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  • DCEmu Featured News Articles

    by Published on April 4th, 2006 18:56

    Divineo China have posted this new accessory:



    With a removable hook, this protective case designed for Nintendo DS Lite will let you play your console while inside the airfoam pocket! It can also be carried on your belt with a velcro scratch. Additional storage inside the bag allows you to carry game cards and other small accessories.

    Buy at Divineo China ...
    by Published on April 4th, 2006 18:51

    Divineo China have posted this new accessory:



    Recharge your Nintendo DS Lite console with your PC/Laptop (or any USB power source) via this USB power charge cable designed specifically for Nintendo DS Lite.
    Quick charge function!

    Buy at Divineo China ...
    by Published on April 4th, 2006 18:51

    Divineo China have posted this new accessory:



    Recharge your Nintendo DS Lite console with your PC/Laptop (or any USB power source) via this USB power charge cable designed specifically for Nintendo DS Lite.
    Quick charge function!

    Buy at Divineo China ...
    by Published on April 4th, 2006 18:43

    Divineo China have posted this new accessory:



    This cable allows you to link 2 Gameboy Micro consoles to play 2 player games. Only one game cartridge in 1 GBM is enough to play 2 player mode!

    Buy at Divineo China ...
    by Published on April 4th, 2006 18:38

    Divineo China posted this news:

    Modbo has discontinued their popular 2.1 chip BUT a complete new line up of 4 Modbo modchip has been released!
    Remember we only sell ORIGINAL Modbo product and not clones!

    Heres more info :



    MAIN FEATURES:
    - Supports all V1-V16 include PAL/USA/Asia 7500X
    - Full autoboot PS2/PS1/DVD games
    - Complete with MACRO=OFF, GREEN FIX and DVD REGION FREE
    - DEV1 and DEV2 supported,and less wire required

    Buy From Divineo China ...
    by Published on April 4th, 2006 18:25

    PSP Kick has been updated to v3 their Drum Machine and More, heres whats new:

    New features:
    1) The new notes mode allows for complete melody
    editing. It's the icing on the cake!
    2) Multiple song load/save. Work on 10 songs
    at once!
    3) Custom user song naming. Isn't it nice to be
    known as a name, not a number? Use square for
    backspace when entering filenames.
    4) Per step programmable pitch. This is how
    you make melodies! Square + up/down on any note.
    5) Per step programmable volume. Beyond accent,
    make echoes, subliminal messages, and more!
    Square + analog up/down on a note.
    6) Per pattern programmable pitch.
    Square + up/down when not on a note.
    7) Per pattern programmable volume. Complete mixing
    control. Square + analog up/down
    on a blank space.
    8) Per pattern programmable pan. Requested by
    numerous users. Square + analog left/right
    on a blank space.
    9) Track Mute and Solo. We didn't have to,
    but we did! Triangle + left/right.
    10) You can now change sample parameters while
    selecting samples. Because you deserve freedom.
    11) You can also preview samples from sounds and
    notes screens with the circle button.
    12) Clear pattern added. To create you must destroy!
    Press all four buttons at once!
    13) Start song play at arbitrary position from
    song screen. You'll wonder how you lived
    without it. Analog down + start.
    14) Copy pattern to next empty pattern. At special
    request! Analog up + right trigger.
    15) Song follow mode. Only for power users.
    Read the manual to learn how!
    16) Each song is now stored in a .kick file. Trade
    them on our forums!
    (No more song.txt and patterndata.txt.)
    17) All help screens have been updated to show
    help for all the new features.
    18) Ghost cursors show your position in notes
    screen while editing in pattern screen.
    19) Triggers in song screen now update the top part
    of the screen while scrolling through song.
    20) Sample names and directories are now alphabetized.
    21) Improved song and soundpack browsing.
    22) Cursor acceleration in song, pattern
    and notes screens.
    23) New menu intro song by Diallo.
    24) 6 New soundpacks included!
    25) A smattering of Juno samples!
    26) Auto-trim of empty pattern data. This speeds
    up load and save times.

    Changes/Bug fixes:
    1) Backing out of sample restores proper file.
    2) Backing out of sample audition restores
    sample parameters.
    3) Smoother sample cutoff when stopping sequencer.
    4) Saving song as .wav improved.
    5) Read-only and archive attributes on sample
    directories now ignored.
    6) PSPKick.com website now compatible with 1.5 GHz
    PowerBook G4s.
    7) Disappearing editing cursors fixed.
    8) Start/Stop pattern while changing samples fixed.
    9) Tapering chaser light graphic in skin fixed.
    10) Lagged cursor when erasing fixed.
    11) Linefeed/Carriage Return fixed in save files.
    12) Long file names are now truncated.

    Thats a lot of whats new Download and Give Feedback Via Comments ...
    by Published on April 4th, 2006 16:35

    The Entertainment Software Association (ESA) today hailed yet another federal district court ruling issuing a permanent injunction against a Michigan bill which sought to ban video game sales to minors, ruling that the bill is unconstitutional and cannot be implemented. The opinion was issued by The Hon.George Caram Steeh, US District Court, Eastern District of Michigan.

