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  • DCEmu Featured News Articles

    by Published on December 16th, 2006 22:39

    Tactical Penguin posted this news/release:

    Chase that Pyramid 3D v0.1--

    How the game works:
    You must chase around a randomly appearing pyramid on a 3D map and catch it before your time runs out. When your time runs out, you lose, but each time you catch the pyramid, you gain more time and a point, and the pyramid teleports to a new location.

    Controls:
    Up: Move forward
    Down: Move backward
    Left: Turn left
    Right: Turn right
    Start: (Only at gameover screen) Restart/Exit

    Features:
    -Scoring
    -High score
    -3Dness
    -Countdown timer
    -Pyramid to chase

    Plans for future:
    -Make texture for pyramid
    -Different camera views
    -More detailed environment
    -SFX
    -Anything else suggested

    Thanks to:
    Joe48182 for making the standalone eboot!
    Youresam and alatnet for helping me learn 3D!

    Chase that pyramid 3D is by TacticalPenguin! Thank you for downloading!

    You may use my code to learn, to reference, to base your code on etc, just as long as I recieve proper credit.

    Download and Give Feedback Via Comments
    via tactical penguin ...
    by Published on December 16th, 2006 22:35

    Filippo Battaglia has released his Nanodesktop for PSP/PSPE, heres the full details:

    Nanodesktop for PSP/PSPE allows you to create window applications for Sony Playstation Portable console (TM).

    Two versions for real PSP and for PSPE

    One of the most critical problems in PSP programming is to create homebrew code for real PSP and for PSPE emulator.

    PSPE emulator (http://psp-news.dcemu.co.uk/pspe.htm) is actually the only PSP emulator that we have. But PSPE, in reality, isn't a real emulator for PSP. You can run only few homebrews with PSPE. The source code of homebrews for PSPE and for real PSP is quite different.

    Using Nanodesktop for PSPE you can write homebrews for PSPE in a very simple way. The library hides to user many of the troubles of programming under PSPE environment.

    Furthermore, Nanodesktop hides to user the differences between C code for PSPE homebrews and for PSP homebrews. This means that you can write a program in C code and you can run it on PSPE and, after a simple recompilation, on a real PSP without any changes.

    A complete environment for PSP Programming

    We'll provide you tecnology for integrations of PSPE Emulator in Dev-C++ (www.bloodshed.net/devcpp.html).

    You'll write your C code in Dev-C++ environment and you'll test your program using PSPE Emulator. When you have finished debug phase, you'll change a simple parameter in Dev-C++ and you'll obtain a new homebrew ready to run under real PSP platform.

    Nanodesktop features

    Nanodesktop is a library for programming embedded systems. It was written in C language for maximum performace.

    - Supports HAL (Hardware Abstraction Layer) for easy portability under any platform;
    - Supports routines for creating, destroying, maximizing, minimizing windows;
    - Supports text over bitmaps (overscan), trasparency, wallpapers;
    - Supports load, save and show of images;
    - Supports mouse emulation on PSP;
    - Supports virtual keyboard emulation on PSP;
    - Provides two types of File Manager (T1 and T2).
    - Code for buttons, scroll bar, menù
    - Supports icons and file classes;
    - Supports API for system information;
    - Support for drawings routines (fill, rectangle, circle, ellipse);
    - Support for fonts;
    - Support for trackbars and progress-bars;
    - Support for web-cam

    Image Support

    Nanodesktop is released in two version. The ordinary version, has integrated only support for load/save BMP images. The DevIL version, integrates an internal interface that uses the code of DevIL (TM) library to load and save different formats of images (GIF, JPG, PNG, PNM, PSD, PCX, ICO, TGA, SGI, TIF) .The final version of DevIL is downloadable here: http://openil.sourceforge.net/

    The original version of DevIL isn't compatible with Nanodesktop. We'll provide a modified version of the library, that you can download with the DevIL version of Nanodesktop.

    Download Here --> http://visilab.unime.it/~filippo/Nan.../Downloads.htm (64MB) ...
    by Published on December 16th, 2006 20:45

    Unfathomable Depths posted a new game for the GP2x, Heres the release info:

    Wrote a little Breakout game to familiarise myself with the GP2X and called it Pong (cos this game stinks )

    Very basic and no sound (Ill start on SDL_Mixer later...)

