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    by Published on February 8th, 2007 06:47

    Not a massive week for Gaming releases, heres the rundown of import releases from Play Asia:

    PlayStation3™:
    HDMI Audio Video Cable (3 meters / 10 ft) US$ 46.90
    HORI Fighting Stick 3 US$ 49.90
    HORI Real Arcade Pro Stick 3 US$ 89.90
    Sonic the Hedgehog US US$ 64.90
    Virtua Fighter 5 JPN US$ 69.90
    Virtua Fighter 5 ASIA US$ 59.90
    Virtua Stick High Grade US$ 79.90

    Outstanding Virtua Stick High Grade preorders are expected to be filled within next week.

    Xbox360™:
    Diario: Reverse Moon Legend JPN US$ 64.90
    Fuzion Frenzy 2 JPN US$ 64.90
    Fuzion Frenzy 2 US US$ 49.90
    Fuzion Frenzy 2 ASIA US$ 39.90

    Nintendo Wii™:
    Cooking Mama: Minna to Issho ni Oryouri Taikai! JPN US$ 59.90

    PlayStation2™:
    Choro Q HG 2 (Atlus Best Collection) JPN US$ 24.90
    Full House Kiss 2 (CapKore) JPN US$ 24.90
    Hisshou Pachinko Kouryoku Series Vol. 1: CR Shinseiki Evangelion (Special Price Version) JPN US$ 34.90
    Oretachi Geasen Zoku Sono 18: Thunder Cross JPN US$ 25.90
    Oretachi Geasen Zoku Sono 19: Trio the Punch JPN US$ 25.90
    OutRun 20th Anniversary Special Box JPN US$ 159.90
    OutRun2 SP JPN N/A
    OutRun2 SP [First Print Limited Edition] JPN US$ 64.90
    Rogue Galaxy US US$ 49.90
    StellaDeus (Atlus Best Collection) JPN US$ 34.90

    Nintendo DS™:
    Diddy Kong Racing DS US US$ 39.90
    Jet Impulse / DS Air JPN US$ 48.90
    Luminous Arc JPN US$ 48.90
    Morita Shogi DS JPN US$ 39.90

    Sony PSP™:
    Magic Sudoku ASIA US$ 24.90
    Medal of Honor Heroes JPN US$ 48.90
    New Rainbow Island: Hurdy Gurdy Daibouken!! JPN US$ 48.90

    Dreamcast&rade;
    Last Hope US$ 39.99

    PC Games:
    Vanguard: Saga of Heroes US US$ 49.90
    Vanguard: Saga of Heroes Online Collector's Guild Edition US N/A

    Guide Books:
    Battlestations: Midway (Prima Official Game Guide) US US$ 19.90
    Rogue Galaxy Prima Official Game Guide US US$ 22.90

    Toys & Misc:
    Bleach Complete Works III Figure - Justice vs Crimes of Treason US$ 4.99
    Excellent Model Core Queen's Blade P-2 1/8 Scale Pre-painted PVC Figure - Experienced Mercenary Echidna N/A
    Final Fantasy III Square-Enix Characters US$ 6.90
    Final Fantasy Mechanical Arts: Continental Circus from Final Fantasy VII Advent Children (Non Scale Pre-Painted Action Figure) US$ 29.90
    Final Fantasy Mechanical Arts: Fenrir from Final Fantasy VII Advent Children (Non Scale Pre-Painted Action Figure) US$ 29.90
    Final Fantasy Mechanical Arts: High Wind from Final Fantasy VII Advent Children (Non Scale Pre-Painted Action Figure) US$ 29.90
    Final Fantasy Mechanical Arts: Kadaj's Motorcycle from Final Fantasy VII Advent Children (Non Scale Pre-Painted Action Figure) US$ 29.90
    Final Fantasy Mechanical Arts: Sister Ray from Final Fantasy VII Advent Children (Non Scale Pre-Painted Action Figure) US$ 29.90
    From TV Animation One Piece Candy Toy US$ 3.49
    Gainax Toricolle Characters Collection Gashapon US$ 1.79
    Ikkitousen: 1/7 Scale Painted Figure Story Image Figure EX - Ryofu Housen US$ 52.90
    Mai-Hime 1/7 Scale Painted PVC Figure: Natsuki Kuga US$ 52.90
    Mai-Hime Z 1/6 Scale Pre-painted PVC Figure - Arika Yumemiya Coral Robe US$ 52.90
    Mai-Hime Z 1/6 Scale Pre-painted PVC Figure - Nina Wang Coral Robe US$ 52.90
    Melty Blood Series I Painted PVC Figure: Arcueid Brunestud US$ 48.90
    Melty Blood Series I Painted PVC Figure: Hisui US$ 48.90
    OS-Idol: 1/8 Scale Painted PVC Figure - Win Chan US$ 38.90
    Sakigake!! Otokojuku Toshi Retsuden Figure US$ 6.90
    Tales of the Abyss One Coin Grande Figure Collection US$ 6.90
    To Heart 2 - Another Days 1/7 Scale Pre-Painted Figure: Manaka Komaki (Milky One Piece Ver.) US$ 52.90

    Video Game related Soundtracks:
    Kiniro no Corda 2 BGM & Monologue Shu JPN US$ 23.90
    PC Game 'Edelweiss' Drama CD JPN US$ 28.90
    Radio DJCD Bleach B Station Second Season Vol.1 JPN US$ 24.90
    Riviera Perfect Audio Collection Plus JPN US$ 34.90
    Wild Arms: The Vth Vanguard Original Score Vol.2 JPN US$ 33.90 ...
    by Published on February 8th, 2007 02:43

    Leo's Pong is here!

