacks can be performed.

    In multiplayer mode, the player's class greatly influences lifespan. Five character classes can be picked including Warrior, Archer, White Mage, Black Mage, and a support class. Each has specific roles to be fulfilled in the multiplayer mode. ...
    by Published on August 21st, 2007 15:52

    New from Play Asia



    Heroes of Mana breathes new life into the vaunted Mana franchise, taking the beloved series into an entirely new dimension. Generals plan, plot, and strategize their way to victory on the battlefield. Command an army of heroes, creatures, and rabites with the Nintendo DS touch screen and experience an all-new perspective on the ever-evolving battle for the Mana Tree.

    Heroes of Mana goes much farther than a traditional RTS with incredibly rich and detailed characters on the battlefied, each with histories and a relationship to the overall story of the Mana franchise that is deep and complex. In fact, there's a story recap feature to help you get to know everyone and their place in the story. ...
    by Published on August 21st, 2007 15:47

    New weekly special offer from Play Asia



    When Wario sees a television series about a thieving master of disguises, he dives through the TV screen, steals the theif's quick-change wand and takes over the whole show. Episode after episode, he breaks into exotic locations, like a luxury liner, watery ruins and an Egyptian pyramid!

    Nintendo's Kaitou Wario the Seven (aka. Wario: Master of Disguise) for Nintendo DS™ is now available at discounted US$ 19.90 only.

    Game features:

    Draw Wario's eight disguises: By sketching a symbol on Wario, the player puts Wario in outfits that give him powers, such as Thief Wario's tackles and Cosmic Wario's laster blasts. The player also uses the stylus to wield powers.
    Explore environments: Wario travels the globe in ten missions that span nine exotic locations. The player must attack many enemies found in each location and also use Wario's disguises to get past puzzling obstacles.
    Play mini-games to unlock chests: To pick the lock of each chest, the player must play one of eight stylus-driven mini-games that grow more difficult as the game progresses. ...
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