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  • DCEmu Featured News Articles

    by Published on February 6th, 2007 17:58

    Sega of America has released details on Virtua Tennis 3's Xbox Live modes, as well as confirming that the Xbox 360 version of the game will support super-high 1080p resolutions, for those with massively-expensive televisions.

    According to Sega, Virtua Tennis 3 will support both ranked an friendly matches over Xbox Live, as well as allowing you to enter exhibition games or tournaments in both the single and doubles variety.

    There's also a spectator system coming for the Tennis ace, VT:TV, which will allow players to watch the pros compete in ranked matches in a similar fashion to Project Gotham 3 and eventually, Halo 3.

    via cvg ...
    by Published on February 6th, 2007 17:57

    We know many of you are looking forward to Sonic and the Secret Rings, and remain curious as to how it plays, so here's a video to give you some idea.

    As you'll see, it's bloody fast - like Sonic games should be. And that pace rarely lets up. You will also see some of the cool puzzles in the game, like the use of a slow-motion power-up that allows Sonic to zip past the blades of a giant spinning fan.

    CVG remains hopeful that the overly twitchy controls we spoke of in our hands-on preview will be tweaked for the final product, which is due for release in March.

    Trailer Here ...
    by Published on February 6th, 2007 17:55

    Buzz! The Mega Quiz is heading for PlayStation 2 this spring, Sony Computer Entertainment Europe has confirmed.

    The Mega Quiz will arrive with support for up to eight players, over 5000 questions, 100 celebrity photos, video clips from TV, movie premieres and sports events as well as more than 50 pop videos to keep party gamers going well after everyone else has got bored and gone to bed.

    The quiz will also include Buzz's Mystery Games, special rounds where the flat-haired host challenges contestants in a head-on quiz-off.

    via cvg ...
    by Published on February 6th, 2007 17:51

    Is Sony going to use shooter Killzone PS3 to steal some of Microsoft's Halo 3 multiplayer beta thunder this spring?

    Well, that's what a rumour on 1UP.com is suggesting, saying that a demo of the PS3 sequel that was last in the public eye at E3 2005 will actually appear before the Halo 3 beta begins.

    It's additionally rumoured that Killzone PS3 is well into development - so far in fact that the online section of the game has existed in playable form for nearly a year. Coupled with the demo rumour, it implies that the game could well release before Halo 3.

    Sony Computer Entertainment Europe was unavailable for comment on the rumours at the time of writing.

    The first Killzone game was massively hyped and turned out to be disappointing. Will Sony and developer Guerrilla set things to rights with the PS3 sequel? We can but wait and see.

    via cvg ...
    by Published on February 6th, 2007 17:50

    The Wii's Classic controller does a good job at letting you control all your Virtual Console games. But if you're truly hardcore you'll want to play your VC games with the original controller, and thanks to new adaptors, you can.

    RetroZone has put together adaptors that allow you plug NES and Super NES pads into the GameCube ports on your Wii, meaning that you can play your classic games the way they were originally intended.

    They also work on GameCube consoles too, which could be cool for playing the Zelda Collectors Discs if the button configuration work.

    The adaptors will go on sale at RetroZone's website some time this month for $19 (a few pennies over £10).

    via cvg ...
    by Published on February 6th, 2007 17:48

    Wii outsold PlayStation 3 by nearly three to one in January, said Japan's game magazine publisher, Enterbrain.

    According to the publisher, Nintendo sold around 405,000 Wii units last month, compared with around 148,000 units of PS3. Enterbrain reckons the figures are this way round because there's a wider range of games for Wii and PS3's higher price tag is hindering sales. Sounds about right to us.

    "There could be a price cut for the PS3 by the end of the year, and more software titles will hit the market. I expect the PS3 to be doing better after a while," Enterbrain President Hirokazu Hamamura told Reuters. "Of course, the Wii will keep running ahead all the while."

    via cvg ...
    by Published on February 6th, 2007 17:45

    Heres the press release and screens via comments

    Join the revolution! The Gestahlian Empire, armed with the secrets of Magitek, threatens to enslave the world ... until a young woman named Terra frees herself from its control and joins a band of rebels known as the Returners. Armed with Terra's magical powers, the Returners struggle to uncover the secrets of the ancient War of the Magi and the source of the Empire's power.

