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    by Published on June 5th, 2007 20:15

    Chrunchy 2 has released a new version of the Snes Emulator for the Nintendo Gamecube and Nintendo Wii.

    Heres whats new:

    Fixed: Going up a directory when selecting a rom on a DVD wasn't working

    Download and Give Feedback Via Comments ...
    by Published on June 5th, 2007 19:43

    via Kotaku


    It looks like that "big" Microsoft news from the Pac-Man championship tournament finally hit today.

    Namco game designer Toru Iwatani created a new edition of Pac Man for the Xbox 360, due to hit Live tomorrow for 800 points. Pac-Man Championship Edition will feature the first new mazes for the game in 26 years.

    Championship Edition will feature six modes:


    The Championship Mode. This is the main game mode designed by NAMCO BANDAI Games and Iwatani specifically for the championship round of the Xbox 360 Pac-Man World Championship. This mode - as well as all others within the "Pac-Man Championship Edition" - features redesigned mazes with wide maze walls and a widescreen configuration to better enable high-speed game play. Timed limit of five minutes.

    Challenge Mode 1 (Patience and Reward Course). This mode is an evolution of the Championship Mode. Patience mazes strategically offer fewer Power Pellets and Reward mazes provide a large number of Power Pellets - providing unique challenges and rewards for the player. Timed limit of 10 minutes.

    Challenge Mode 2 (The Darkness Course). In this mode, only the area directly around Pac-Man and the Ghosts is visible and the maze walls are completely hidden. Timed limit of 10 minutes.

    Extra Mode 1 (The Freeway Course). An extremely high-speed mode for advanced players, this mode features warp-speed Pac-Man and Ghosts and plenty of tunnels. Timed limit of five minutes.

    Extra Mode 2 (The Manhattan Course). A mode inspired by the streets of Manhattan -- the home for the first-ever Xbox 360 Pac-Man World Championship. Timed limit of five minutes.

    Extra Mode 3 (The Overall Course). A mix of all other modes resulting in extreme mazes for the most devout Pac-Man fans. Timed limit of 10 minutes.

    Yes, that's really it. Pac Man, but with new mazes. I told you it wasn't that big a deal. ...
    by Published on June 5th, 2007 19:42

    Evildragon posted this news:

    Baek Jonghyeon released a small, but useful calculator for the gp2x.

    It features sigma sum, drawing graph, etc.

    Download: Cal2x ...
    by Published on June 5th, 2007 19:35

    Test30 has released a new version of his flasher app for the PSP:

    Today I go my following update of the Flasher Xmb

    is Flasher Xmb v0.5!!!

    the new features are:

    *the program can flashear PRX
    *the program can make backup of the PRX
    *fixed some Bug
    *fixed the problem that the button UP did not work
    *the language of the menu is English

    INSTALLATION

    now it has a new folder that is called PRX (there it is where one save the PRX to flashear)
    in memory stick

    in order to be able to flashear rco or font you must put it in its respective folders that are:
    FONT, ICON

    NOTE: the folder BAK I do not touch it is for the operation to suppress space in flash0

    NOTE2: the archives that are going to you to erase the liberating one of flash0
    are the sources Chinese and Japanese.

    NOTE3: If a file happens error flasheando the single application happens a Semibrick to your PSP
    but you use a FW 1,50 that is not is Custom FW is a Brick.

    I recommend before flashear to make a Backup of the XMB

    This application writes in flash0 and can obtain semibrick in your PSP

    Download and Give Feedback Via Comments ...
    by Published on June 5th, 2007 19:25

    News/release from Luislizard:

    Hi, i decided to separate the two projects as many people where disabling the cycling function and some just wanted the theme manager, or don't knew how to install the complete theme cycler because of the configuration wich had to be made in the Recovery Mode, so im releasing it alone with a few improvements.

    Features:
    -- Unlimited Themes (Add as many themes your memory stick can hold)
    -- Easy way to add themes
    -- You can save your current theme
    -- Creates backup of your working theme automatically
    -- Displays the screenshot of the themes (if you supplied the manager with one)
    -- Automatic flashing of the dummy font files, so no more semi-brick because of this (Fixed, it will only flash them if the ones in flash0 are bigger than 150kb, so it will not flash again if the file is different than the one i included)

    Files it can flash: (Requests accepted)
    --topmenu_plugin
    --opening_plugin
    --savedata_plugin
    --gameboot
    --system_plugin
    --background (01-12.bmp)
    --impose_plugin
    --premo_plugin
    --system_plugin_fg
    --system_plugin_bg
    --photo_plugin
    --game_plugin
    --sysconf_plugin
    --ltn0
    --visualizer_plugin
    --update_plugin
    --sysconf_plugin_about
    --savedata_utility
    --rss_suscriber
    --netplay_plugin
    --netconf_dialog
    --music_main_plugin
    --msvideo_main_plugin

    Notes and Guides:
    -- SUPER MEGA ULTRA IMPORTANT!!!! ONLY FLASH THEMES FOR YOUR FIRMWARE VERSION, I DON'T WANT TO HEAR MORE SEMI-BRICK BECAUSE OF THAT. (note the size of the title, i guess it's very important :P)

    -- This installs like any other homebrew for those who couldn't get Theme Cycler to work.

    -- The themes included with this download are designed and will only run in 3.30/3.40 OE , any other firmware will SEMI-BRICK. However, this theme manager will run in 3.03 OE if you supply it with themes for that firmware.

    -- You need to know the basics of flashing before using any flashing progams. Also, learn how to use the recovery mode before flashing anything.

    -- For any issue you have it's better to first ask here at the forums than sending me a mail, you will get a fastest response.

