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  • DCEmu Featured News Articles

    by Published on September 5th, 2005 16:53

    News from Lik Sang

    Datel has released a new smart and clever double capacity battery pack for your PSP. The X2 is 3800 mAh (twice more than the factory original battery from Sony) and simply plugs in directly into the battery slot of the PlayStation Portable, as a replacement for the original one. Cool and good-looking, the X2 is probably one of the best solutions for extended playing time on your new sexy gadget, and is in stock and shipping within 24 hours for 49.90 US$ only.

    With the same delivery, we have received the first batch of Action Replay Max for the PSP, which is unfortunately a very disappointing effort in the series. Continuing on the trend of delivering only "Power Saves Tools" instead of Cheat-Code products everytime the "Max" ending is added to the "Action Replay" brand name, Datel just delivered a quite useless piece of hardware. Unfortunately, there is nothing new that you can do with the AR Max and that you couldn't do with a simple USB Transfer cable and a Memory Stick. Then again, Datel promises a power saves database on their codejunkies web site but at the time being, there are no special power saves to be found for the existing PSP games...



    More info at Lik Sang ...
    by Published on September 5th, 2005 07:42

    Jett has released a new game made from Lua for the PSP, heres what he posted:

    To use, copy script.lua (along with the rest of the files) into your PSP/GAME/luaplayer/ folder. Feel free to use one player.lua instead (must be renamed to script.lua) if you don't have someone to play multiplayer with (warning: it gets so fast that you can't miss after a while thus making it's replay value extremely tiny)

    My first game was a one player version that is top down instead of side to side. It's attatched if you would like to check it out (I was going to implement it into the menu I created for the multiplayer version but due to lack of motivation I didn't)

    Ive added an eboot so that it can be used as a standalone, download here --> http://psp-news.dcemu.co.uk/smiliez.shtml ...
    by Published on September 5th, 2005 07:42

    Jett has released a new game made from Lua for the PSP, heres what he posted:

    To use, copy script.lua (along with the rest of the files) into your PSP/GAME/luaplayer/ folder. Feel free to use one player.lua instead (must be renamed to script.lua) if you don't have someone to play multiplayer with (warning: it gets so fast that you can't miss after a while thus making it's replay value extremely tiny)

    My first game was a one player version that is top down instead of side to side. It's attatched if you would like to check it out (I was going to implement it into the menu I created for the multiplayer version but due to lack of motivation I didn't)

    Ive added an eboot so that it can be used as a standalone, download here --> http://psp-news.dcemu.co.uk/smiliez.shtml ...
    by Published on September 5th, 2005 07:42

    Jett has released a new game made from Lua for the PSP, heres what he posted:

    To use, copy script.lua (along with the rest of the files) into your PSP/GAME/luaplayer/ folder. Feel free to use one player.lua instead (must be renamed to script.lua) if you don't have someone to play multiplayer with (warning: it gets so fast that you can't miss after a while thus making it's replay value extremely tiny)

    My first game was a one player version that is top down instead of side to side. It's attatched if you would like to check it out (I was going to implement it into the menu I created for the multiplayer version but due to lack of motivation I didn't)

    Ive added an eboot so that it can be used as a standalone, download here --> http://psp-news.dcemu.co.uk/smiliez.shtml ...
    by Published on September 5th, 2005 06:47

    Hey guys what's up, I just wanted to ask why microsoft doesn't upgrade the origonal xbox instead of releasing a new system? If you think about it they could have saved a lot of money and time! They could have put in a new dual-core intel chip, an nvidia 7800, and some more ram and called it a day!

    It would have been easy for them to just upgrade. They could have had full backward compatibility with no problems and they would have just had to upgrade existing dev-kits. This would have saved them and us money.

    They could have sold an upgrade for $100.00 and outsold everyone!

    Xbox 360 is the biggest marketing blunder in the history of microsoft!

    If you bother too look at xbox 1 games, they are still great looking!

    Microsoft could have done like sega did with the genesis and Kept updating it!

    tell me what you think

    later ...
    by Published on September 5th, 2005 06:24

    Hey guys, My website just started taking pre-orders for the 360.
    You can pre-order just the console or some games to go with it.
    If you live in America I don't think they'll ship it over states.