    Anyways, it's the first game I release, and the first program I've done in a long time... Hope you all enjoy it!

    Download Via Comments

    Updates:
    2007/02/08: 1.05:
    * Changed a direction issue (sometimes it went from pad to
    pad without any user intervention).
    * Made the ball somewhat brighter.
    * Now the maximum number of lives is 8.
    * Changed the vertical speed, may or may not be noticeable.
    * Changed the top-wall hit sound.
    * You can now exit with the Enter key. (Sorry!)
    ...
    by Published on February 8th, 2007 01:08

    VSH Analog Revision B

    Changes:
    - Analog stops working after using some VSH options (FIXED)
    - Analog/D-pad messed up when using VSH options that actually use analog (FIXED)
    - Added option to enable/disable the button swap in VSH
    - Added short message displaying current status when enabled/disabled
    - HOLD key will stop analog movement
    - Added a power tick to keep PSP awake

    This plugin allows use of the analog stick for movement in the VSH.
    Analog will function as D-pad, and D-pad as analog.

    To install:

    Place in the SEPLUGINS folder on your memory stick
    Add the path to vsh.txt
    Enable the plugin through the recovery menu

    To enable/disable the analog and D-pad swap, press the vol+ and vol- buttons at the same time. You will get a short message telling you if the plugin is enabled or disabled.

    Known issues:

    When launching items from the game menu on non 3.10 OE firmwares, the PSP will crash. Unable to fix as this is not an error on my part. Only 3.10 OE is fully supported.

    Thanks:

    MaTiAz - For the idea while we were chatting on IRC
    TyRaNiD - The code for hooking functions is from psplink
    The people who tested this on 3.03 OE for me. ...
    by Published on February 8th, 2007 00:00

    new release via NJ

    Heres what NJ had to say -

    About one month PSP had not touched, but the experiment which is transplanted to Windows/Linux privately with SDL correction of 1.66 bugs which with the process which does are discovered and, taking in the result of drawing speed improvement experiment of the line scroll which has become vague, you adjusted lastly. As for CPS2PSP, because the analysis of CPS2 is advanced with MAME, also cryptographic cancellation algorithm at 0.111u5 point in time is taken in.

    Furthermore, because the intention which reopens the development with PSP it is not, please acknowledge beforehand.

    * Because only the binary which does not do kxploit it includes, when it executes with FW1.5, please use the installation utility for PSP.
    * Because the down grader of FW3.03 was released, it deleted the user mode edition which does not have meaning.

    Heres the CPS2 updates-

    CPS2PSP ver.1.8.4 - The CP system 2 emulator for PSP

    * There are no 1.8.4 sources. Everything collecting the emulator of future four, because it releases, as 2.0 please wait to that.
    * Please refer to readme_cps2.txt of attachment in regard to AdHoc corresponding edition.
     (AdHoc corresponding edition recommending the use after CFW 3.03OE-C. With other FW modifying in wlan.prx of 333MHz correspondence, or dropping the clock into 222MHz.)

    Modification (1.8.4)

    * In combination with ROM set to MAME 0.112, it modifies.
    Adding mpang.
    mpangj modification to clone set of mpang.
    * Because you had forgotten to renew the binary of romcnv_cps2.exe, replacement.

    Modification (1.8.4, only AdHoc corresponding edition)

    * The processing of AdHoc for the second time adjustment.
    * The product ID which is used for the matching AdHoc modification to the character string which does not compete with other things.
    * Pause function addition (only AdHoc). Attendant upon this, also processing of cutting was modified. During game playing dialogue is indicated by the fact that START + SELECT is pushed, the pause is required, [returns to the game] [can select either of cutting]. Furthermore, dialogue is indicated in also opposite side, but the fact that it can operate is only the side which executed the pause.
    * When the communication of AdHoc breaks off 30 seconds or more, way cutting is tried mandatorily, modification.

