• DCEmu Homebrew Emulation & Theme Park News

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  • DCEmu Featured News Articles

    by Published on September 9th, 2010 23:43

    Newly released for Dingoo

    use it you can do what edge songs or playing games by dmenu or gmenu2x

    http://dl.openhandhelds.org/cgi-bin/...?0,0,0,0,6,418 ...
    by Published on September 9th, 2010 23:41

    Newly released for Wiz



    AIM is a multiplayer reaction game for Wiz for up to 4 players on the same device. Compete with your girlfriend/boyfriend using your console.
    Single player challenge mode is also included with 20 levels and highscore list

    http://dl.openhandhelds.org/cgi-bin/...0,0,0,0,30,486 ...
    by Published on September 9th, 2010 23:37

    News via http://www.wii-addict.fr/forum/Pimp-Wii-211-t21229.html

    Pimp My Wii Homebrew 2.11 is one developed by Attila, administrator of the forum Wii- info .
    This homebrew allows the installation of an automatic or manual hack , it detects if you have the latest available versions of IOS , BC , MIOS , System Menu, Nintendo official channels and cIOS Waninkoko and Hermes .

    Refer to readme.txt for usage.

    QUOTE
    2.11
    - Fixed bad detection of the region of Wii 4.3.
    - Updated revisions of IOS (12 13 14 15 17 21 22 28 31 33 34 35 36 37 38 53 55 56 57 58 61 80) updated September 7, 2010 .
    - Update of the chain store review 20 . You need to upgrade the IOS 56 ( with Pimp My Wii ) for its work.
    - Small fix in the display of the changelog.

    2.10
    - Added German translation by M tha MaN .
    - Added Spanish translation by Ravmn .
    - Fix for Spanish and Japanese Wii that were displayed in Italian .
    - Added the possibility to use Pimp even if you have a problem during the initialization of the Wiimote.
    - Added version to Pimp CSV export .
    - Added key OTP ( Hash boot1 , Common Key , NG id, NG private key, HMAC NAND , NAND key , RNG key, unknown) in CSV export .
    - Added device IDs in CSV export .
    - The CSV export is now possible in " safe mode "( minus button in the menu ).
    - Adding a Scroll Bar in the viewer changelog in the " update "(to show the long changelog).
    - Fixed the detection of a minor update .
    - Add 236 in the IOS IOS scanned.
    - Indicates after the installation phase if there was something that failed to settle .
    - Added various translations.
    - Several improvements / changes / minor fixes . ...
    by Published on September 9th, 2010 23:26

    News via http://www.romhacking.net/forum/inde...pic,11400.html

    The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

    •PascalAdjust (Pointers)(NA)
    •DiStella (Assembly Tools)(2600)
    •Makewav (Miscellaneous)(2600)
    •PCAE (Debuggers / Special Emulators)(2600)
    •Combat Playfield Editor (Game Specific)(2600)
    •Create Your Own Adventure (Game Specific)(2600)
    •Freeway Randomizer (Game Specific)(2600)
    •INDY 500 XE Track Editor (Game Specific)(2600)
    •VaderMatic (Game Specific)(2600)
    •Atari Hacking for Dummies (Graphics Editors)(2600)
    •Bit Hacker (Graphics Editors)(2600)
    •Edit/Show GFX (Miscellaneous Graphics Tools)(2600)
    •Hack-O-Matic III (Graphics Editors)(2600)
    •PF Painter (Miscellaneous Graphics Tools)(2600)
    •Stella-Graph (Miscellaneous Graphics Tools)(2600)
    •TIA Playfield Painter (Miscellaneous Graphics Tools)(2600)
    •Atari 2600 Music Kit (Sound)(2600)
    •Tune 2600 (Sound)(2600)
    •batari Basic (Assembly Tools)(2600)
    •batari Basic (Mac OS) (Assembly Tools)(2600)
    •bB Editor (Assembly Tools)(2600) ...
    by Published on September 9th, 2010 23:23

    Newly released for Caanoo,Wiz, Pandora, Dreamcast and Symbian OS

    News via http://www.pdroms.de/

    Sqrxz requires fast reflexes and is a simply mindblasting Jump'n'Run puzzle game with high frustration factor.