    Anyways, thanks for your time! Heres the Link ...
    by Published on September 5th, 2005 06:20

    Amped 3 (2K Games)
    Call of Duty 2 (Activision)
    Condemned (Sega)
    Dead Or Alive 4 (Tecmo)
    Elder Scrolls IV: Oblivion (Bethesda)
    Final Fantasy XI (Microsoft)
    Full Auto (Sega)
    Ghost Recon: Advanced Warfighter (Ubisoft)
    Gun (Activision)
    Kameo: Elements of Power (Microsoft)
    Madden NFL 06 (EA)
    NBA 2K6 (2K Games)
    NHL 2K6 (2K Games)
    The Outfit (THQ)
    Perfect Dark LE (Microsoft)
    Project Gotham Racing 3 (Microsoft)
    Quake 4 (Activision)
    Ridge Racer 6 (Namco)
    Saints Row (THQ)
    Tony Hawk's American Wasteland (Activision)
    Top Spin 2 (2K Games)

    I'll probably be getting Gost Recon: Advance Warrior
    Call of Duty 2
    Maybe PGR3

    What will you be getting? ...
    by Published on September 5th, 2005 05:41

    Theres a game coming out on the 360 called Huxley. It's an MMOFPS and it looks pretty fun.
    I'm sure it'll be a monthly subscription, but it might be worth it.
    I'm not even into MMO's and this game is intresting me.
    It's slated to come out in 2006.

    What do you guys think? ...
    by Published on September 5th, 2005 05:20

    Hey guys I posted this in another forum, but I thought i'd share with you guys.

    There will be 3 campaigns American, Russian and British where you'll play as different soildiers within each. If your playing a British mission and it is proving to difficult, you can take a break without quitting the game by simply switching to one of the other two campaigns.

    The crew picked up the controller and started to play the game for themselves. They start to tell you what is going on in this particular mission. After 5 seconds passes they say there are 3 of the games key selling points are immedietly evident. (1) Multiple paths. If your in the middle of the street with little cover from the Germans raining bullets down on you from the windows above and from the MG-42 fixed gun emplacement in the center of the road, what will you do? Unlike previous WWII games that stuck to their extremely linear, heavily scripted paths, Call of Duty 2 gives you a few choices: Do you storm into the belly of the beast, ducking behind cover wherever you can find it and lobbing hand grenades to flush out your attackers? Perhaps you could use another of the game's 360-enabled tricks: portable concealment, a.k.a. smoke grenades. Thanks to a new particle system, Call of Duty 2 boasts rediculously good-looking and realistic smoke. It had true thicknes and depth, and as Collier jokes, "It doesn't travel through walls." As a result, it adds new depth to the gameplay by allowing you to smoke out a street which screens the Germans and enables you to cross without being seen (though you'll still be blindy shot at).
    Your third choice is to flank; nearly all the games missions feature more than one path to take (you can also often conquer objectives in any order you wish as well).

    They go on to tell you how they beat that particular mission. Very intresting, but alot of words to type.

    (2) The Battle Chatter system. As the battle wages on, it can often be difficult to keep track of everything that's happpening. At any given time, there are
    double-digit numbers of Germans and an equal complement of Allies fighting them. And in game it's always frustrating to not know where you're getting shot.
    So, in addition to interface indicaters that point out where the bullets in your gut originated, Infinity Ward has employed a real-life tactic it's dubbed the battle-chatter system. It enables your fellow Soildiers to call out enemies as they see them. For instance, "Ive got a shooter! Second floor, Left window!" Of course, since it's in 5.1 surround sound - a staple of every 360 experience - You'll hear your buddies no matter where the're standing. It's authentic, and in real gameplay, it's usefulness simply and unequivocally rocks.

