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  • DCEmu Featured News Articles

    by Published on January 12th, 2007 21:27

    New for Ipod from Yurgle:

    http://ipodlinux.org/Special:Module/mikmodule

    I just finished version 1.0 of "MikModule". It's a port of LibMikMod 3.2.0 and an interface to Podzilla2. It basically will launch Music Modules or playlists from the file browser.

    This basically makes the old, buggy, crashy, never-quite-worked-rightey MikModPodzilla completely obsolete at this point... rather than just abandoned.

    Enjoy!
    ...
    by Published on January 12th, 2007 21:22

    Gameboy Emulator for Palm gets updated

    Heres whats new:

    Corrected some CPU flag behaviour (the submenu of Final Fantasy Adventure/Seiken Densetsu works now)

    Raster interrupts trigger only in the visible part of the screen (the start logo of Defender/Joust is now correct)

    Patch for F1 Race

    Patch for Harmony

    Patch for Metroid II

    Patch for Millipede/Centipede

    Patch for Pinball Dreams

    Patch for Ultima - Runes of Virtue

    Patch for Workmaster 2 Demo

    Download Here ...
    by Published on January 12th, 2007 21:14

    via wiifanboy

    First we had a Wii being played on a GBA SP, now we have it on the DS Lite. It seems hooking the Wii up to strange screens is all the rage now. With the brighter screen, the DS Lite is obviously the best choice for playing your Wii on an almost completely useless, tiny screen. Still though, as we said with the GBA SP, it at least makes for a cool video. Check it out past the post break.

    Video Here ...
    by Published on January 12th, 2007 21:14

    via wiifanboy

    First we had a Wii being played on a GBA SP, now we have it on the DS Lite. It seems hooking the Wii up to strange screens is all the rage now. With the brighter screen, the DS Lite is obviously the best choice for playing your Wii on an almost completely useless, tiny screen. Still though, as we said with the GBA SP, it at least makes for a cool video. Check it out past the post break.

    Video Here ...
    by Published on January 12th, 2007 21:10

    New from Vincrash

    A library written in C to access the Wii Remote's abilities. Currently able to toggle LEDs and rumble, as well as use the IR sensor to control the mouse pointer.

    Download and Give Feedback Via Comments ...
    by Published on January 12th, 2007 21:07

    Via MCVuk

    Nintendo claims that its Nintendo Wii is more in demand now than it was when it launched last month.
    The console giant has told MCV that retailers have reported that they are receiving more requests for the system than ever.

    “Many retailers are reporting some instances of higher demand for Wii in the New Year than they had experienced for launch last year as word of mouth and interest in Wii continues to spread and grow,” a Nintendo spokesperson told MCV.

    Although a free stock situation looks to be some time off, MCV has contacted retailers who have said that they largely understand the situation.

    Joint managing director of CHIPS Don McCabe told MCV: “Although we’ve had Wii stock delivered in fair numbers and pretty consistently, we could have done with more – but so could have everybody. That said, Nintendo and Koch have obviously given us as much as we can and we have no complaints.

    “Over Christmas, we had Nintendo fans knocking on doors and windows in the morning to see if we had Wiis in.”

    "We're making constant and multiple deliveries to retailers across the UK to cope with the unprecedented demand for Wii highlighted by its record breaking UK launch,” added Nintendo’s spokesperson.

    This morning, Nintendo raised its full year profits forecast by 20 per cent off the back of impressive Wii and DS sales. Targets for the amount of Wii games it expects to sell globally have been raised from 17 million to 21 million, whilst the firm is aiming to sell six million Wii hardware units by the end of the financial year. ...
    by Published on January 12th, 2007 21:04

    Via Younewb

    A prankster Neo Gaffer, RanoL, put up a prank press release on the Neo Gaf forums announcing that Konami was forming a new internal division, titled “Kojima X Productions”, that was going to be working on a “Triology” of Metal Gear titles for the Xbox 360. Most everyone laughed it off but IGN didn’t seem to notice. They actually posted a story about this “new division” and MGS Xbox 360 titles, as evidenced by the above picture. After they noticed their mistake, they quickly took it down but left that page up. You can visit it yourself here. Kind of like that one time I posted that Motorstorm may be coming to the Xbox…ooops! But I’m a blogger, I can f-ck up like that. Isn’t IGN supposed to be a credible news source? ...
    by Published on January 12th, 2007 20:26

    Via AmpedNews

    Nintendo executives must be patting themselves on the back right now; they essentially shut down any and all naysayers of their innovative, and sometimes overly ambitious, ideas and products. According to recent reports, the Wii sold 1.1 million units in the U.S. from its November 19 launch through the end of 2006. That’s quite an impressive number which beats out the PS3’s 687,300 units with its November 17 release date. But does this mean the Wii will win out in the long run? Or perhaps it’s just beginner's luck. The latter is doubtful, though the former isn’t exactly a guarantee. Here are three things, however, that would undoubtedly aid in the Wii’s overall success. To most these few pointers will appear to be common sense; but you’d be surprised to see how poorly Nintendo has been able to capitalize on these very simple concepts.