    Storyline:

    While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibilty, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?


    Sqrxz (2010) is a remake of a game with the same name and has been created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Simon Butler and Brendan Ratliff (Syphus). Minor support came from Marcus Vesterlund himself who also gave permission to redo his game. Denny Müller (Mulle) supported the team with a WordPress-Theme for the official page and Rabia Sahaib (Mahek) made three more levels.

    A remake should be usually bearing improvements, so does Sqrxz 2010. Beside the “classic” graphic mode, there is a new mode with “deluxe” graphics. The main gameplay has modified in a way that you need to collect all items to open the door at the end of each level, which makes some levels harder than they actually already were. Extended “fun” is guarantueed with additional three levels, unseen before. Each level does have it’s own chiptune and adds up to the retro feeling. A Top 10 highscore table will hold all your records. For the ones who like hidden features, there is even a small easter egg!

    Features:

    * Hardly any game will annoy you more! Frustration deluxe ahead!
    * Amiga'ish feeling!
    * 16 Levels including a "beginners" level
    * 18 Chiptunes
    * Classic AND new graphic mode
    * Top 10 highscore
    * Endless continue mode
    * Hidden easter egg


    Changes for Dreamcast, Windows 32-Bit, Ubuntu 32-Bit, Wiz:

    * Multi-Language support: English, German, French and Spanish


    Changes for Pandora, Symbian OS (UIQ3 & S60v3), Amiga OS4, MorphOS, NetBSD (x86 & PPC):

    * Improved collision
    * Improved controls
    * Added “Dali” quote in startup
    * Removed donation nag in end, donations are still welcome.
    * Fixed highscore glitch
    * Multi-Language support: English, German, French and Spanish


    Other release notes:

    Another update of Sqrxz arrived - all ports are up to date now. We are also pleased to announce the initial release for GPH's new Caanoo handheld.

    Also a notable mention deserves "TuxTheWise" for providing a Dreamcast-ISO of Sqrxz, so you can easily play the game using DreamShell. Of course we should also not forget all our porting machines Pickle, phx, AnotherGuest and Indiket! Thanks for making all those beautiful platforms possible!

    For all Sqrxz gamers: We still have one bug in the game, but it occurs occasionally. Sometimes Sqrxz "transports" randomly to another location. This happens really very seldom and we are not able to reproduce this. The Sqrxz-Team would be happy, if you figure out what causes this. This way we can iron out the last problem

    Thanks a lot to all involved and enjoy playing!http://www.sqrxz.de/?p=235 ...
    by Published on September 9th, 2010 23:23

    Newly released for Caanoo,Wiz, Pandora, Dreamcast and Symbian OS

    News via http://www.pdroms.de/

    Sqrxz requires fast reflexes and is a simply mindblasting Jump'n'Run puzzle game with high frustration factor.

    Storyline:

    While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibilty, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?


    Sqrxz (2010) is a remake of a game with the same name and has been created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Simon Butler and Brendan Ratliff (Syphus). Minor support came from Marcus Vesterlund himself who also gave permission to redo his game. Denny Müller (Mulle) supported the team with a WordPress-Theme for the official page and Rabia Sahaib (Mahek) made three more levels.

    A remake should be usually bearing improvements, so does Sqrxz 2010. Beside the “classic” graphic mode, there is a new mode with “deluxe” graphics. The main gameplay has modified in a way that you need to collect all items to open the door at the end of each level, which makes some levels harder than they actually already were. Extended “fun” is guarantueed with additional three levels, unseen before. Each level does have it’s own chiptune and adds up to the retro feeling. A Top 10 highscore table will hold all your records. For the ones who like hidden features, there is even a small easter egg!

