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  • DCEmu Featured News Articles

    by Published on August 2nd, 2011 10:33
    1. Categories:
    2. Nintendo 3DS News

    Nintendo has revealed it will be adding GBA titles Super Mario Advance 4: Super Mario Bros. 3 and Kirby & the Amazing Mirror to the list of free games it will be offering as part of the 'Nintendo 3DS Ambassadors programme'.

    The programme has been designed to compensate early 3DS adopters following an earlier than expected hardware price cut.

    Nintendo is to offer 20 free downloadable games to early 3DS buyers in a bid to prevent them "regretting purchasing" the system.

    Beginning September 1, eligible users will be able to download ten NES games for free including Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climber and The Legend of Zelda. These will be released later in the year as paid downloadable games for other 3DS owners.

    Ten exclusive Game Boy Advance Virtual Console games will also be offered. These will include Yoshi's Island: Super Mario Advance 3, Mario Kart: Super Circuit, Metroid Fusion, WarioWare, Inc.: Minigame Mania, Mario vs. Donkey Kong, and now Super Mario Advance 4: Super Mario Bros. 3 and Kirby & the Amazing Mirror. These games aren't planned for general release in the future.

    http://www.computerandvideogames.com...ames-revealed/ ...
    by Published on August 2nd, 2011 10:31
    1. Categories:
    2. Nintendo 3DS News

    Namco has said that Pac-Man & Galaga Dimensions save data can be deleted by holding ABXYLR on the 3DS.

    Earlier this week, the game's QA lead had suggested game save data was permanent and couldn't be erased. "There is no way to erase the save from within the game itself without misusing the hardware, causing corruption," ShackNews was told.

    Namco has now apologised for any confusion caused by the "miscommunication", Edge reports.

    Capcom recently caused quite a stir with its decision to utilise a permanent save file system in Resident Evil: The Mercenaries 3D - so much so that it's unlikely to repeat the strategy with other games.

    http://www.computerandvideogames.com...3ds-save-data/ ...
    by Published on August 2nd, 2011 10:27
    1. Categories:
    2. DCEmu

    EB Games has told MCV that it believes a national classification system like the rest of the entertainment industry is best for Australia.

    After the Australian state and territory Attorneys-General reached an 'in principle agreement' last month to introduce an R18+ classification, problems began to arise concerning the ability for individual states and territories to implement the rating in different ways. Some states are already indicating that they intended to deviate from the course by either abolishing the MA15+ category or altering the guidelines for both.

    Debra McGrath, EB Games national brand and marketing manager, told MCV: "A national classification system, as it exists in other entertainment industries, is the best solution for the implementation of R18+. We look forward to making the necessary changes required to properly implement the R18+ classification on a national level."

    The likelihood of an ubiquitous national shceme, however, is quite low, and the logistical issue surrounding a state-by-state implementation will have to be met by all local retailers.

    McGrath continues: "EB Games will follow whatever guidelines are necessary to successfully introduce R18+ and will make any changes required around logistics and distribution to support the process."


    "This is a massive step forward for the Australian Gaming Industry and the greater Australian consumer. EB Games are proud to have helped our customers have their say."

    EB Games helped the process, with over 46'000 submissions being made during the campaign for an R18+ rating.

    http://www.mcvuk.com/news/read/eb-ga...-system/082573 ...
    by Published on August 2nd, 2011 10:26
    1. Categories:
    2. PC News

    By introducing real money auctions for virtual items in Diablo III Blizzard has upped its game in the fight against illegal 'gold farmers'.

    For online games such as World of Warcraft where it can take months or even years to forge a strong character, time is money.

    Forget monthly subscriptions and microtransactions. There are thousands of gamers out there willing to pay hundreds of pounds – illegally – for a fast-track ride to the top.

    Right now you can search the web for high-level accounts and receive the most powerful in-game characters, weaponry and items within minutes of making payment (and maybe pick up a computer virus on the way). Don’t want to spend months reaching the level cap in Warcraft? Not a problem. Rubbish at Final Fantasy XI? Doesn’t matter. You can buy your way through the games.

    Although these sales aren’t as prolific as they were four or five years ago, they’re still a problem. Blizzard Entertainment’s World of Warcraft was heavily plagued by ‘gold farmers’ in its early days – players who use computer-controlled ‘bot’ characters to harvest virtual currency and rare items before selling them on websites in exchange for real money.

    Blizzard has stamped down on illegitimate websites and eBay sellers in recent years, but the problem persists. So if Blizzard can’t beat ‘em, why not join ‘em?

    The developer-publisher has announced it is introducing an in-game auction house system in upcoming PC online RPG Diablo III. But not any old auctions – ones that allow players to spend real money on virtual goods.