    1) For Pete’s Sake, Get Some Third Party Support

    Wario Ware: Smooth Moves is one of the few games that is coming out in the Wii's near-future.Although the Wii’s launch lineup was a pinch better than the PS3’s, it wasn’t the best we’ve ever seen. Well, how many launches are spectacular, for that matter? The point is, even though the Wii had an alright launch lineup, how will it do further down the road when the PS3 and Xbox 360 are sweeping up all of the third party publishers? The PS3 may seem a bit shaky right now, but don’t be fooled, as soon as its third party cavalry comes through in about mid-2007, it will be at the top of its game. The Xbox 360 is probably at that middle ground. It’s not bad by any means, but its support isn’t nearly as extensive as Sony’s. So where does that leave Nintendo? Well it’s anyone’s guess, but it could leave them begging for scraps at the edge of the table.

    There were a fair amount of third party games in the lineup, including Red Steel, Call of Duty 3, and Trauma Center: Second Opinion. But what’s on the horizon for the console? Bust-A-Move: Bash and Sonic and the Secret Rings? True, Wario Ware: Smooth Moves is coming out soon, but outside of those three, there’s really nothing on the radar for the Wii until March, according to Gamestop. With only three titles coming out between now and then, you can officially say that of the games coming out, one-third of them are first party titles. What’s going on here? This has been a plague of Nintendo’s consoles since the N64, and it’s about time they break it. Although the Wii is the wildest thing Nintendo has ever created, and they have totally differentiated themselves from their competition, they may have separated themselves too much. Third party publishers may be looking at the Wii with uncertainty, but considering these numbers, they should be clamoring to jump on board and help Nintendo climb above the competition.

    2) The Internet is a Series of Tubes
    So maybe Ted Stevens has nothing to do with Nintendo, but the fact still remains that the Japanese gaming giant needs to finally jump on board the phenomenon that is the internet. And I mean make a real effort, not some half-assed attempt. Sure they “plan” to offer more online support, but a Wii optimized Opera browser, weather reports, and a small handful of online ready titles isn’t something I would consider solid online support in the face of Sony’s PlayStation Network; let alone Xbox Live. Nintendo really needs to create a plan for an online strategy. The fact is, online play augments the game’s longevity, and adds more possibilities for developers to toy with. I’m sorry, but I really don’t need a Mario Party 8; but if you’re going to shove it down my throat, at least give me online multiplayer.

    A lot of games would be better off with online support. Wii Sports was basically a demonstration game, but do you realize how much fun it would be to play online? It’s not like there would be a lack of players to compete against. Let’s be real: 1.1 million people bought the system last year in the U.S. alone. There would be a huge amount of people to test your tennis skills against. Or how about a game of bowling? Imagine taking Cooking Mama: Cook Off online against another aspiring virtual chef. I’m thinking Bravo’s Top Chef-sponsored Cooking Mama competitions. It’s almost become standard for games to incorporate some form of multiplayer, and with the numbers Nintendo is pushing, they have the installed base to support it.

    3) How Many Times Can I Swing a Sword?

    Cooking Mama: Cook Off is all you need to pretend to be an at-home mom cooking for a family. Who doesn't want to fry some sausage patties?This isn’t so much of an immediate problem as it is a future concern. What does the future hold for sword-wielding adventures and gun-toting exploits? The concern has been risen that emulating the same real life tasks from game to game will eventually get old. Essentially what Nintendo has on their hands is a gimmick. Don’t get me wrong now--it’s a great gimmick ...
    by Published on January 12th, 2007 20:24

    Winnydows has released a new version of his Video Converter for the PSP, heres whats new:

    4.048 changes:
    Maximum video bitrate for formats MP4 PSP, MP4 PSP 2.80, MP4 PSP 480 enhanced to 1500.
    Change format don`t reset bitrate anymore.
    Fixed set Delay for DVD with WAV sound.
    Fixed framerate change.
    Fixed many small bugs with VOB and D2V.

    x264 618 nonpthread
    x264 618 pthread
    Please compare whar version of x264 will work faster on your cpu. Please post result and processor version.
    ...
    by Published on January 12th, 2007 20:18

    New from SuccessHK



    Developed by Evolution Studios, MotorStorm delivers visceral off-road racing, plunging players into a frenzied environment awash with grit, mud and petrol, in a game that leaves the standard rules of racing in the dust. Gone are the limits of power restrictions, limited classes, and qualifying rounds. Players simply choose their vehicle from a massive range ?including dirt bikes, ATVs, sand rails, rally cars, monster trucks, and everything in between ?then hit the track in a no-holds-barred sprint to the finish line. Carving a swathe of destruction through the ever-changing wilderness, players must compete in a gasoline-fuelled, horsepower spectacle where the only rule is to try and stay alive. ...
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