    Download and give feedback via comment ...
    by Published on February 7th, 2007 21:28

    Like many people i wanted to add extra Wiimotes so that more people can play on my Wii console, but in the UK we pay far too much for controllers, so i decided to import one from Play Asia - one for a Jap Wii, now i decided to take the risk and well it arrived yesterday and now im playing with a Wiimote that cost me a lot less than buying in the UK ...
    by Published on February 7th, 2007 20:59

    via mcvuk

    Top games retailers have hit out at HMV for a deal that guaranteed customers a PS3 at launch if they bought a bundle including the console and a PSP.
    An email from the firm last Friday guaranteed 5,000 consumers that they could be one of the ‘lucky few’ to pick up a PS3 on March 23rd – so long as they committed to buying a PS3, a 4GB PSP and two PSP games for £674.99.

    HMV has now widened its PS3 offer to include taking ‘normal' pre-order deposits in store and on the web. It has continued the online PSP online, but customers of the deal will no longer be prioritised at launch.

    “We won’t be following HMV’s lead on the PSP pre-order bundle, because we won’t hold our customers to ransom,” head of games at Choices UK Martin Baxter told MCV.

    Head of promotions and PR at Virgin Megastores Stephen Lynn added: “HMV’s deal is up to them at the end of the day, but it’s not the sort of thing we’d offer our customers because we’re trying to keep things simple on PS3. We wouldn’t want to risk confusing our customers over any product – let alone one of this expense.”

    A spokesperson for HMV said the firm refuses to comment on the opinions of other retailers. ...
    by Published on February 7th, 2007 20:59

    via mcvuk

    Top games retailers have hit out at HMV for a deal that guaranteed customers a PS3 at launch if they bought a bundle including the console and a PSP.
    An email from the firm last Friday guaranteed 5,000 consumers that they could be one of the ‘lucky few’ to pick up a PS3 on March 23rd – so long as they committed to buying a PS3, a 4GB PSP and two PSP games for £674.99.

    HMV has now widened its PS3 offer to include taking ‘normal' pre-order deposits in store and on the web. It has continued the online PSP online, but customers of the deal will no longer be prioritised at launch.

    “We won’t be following HMV’s lead on the PSP pre-order bundle, because we won’t hold our customers to ransom,” head of games at Choices UK Martin Baxter told MCV.

    Head of promotions and PR at Virgin Megastores Stephen Lynn added: “HMV’s deal is up to them at the end of the day, but it’s not the sort of thing we’d offer our customers because we’re trying to keep things simple on PS3. We wouldn’t want to risk confusing our customers over any product – let alone one of this expense.”

    A spokesperson for HMV said the firm refuses to comment on the opinions of other retailers. ...
    by Published on February 7th, 2007 20:31

    Hey all,

    Just popping in to say I've finished my review of the Wiinja .




    "The Wiinja is a small PIC chip that connects to the Wii's DVD drive. The chip (should) also allow(s) running GameCube homebrew (by booting SDload from a DVD, which in turn can start an application/game that can read from the DVD drive) such as the MFE distro of GameCube linux (which requires a DVD). As with the GameCube however you will need good DVD media (or possibly tweak your POT if possible). Installation should be fairly simple (though disassembling your Nintendo Wii, and soldering to the small solder points, could prove a problem for unexperienced users) as it only requires soldering of 5 wires (see below). Let 's see how the chip performs!"

    Read it here

    Cheers,
    Scorpei ...
    by Published on February 7th, 2007 20:06

    via gamingnexus

    With the launch of the PS3 and Wii 3 months behind us, we've taken a look back at those launches and as well launch of the 360 and tried to come up with a set of new rules for the next major console launch.

    1. Thou shall not force us to kill for your system, thou shall have at least 600,000 units at launch
    2. Thou shall have enough accessories to go with the system
    3. Honor the father and the mother, do not charge more than $350 for thy next system
    4. You shall not bear false witness against your system specs
    5. You shall not steal extra money from us by not including key components in the box
    6. Remember a gaming day and keep it holy (release new online content on a consistent basis)
    7. You shall not covet your neighbors titles, make sure you have at least three solid first party launch titles
    8. You shall not commit gaming adultery, backwards compatibility should be an all or nothing deal
    9. Thou should have good tech support and a solid replacement policy in place for defective units
    10. Future launches will launch with one and only one SKU ...
    by Published on February 7th, 2007 20:00

    mateom199 posted this news/release:

    Hoping to stir up some interest in this NDS GB/GB emulator, I added libfat support to it, with a pretty rudimentary file explorer (thanks to PicoDriveDS) and adjusted a few lines of code so it will compile with DKP r20.

    It seems that theres a bug somewhere in the code causing slightly corrupt
    graphics, I wasn't able to track it down but I haven't been looking for very long.

    Unfortunately, I know little asm and even less about the Gameboy's Z80 processor, so I don't imagine I would be much help in coding speed optimizations and the such. Hopefully someone with more knowledge on the the subject can help improve this emulator.

    attached is both the modified source and a binary (.nds and nds.gba).

    KNOWN ISSUES:
    Graphics slightly corrupt
    Many ROMs will crash it - tested with Mega Man 1, works fine (slow though)
    ROM's must end in ".gbc", spaces in filenames not tested.

    Download and Give Feedback Via Comments ...
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