    Just unzip it - pop it on your SD card and run pong.gpe

    The next game will be a *proper* game, promise

    Download the updated version via comments ...
    by Published on December 16th, 2006 20:42

    News from cheezer

    This is a gem theme for Tilematch with new music and sound effects as well!

    - The icons and the title music were originally from Gweled
    - The new sound effects are from Ljudo
    - The new record and high score music are by me.

    I'd like to thank "The GIMP" and "Audacity" for providing excellent free graphic and audio tools! I'd also like to thank "miq01" for writing such a solid puzzle game and "Skies" for inspiring me to make my own theme for Tilematch.

    Download Here --> http://archive.gp2x.de/cgi-bin/cfile...,0,0,0,56,1958 ...
    by Published on December 16th, 2006 20:35

    Carl Kenner has released a new version of his GlovePie Input Emulator which basically supports a lot of different Hardware and enables you to use say a WiiMote Controller as a Gaming Controller on your PC

    Heres whats new in this release

    Now has a TroubleShooter > BlueTooth Fix menu, which may make it work with other BlueTooth adapters. Note that this won't help if you are still unable to pair the Wiimote without a password..

    Heres more details:

    GlovePIE stands for Glove Programmable Input Emulator. It doesn't have to be used with VR Gloves, but it was originally started as a system for emulating Joystick and Keyboard Input using the Essential Reality P5 Glove. Now it supports emulating all kinds of input, using all kinds of devices, including Polhemus, Intersense, Ascension, WorldViz, 5DT, and eMagin products. It can also control MIDI or OSC output.

    In the GlovePIE window you type or load a simple script. For example to control the WASD keys with a glove:

    W = glove.z > -50 cm
    S = glove.z < -70 cm
    A = glove.x < -10 cm
    D = glove.x > 10 cm

    You can also use GlovePIE to play Joystick-only games without a joystick, or keyboard-only games with a joystick. Or you can use it to create macro buttons for complex keystrokes.

    You can even use it to control multiple mouse pointers with multiple mice.

    System Requirements
    You will need:

    Windows 98 or above (Windows 2000 or above to emulate keys in DirectInput games or use multiple fake cursors - Windows XP or above to get input from multiple mice or keyboards individually or to read some special keys).
    DirectX 8 or above.
    There is other optional software you might need for certain features. See the download page for links to download them. Joystick emulation requires PPJoy. Speech requires SAPI 5.1 with microsoft recogniser.
    You don't need any special hardware.

    Hardware Supported
    Nintendo Wii Remote (Wiimote)

    Download and Give Feedback Via Comments ...
    by Published on December 16th, 2006 20:29

    Via CNN

    We all know the new Nintendo Wii is the number one present to give this holiday season. You've heard the stories of those who camp out in front of stores the night before shipments come in, or those who pay double the cost on eBay. It's obvious that people will do almost anything to get their hands on this hot new item.

    I found myself waiting for a Nintendo Wii one late afternoon. A massive shipment had just come in that morning and the line didn't look too unbearable, so I decided to wait and try my chances at getting one for my boyfriend. Since it was a little late in the day, I knew the odds were against me, but for some strange reason, I was feeling optimistic.

    I didn't see any other women in line and I didn't bother talking to the guys around me. All of them were way too serious about this; full of anxiety and tension. I had never felt so out of place in my life. It seemed like each one of their lives depended on whether or not they got this game system. Their eyes were fixed on the front of the line. No one knew how many were left. We were all just hoping the last box would be ours.

    After about 2 hours I was near the front of the line. Could this be it? I could see the pile of white boxes dwindling down. My heart sunk. I started to get nervous. Why didn't I come earlier? I couldn't imagine getting this close and not getting one! That wasn't even an option anymore.

    Closer and closer until finally, I was handed a white box. I honestly could not believe it. In that one moment I became the girlfriend with the perfect Christmas present. My heart was pounding and I kept asking the guy, "Are you sure this is it? This is the new Nintendo Wii right?" I couldn't help it...I was shaking with excitement and felt like this was one great day.

    While paying at the register, the man handling the Wii's said very loudly to the line full of people still waiting, "Sorry folks, that's it. There's no more for today." Instantly I started hearing groans and seeing other disappointing gestures. It was then that I realized the position I was in...here I was in line with all these tense guys who didn't get a game system and I did. All at once, I felt their angry, jealous eyes shift focus to me. To them, I was an easy target. But I felt confident that I could deal with angry Christmas shoppers. After all, there were still 2 weeks left of shopping. That's plenty of time to get a Wii.

