• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on December 7th, 2006 21:04

    News from Apex Designs:

    After a year in development, the much enhanced GP2X version of Payback has been released - you can now buy it direct from the publisher or from your local GP2X retailer. If you haven't already, don't forget to try out the playable demo. Read the progress report below for more information about the many new features added especially for the GP2X.

    Check out the best reason to own a GP2X so far at the website here --> http://www.apex-designs.net/ ...
    by Published on December 7th, 2006 21:01

    News/release by Marc_RC

    As some of you know, I have been working very hard on MAX in Ghostpix. And this is the result:

    Version 0.999 for GP32

    Download HERE:
    http://www.megaupload.com/?d=XYK7FGFA

    This isn't the final version because I want to do some tweaks to the code, and maybe there are still some bugs (that you can report to me if you want ). But I can assure you that you will have the final version (GP32, GP2X, DC and PC versions) before christmas. Quiest is working right now on the GP2X version.

    This is my most important project on years and I want to make it PERFECT (or almost perfect ).

    What's new in this version? Please, see it for yourself because is a totally revamped game
    ...
    by Published on December 7th, 2006 20:57

    Lick has released a new version of his DS Ipod application, heres whats new:

    It plays OGGs, VERY CHOPPY! Music->Songs->(your ogg file)->Play.

    It's choppy because I haven't implemented sound timing yet. Screen turns off after 5 seconds (or when lid is closed).

    Download and Give Feedback Via Comments ...
    by Published on December 7th, 2006 20:50

    Two officers have been accused of using their station to cut in line during the PS3 launch. A security guard in charge of managing the line of hopeful fans at the Sony store in Providence, Rhode Island allowed seven people to move ahead and obtain PS3s. Two of those people were police officers.

    One of the officers later admitted to cutting the line. The officer in question believed himself to have done no wrong. "I just beg to differ," Providence Police Chief Dean Esserman said. "We think he did something very wrong. He's been identified and he's going to be disciplined."

    The other alleged cutter was a Warwick police officer. "We're conducting an internal investigation," Warwick Police Chief Steve McCartney said. "If the facts bear out these allegations, we will take disciplinary action against the officer."

    Several weeks ago, former Vice Presidential candidate John Edwards was accused of using his influence in an attempt to obtain a PS3 from Wal-Mart.

    The security guards assigned to policing the line have been dismissed.

    via ign ...
    by Published on December 7th, 2006 20:44

    August's announcement of Burnout 5 for PS3 and Xbox 360 dashed the hopes of PS2 owners. It appeared Burnout would never race again on current-gen consoles. Today, EA gave PlayStation 2 and PSP owners an early Christmas present, announcing Burnout Dominator exclusively for Sony's current-gen systems.

    Developed by EA's UK Studio, Dominator promises to return Burnout to its roots. "The series was born on the PlayStation 2, and Burnout Dominator is about celebrating the essence of Burnout," said Nick Channon, Senior Producer of Burnout Dominator. "Burnout Dominator focuses on the reckless skill-based racing and fear of crashing that fuelled the first games." Channon knows about speed, having previously worked on F1 racing games for EA.

    Burnout Dominator arrives sometime in 2007.

    Via ign ...
    by Published on December 7th, 2006 20:38

    via wiifanboy

    With the reasons why someone would go through such lengths to hook their Wii up to such a small television set nonexistent within any sane, rational-thinker's mind, we can't help but feel somewhat impressed by the end product. While someone couldn't possibly enjoy playing on that tiny set, it holds some value in its comical nature.

    Video Here --> http://www.youtube.com/watch?v=B82SJOJKPL4 ...
    by Published on December 7th, 2006 20:27

    NJ has released a new version of his NeoGeo MVS Emulator for the PSP

    Heres the translated whats new:

    1.33 As for the bug which becomes aware the intention of crushing entirely. When it corresponds once, as for the game which is written the intention of trying to move entirely. Correcting the bug where SYSTEM ROM ERROR is indicated with ms5pcb and svcpcba. ini renewing the file and the version of state data. Because you cannot use old state data, to be possible. As for mslug4 and mslug5 unless the luster interruption is effective, because it seems that is frozen, way always in inside it operates with Raster Effects = ON, modification. When there is a game which is frozen to in addition to, please try Raster Effects effectively. [rihuretsushiyureto] from 60fps modification to 59.1856fps. When FPS is indicated??? /59FPS it is indicated, but because it is normal. * Kernel Mode edition being able to compile 1.32 just that is not it seems. It is necessary everything to cancel the cash file so far the usage, to do again to draw up cash file anew. Romcnv_mvs.exe which belongs to this file (Ver.06) using, please draw up. Furthermore, with MVS ZIP compressed cash was abolished with circumstances. When cash is drawn up, the gamename_cache folder is drawn up to the cache folder of romcnv. Please copy this folder until recently in the same way in the cache folder of MVSPSP. If development circumstance especially problem it is not with and the like this, doing detailed adjustment, as 1.40 the source release schedule. Is concerning the case whether the ROM file which is written on 2ch everything is converted, whether it is not you should have used that way, but there being various reasons, it has become the present cause ROM and the shape which jointly uses cash. As for this shape there is no schedule which in the future is changed. With PSP the memory which is necessary for decoding and cryptographic cancellation is not enough at all. In addition, operational ability being too low, because time is required for cryptographic cancellation too much, the method of utilizing the origin ROM that way is impossible. When it converts entirely, if specification is not modified, unless it is all non compression, it stops being able to go and MS amount used increases. Specification it modifies and as for compressing part all conversion later it thinks that completely there is no meaning, depending upon below. Approximately, as for the half game because necessity not to do, large portion among the remaining halves only part draws up cash file, we would not like to cut labor, as (laughing) 201 people write, the person who is understood that is thought cash whether truth whether already you do, but after it converted, because sprite ROM of the original ROM file (c1.bin and the like) and PCM ROM (), program such as v1.bin ROM () everything such as p1.bin it is not reference, it is deletion possible. As for the deletion possible file it is the file which is indicated in the time of cash file compilation. “When it deleted the fact that you do not write boldly, it stopped moving”, that because “please makes the deletion tool” and so on the mail comes. In addition, please understand the fact that because as for not deleting on tool side, the person who dislikes that is. (The game which is done is limited, because probably will be, it is to think that privately it is not many time, but….)