    Users will be able to buy, sell and trade digital items such as swords using real-life currency, with sellers taking the majority of the sum and Blizzard taking a small cut for each transaction. Gamers can still opt to trade using virtual currency or simply exchange items for other items.

    “The real money auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items they obtain while playing Diablo III,” says a statement on the Diablo III auction house page.

    “It also helps protect players from the scams and theft often associated with questionable third-party sites by providing a secure, completely in-game method for purchasing and obtaining the items they want for their characters.”

    Although Diablo III is not the first online game to feature such a system – Sony introduced it to EverQuest II players years ago – with Blizzard adopting the payment model it could have massive implications on the illegal virtual item businesses across the globe.

    Gold farmers will still get to play and trade items in-game, players won’t be as tempted to surf dodgy third-party websites and Blizzard takes a small cut of every sale made in-game. Everyone’s a winner. Almost.

    Blizzard will still face problems battling those who sell accounts online. Because although the real money auctions are a welcome addition, they only apply to items. There will still be a black market for characters with entire accounts going up for sale. Blizzard may own the rights to every character on their servers (with players simply paying to control them), but keeping an eye on 11m users is a huge strain. There will always be a few that break the system.

    Blizzard may never stop gold farming and those who use in-game bots to level up characters quickly. But by embracing this business Blizzard has not only retained a tighter grip on the buying decisions of its players, it’s taken one giant step towards blocking out the black market entirely.

    http://www.mcvuk.com/news/read/opini...rt-move/082571 ...
    by Published on August 2nd, 2011 10:20
    1. Categories:
    2. Android News

    Aaron Rubenson, director of the Amazon Appstore for Android, has spoken about the company's controversial pricing structure.

    "We certainly recognise that it’s a different model," said Rubenson in an interview with VentureBeat.

    To be featured on the Amazon Appstore for Android, developers must hand control over pricing to Amazon, and cut prices to match the lowest price on other platforms. It's a set up that drew negative attention from the IGDA.

    "The reason we made that decision was that it gives us the broadest amount of flexibility in terms of marketing and merchandising and proactive promotional activities we were talking about, which we think is a real value for the customers."

    He argued that the tactic had been successful, and pointed to marketing as a major factor in the decision.

    "We decided that it was the one that made the most sense for us so that we could do the best job of marketing developers’ products effectively. I think if you look at the site today, what you find is that the vast majority of the products are simply priced at list price."

    He also spoke about collaborating with developers to ensure maximum exposure.

    Unsurprisingly, Rubenson refused to comment on rumours that Amazon is planning to develop its own games.

    "So here is where my answers have to be very boring unfortunately. We haven’t announced anything and I can’t speculate before we have, unfortunately."

    The Amazon Appstore for Android launched in March and currently has 14,000 apps.

    "Games is our biggest category both from a selection standpoint and from a sales standpoint," said Rubenson. Currently Plants vs Zombies is the Appstore's biggest seller.

    http://www.gamesindustry.biz/article...-pricing-model ...
    by Published on August 1st, 2011 22:40
    1. Categories:
    2. Nintendo DS News

    via http://www.nintendomax.com/viewtopic.php?t=13666&f=19

    Nobody offers version 1.2 and 1.3 of " Craft Mario "game where you build your level to make them walk, a project that was originally intended to be a level editor.

    1.3: The last update Could have been good but Had a couple of errors. SEVERAL bug fixes. No jumpy camera movement there, it now moves Smoothly When You Reach has some height. Offset blocks on Both Have Been axis fixed now for perfect placement. After Dying and then falling to the ground and getting stuck has-been fixed. Moving objects past 256x192 aussi HAS-been fixed. Room Has No height limit now for No Reason. All help still made ​​Enhance Other Areas as well. Keep the feedback coming and i can fix These Things again and add more stuff! 1.2: update posted everyone. I know I Said It Would take a lot longer, but i Shortened the update and then Tried Tackling The Whole thing in one sitting. Since this update WAS Shortened, Will include more updates next enemy color and characteristic variation, newer enemies, new backgrounds, big Mario and Luigi, power ups, warping pipes, and more! Check it out now! WAS Original post edited with the new version

    Download via comments ...
    by Published on August 1st, 2011 22:37
    1. Categories:
    2. Nintendo DS News

    via http://www.nintendomax.com/viewtopic.php?t=13675&f=19

    Thanks to its community, the Lua interpreter for the Nintendo DS " Micro Lua DS "now in version 4.1.



