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  • DCEmu Featured News Articles

    by Published on November 23rd, 2005 22:21

    Pota has released a new Picross type game for the GP2X, heres a screen:



    Download Here --> http://gp2x-emulation.dcemu.co.uk/logicx.shtml ...
    by Published on November 23rd, 2005 22:00

    December is going to witness the blade-twirling Prince of Persia prancing onto Sony's PSP in Prince of Persia: Revelations, which is kind of Warrior Within but with new content - additional puzzles, new maps and redesigned levels, yadda yadda. A new trailer from the game is stabbing a sword tipped with trademark PoP action into our eyeballs and twisting it around a bit in an effort to make them pop out.
    It may be that if you've already played Warrior Within then it'd be more fun going down to your local park and flicking dog poo with a stick at people than playing Revelations, but we'll have to wait and see.

    Watch the trailer at C&VG here --> http://www.computerandvideogames.com....php?id=129945 ...
    by Published on November 23rd, 2005 21:56

    New For DS from Success HK

    Scratch! Viewtiful Joe Jap ver



    The Nintendo DS edition of Viewtiful Joe features a brand new storyline introducing Joe's sister Jasmine and puts players to the task in saving Captain Blue's Hollywood show after a sinister group steals it away. The Nintendo DS' hardware will be put to use as the development team is bringing to life the familiar cel-shaded environment the series is known for. The two screens will keep track of the action in two viewpoints and the touch panel is used to solve puzzles and pull off special moves. A new "Power Split" move debuts here, which requires that you draw lines across the screen.

    Naruto: Saikyo Ninja Daikesshu 3 Jap ver.



    The first two Saikyou Ninja Daikesshou games debuted on the Game Boy Advance. For this DS-based third entry, Tomy has added dual screen and touch pen support. The top screen shows the side scrolling action, similar in style to the GBA entries. On the bottom screen, you use the touch pen to input special commands for slashing away at enemies.

    Ford Racing 3 US ver.



    Experience the thrill of racing 55 of Ford's most prominent driving machines from the Model T to the 2005 Mustang GT in Empire Interactive's Ford Racing 3. Test your driving skill on 26 meticulously detailed tracks with interactive scenery from locations like the snow-packed mountains of Europe to the rain forests of South America. Take part in more than 20 hours of intense automobile action while competing in 11 challenging race types such as Boost, Overtake, and Relay while unlocking a huge range of game modes, tracks, and vehicles along the way. Players can even earn up to 14 different championships and contend with their friends in split-screen two-player head-to-head.

    SNOOD 2 US ver



    Welcome back to Snood in an all encompassing new style. Same old friends but new twists giving fun to all the family. We have arrived at Snoodville and the action is all go, go, go. Classic snood turned sideways is a massive issue as all the snoods fall to the floor. Once they meet up with three of their own color, all the action starts to happen. Clear the board of all the snoods in classic time limits and playmodes and test your skill literally on the edge. No more snoods available -- what do we do now? We fire a grappling hook to hook the snoods and pull them back to snood central. Then fire them to where we want them to be to make them fall from the board. Sounds simple BUT watch out. If you leave a poor snood by itself, you will never finish the game.

    Dragon Ball Z: Supersonic Warriors 2 US ver.



    Utilizing the Nintendo DS touch screen and double-monitor system to bring the intensity of Dragon Ball Z battles to life, Goku fights through an all-new challenge in the portable realm. The game also offers unique DBZ plotlines and intriguing "what-if" scenarios that provide fans with the chance to experience DBZ content in a new way via a single-player story mode whereby players create distinctive gaming adventures with each playable DBZ character.

    Real Time Conflict: Shogun Empires US ver.



    In "Shogun Warrior", players assume the role of one of two brothers who are locked in bloody combat in feudal Japan. Conquering neighboring territories and amassing formidable armies, only one warrior will be able to survive the deadly endgame to realize his ambitions and claim the title of Shogun. Utilize the Nintendo DS's touch screen to plot complex battle plans while watching the action play out through detailed 3D graphics on the top screen. Touch screen mini-games such as duels, castle sieges and sea battles enhance the battle experience. In between encounters, gamers will be able to use diplomacy and military strategy to manage their forces. For the ultimate in feudal warfare, up to 8 players can engage in enormous clashes through the wireless multiplayer capabilities of the Nintendo DS

    Peter Jackson's King Kong US ver.