    (3) Artificial Intelligence. What good would all these features be if the Germans you fought against and the Allies you fought with were stupid, predictable automatons? Indeed, the real secret to Call of Duty 2's success is it's AI, a victory Infinity Ward credits to didicating one of the 360's 3.2GHz CPU cores solely to AI.
    The enemy AI will flank you, fire from behind cover, take cover when fired upon, and yes, hurl grenades at you. (They give examples of these things happening in-game). One sweet example was, We put down the final Nazi scum, in a heated tussle using the last couple bullets in our MP40's chamber. While realoading, we noticed he was still moving, Looking closer, we saw him reach into his uniform jacket, pull out his Lugar and aim it at us with his dying breath - a truely evil attempt to take us to the grave with him. A few more bullets from our fresh clip plus a few more for good measure put him down for good.
    The crater-sized impact of the game's impressive AI, though, hit us in on snowy Russian mission when we were fighting with our squad in a burned-out, wrecked building. Walls were missing and windows were simply holes in the wall. When shooting at a German soldier in a similarly decrepit building across the street. The realization dawned on us - we were trapped in a closet sized space with only one way out. And that single exit was blocked by fellow soldiers. In that moment, if an enemy soildier lobbed a grenade into our tiny space, it would mean certain death. So, high-tailing it to another positon was essential. The point? When the game made us change our tactics because it put the threat of something it could do into our heads, it was evoking strategic thinking and situational awareness that previous-generation games could not even hint at.

    Next they talk about multiplayer, but I won't share that with you at this time.

    A few notes I'd like to say, During normal gameplay Call of Duty 2's HUD fades out (except for your objective-marking compass), making for a more immersive experience.
    You don't give orders to your mates they smart enough to ...
    by Published on September 5th, 2005 03:11

    Heres a start of a new mini feature for the site to see which is the best for PSP from game types to cases and much more. First off its the turn of Footie or soccer depending on where you live in the world, heres the contenders(thanks to Lik Sang for graphics/descriptions)

    FIFA Soccer

    Boasting unprecedented visual and audio features, a deep selection of advanced controls, and more than 350 official team and league licenses, FIFA Soccer delivers console quality to the PSP. Battle your way through Season and Tournament play, or replay famous games as you fight your way out of preset match situations in the Challenges mode. With Mid-Season Scenario and wireless capabilities, FIFA Soccer is the only complete, authentic, and intelligent soccer experience for the PSP.



    http://www.yesasia.com/?/info.php?pro...3&lsaid=219793

    World Tour Soccer

    Fans of the extremely popular World Tour Soccer franchise can now take the global game on go and play a match anytime, anywhere with World Tour Soccer for the PSP handheld entertainment system. Featuring 128 club teams, 86 international teams, nine international classic teams from the past, nine classic club teams from the past, seven league all-star teams, six international super teams and eight different stadiums, World Tour Soccer for the PSP provides gamers with the ultimate soccer experience. Supporting up to two players via wireless multiplayer connectivity, gamers can compete against the Artificial Intelligence (AI) or go head-to-head against another player. World Tour Soccer for the PSP features several gameplay modes including Quick Game, Exhibition Match, Challenge Mode and Cups Mode. By featuring the tightest, most realistic soccer action for a handheld to date, World Tour Soccer for the PSP is easy to pick up and play, but challenging enough for the biggest soccer fan by offering the accessibility of intuitive controls coupled with the depth and complexity of the real sport.



    http://www.yesasia.com/?/info.php?pro...7&lsaid=219793

    Winning Eleven 9 Ubiquitous Evolution

    The first handheld iteration of Konami's top sports title, this PSP version of Winning Eleven (known as Pro Evolution Soccer in Europe) will feature the utter realism, intuitive play and fast-paced action of the ever-popular series. The handheld version will also be almost identical in terms of available clubs and international sides, with 57 national sides lining up alongside 136 club teams. The highly-competitive multi-player aspects of the game are highlighted using the hardware's wireless systems. Challenge rival players (via an ad-hoc wireless connection) to games, with all data related to match results ? goals for, goals against, wins, etc ? retained in a running tally. Solo players can also hone their skills within six different leagues and a host of cup tournaments, and the PSP game can also be linked to the PlayStation 2 version for data exchange of created teams for play on either version or for trade with friends.



    http://www.yesasia.com/?/info.php?pro...2&lsaid=219793

    So there you have it 3 games for PSP although one is 2 weeks from release, which game do you like and which do you dislike, which is the best true footie game for the PSP ? ...
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