    Well that makes a lot of sense :P

    Download and Give Feedback Via Comments ...
    by Published on December 7th, 2006 20:27

    Nintendo Sweden has posted that the Wii Browser will be released on the 23rd of December in Europe.

    No News on the USA Wii Browser launch at this time ...
    by Published on December 7th, 2006 20:24

    New Mod coming soon for the Wii, heres the info:

    Will the PulseVU interfere with the normal operation of the light bar?
    No. Whenever the Wii wants to use the lights, the PulseVU is completely disabled and the Wii has full control.
    Will this damage the LEDs over time?
    LEDs are designed to be able to turn on and off rapidly, and are designed to last 100,000 hours. The PulseVU does not put the LEDs under any strain.
    Can I do this through software, or must it be a hardware mod?
    Until the software on the Wii is hacked, which may never happen, or may be years away, it is not possible to make software for it. So unless Nintendo releases an update to do these features, you'll have to install the hardware mod.
    Can I return my Wii to Nintendo if there's a problem after installing this?
    By opening any device, you void its warranty. To install the PulseVU, you must completely dissasemble the Wii, thus voiding the warranty. You should only perform this mod if you know what you're doing, because if you damage the Wii in the process, Nintendo most likely will not help you and you're stuck with an expensive doorstop.
    How can I install a PulseVU into my Wii?
    We will be selling manufactured units at this site by the end of the weekend, for just $20. If you're a programmer, you can instead build your own with the soon to be released source code and schematics.
    Is the installation hard?
    Not at all. Some soldering skills are required as there are 8 simple wires to solder to the motherboard. The small chip can be attached directly to the motherboard with double-sided tape. Installing this device will however void your warranty on the Wii.
    The fade looks a bit flickery in the video. Is it really like that?
    No. Because of the slow frame rate of the video, the camera picks up on the PWM used to dim the LEDs. To the human eye, it is perfectly smooth. Actually, the Wii's LED control is a bit flickery though.
    What happens when there is no audio?
    The PulseVU stays dim for 4 seconds between audio signals. If it receives no audio for more than 4 seconds, the lights turn completely off until it gets an audio signal again.
    What if I want to turn off the PulseVU manually?
    You can hold in the Reset button on the Wii for 4 seconds to turn on or off the PulseVU. You can do this whether the console is on or off, but be aware that if the console is on, it will reset.
    What is the PulseVU made of?
    It uses an ATtiny45, a NPN transistor, and a few passive components. The slightly commented AVR Assembler source code will soon be released along with the schematics.
    Will you have more mods for the Wii?
    Probably. We will also release guides on how to make easier mods, like how to make the light bar always on.
    Can I have different colors on the light bar?
    Yes, if you replace the existing LEDs. There will be guides here explaining how to do that later.
    Will you release the PulseVU for other consoles too?
    We certainly will. The Xbox and Xbox360 versions are just around the corner. There will also be a universal version that can be used in other devices too, such as a PC.

    More info and a Video Here --> http://www.sickmods.net/index.php?site=wii ...
    by Published on December 7th, 2006 20:16

    Hmm, not really involved with the Wii Linux Community but heres the news from retrothinking

    Wowza!! The news making its way through the Wii development underground is that members of Wiili, the project to bring a Wii Linux Live CD to life, have been taking money donated to the project and keeping it for themselves! Naughty, naughty!

    According to one source in the Wii development community, the offending members "made off like bandits", while another added that the project had "too much blue smoke". In addition, the Wii development channel #wiidev is calling for a boycott towards the Wiili project.

    UPDATE: The project's site, WIILI.ORG, is back up, They have stated there has been "Lots of vandalism. We are protecting all pages so now only registered users can edit." Whatever that may mean.

    Scene drama strikes again ...
  • Search DCEmu

  • Advert 3