    "Judge Steeh's ruling represents a sweeping rejection of the state's claims regarding the harmful effects of violent video games and we will move immediately for reimbursement of the substantial legal fees incurred in this court fight which the state could have, and should have, never triggered," said Douglas Lowenstein, President of the ESA, the trade group representing U.S. computer and video game publishers. "It is noteworthy that Judge Steeh specifically chastised the state for not doing what we urged them to do from the start, which is to find less restrictive ways to help ensure that parents make sound choices about the games their kids play. With this wasteful litigation behind us, we hope the state will now do just that and we remain ready to work cooperatively with them."

    In his decision, the judge firmly dismissed the state's claim that the interactive nature of video games makes them less entitled to First Amendment protection. "The interactive, or functional aspect, in video games can be said to enhance the expressive elements even more than other media by drawing the player closer to the characters and becoming more involved in the plot of the game than by simply watching a movie or television show," Judge Steeh wrote. "It would be impossible to separate the functional aspects of a video game from the expressive, inasmuch as they are so closely intertwined and dependent on each other in creating the virtual experience."

    Regarding the “science" presented by the state purporting to show a link between violent games and violent behavior and thoughts, the court said, "Dr. [Craig] Anderson's studies have not provided any evidence that the relationship between violent video games and aggressive behavior exists." It added that the evidence introduced alleging that new brain mapping studies show a link between violent games and aggressive thought is equally unpersuasive. "The research not only fails to provide concrete evidence that there is a connection between violent media and aggressive behavior, it also fails to distinguish between video games and other forms of media," the Judge wrote.

    Addressing the state's claims that video games are more harmful than TV because the player controls the action, the court said there is no evidence to support such a claim, adding that "it could just as easily be said that the interactive element in video games acts as an outlet for minors to vent their violent or aggressive behavior, thereby diminishing the chance they would actually perform such acts in reality....Not only does the Act not materially advance the state's stated interest, but it appears to discriminate against a disfavored 'newcomer' in the world of entertainment media. Thus, 'singling out' the video game industry does not advance the state's alleged goal," the Judge concluded. ...
    by Published on April 4th, 2006 16:33

    The guys over at PSPzones have released a new edition of their mag for PSP, get it here --> http://www.pspzones.com/forum/index.php?download=260 ...
    by Published on April 4th, 2006 16:31

    Source PSPFanboy

    Everytime you turn around it seems that some new device is claiming the portable throne and declaring itself a PSP killer.

    Apparently, Microsoft's recently unveiled Ultra-Mobile Personal Computer is the next in a long list of contenders. An article over at Ultranauts.com makes the bold (but entirely unoriginal) claim that the UMPC will be the latest device to put a nail in Sony's old PSP.

    I don't think the fanboy's will agree, but some interesting comparisons are made between the two devices in terms of media, internet and gaming capabilities:

    "As an all-in-one, the PSP really does do a fine job. But, as is the whole point of this article, the PSP will get trumped by the UMPC, a vastly superior all-in-one “lifestlye” device. Now, if Sony had chosen to focus on games in the same way Nintendo has with its new portables, there would be no contest: the PSP would be a superior gaming machine."

    Ouch. That sorta feels like all of the schoolyard bullies are ganging up on you at once. Frankly, we're not too scared. Bring it on. ...
    by Published on April 4th, 2006 16:29

    2K Sports, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that Major League Baseball® 2K6 shipped today-- Opening Day of the Major League Baseball® season-- to North American retailers for the Xbox® video game and entertainment system from Microsoft and PlayStation®2 computer entertainment system. Combining striking visuals with unique gameplay features, including Swing Stick™, Inside Edge™ technology, and the World Baseball Classic™, Major League Baseball 2K6 raises the standard of baseball video games.

    “With the first pitch of the MLB season comes our finest baseball title to date,” stated Greg Thomas, president of Visual Concepts, a 2K Sports studio. “Major League Baseball 2K6 combines several unique features that bring a new level of excitement to our national pastime and will establish new standards of quality for all baseball video games.”

    Major League Baseball 2K6 includes several original and exclusive features, including astounding A.I. powered by Inside Edge™ technology, innovative Swing Stick™ controls, hundreds of new animations based on Pure Motion Physics™, and the all-new Payoff Pitching™ system. Jon Miller and Hall of Fame legend Joe Morgan bring their distinctive style and wit to the world-class commentary, adding wonderful atmosphere to every game. The World Baseball Classic™ debuts exclusively on Major League Baseball 2K6, adding an exciting international flavor of baseball. Unparalleled online play and online leagues bring gamers all over North America together to experience the national pastime.

    Major League Baseball 2K6 is rated “E” for Everyone and is the only officially licensed Major League Baseball video game that will be available on every major gaming console, including the Xbox 360™ and Xbox® video game and entertainment systems from Microsoft, the PlayStation®2 computer entertainment system, the Nintendo GameCube™, and the PSP™ (PlayStation®Portable) system. The PlayStation 2 and Xbox titles are now available for a suggested retail price of $39.99.

    For more information, visit http://www.2ksports.com/games/mlb2k6/ ...
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