• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on April 14th, 2006 01:27

    First off a quick note about the issues with PS2Dev/Fluff over the selling of homebrew, first off i think its better that homebrew stay free but i can fully understand that the amount of work coders put in and the desire to get something back via donations etc.

    anyway onto the reason why i posted this.

    Theres a really disturbing amount of sites charging people (and yes you are getting took to the cleaners) for downloads, removal of ads and other reasons.

    Some of these sites have just homebrew on their servers yet they are charging silly money for people to download off them.

    Just remember that someone is making a lot of money off your membership and for what, the PSP scene is for free and totally free, dont be suckered into paying money to download, forum priveldges (cant spell ) or removal of ads.

    Because at the end of the day they are just getting very rich off people who may not realise that its all for free.

    Im not going to link to any of the sites but the list is a long one, the only way to stop them is to withdraw your cash from them and protest or boycott till they change. ...
    by Published on April 14th, 2006 01:06

    Crave Entertainment, a leading publisher of console videogames, today announced a brand new installment in the popular BMX Franchise, Dave Mirra BMX Challenge for the PSP™ (PlayStation®Portable) system.

    “Dave Mirra is the king of BMX, widely recognized and admired in the action sports lifestyle community,” says Jim Flaharty, senior vice president of Crave Studios. “His enthusiasm for his sport and videogames make him a great partner and an invaluable contributor to the development process.”

    Dave Mirra for PSP system features 17 levels with 9 different environments and 9 bikes from which to choose. Up to 4 players can compete via ad hoc wireless play. Player characters are customizable, and Dave is the featured rider.

    The game is expected to be available in October 2006 for an MSRP of $29.99.

    Dave Mirra is listed as one of the most recognizable names in sports today, an honor he shares with the likes of Michael Jordan and Tiger Woods. He currently holds more Gold Medals than any other competitor in the history of the X Games. Dave has “placed” in more than 50 action/extreme sports competition, such as “Action Sports Athlete of the Year” at the 2005 ESPYs, and a Gold Medal in Bike Park at the 2005 X Games. ...
    by Published on April 14th, 2006 00:54

    Konami has quietly announced a few titles coming later this year to retailers today. Most of these are expected to make an appearance at E3, so stay tuned for more info.

    - For our DDR fans you'll be satisfied this year for sure with 3 new DDR releases. The home release of the soon to be arcade hit DDR SUPERNOVA will arrive on the PS2 on 9/13/06, just a few days after my birthday. Following that will be DDR UNIVERSE for the XBOX 360 on 10/11/06 which will take DDR into next-gen. Finally DDR ULTRAMIX 4 for the XBOX on 11/14/06.

    - For those of you who are fans of singing, Karaoke Revolution: American Idol will be hitting stores on 11/15/06 for the PS2.

    - Bomberman Act Zero has a date for the XBOX 360 and PSP, 7/12/06.

    - The Silent Hill remake for PSP has a name now and it's Silent Hill Original Sin. It will feature the original storyline with a few twists. Look for that coming 10/18/06

    - The Nintendo DS will see another Castlevania sequel this fall with Castlevania: Portrait Of Ruin coming 11/15/06.

    - Death Jr will have a sequel on both the PSP and NDS this fall as well. Death Jr. 2 will arrive on the PSP on 10/18/06, one week after Death Jr.: Science Fair Of Doom hits the NDS.

    As is common in the game industry titles can move dates (and often do shuffle around a bit) but this will give you an idea on what to expect at E3 this year.
    Source: orangeloungeradio.com ...
    by Published on April 14th, 2006 00:54

    Konami has quietly announced a few titles coming later this year to retailers today. Most of these are expected to make an appearance at E3, so stay tuned for more info.

    - For our DDR fans you'll be satisfied this year for sure with 3 new DDR releases. The home release of the soon to be arcade hit DDR SUPERNOVA will arrive on the PS2 on 9/13/06, just a few days after my birthday. Following that will be DDR UNIVERSE for the XBOX 360 on 10/11/06 which will take DDR into next-gen. Finally DDR ULTRAMIX 4 for the XBOX on 11/14/06.

    - For those of you who are fans of singing, Karaoke Revolution: American Idol will be hitting stores on 11/15/06 for the PS2.

    - Bomberman Act Zero has a date for the XBOX 360 and PSP, 7/12/06.

    - The Silent Hill remake for PSP has a name now and it's Silent Hill Original Sin. It will feature the original storyline with a few twists. Look for that coming 10/18/06

    - The Nintendo DS will see another Castlevania sequel this fall with Castlevania: Portrait Of Ruin coming 11/15/06.

    - Death Jr will have a sequel on both the PSP and NDS this fall as well. Death Jr. 2 will arrive on the PSP on 10/18/06, one week after Death Jr.: Science Fair Of Doom hits the NDS.

    As is common in the game industry titles can move dates (and often do shuffle around a bit) but this will give you an idea on what to expect at E3 this year.
    Source: orangeloungeradio.com ...
    by Published on April 14th, 2006 00:52

    Mic has released a new version of his Nintendo DS Emulator for Windows, heres whats new:

    CPU: Fixed some problems with mode changes after SUBS
    CPU: Fixed some problems with SWI 6
    CPU: Fixed some problems with address writeback for LDM instructions
    CPU: Modified interrupt return address handling a bit
    CPU: Added a few missing LDM/STM instructions
    CPU: Added the Thumb BLX instructions
    GPU: Fixed alpha blending for extended palette BGs
    GPU: Added the possibility to turn off 3D emulation
    APU: Added support for ADPCM audio
    MMU: Fixed some destination address control bugs in DMA transfers
    MMU: Fixed some problems with the IPC FIFO
    MMU: Added support for IPC FIFO interrupts
    MMU: Added support for virtual ITCM resizing (up to 32 MB)
    MMU: Added support for 64bit/64bit->64bit operations to the hardware divider
    GUI: Fixed some problems with the keyboard shortcuts when using the debugging windows

    When running the demos from E3 2005 you should generally use the GDI renderer and disable 3D emulation in the video settings. It should also be noted that touchscreen input does not work in those demos at this point.