    "Hey, I'll give you triple for what you just paid..."

    "There's no way you deserve that game system..."

    "You probably don't even know how to play. Here, give it to me. I'll put it to good use..."

    Were these people crazy?? Yes, they were. It only went downhill from there. While I was walking toward the exit, unsatisfied customers began to grab at my bag. Just like that! They were acting as if I was just going to give it to them. There was no way anyone was taking this away from me. I was caught off guard in a game of tug-a-war when a security guard intervened and rescued me from the chaos.

    He took me outside. And the crowd followed.

    The security guard flagged a police car. I thankfully jumped in. And it was a police escort for me and my Wii back to work.

    I have not experienced any more drama with the Wii. Afraid of how my roommates would react to a Nintendo Wii being in our house, I hid it from them in a secure location until I can safely wrap it up and give it to my boyfriend for Christmas. Mission accomplished.
    ...
    by Published on December 16th, 2006 20:19

    via joystiq

    It's coming down to the wire for folks who want, but don't have, a PS3 or Wii yet. Amazon.com is doing a lottery to determine who will receive the shipment they have. Rules are simple:

    Your Amazon.com account must have been created no later than 11:59PM (Pacific time) on December 11, 2006.
    You need an authorized credit card on your account.
    The claim codes will be distributed only to randomly selected customers.
    If selected, you are eligible to buy only the deal that you signed up for.
    Sign-up ends tomorrow at 11:59PM Pacific. Winners will be announced Tuesday, Dec. 19 and it looks like they'll be announced ONLY on Tuesday, Dec. 19, so don't forget to check if you win. Good luck shoppers that don't want to fight traffic, weather, malls and/or sleep overnight for their console.

    More details at Amazon .Com ...
    by Published on December 16th, 2006 20:19

    via joystiq

    It's coming down to the wire for folks who want, but don't have, a PS3 or Wii yet. Amazon.com is doing a lottery to determine who will receive the shipment they have. Rules are simple:

    Your Amazon.com account must have been created no later than 11:59PM (Pacific time) on December 11, 2006.
    You need an authorized credit card on your account.
    The claim codes will be distributed only to randomly selected customers.
    If selected, you are eligible to buy only the deal that you signed up for.
    Sign-up ends tomorrow at 11:59PM Pacific. Winners will be announced Tuesday, Dec. 19 and it looks like they'll be announced ONLY on Tuesday, Dec. 19, so don't forget to check if you win. Good luck shoppers that don't want to fight traffic, weather, malls and/or sleep overnight for their console.

    More details at Amazon .Com ...
    by Published on December 16th, 2006 20:13

    via gizmodo

    This Nintendo Wii hasn't exactly been billed as the media entertainment mecca like the PS3 or Xbox 360, but it is still an SD (both the resolution and the card) capable alternative.

    Wii Transfer is software that will recompress video exclusively for Wii playback including Itunes video podcasts. While Quicktime Pro can get the job done for power users, those with only $9 in their pocket can convert their porn with the best of them. –

    product page ...
    by Published on December 16th, 2006 19:43



    Divineo China have posted that they are taking preorders for the M3 DS Simply Slot 1 Nintendo DS Flash Cart:

    retail price : $ 44.95

    Overview of the product

    M3 DS Simply is a slot 1 device (no passcard required) from the famous producer M3 Adapter.
    It uses Micro SD card for cheap and high capacity while fitting nicely in your DS/DS Lite. Its low price and strong built offers a great value!

    Specifications & extra information

    - Same size as an original DS cart
    - Built-in PassMe (NO need for any boot cart/passcard etc.)
    - Using Micro SD card (Trans Flash) as storage. Cheap & multiple use for cards
    - Boot clean dump images
    - Very simple to use: drag and drop files to the micro SD card
    - No drivers required
    - Standard FAT system support
    - Supports different speed of micro SD card even the low speed SD card. Runs games without any lag or slow down
    - Upgradable Firmware ( OS / Bios / Kernel )
    - Touch screen control & robust skinning support
    - No battery needed, back up the save file directly into the micro SD card: Never lose your saved games
    - Auto detect the save type & automatically generate saver file
    - Homebrew support , IO lib available on launch
    - Watch movie directly, listen to MP3 & read TXT on the DS via the use of Moonshell
    - Supports WiFi, DS rumble pack & DS browser .

    Preorder at Divineo China ...
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