    =======================[[ MICROLUA 4.1 ]]===================== ==
    ................................................ .................
    | | | |
    | | By the MicroLua forum, from the original project by Risika | |
    | | CHANGELOG file by Reylak | |
    | | New features II-.... Improvements III-... Bugs New features | ----------------+ screen.drawTexturedQuad * Add () and screen.drawTexturedTriangle () * __ to draw textured Improvements | -----------------+ * Change the logo of the binaries. It Is now really cute * Change the transparency system. There are now the functions screen.getLayer * __ () to get the current layer and screen.getAlphaLevel * __ () to get the current blending ratio * __. For screen.setAlpha (), the layer argument Is Now Always __ * optionnal. * Improve the System.listDirectory () function. It now spells files and directories * __ alphabetically, and Give the size of the __ * Bug fixes | ---------------+ * Add Some functions to ease handling canvas objects * __ (Canvas.setObjOnTop () and Canvas.removeObj ()). * Fix BSoD When getting a pressing Start at startup. * Fix Some Image transformations not permanent Being with Canvas. * Transparency Levels are now Between 0 and 99 (as resets the 100 * __ transparency system). Canvas.getAttr * Fix () now only Which Requires Two arguments. * Fix Canvas.removeObj () now delete the right to object.

    http://www.nintendomax.com/viewtopic.php?t=13675&f=19

    Download via comments ... ...
    by Published on August 1st, 2011 22:34
    1. Categories:
    2. Nintendo DS News

    via http://www.nintendomax.com/viewtopic...1a4aa2c1581ee7

    Buck_7 proposes version 2 of " Zelda Instruments 'utility to play on your Nintendo DS the ocarina , the harp , with the crank box , etc. ... present in the famous series of Zelda.

    Now with Links Deku Pipes, Goron Link's Drums, and Zora Link's Guitar!

    Download via comments ...
    by Published on August 1st, 2011 22:32
    1. Categories:
    2. Nintendo Wii News

    via http://www.nintendomax.com/viewtopic...1a4aa2c1581ee7



    tueidj offers version 1.01 of " Corsix-TH ", a port to Wii most excellent management game for PC in a hospital of the same name.

    v1.01
    - Many fixed-TH Corsix from SVN. Including (but not limited to) no more stuck or patients Handymen, variable speed Doctor, Doctor promotions Sometimes patients vomit / litter / Wet Themselves ...
    - Rewrote the input handling to make proper use of all available SDL joystick (Including gamecube controllers )
    - Reworked the video renderer slightly.
    - Rewrote the audio renderer to use libaesnd; channels are No Longer reversed.
    - Newest libogc (no more random crashes When using a real mouse).

    Download via comments ...
    by Published on August 1st, 2011 22:27
    1. Categories:
    2. Nintendo DS News

    via http://www.nintendomax.com/viewtopic...1a4aa2c1581ee7

    Awesomisoft offers version 0.5 of its PC utility " DS App Studio ", IDE supporting the development of homebrew for the Nintendo DS.


    After fixing the bugs, I Have finally released the new beta of DS App Studio. You Can download it on the website at http://www.awsomisoft.com/ . Here are Things I Have added to this beta: Adding fonts A log of the compilation process When compiling, You Can Easily now see the warnings, or errors, That Were Made DURING the compiltion. Here are a Few Things I removed the software from: A Few buttons That Were one needed (Such as a duplicate of the Compilation button in the Project menu. And here are the Things I fixed in this beta: The makefile error during compilation with the exceptions Temp.NDS not existing. The NO $ GBA Being Able to emulator not find the compiled NDS When The compilation process succesful WAS. There Were A Few Things That Happened That minor I did not put in the list, intended THEY Were not really important. I Will Be Making a video tutorial soon of how to use some functions and features. Please post bugs and suggestions here. Thank you! Also, for 3D models, There Are A Few People Can 3D modeling Programs use to make 3D models for Their games and applications. Here They Are: Blender - A Highly advanced, purpose Somewhat diffecult to learn 3D modeling - http://www.blender.org/ - Free Anim8or - A very simple and easy-to-learn 3D modeling, But Is not very Powerful - http://www . anim8or.com / - Free AutoDesk 3ds Max - A very sophisticated, and I think easy to use software for 3D modeling - http://usa.autodesk.com/3ds-max/ - Free Trial Continuing on, all the 3D modelers Will Have To Be Able to export (or save) the models have the kinds of extensions below: . x .3 ds . obj The file size of the models are LIMITED to How Much Can Be THEY. I do not Have Accurate estimate year, Which I am still testing, order the biggest size Can Be THEY IS 10.4-12.04 KB. If people want to test this, They can. If the file size to big IS, Will Occur an error in the emulator. This Means the model (s ) used to Were large. If people test and get exact year (or close) size, PM me. For now, I Will Be making 3D models (using Blender) for people to use. Once I Have Made Enough of Them, I Will Be making a webpage on the website users Showing resources THEY Can Use To Make Their DS games and applications in App Studio. There Will Be Some That Are Public Domain resources, order the rest Will Be Under licensing. I May Events Some models sell (resources ) to get money to support the huge project. Thank you!

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