    Download and Give Feedback Via Comments ...
    by Published on April 14th, 2006 00:52

    Mic has released a new version of his Nintendo DS Emulator for Windows, heres whats new:

    CPU: Fixed some problems with mode changes after SUBS
    CPU: Fixed some problems with SWI 6
    CPU: Fixed some problems with address writeback for LDM instructions
    CPU: Modified interrupt return address handling a bit
    CPU: Added a few missing LDM/STM instructions
    CPU: Added the Thumb BLX instructions
    GPU: Fixed alpha blending for extended palette BGs
    GPU: Added the possibility to turn off 3D emulation
    APU: Added support for ADPCM audio
    MMU: Fixed some destination address control bugs in DMA transfers
    MMU: Fixed some problems with the IPC FIFO
    MMU: Added support for IPC FIFO interrupts
    MMU: Added support for virtual ITCM resizing (up to 32 MB)
    MMU: Added support for 64bit/64bit->64bit operations to the hardware divider
    GUI: Fixed some problems with the keyboard shortcuts when using the debugging windows

    When running the demos from E3 2005 you should generally use the GDI renderer and disable 3D emulation in the video settings. It should also be noted that touchscreen input does not work in those demos at this point.

    Download and Give Feedback Via Comments ...
    by Published on April 14th, 2006 00:45

    Source - GP32X

    Hi Folks,
    Well it's been a long time in the making, but I have just completed the main sections of the new Compatibility List site called Checklist. The site is way more complex than the old GP32 Compatibility list site, which will be closing down very soon.

    Here's the URL for the new site:

    Checklist


    So what can you do in the new site:


    Multiple hardware support
    GP32, PC, PSP etc.

    Multiple systems within each hardware
    Such as GP32 will have DrMD, Mame GP32 etc.


    System classes implemented
    Emulators of the same class share the same game list. In other words, the list for spectrum games is one single list. All spectrum emulators pull data from that list/class.


    Basic game reviews
    Games can be reviewed and rated, a bit like the old system but much more flexible


    The site is now more configurable
    Certain users have extra statuses, allowing them to update information such as games, emulators version numbers etc.


    It's a bit more flashy
    One or two little animations here and there. Site entry has a swish flash animation that can be turned off from the main site banner.


    New Logon System
    I have developed a new logon system for BerZerK, the site now uses that!


    The main screen tree list
    a kind of tree list thingy to allow you to select the emulators/systems etc.


    Forum feedback
    I have created a small forum specifically for feedback and ideas, This is not for general chat or anything, just for help and input ideas. ...
    by Published on April 14th, 2006 00:43

    The Booboo has updated this game, heres the full info:

    A fully featured, original shooter for GP2X.

    Features :
    -frantic gameplay
    -top quality soundtrack -colourful graphics with some nice transparency effects
    -adaptive difficulty - if you get killed the game gets easier, if you win it gets harder!
    -user profiles which store your high scores and progress
    -the same quality gameplay as Survival Shmup expanded into a full game
    -full source code to be released very shortly

    Download Here --> http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,1443 ...
    by Published on April 14th, 2006 00:39

    Finally the UK catches up with the rest of the world, The Ceramic White version of the PSP at least at Argos is going to be bundled with Wipeout Pure for 289.99 Pounds or with Pro Evo Soccer 5 & Persuit Force for 299.99 Pounds.

    Seems a tad expensive to me for a different colour PSP ...
    by Published on April 14th, 2006 00:29

    Xbox 360 Central recently sparked a promising rumor, reporting that VGM Daily's Wednesday (4/12) podcast revealed "Microsoft [is] hoping to bring N64 title Goldeneye to XBLA." However, upon review, the interview with Xbox Live Marketplace team member Aaron Greenberg (featured in the podcast) casts a dark shadow on the possibility of Rare's classic reborn under the Xbox banner.
    Here's our transcription (via Conrad Quilty-Harper):

    VGM: It was recently made clear both by Rare and Microsoft that all the Rare owned licenses are owned by you guys now. What's the likelihood of a game like Goldeneye that was on the Nintendo 64 showing up on Xbox Live? 'Cause that game would do rather well ... ohhh, there's the smile! 'Wait for E3!'

    Greenberg: No, the smile was just that you guys are asking very good questions. So, here's the best way to answer that: I would say is that as far as I know we don't have plans to bring those types of games on Xbox Live Arcade ... Some of the games that were ... on the N64, those games were pretty large and are still gonna be pretty hard to distribute digitally depending on the title. I think even if you look at what Nintendo's planning on doing in this space ... it's 8- and 16-bit games, it's not 32- and 64-bit games. So yeah, we're excited to have Rare as a developer ... But we don't have a big strategy around bringing a bunch of those games in particular [to the XBLA].

    http://www.joystiq.com/2006/04/13/go...de-not-likely/ ...
  • Search DCEmu

  • Advert 3