    -- How to add themes:
    1. First download the theme you like to use

    2. Goto your memory stick and there should be a folder named "themes", open it and create a folder with you theme's name (If your theme is called Ultimate Black, the folder's name should be Ultimate Black)

    3. Copy all the files included in the download to that folder (Just the files not the folders)

    3a. If you want the screenshot to appear, get a screenshot from the theme, convert it to PNG (you can do this with Paint), then save it as screenshot.png in the theme's folder.

    4. Fire up Theme Cycler and flash your theme.

    Download and Give Feedback Via Comments
    via luislizard ...
    by Published on June 5th, 2007 19:16

    via Eurogamer


    New developer area/code has unveiled a DS title that uses your real world location as part of the game.

    "Plundr" tracks where you are in the world using a Wi-Fi Positioning System, and places little islands on an interactive street map for you to travel to. The aim of the game is to increase your pirating prowess by visiting these hotspots to buy and sell a variety of goods, ransack merchant ships, and battle other players.

    It was shown at the recent Where 2.0 conference in San Jose that rounds up all the location-project talent from around the world. New York-based area/code already has a list of credits to its name in this field, including ConQuest, PacManhattan, and Big Urban Game.

    You can try out Plundr for yourself now on PC, although it's designed for laptop users on the move.

    Unfortunately it isn't clear whether we'll see the game in Europe, with screenshots on the site suggesting Japanese and New York map sets. We'll let you know more when we do. ...
    by Published on June 5th, 2007 17:28

    This VideoCD/MPEG player for Dreamcast has just recieved a much-needed update.

    THIS PLAYER PLAYS:
    (S)VCD
    MPEG-1 and MPEG-2 program streams (*.mpg, *.mpeg)
    MPEG-1 and MPEG-2 elementary video streams (*.m1v, *.m2v)
    MPEG elementary audio streams (*.mp1, *.mp2, *.mp3)
    Dreamcast Sofdec movies (*.sfd, untested and won't play audio)
    Playstation2 pss movies (*.pss, barely tested and won't play audio--this may change)

    New in VC/DC 0.1a:
    -No longer has horrible sound.
    -Support for ID3 tags in MP3 files.
    -Fast-Forward actually works.
    -You're now able to replay a VCD without opening your Dreamcast's lid by pressing Start.

    Get at it here: http://www.storm-studios.net/onethirty8/vcdc.html ...
    by Published on June 5th, 2007 16:52

    Evolvexmb has now been moved to: www.evolvexmb.com

    - sign up if you support the site :thumbup:

    Custom Infobars made by KiefDelicious









    Click Here to download and view more! ...
    by Published on June 5th, 2007 16:35

    Another update of the Nintendo DS emulator for PC.

    Changelog:

    * Added Backup Memory autodetection.
    * Added R4DS/FAT emulation.(read only)
    * Added GetPitchTable function.(experimental)
    * Added GetSineTable function.
    * Added Memory View in debugger.
    * Added SRAM byte management.
    * Fixed bug in size background in affine mode.
    * Fixed bug in RTC management.
    * Fixed bug in bitmap sprites.
    * Fixed transparent direct color backgrounds.
    * Fixed bug in generating save states routines.
    * Fixed bug in EEPROM management.
    * Fixed bug in GXFIFO register.
    * Various speedups to emulation.

    Download and Give Feedback Via Comments ...
    by Published on June 5th, 2007 16:33

    New version of the Nintendo DS and GBA emulator for PC.

    Chagelog:

    - ereader/demo's: uploaded ereader.zip (with magicflr, rotris, camera, bombswp)
    - nds/sound: bugfix: fixed snd crash on mul1.5 speed (thanks Giuseppe Marletta)
    - bios-clone: bugfix: gba/nds intrwait set IME=1 (eg. japanese/original ereader)
    - ereader/a22i: vpk compression, good tree values, auto-method1/0 for gba/nes
    - ereader/emu: automatically loads next strip, automatically extracts red-layer
    - ereader/emu: supports homebrew 300dpi .bmp's and scanned 1200dpi .jpg's
    - ereader/emu: emulates ereader hardware (requires ereader bios/bmp/jpg files)
    - ereader/a22i: new .ereader and .title directive, handles .import'ed .nes roms
    - ereader/help: added verify/create error correction (thanks Simon Rockliff)
    - ereader/help: added dotcode, data, program, vpk chapters (thanks Damien Good)
    - ereader/help: rev'ed PGA I/O ports, camera SIO ports, address bar encryption
    - debug: shows "BiosSwi/IrqHandler" labels also for ARM9 (with offset FFFF0000h)
    - bios/help: corrected bios-swi huffman description and added an example to it
    - bios: improved bios-swi huffman decoder (straighter, smaller, and faster)
    - xed: fixed occasional crashes on ctrl,k+n (missing reform in toggle_blocktype)
    - wifi: emulates microsecond counter read/change/start/stop
    - wifi: emulates data transfer from local txbuf to rxbuf of remote console(s)
    - wifi/help: added chapters on the various ieee802.11b frame (=packet) formats
    - wifi/help: added notes on multiboot beacons (and multicart/pictochat beacons)
    - wifi/help: added notes on transfer completion flags in txbuf_loc registers
    - wifi/help: added new values in hardware headers chapter, added unknown chapter
    - wifi/help: added a lot of new bits and registers in transmit control chapter
    - wifi/help: marked all "unused" registers as w_internal (=not used by firmware)
    - wifi: emulates ie/if registers, emulates pending powerforce with powerack
    - wifi/debug: displays wifi registers (and current channel) in I/O map window
    - wifi/help: added chapters on ieee802.11 frames, renamed rxbuf/txbuf registers
    - wifi: fixed rf write, emulates powerforce=8001h (over the hedge)

    Download and Give Feedback Via Comments ...
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