    Working very closely with Peter Jackson and Wingnut Films, Ubisoft is creating a series of games (including a Nintendo DS edition) that will reflect the visual interpretation, character dynamics and dramatic narrative of Jackson's epic take on the classic King Kong story.
    Survive as Jack in a world crawling with predators and live the legend as Kong ...
    by Published on November 23rd, 2005 21:46

    New For PSP from Success HK




    If there's one PSP peripheral you really shouldn't be without, it's Action Replay MAX. It has everything you need to get the absolute most from your favourite PSP games. There's an Action Replay Memory Card, with an amazing 64Mb of storage space, a USB 2.0 cable to connect your PSP to your PC and a CD containing PC software which allows you to manage your saves, MP3s and movies, as well as download more materials from the CodeJunkies server (internet connection required).
    The AR MAX disc gives you easy access to thousands of saves, which you can transfer to your PSP using the supplied USB Cable, and store on the supplied MAX Memory 64MB memory card. You can also upload your own saves for other people to download and use.
    But there's more to Action Replay MAX for PSP than game-busting. With MAX, you can put the PSP at the centre of your digital lifestyle. Want movies on the move? No problem. Transfer videos to your handheld, storing them on memory card and converting them to a format playable on your PSP. MAX supports avi, mpg, mpeg, vob, wmv, mov, mpe and 3gp. Also supported are MP3 music files so you can use your PSP as a portable music player. No wonder they call it the Walkman of the 21 st Century! And by transferring image files using MAX, you can use your PSP as a portable photo viewer. How cool is that? ...
    by Published on November 23rd, 2005 21:16

    Ever since the insanity of the 2000 PlayStation 2 launch and reports of online auctions for the desired system reaching into the thousands of dollars, new system launches have become a big event for entrepreneurial capitalists as much as gamers.

    The Xbox 360 launch is no exception, with widespread reports of inevitable launch day shortages leading up to the big day. While a fair number of clearly bogus or unrealistic listings are already up on eBay (one auction started at $100,000 with a Buy it Now price of $150,000 and still asked $20 for shipping and handling), more legit auctions still reached pretty lofty heights.

    A look at the soon-ending auctions this morning showed premium Xbox 360s generally closing at $600-$700, with core systems going for about $500. There were some aberrations; one auction for an Xbox 360 premium system on its own reached $1,750, while a core system auction reached as high as $790.

    Clearly the demand for 360s is huge, so much so that even Microsoft's competition isn't immune to the hype surrounding the system launch. On Monday, one Sony executive who wished to remain anonymous paid $3,000 for a premium Xbox 360 system on eBay. The auction was for one of the first 10 Xbox 360 North American systems, originally given away at E3 as part of a contest sponsored by Mountain Dew. The exec's $3,000 Buy it Now bid netted him the system, a certificate of authenticity, a copy of Kameo: Elements of Power, a limited edition E3 Xbox 360 faceplate, and perhaps many months of having to live down comments from his teasing co-workers.

    However, as great as the demand is, the supply of systems on eBay is almost as staggering. There are thousands of listings for the unit on the auction site, many of which are going without bids due to high reserves or starting prices. But don't rush to mortgage the house just yet. As these machines fail to sell and are reoffered at lower prices, as launch day insanity becomes a fading memory, and as future shipments of the system reach retail, the prices are all but certain to come down. ...
    by Published on November 23rd, 2005 21:13

    When the Xbox 360 was first announced, its high-specs lead many to wonder not if they'll be able to find an Xbox 360 for sale, but whether they can afford its hefty $300-$400 price tag. Now that the console has launched, it's obvious that the hundreds of dollars it costs for the system isn't the hurdle, it's merely finding one for sale that's the problem.

    The many gamers who failed in their attempt to get an Xbox 360 yesterday have likely told everyone they know about their disappointments. Friends, family, and strangers have heard the gripes because of nationwide shortages of the item, deemed to be one of the hot gifts this holiday season.

    Turns out those tales of sadness have reached the ears of those all the way at the top--top of Microsoft at least.

    In response to the retail drought of Xbox 360s across the country, Robbie Bach, president of Microsoft's Entertainment & Devices division told GameSpot, "We are well aware that many gamers are disappointed to have not gotten their Xbox 360 on day one. We are working around the clock to manufacture as many Xbox 360s as we can and are replenishing our retail channel week after week."

    Peter Moore, Microsoft's corporate vice president of worldwide marketing and publishing, had similar words on the subject. "Our goal is to replenish inventory in the channel every week," he said earlier this week during an interview with GameSpot at the console's launch event, Zero Hour. "So lots of Xbox 360s are flowing in every single week. It's not like we're shipping and then going dry for two or three weeks."

