The first patch is finished. It will just fix little bugs. It not contains sound, no full singleplayer or multiplayer support and nothing of all the other missing stuff.
Changes:
- fix invert analog nub (was not working)
- go to menu after first loop of intro
- fix network game crash
- added gpl to zip
- removed the iso protection
I have not added an osk. I didn't found a good one that was installable into Quake II.
I still think the iso protection was a good idea. There was a lot of discussion about that. I know I cannot stop piracy, but perhaps you think about it now and buy games instead of steal them.
I removed the protection because it will be removed as soon as I release the sources. In fact it is just a #define
I'll setup a source code package with Quake 2 PSP the next days. I have to fix some stuff so it will compile without problems. It will include all sources as well as a tutorial for mod porting. But I cannot support anyone until my first final release. Sorry, it would handicap my own development.
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