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  • DCEmu Featured News Articles

    by Published on May 29th, 2007 22:25

    News from Play Asia



    NARUTO takes place in a world where ninja hold the ultimate power. Infused with the spirit of a once fearsome Nine-Tailed Fox, Naruto Uzumaki is a ninja-in-training who is learning the art of Ninjutsu with his classmates Sakura and Sasuke.

    The trio studies under the instruction of their teacher, Kakashi, who helps the group face dangerous and daunting tests and challenges. Through their adventures, the young ninjas learn the importance of friendship, teamwork, loyalty, hard work, creativity, ingenuity and right versus wrong.

    Tomy's Gamecube™ classic Naruto: Gekitou Ninja Taisen (aka. Naruto: Clash of Ninja) is now available at discounted US$ 12.90 only.

    Game features:

    Choose from eight of your favorite Naruto characters including Naruto, Sasuke, Sakura and more
    Take on challengers in one-on-one fights to determine who is the greatest ninja
    Lightning fast controls and special effects make combat feel intense
    Cel-shaded graphics parallel the style set forth in the cartoon
    Special character-specific moves add to the feeling of authenticity ...
    by Published on May 29th, 2007 22:18

    New from SuccessHK





    Product Features of Nintendo Wii Gun Hazard

    Lightgun for w.ii shooting games
    Works on all TV's and displays.
    No batteries or untidy leads required.
    Amazing realism ...
    by Published on May 29th, 2007 22:09

    via psphacks

    Remember the classic “magic screen” toy? I think you all know what I’m talking about; doodle with the vertical & horizontal knobs, get pissed while trying to draw a smoothly curved line, violently shake the screen, and start all over again. That’s right — the Etch-A-Sketch — now on your PSP courtesy of developer webfeind.

    Buttons assignments:

    D-Pad Up -> Move cursor up
    D-Pad Down -> Move cursor down
    D-Pad Left -> Move cursor left
    D-Pad Right -> Move Cursor Right

    Analog U-D-L-R all work like the D-Pad just that there are 2 speeds of movement based on how far from center you travel.I.E.
    |< --Fast Left---|<--Slow Left--|-Center-|--Slow Right-->| …

    Start -> reset canvas
    Select -> save to ms0:/psp/photo/Sketch.png
    Cross -> Speed high
    Circle -> Speed low

    Download and Give Feedback Via Comments ...
    by Published on May 29th, 2007 22:05

    via gamesradar

    One of the most recurrent industry rumours of the past few month is that Sony is readying the launch of a new, redesigned PSP. While we've already had a go at anticipating the areas Sony could be improving for a PSP 2, we're being led to believe that the updated handheld will in fact be more of a 1.5.

    In fact, if we're correct, the key thing to change doesn't involve faster load times, a better screen, new analogue sticks, improved buttons or even built-in flash memory, but, rather mundanely, a slimmer casing.

    Like us, you're probably wondering how Sony can make the PSP much thinner than it already is, but look what it did to the PS2. Their tech-wizards managed to cram all the chips into a casing that was a fraction of the weight and size of the original - and add a built-in Ethernet slot.

    The PSP redesign might necessitate the need for a flash drive and reconsidered button placement of course, and there's always the possibility of building in add-ons like the camera attachment (released in the UK last week) and the GPS device we're promised later in the year. In fact, it's possible Sony has decided to wait to integrate this function into the new PSP rather than as an add-on. After all, even the Gizmondo managed that.

    Given the Slimline PSP will still use the UMD, it's going to have to be slightly thicker than 4mm but that allows for similar dimensions to the 30 Gb video iPod's 11mm. Which is pretty sexy compared to the old PSP's bulbous 22mm. Look forward to a press release to confirm this in the near future or we'll eat our PSPs. ...
    by Published on May 29th, 2007 20:55



    The game we promised to deliver a long time ago is finally here, using ScummVM, we're proud to present...

    'Flight of the Amazon Queen'

    The full CD talkie version, the floppy version, all the demos - all playable on the Dreamcast, a nifty PC installer is also included on the CD, just pop the CD in your CD/DVD drive and within a minute you'll be playing FOTAQ on your PC (Windows only).

    A host of additional extras are also included on the CD, you won't find a more complete compilation CD of 'Flight of the Amazon Queen' anywhere else on the web, for more info and the download, go here:

    Flight of the Amazon Queen ...
    by Published on May 29th, 2007 20:36

    Via Gamers Hell

    Electronic Arts today released new screenshots from the X360 version of Nascar 2008: Chase for the Cup, a game developed for the Xbox 360, PlayStation 2 and PlayStation 3. The game will be the most realistic NASCAR racing title ever with lots of cars to be unlocked, lots of tuning options and multiplayer modes for up to 16 players. A release date is still to be announced.