    Features:

    * Hardly any game will annoy you more! Frustration deluxe ahead!
    * Amiga'ish feeling!
    * 16 Levels including a "beginners" level
    * 18 Chiptunes
    * Classic AND new graphic mode
    * Top 10 highscore
    * Endless continue mode
    * Hidden easter egg


    Changes for Dreamcast, Windows 32-Bit, Ubuntu 32-Bit, Wiz:

    * Multi-Language support: English, German, French and Spanish


    Changes for Pandora, Symbian OS (UIQ3 & S60v3), Amiga OS4, MorphOS, NetBSD (x86 & PPC):

    * Improved collision
    * Improved controls
    * Added “Dali” quote in startup
    * Removed donation nag in end, donations are still welcome.
    * Fixed highscore glitch
    * Multi-Language support: English, German, French and Spanish


    Other release notes:

    Another update of Sqrxz arrived - all ports are up to date now. We are also pleased to announce the initial release for GPH's new Caanoo handheld.

    Also a notable mention deserves "TuxTheWise" for providing a Dreamcast-ISO of Sqrxz, so you can easily play the game using DreamShell. Of course we should also not forget all our porting machines Pickle, phx, AnotherGuest and Indiket! Thanks for making all those beautiful platforms possible!

    For all Sqrxz gamers: We still have one bug in the game, but it occurs occasionally. Sometimes Sqrxz "transports" randomly to another location. This happens really very seldom and we are not able to reproduce this. The Sqrxz-Team would be happy, if you figure out what causes this. This way we can iron out the last problem

    Thanks a lot to all involved and enjoy playing!http://www.sqrxz.de/?p=235 ...
    by Published on September 9th, 2010 23:23

    Newly released for Caanoo,Wiz, Pandora, Dreamcast and Symbian OS

    News via http://www.pdroms.de/

    Sqrxz requires fast reflexes and is a simply mindblasting Jump'n'Run puzzle game with high frustration factor.

    Storyline:

    While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibilty, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?


    Sqrxz (2010) is a remake of a game with the same name and has been created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Simon Butler and Brendan Ratliff (Syphus). Minor support came from Marcus Vesterlund himself who also gave permission to redo his game. Denny Müller (Mulle) supported the team with a WordPress-Theme for the official page and Rabia Sahaib (Mahek) made three more levels.

    A remake should be usually bearing improvements, so does Sqrxz 2010. Beside the “classic” graphic mode, there is a new mode with “deluxe” graphics. The main gameplay has modified in a way that you need to collect all items to open the door at the end of each level, which makes some levels harder than they actually already were. Extended “fun” is guarantueed with additional three levels, unseen before. Each level does have it’s own chiptune and adds up to the retro feeling. A Top 10 highscore table will hold all your records. For the ones who like hidden features, there is even a small easter egg!

    Features:

    * Hardly any game will annoy you more! Frustration deluxe ahead!
    * Amiga'ish feeling!
    * 16 Levels including a "beginners" level
    * 18 Chiptunes
    * Classic AND new graphic mode
    * Top 10 highscore
    * Endless continue mode
    * Hidden easter egg


    Changes for Dreamcast, Windows 32-Bit, Ubuntu 32-Bit, Wiz:

    * Multi-Language support: English, German, French and Spanish


    Changes for Pandora, Symbian OS (UIQ3 & S60v3), Amiga OS4, MorphOS, NetBSD (x86 & PPC):

    * Improved collision
    * Improved controls
    * Added “Dali” quote in startup
    * Removed donation nag in end, donations are still welcome.
    * Fixed highscore glitch
    * Multi-Language support: English, German, French and Spanish


    Other release notes:

    Another update of Sqrxz arrived - all ports are up to date now. We are also pleased to announce the initial release for GPH's new Caanoo handheld.

    Also a notable mention deserves "TuxTheWise" for providing a Dreamcast-ISO of Sqrxz, so you can easily play the game using DreamShell. Of course we should also not forget all our porting machines Pickle, phx, AnotherGuest and Indiket! Thanks for making all those beautiful platforms possible!

    For all Sqrxz gamers: We still have one bug in the game, but it occurs occasionally. Sometimes Sqrxz "transports" randomly to another location. This happens really very seldom and we are not able to reproduce this. The Sqrxz-Team would be happy, if you figure out what causes this. This way we can iron out the last problem

    Thanks a lot to all involved and enjoy playing!http://www.sqrxz.de/?p=235 ...
    by Published on September 9th, 2010 23:23

    Newly released for Caanoo,Wiz, Pandora, Dreamcast and Symbian OS

    News via http://www.pdroms.de/

    Sqrxz requires fast reflexes and is a simply mindblasting Jump'n'Run puzzle game with high frustration factor.