    Players command a ragged band of heroes in a desperate quest to free the world from the Empire's grasp. With Edgar's tools, Terra's magic, Sabin's fists and the skills of more than a dozen additional characters, the Returners need only one thing to seize victory from the Empire: you.
    Summon the power of the espers, magical creatures enslaved by the Empire. Enlist several new additions to the roster, like Leviathan, Cactuar and Gilgamesh, to help tackle challenges like the all-new Dragon's Den dungeon.
    Just because the adventure ends doesn't mean the action has to. Players can study their foes in the Bestiary and then face them all in a continuous battle in the Soul Shrine, or enjoy their favorite songs in the bonus music player.
    Featuring bonus content, a new translation and a remixed soundtrack, FINAL FANTASY VI ADVANCE is the definitive version of this classic role-playing game.

    Game storyline: Ages ago, the War of the Magi pitted three gods against one another. They waged battle by enslaving magical beings called espers and using them as soldiers in their battle. After the war's end, the gods freed the espers, who then retreated to a new world of their own. Centuries later, the Gestahlian Empire has breached the boundaries of the espers' world and captured many espers, using their magic to fuel the Empire's Magitek research program. When an enslaved woman named Terra frees herself from the Empire's mind control, she joins a band of rebels called the Returners, who seek to enlist the aid of the espers in their struggle to prevent the Empire from taking over the world.

    How to progress through the game: FINAL FANTASY VI ADVANCE is a turn-based RPG with gameplay broken down into two distinct phases: exploration and battle. In the exploration phase, players wander through towns or dungeons, sail through the sky or travel across the "overworld" (anywhere outside of a dungeon or town), speaking with the people they meet to gain clues and advance the story. In certain locations, players will get into battles, either randomly (when wandering freely) or by design (when they fight a creature as part of the main story). Players can equip their characters to customize their arms and armor as well as their relics and magic.

    Characters:

    Heroes: Terra, a young former slave of the Empire who is connected to the espers. Locke, a treasure hunter (read "thief") skilled at stealing from enemies. Edgar, King of Figaro and master of various tools. Sabin, twin brother of Edgar who abandoned his claim to the throne to pursue a life of freedom as a martial artist. Shadow, a mysterious assassin who travels with his dog, Interceptor. Celes, a Magitek knight who abandons the Empire after she learns of Kefka's plan to poison an entire kingdom. Mog, a world-traveling moogle who has left the caves where his people live to see more of the world beyond the caverns. And many, many more!

    Villains: While there are many enemies, Kefka and Ultros stand out as the most memorable. Kefka starts as a court mage for the Gestahlian Empire – he receives the power to wield magic during an infusion of esper power that drives him insane. Ultros is a large, purple octopus who serves mostly as comic relief, providing challenging battles but also proving to be somewhat ineffectual as a villain.

    Special features: FINAL FANTASY VI ADVANCE features 14 "main" characters, even though the players can have only four characters in their party at any time. The story branches in several key points, and the player must break the party into separate groups, splitting time between each of the groups and seeing their aspect of the story. Each character possesses a special ability, like Locke's Steal (which grabs items from enemies) or Mog's Dance (each dance has a different effect).

    Players find and equip magicite crystal pieces to their characters. Magicite teaches spells to the characters equipping it and allows them to summon espers in battle as well. The espers have different powerful effects, ranging from healing the whole party to attacking large groups of enemies with different physical or elemental attacks.

    Screens Via Comments ...
    by Published on February 6th, 2007 17:36

    Heres the US press release for Wii Play:

    Wii Play includes nine quick and addictive games that are easy to pick up and play and hard to put away. Thanks to the intuitive controls of the Wii Remote, even the most inexperienced gamers will have no trouble mastering the controls. Every game features a multiplayer mode, so friends can compete for the high score or go head to head to see who's the best. Wii Play comes with a Wii Remote so that friends can join in the action.

    Wii Play features nine separate minigames, including:

    Shooting Range, a point-and-fire game of target practice in the Duck Hunt® tradition.
    Billiards, a nine-ball game of pool with stunningly realistic physics that uses the Wii Remote as a pool cue.
    Find Mii™, in which players scan the crowds to find the right Mii. Miis created by players and their friends make an appearance.
    Tanks!, in which players command a toy tank on a miniature battlefield in a gantlet of 100 missions.
    Other games include Pose Mii, Table Tennis, Fishing, Charge! and Laser Hockey.