    -----

    Click here to view the screenshots ...
    by Published on May 29th, 2007 20:06

    via PS3 Fanboy


    Make a Japanese PSN account. Now. If you haven't, you're going to continue missing out on all the free demos the Japanese gamer crowd get. It's not tough -- sign up for one in your own language, make notes about what information goes on each page, then make a Japanese one. Why are we insisting you do this? So you can test drive FolksSoul along with us this Friday when a demo hits the Japanese PlsyStation Store.

    Also known as Folklore in the US, the game had kept a very low key until Gamer's Day, when a new trailer and multiple screens made an entrance and blew a lot of people away. Sure, it's absolutely a Japanese game -- lacking muscular men with big shiny guns, but it does look incredibly fun to play. So that's why we're telling you about the demo. It's rumored to be over an entire gigabyte, so make sure you've got something else to do. Try it out, then decide if it's for you or not! ...
    by Published on May 29th, 2007 19:59

    Via Personal Tech

    With Nintendo's Wii still dominating the Xbox 360 and the PlayStation 3 in terms of sales, many wonder whether the Wii's performance can be sustainable. The question will be whether players will continue to be captivated by the Wii as game developers start taking advantage of the superior processing power of the PlayStation 3 and Xbox 360.

    The Nintendo Wii video game console continued its remarkable performance in April, with U.S. sales that far outpaced its next-gen rivals, Microsoft Relevant Products/Services's Xbox 360 and Sony Relevant Products/Services's PlayStation 3. According to figures compiled by NPD Group, the Wii sold 360,000 units in April compared to 174,000 Xbox 360s and just 82,000 PlayStation 3s.

    According to David Riley, a Senior Manager at NPD Group, that puts the Wii's total sales since its release at 2.5 million units, a little less than half of the Xbox 360's 5.4 million total units sold, and roughly twice the PlayStation 3's 1.3 million. All sales figures are for the U.S. alone.

    Riley said that it's not easy to summarize why the Wii is performing so well. "There are a lot of reasons," he said. "Nintendo has done great marketing for the [console], and after a slow start, has gotten great PR from the media. The [Wii] is remarkably easy to use, and of course, the price point helps as well."

    Mass-Market Appeal

    "The price points for the PlayStation 3 and the Xbox 360 are a killer when it comes to attracting the masses," Riley suggested. "They're not unattractive to the hard-core gamers, but they're simply not mass-market prices."

    With a bewildering array of technological choices out there, Riley said, a lot of consumers find the complexity of the Xbox 360 and the PlayStation 3 to be intimidating.

    "The very fact that the Wii doesn't use a lot of cutting-edge technology -- apart from the controller, of course -- gives it an edge," he said. "You can really start using the [Wii] without looking at the manual, and when you do need to read the manual, it's actually quite understandable."

    Sustainable Lead?

    Of particular interest to analysts (and the console manufacturers, of course) is whether the Wii's impressive performance is sustainable. The chief question will be whether players will continue to be captivated by the Wii's motion-based controls as game manufacturers start taking advantage of the other units' greater processing power.

    Riley cautioned that the remarkable sales figures for the Wii only represent the first six months of sales, so it is not clear how it will perform in the long run. However, he said he thinks that the system will continue to be a hit with consumers.

    "The Wii's started to take some hits in the media lately," Riley said, "but I think it will continue to do well. Nintendo's got a great line of titles coming out for the system, and excellent hardware Relevant Products/Services. But the company's biggest advantage is that it is attracting an audience that neither Microsoft nor Sony can attract. Nintendo just needs to keep coming out with titles that appeal to these nontraditional gamers." ...
    by Published on May 29th, 2007 19:47

    Via Wired Blog



    If you've already played Mortal Kombat Armageddon, you might be wondering why you should try the Wii version, which ships today. For one thing, it has a brand new character, Female Khameleon. Not enough? Ok, how about a deeply enhanced Endurance Mode? Yeah, that wouldn't do it for me, either. Well, there's Motor Kombat mode, where you...drive...around...actually, let's just forget that exists and move on.

    The real draw of the Wii version is the motion-sensitive combat controls. The control scheme has been completely overhauled to take advantage of the Wiimote/Nunchuk combo, which could make the fatalities extra specially fun. Hmm...one wonders what the proper motion for ripping out a spine is...

    Armageddon features more than 60 fighters from the entire Kombat line, in addition to the Kreate-a-Fighter and Kreate-a-Fatality modes. First one to make a character based on Kohler (come on, his name even starts with K) wins. Ready....go! ...
    by Published on May 29th, 2007 18:57

    via Xbox 360 Fanboy


    Just as rumored, Mad Tracks will be racing its way onto the Xbox Live Arcade promptly tomorrow morning. Mad Tracks is that overly joyful arcade style racing game that includes twelve cartoony cars, fifteen challenges, powerups galore, and four player co-op over Live. It's one game that we're looking forward to getting our hands on as we're excited to see how well it plays with three other friends over Xbox Live. Oh, and if we haven't mentioned, all this Mad Tracks fun will only set you back 800 Microsoft points.

    So, there you have it. You've officially been informed about your XBLA fix for the week. Now you can get back to pondering how to cure the common cold. ...
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