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  • DCEmu Featured News Articles

    by Published on February 6th, 2007 00:38

    via siliconera

    Usually early adopters get all the good pre order bonuses, but not in the case of Final Fantasy VII: Advent Children. The movie was finally released in the USA last year and now Sony Pictures is re-releasing it in a “limited edition” box set on February 6 for the price of $49.99. The box set comes with the two disc DVD release that has the feature film, a copy of the English movie script, a biographical character booklet, ten postcards and a new feature with interviews with the English voice actors. What really makes the limited edition worth buying is Last Order –Final Fantasy VII-, a twenty-five minute anime clip with Zack and Cloud. The OVA clears up the events after Cloud’s visit to his hometown Nibelheim and acts as a tie in to Final Fantasy VII: Crisis Core. After seeing the limited edition box set the “special” two disc edition that was released in North America doesn’t seem too special any more… ...
    by Published on February 6th, 2007 00:31

    Winnydows has released 2 new quickfire updates to his Video Converter for the PSP.

    Heres the info and changelog:

    XviD4PSP
    Video converter
    for PSP, iPOD and PC

    Easy use and high quality program for converting videos for PSP, iPOD and PC.

    Import formats:
    AVI DIVX ASF MPG MPE MPEG VOB TS M2P D2V MOV QT 3GP HDMOV RM RAM RMVB RPX SMI SMIL MKV OGM WMV DVR-MS PMP FLV.

    Export formats:
    PMP 2.01, PMP AVC, MP4 PSP, MP4 PSP 2.80, MP4 PSP 480, MP4 iPod, MP4 iPod 640, MP4, AVI, MPEG-2 PAL, MPEG-2 NTSC.

    Minimal system requirements:
    Windows Vista or
    Windows XP SP2 + Microsoft Framework 3.0
    DirectX 9.0c december (only for 3D GPU)

    Real Alternative 1.51 - install this codec if will encode .rm or .rmvb files.
    QuickTime Alternative 1.76 - install this codec if will encode .mov, .qt, .3gp or .hdmov files.

    Program may work bad, if you have codec-pack installed. Install ffdshow only.

    Program conflict with Outpost Firewall.

    Changelog:

    4.101 changes:
    MediaInfo updated to 0.7.4.4.
    Delay bug fixed. Now files with delay encoded ok (thanks new MediaInfo).
    Fixed crash on Pause-Stop.
    In main installer updated mencoder to 22158.

    4.100 changes:
    Fixed many small and big bugs.
    Changed design and logic.
    Now possible pause encoding.
    Titles and tracks for DVD or VOBs now selected with pre-preview.
    Changed profiles system. Now three profiles groups: - Remastering, SBC, Codec.
    Remastering - denoise and sharpeness enhance.
    SBC - Saturation, Brightness, Contrast.
    Codec - codec presets.
    Aspect now possible auto correct with three types: by crop, by black, by crop + black.
    Removed slow gradient controls - make program faster.
    Now possible auto load subtitles
    Now possible use external audio track.
    Unlocked M2V files import.
    To main installer added MP4 splitter.
    Mencoder now work in MT mode on MT or Core Duo systems.

    Download Here ...
    by Published on February 6th, 2007 00:28

    Raf has released a new version of the Streaming Music app called PSP Radio.

    Heres the release info:

    New release
    1.1.1258
    I found a bit more time on my hands, and decided to make this release..
    There is are no new features on this release (from 0.38.12). But its a new start for PSPRadio, and a new direction.
    Now all releases are for F/W 2+ with OE (tested on 3.03B); no more static/dynamic mumbo-jumbo. All releases are what was formerly known as dynamic; i.e. plugin based.
    As such, this release is preliminary, and still a work in progress. There are many things not quite working yet, like plugin unloading, L+R+START, USB.
    Also, I changed the versioning system. As its been a while since the last release; I decided to call it 1.0 (so 0.38.12 is 1.0). This, and new releases will be 1.1.xxxx, where xxxx is the repository revision at the time of the build. It will continue to be 1.1 until something major changes.

    NOT WORKING: NOTE: If a plugin stops responding, try L+R+START (should take you back to PSPRadio)
    NOT WORKING: Plugin unloading: meaning, if you start a plugin, when you exit, the PSP will lock up. This includes switching the UI (as the old plugin is unloaded before the new one is loaded).
    NOT WORKING: USB

    1.1.1258 (2007-02-05)
    NEW FEATURES
    (raf) Core: Version number is now 1.1.XXXX, where XXXX is the subversion revision at the time of the build.
    (raf) Core: Modified Makefile targets. No more static/dynamic versions. Only Dynamic, for f/w 2.0+ (OE F/W).
    BUG FIXES
    KNOWN BUGS
    (raf) Core: Modules can be loaded, but unloading causes a crash
    (raf) Core: USB is not working (help is appreciated)

    Download and Give Feedback Via Comments ...
    by Published on February 6th, 2007 00:23

    Via pspfanboy

    Tiki Games is currently developing a PSP-exclusive RTS game called "Galaxy's End." Read more about the trials and tribulations of being an upstart developer in this three-part series by Tiki Games President Kevin J. McCann.
    I've been working in the game industry for a little over ten years, always in lead designer capacity, and also wearing the dual-hat of producer for half that time as well. It's not uncommon for game industry developers in various game studios to want to do their own thing so they "can do it right."