    Minigames:

    Shooting Range: The player shoots down targets ranging from clay pigeons to ducks to UFOs. In the final stage, the Mii a player is using appears on the screen, wandering in a field and being abducted by UFOs. If the player shoots that UFO down, the abductee returns to the field. To shoot targets, the player points at them with the Wii Remote pointer and presses the B button to fire. Players earn bonuses for not missing any shots.
    Find Mii: The player must find and select specific Miis from a crowd within a set amount of time. If the player has any user-created Miis, they appear in the crowd as well. The crowds grow larger and start moving as the player clears more levels. The player selects Miis by pointing at them with the Wii Remote and pressing the A button.
    Table Tennis: Players rally the ball back and forth, shooting for the longest sustained rally. In the multiplayer version, players compete to score points, as in traditional table tennis. Players use the pointer to move the paddle. The paddle swings automatically when the ball is close.
    Pose Mii: The player moves his Mii on the screen, rotating it and changing its pose to match the silhouettes inside falling bubbles. The player must pop the bubble by matching its pose before the bubble hits the bottom of the screen. The Wii Remote's pointer moves the Mii, and twisting the Wii Remote rotates the Mii on-screen. The A and B buttons change between three different poses.
    Laser Hockey: Players move paddles on an air hockey table, trying to hit the puck past the opponent's goal. The puck's motion is affected by the angle of the paddle and the speed with which the puck is hit. The Wii Remote pointer moves the paddle, while twisting the Wii Remote rotates the paddle on the screen.
    Billiards: The player must sink all nine balls in the proper order. In single player, if a player fails to hit the correct ball or sinks his cue ball, the player's score drops; in multiplayer, the other player can place the ball anywhere on the screen before taking a turn. The Wii Remote pointer marks where the cue will strike the cue ball. While the cue is marked, moving the Wii Remote back and then swiftly forward slides the cue into the cue ball. The +Control Pad controls where the ball is aiming.
    Fishing: Players must catch the fish indicated at the top of the screen. This game uses the Wii Remote: The pointer moves the hand holding the fishing pole. Moving forward places the hook farther out in the lake, while moving back places it hook closer. When a fish bites, the player yanks the Wii Remote back, pulling the fish out of the water. A "bonus" fish appears in a window on the screen, and catching that fish earns double the points.
    Charge!: The player controls a charging cow, guiding it into scarecrows and knocking them over. Players control the cow by tilting the Wii Remote on its side and turning it like a steering wheel. Tilting forward speeds the cow up, and tilting back slows it down. Quickly raising the Wii Remote make the cow jump.
    Tanks!: The player controls a tank and must shoot other tanks. The shots rebound once off the walls before disappearing. The player controls his tanks with the +Control Pad (Note: players can also use the Nunchuk's control stick to steer the tank) and aim the tank's cannon using the Wii Remote's pointer. The A button fires the tank's cannon, and the B button drops a mine with a large blast radius.

    How to progress through the game: Each minigame in Wii Play teaches players another aspect of the Wii Remote. The first time playing, a player must complete a game before the next game opens. Shooting Range is first, and the games unlock in the order listed above. Players also can earn medals (bronze, silver, gold and platinum) as they improve their scores. High scores and accomplishments are posted to the Wii Message Board (see below). In most two-player games, players compete for the highest score. However, ...
    by Published on February 6th, 2007 17:34

    New press release from Nintendo:

    When Wario™ sees a television series about a thieving master of disguises, he dives through the TV screen, steals the thief's quick-change wand and takes over the whole show. Episode after episode, he breaks into exotic locations, like a luxury liner, watery ruins and an Egyptian pyramid!

    Draw Wario's eight disguises: By sketching a symbol on Wario, the player puts Wario in outfits that give him powers, such as Thief Wario's tackles and Cosmic Wario's laser blasts. The player also uses the stylus to wield the powers.
    Explore environments: Wario travels the globe in 10 missions that span nine exotic locations. The player must attack many enemies found in each location and also use Wario's disguises to get past puzzling obstacles.
    Play minigames to unlock chests: To pick the lock of each chest, the player must play one of eight stylus-driven minigames that grow more difficult as the game progresses.

    Game storyline: Over the 10 episodes of "his" new TV show, Wario travels the globe in search of treasure to steal. Along the way, he discovers that there's a far greater prize to be had: an ancient artifact that grants wishes. Now if he can only find it before his rival, the master thief whose show (and powers of disguise) he's stolen.