    Storyline:

    While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibilty, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?


    Sqrxz (2010) is a remake of a game with the same name and has been created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Simon Butler and Brendan Ratliff (Syphus). Minor support came from Marcus Vesterlund himself who also gave permission to redo his game. Denny Müller (Mulle) supported the team with a WordPress-Theme for the official page and Rabia Sahaib (Mahek) made three more levels.

    A remake should be usually bearing improvements, so does Sqrxz 2010. Beside the “classic” graphic mode, there is a new mode with “deluxe” graphics. The main gameplay has modified in a way that you need to collect all items to open the door at the end of each level, which makes some levels harder than they actually already were. Extended “fun” is guarantueed with additional three levels, unseen before. Each level does have it’s own chiptune and adds up to the retro feeling. A Top 10 highscore table will hold all your records. For the ones who like hidden features, there is even a small easter egg!

    Features:

    * Hardly any game will annoy you more! Frustration deluxe ahead!
    * Amiga'ish feeling!
    * 16 Levels including a "beginners" level
    * 18 Chiptunes
    * Classic AND new graphic mode
    * Top 10 highscore
    * Endless continue mode
    * Hidden easter egg


    Changes for Dreamcast, Windows 32-Bit, Ubuntu 32-Bit, Wiz:

    * Multi-Language support: English, German, French and Spanish


    Changes for Pandora, Symbian OS (UIQ3 & S60v3), Amiga OS4, MorphOS, NetBSD (x86 & PPC):

    * Improved collision
    * Improved controls
    * Added “Dali” quote in startup
    * Removed donation nag in end, donations are still welcome.
    * Fixed highscore glitch
    * Multi-Language support: English, German, French and Spanish


    Other release notes:

    Another update of Sqrxz arrived - all ports are up to date now. We are also pleased to announce the initial release for GPH's new Caanoo handheld.

    Also a notable mention deserves "TuxTheWise" for providing a Dreamcast-ISO of Sqrxz, so you can easily play the game using DreamShell. Of course we should also not forget all our porting machines Pickle, phx, AnotherGuest and Indiket! Thanks for making all those beautiful platforms possible!

    For all Sqrxz gamers: We still have one bug in the game, but it occurs occasionally. Sometimes Sqrxz "transports" randomly to another location. This happens really very seldom and we are not able to reproduce this. The Sqrxz-Team would be happy, if you figure out what causes this. This way we can iron out the last problem

    Thanks a lot to all involved and enjoy playing!http://www.sqrxz.de/?p=235 ...
    by Published on September 9th, 2010 23:16

    News via http://www.6809.org.uk/dragon/xroar.shtml

    XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo DS and Windows. Due to hardware similarities, XRoar also emulates the Tandy Colour Computer (CoCo) models 1 & 2.

    Notes for version 0.24
    •Improved ALSA sound module.
    •SDL video module fixes.
    •Special "-tapehack" mode to rewrite tidied CAS files.
    •Search worldofdragon.org ROM filenames.
    •Support direct loading of DragonDOS binaries.
    •Implement remaining known illegal instructions. ...
    by Published on September 9th, 2010 23:14

    News via http://www.goatstore.com/News/25/GOA...e_Re-Launches/

    Today, in celebration of the announcement of Irides: Master of Blocks exactly one year ago and the launch of the Sega Dreamcast 11 years ago, we have relaunched the GOAT Store Publishing web site! If you have ever wondered what it is like to work on a Dreamcast project, or create something cool for retro gamers around the world to enjoy, you'll want to stop by this site. Sign up for the GOAT Store Publishing mailing list within the first 99 hours, and you'll even get an extra special coupon for the GOAT Store!

    The new GOAT Store Publishing site is located at http://www.goatstorepublishing.com/. See you there! ...
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