    Though the North American launch has come and gone, other regions have yet to enter the next-generation. Europe launches in just over a week, and Japan will follow a week after that. The push to ensure successful launches in all three regions further compounds constrains on adequate supply.

    Moore recommends that gamers check back with local retails every week. Those who can't wait, can always resort to more nefarious or exuberant methods of getting their hands on an Xbox 360. ...
    by Published on November 23rd, 2005 21:03

    I´ve just released the VMU CD version that won the first place in the 2nd Annual Dream On Contest.

    This new VMU CD includes my latest VMU Backup CD and VMZip in one single disc, with a nice menu interface to select between the two applications.

    You're invited to visit my page for more info, screenshots & download links:

    http://www.bucanero.com.ar/2005/11/2...eamon-edition/ ...
    by Published on November 23rd, 2005 21:01

    Microsoft corporate vice president Peter Moore has given the first firm indications of the company's sales ambitions for the Xbox 360 over the coming year, which see ten million consoles being shipped by the end of 2006.

    Moore outlined the company's targets in an interview with US website GameSpot at the Zero Hour launch event for the Xbox 360, which was held this week in an airplane hangar in Palmdale, California.

    "In the first 90 days, I believe we'll be somewhere between two and a half and three million units worldwide," he said, echoing projections made by Xbox division CFO Bryan Lee at an investment conference earlier this month.

    "Perhaps equally importantly," he continued, "by the end of the calendar year [2006], I think we'll be at 10 million units worldwide."

    That figure is important not only because it gives a clear indication of how quickly Microsoft expects to build up its installed base, but also because Moore himself attached a special importance to it when he spoke to the ELSPA Games Summit earlier this year - telling the audience that he believed that the first console to hit the 10m mark would have a significant advantage in the next-gen battle.

    Xbox 360 will follow up on its sell-out US launch with a European launch next Friday, December 2nd. ...
    by Published on November 23rd, 2005 20:54

    Nintendo is claiming massive early success for its Wi-Fi Connection online play system for the Nintendo DS handheld, with the company's statistics suggesting that 45 per cent of Mario Kart DS owners have already tried the game online.

    Figures released by Nintendo of America for the first week of Mario Kart DS' release show that 52,000 unique users logged into the Wi-Fi Connection service with the game at least once - out of the 112,000 who purchased it.

    That's over 45 per cent uptake, an incredible achievement for what is one of the world's first online handheld games, and an extremely strong start for Nintendo's online service - which works over home wireless networks, through public wireless "hot spots" or via Nintendo's own low-cost USB Wi-Fi device.

    Mario Kart DS launches here in the UK on Friday, along with the USB Wi-Fi device, which will be sold separately for GBP 29.99, and the Nintendo Wi-Fi Connection public service - which will see 7,500 locations across the UK being set up to allow free DS online play, with more to follow in the coming months. ...
    by Published on November 23rd, 2005 20:52

    In the midst of an ambitious and unique tri-continent hardware launch, Microsoft has confirmed the pricing and dates for the arrival of its next generation Xbox 360 console in Australia.

    Despite being one of the most successful territories for Microsoft, Australia will not be receiving the next generation games console until March 2nd, 2006. However, given the early reports of a widespread lack of retail units in the US where the console first hit stores yesterday, it is likely that the delay will aid the Australian launch in terms of both hardware stocks and available software titles.

    The pricing structure has been confirmed as AUD 649.95 (EURO 407) for the premium system, including hard-drive, wireless controller and additional accessories, or AUD 499.95 (EURO 313) for the core system minus hard drive and with a wired controller. Peripheral pricing was also confirmed for the wireless controller at AUD 79.95 (EURO 50), the 20Gb hard drive and wireless networking adaptor for AUD 169.95 (EURO 106) each and the 64MB memory unit will be available for AUD 49.95 (EURO 31).

    In terms of the all-important software line-up, no firm details have been released, though given the delay between launches, it is likely that Australian gamers will benefit from a much wider selection of both first and third party software in March. Microsoft has stated that some 200 games are currently in development for the system, 18 of which were on the shelves from day one of the US launch on November 22nd.

    The first of the forthcoming next generation consoles will be released in Europe on December 2nd, following a week later on December 10th in Japan. Early reports from the US launch suggest that numerous retailers have completely exhausted their initial stock, as fans queued for almost 28 hours to secure the new machine. ...
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