    How to progress through the game: Using the Thief Wario disguise, players run, high-jump and tackle their way through each episode. They'll need to switch to other disguises, frequently one after the other, to fight and puzzle through rooms full of obstacles and enemies. Players use buttons to run and jump while using the stylus to affect Wario and his environment, and they can watch the top screen map to keep their bearings in the levels.

    At the start of the game, players will have only one disguise (Thief Wario) and will discover more as they proceed through the game. Players can return to previous episodes with the power to use all currently held disguises, making it possible to explore more areas and gather even more hidden treasures. Each episode ends in a boss fight that challenges players to use a variety of disguises to defeat it.

    Characters: Wario is joined by his new sidekick, a wand that lets him change into eight different disguises. He's also pursued by the master thief who wants his wand back, and who still has plenty of high-tech tricks up his sleeve. The episodes also feature more characters in search of the ancient artifact, plus dozens of new creatures. Wario's friendly new wand helps him switch disguises. Players use the stylus to draw a key piece of each disguise onto Wario to activate the change. The wand explains how to sketch these quick-changes in a tutorial.

    Special powers/weapons/moves/features: Wario opens locked treasure chests by completing one of eight random minigames that grow harder, faster and more complex as the game progresses. If the players succeed, they'll get the treasure, key item or disguise power-up found specifically in that chest. If the player fails, the chest remains locked, the chest spits out exploding bombs and the player may return to try the chest (with a different minigame) again.

    Screenshots Via Comments ...
    by Published on February 6th, 2007 17:31

    All the info from Nintendo:

    The world's most popular party video game is getting a lot crazier in Mario Party 8. Whether you're shaking up cola cans or lassoing barrels, you and your friends will be drawn into the action like never before using the Wii Remote™.

    Play with motion control: Players row their way through a river race, punch a statue to pieces, steer race cars, mopeds and go-karts and handle a balancing pole while walking a tightrope.
    Play using the Pointer: Shoot at Boos in a haunted house, rag and drop toppings in a cake-decorating competition, select the correct answers in game show challenges.
    Play using the Wii Remote's buttons: Players jump and pummel their way through a football brawl, hop and run across a field of spinning platforms
    Mario Party 8 also includes dozens of new minigames, six new party boards and many new game modes. In a series first, players can transform their characters into many forms, such as player-smashing boulders and coin-sucking vampires. Mario Party 8 also includes "extra-large" minigames like Star Carnival Bowling and Table Menace. One to four players can play Mario Party 8, each with a Wii Remote.

    Game storyline: In Mario Party 8, a whimsical ringmaster has invited Mario™, Peach and the rest of the crew to his carnival, a perfect setting for the dynamic spectacle of the Wii game play. Mario Party 8 keeps the surprises coming with minigames that draw upon the Wii Remote's motion, pointing and button control in a variety of ways. Players always know how to jump into the action by watching an animated tutorial that shows how to use the Wii Remote.

    How to progress through the game: Following tradition, Mario Party 8 takes the social, strategic game play of board games and adds breaks for quick, action-oriented minigames. In the main mode, players travel across six boards in search of Stars, landing on spaces that are helpful (example: giving coins) or a hindrance (example: sending Bowser in to mess with the player). Several variations for these boards tweak the main goals to enhance game play for solo sessions, two-player games and three- to four-player games.

    In addition, Mario Party 8 includes four more minigame-infused kinds of board games, such as Tic-Tac Drop, where players earn the right to put the next mark on the board by winning a minigame.

    Characters: Mario Party games are a celebration of all things Mario, so you can play as 14 classic characters, the widest selection yet for the series, including newcomers Hammer Bro and Blooper. You'll also bump into many old friends and foes that span 20+ years of Mario games.

    Special powers/weapons/moves/features: Beyond using the Wii Remote's motion and pointer control, this eighth game in the Mario Party series goes its own way with two major changes:

    Players can transform their character using candy power-ups. Examples: When Peach eats Bowlo Candy, she'll turn into a Peach-faced ball and bowl over characters to get their coins. When Wario™ eats Vampire Candy, he'll sprout wings and fly off to suck the coins from all other players.

    * A more engaging view of the action puts the player "on the board" with his traveling character, no longer far above the whole board looking down.

    Charactar Art Via Comments ...
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