    When you work in a large game development studio you can start with the best of intentions and a design you feel really rocks, but along the way various levels of interference – from fellow team members all the way up through various levels of management – can and generally will alter your original game vision. And virtually never in a way you feel is favorable.

    I've worked on large projects and they tend to be over budget and fairly disorganized. It's also hard to establish a good team dynamic on a large team – you get various factions, unnecessary politics, and so forth. Basically things that get in the way of putting together a great game.

    I've been trying to start my own company for several years now. And I wanted to avoid having an unnecessarily large team, and do something I've never had the opportunity to do on prior projects – a real preproduction cycle. So in November and December of 2005 I wrote game designs and assembled a preliminary milestone schedule for Galaxy's End. Another thing I wanted to avoid was bloated budgets – being a self-funded start-up, the best approach was to target a smaller platform (the PSP) where a small but talented team can create an extremely high-quality game with solid production values for a reasonable budget.

    In January 2006 I hired my team (folks I had worked with in the past, so I knew they could get the job done) and we began working on our first major milestone – a proof-of-concept playable build of Galaxy's End. We also designed our tools and engine to be scalable to different genres and platforms (so that if we later wanted to make a shooter or RPG it wouldn't be starting from scratch). ...
    by Published on February 6th, 2007 00:22

    via Siliconera

    NIS America is continuing the Generation of Chaos series even though the first game had mixed reviews. In April we’re going to see Aedis Eclipse: Generation of Chaos, which looks like it is Shin Tenmakai Generation of Chaos V (Generation of Chaos was actually Shin Tenmakai Generation of Chaos 4: Another side). It’s another SRPG for the PSP with lots of customization options and three different stories to play. Aedis Eclipse has three different worlds each with a different main character to play as. In the lower world you’re a regular student who gets caught up in the middle of battle instead of fleeing with the rest of your class. The upper world lets you play as a knight who wants to rescue his comrades. In the divine world you step into a battle between angels and demons after the demon king is assassinated by a group of angels. One of the problems with Generation of Chaos and Spectral Souls (especially for Spectral Souls) was loading times, which made playing the games frustrating. NIS America has put in extra work into Aedis Eclipse: Generation of Chaos to reduce the load times, which can only be a good thing. ...
    by Published on February 6th, 2007 00:20

    via pspfanboy

    Konami's Gamers' Day has come and gone. While PSP gamers are certainly happy by the surprise announcement of an exclusive Castlevania, there is one game that was suspiciously missing: Silent Hill: Origins. The game had a very impressive debut, but ever since rumors of troubled development came about, the game has mysteriously disappeared from public eye.

    Hotly anticipated games like Metal Gear Solid 4 were also absent from the show.Is Silent Hill: Origins canceled? Has the release slipped out of this year? There are tons of unanswered questions right now. Konami's website notes that "major announcements" are coming tomorrow. Hopefully, we'll know for sure soon enough. ...
    by Published on February 6th, 2007 00:15

    via ps2dev

    If you live in Europe or America and have some interest in the Cell architecture IBM is running a competition. First prize is $10,000 USD so it's probably worth a look. Before you get too excited, you must be a full-time or part-time student at a University to enter. Here's what they have to say:
    IBM is pleased to announce an excellent opportunity for you to put your skills to the test and allow innovation to take the lead!

    You can participate in this contest whether you have little or no Cell/B.E. Processor experience, some understanding of the techology, or have mastered this subject for some time now.

    What you really need is the drive and competitive spirit to expand your mind, learn about this cutting edge technology, and show off your coding prowess. With some hard work and dedication, you could win some great cash prizes!

    You can get more details at www-304.ibm.com/jct09002c/university/students/contests/cell ...
    by Published on February 6th, 2007 00:13

    via ps3fanboy

    Gentlemen over the age of 18, it's time to do your part for the format war and take one for the team. If you want the porn industry to back Blu-ray, this title needs to beat out the competition until it rolls over. Good God, it's too easy to make double entendres here. All potty-jokes aside, Vivid Entertainment Group has released an adult title simultaneously on Blu-ray and HD-DVD to see if one or the other is preferred by consumers. The title? "Debbie Does Dallas Again".

    Wouldn't Dixie have been a better girl's name? Not only is it phallic, but it also represents "Southern" and "Country" values a little better. Just a thought. Anyway, if you truly believe the porn industry is the hammer that drives the nail in the competing format's coffin, this is the chance to help sway the adult industry's mindset. What color is Viagra again? Oh yeah, blue. Like Blu-ray. ...
    by Published on February 6th, 2007 00:11

    via ps3fanboy

    Jeux-France, that is. Hotter than fire on the heels of Hades, screenshots for the upcoming WipEout game for the PS3 (and another PSP title) have emerged on the interweb (which is a series of tubes and not like a dump truck). See, we just learned there was going to be a new console-oriented WipEout title and already there are fairly polished screenshots being tossed out. How long has this game been in the works? We have to wonder if the Sony machine was actually able to keep a lid on this game, letting the rumors from month's back fade away into the black.

    There may only be a few images (and we're fairly sure the one on the left is for the upcoming PSP WipEout title), but it's enough to turn the rumors into fact, maybe factoid. It's probably the closest thing we'll get to a next-gen F-Zero title and that's just peachy. We'll keep our eyes open for more on this game.

    Screens Here ...
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