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  • DCEmu Featured News Articles

    by Published on November 5th, 2008 00:02

    via Joystiq


    Didn't get in on the Call of Duty: World at War beta action in mid-October? Well, you're in luck. Activision has gone and made the beta available to everyone via the Xbox Live Marketplace as of right now.

    We're downloading it at this very moment to see if it's identical to the updated beta release rolled out on Oct. 20. It weighs in at just under 890MB, so, if you've got the space, download it and cast a "NO" vote on Nazis ... with a flame thrower. ...
    by Published on November 4th, 2008 23:22

    News/release from TokyoDrift

    The new NovaCoding Development Team (Pro X, vista200, Jensinus, TokyoDrift) finally releases their first Homebrew. It's not 100% finished but nobody wanted to work on it again so after long time of doing more or less nothing here is the release. The game is mainly about steering a falling ball through some holes. Sounds strange hu? It's not really possible to explain better so just try it on your own. It's quite funny. And yes, the background-music is crap but you can listen to your own music by putting it to "ms0:/MUSIC/fallballsound.mp3". Some (actually most) mp3s make the Programm to show an error, so load your mp3 to audacity or whatever and re-encode it. Should work then. The game has also the feature of uploading your highscore to the NovaCoding server. In the Package there's a client for looking at these highscores. Since NovaCoding isn't able to buy an own server the free-server sometimes is offline. The CTRL is quite easy, just steer using the D-Pad, the Analog-Pad or the buttons on the right side of the PSP - whatever you like best. All the good-looking graphics are made by Xan (thx) and the others (as well as most of the code) by TokyoDrift. We share it as .ISO for some reasons. I'm bored of typing so I won't tell you.



    Download and Give Feedback Via Comments ...
    by Published on November 4th, 2008 23:22

    News/release from TokyoDrift

    The new NovaCoding Development Team (Pro X, vista200, Jensinus, TokyoDrift) finally releases their first Homebrew. It's not 100% finished but nobody wanted to work on it again so after long time of doing more or less nothing here is the release. The game is mainly about steering a falling ball through some holes. Sounds strange hu? It's not really possible to explain better so just try it on your own. It's quite funny. And yes, the background-music is crap but you can listen to your own music by putting it to "ms0:/MUSIC/fallballsound.mp3". Some (actually most) mp3s make the Programm to show an error, so load your mp3 to audacity or whatever and re-encode it. Should work then. The game has also the feature of uploading your highscore to the NovaCoding server. In the Package there's a client for looking at these highscores. Since NovaCoding isn't able to buy an own server the free-server sometimes is offline. The CTRL is quite easy, just steer using the D-Pad, the Analog-Pad or the buttons on the right side of the PSP - whatever you like best. All the good-looking graphics are made by Xan (thx) and the others (as well as most of the code) by TokyoDrift. We share it as .ISO for some reasons. I'm bored of typing so I won't tell you.



    Download and Give Feedback Via Comments ...
    by Published on November 4th, 2008 23:11

    News/release from locofocos

    Hey, I had registered with this site in January of 2007, but only made one post. Anyways, I'm back now.

    I've been playing around with coding on the PSP and finally got some stuff to work, so I decided to make my first real piece of homebrew, called Gaydar (gay plus radar). It runs on 1.50, 1.00, and custom firmwares. It's a joke that tells you to point the infrared port at a person, press O, and a light will start blinking telling you whether they're gay or straight (it's about a 50/50 chance either way, regardless of what the infrared port is picking up )

    I've included the C++ source code if anybody would like to use part of it. Even if you don't really think you would want it, download it anyways- it's funny to see if someone will show up as gay or straight. I would love to hear your thoughts and suggestions.



    Download and Give Feedback Via Comments ...
    by Published on November 4th, 2008 23:11

    News/release from locofocos

    Hey, I had registered with this site in January of 2007, but only made one post. Anyways, I'm back now.

    I've been playing around with coding on the PSP and finally got some stuff to work, so I decided to make my first real piece of homebrew, called Gaydar (gay plus radar). It runs on 1.50, 1.00, and custom firmwares. It's a joke that tells you to point the infrared port at a person, press O, and a light will start blinking telling you whether they're gay or straight (it's about a 50/50 chance either way, regardless of what the infrared port is picking up )

    I've included the C++ source code if anybody would like to use part of it. Even if you don't really think you would want it, download it anyways- it's funny to see if someone will show up as gay or straight. I would love to hear your thoughts and suggestions.



    Download and Give Feedback Via Comments ...
    by Published on November 4th, 2008 21:31

    Just when you thought catchy beats and sweet songs were in the PSP's immediate future, publisher PM Studios announced today that DJ Max Fever has been delayed until the first quarter of 2009.

    The news hits hard -- especially since the music game that's similar to Guitar Hero was slated to launch next week -- but a release from PM Studios categorized the delay as a necessary one "to give the American consumers the best product they most truly deserve." Apparently, the extra weeks developers now have will be used to add new gear and upgrade items, make the title fully compatible with the PSP-3000, add more hidden content, and perfect a brand new game engine that is tentatively titled "BS."

    So far away..."In order to have a unique and outstanding product, PM Studios and Pentavision Entertainment felt that DJ Max Fever needed a special upgrade that would differentiate itself from the previous titles making it truly an original game of its own," the release read. "At this moment, we are preparing to unveil the "BS" engine and to put more content into DJ Max Fever. We look forward to working hard and await the release of our title."

    When we get our hands on this "BS" mode, you'll be the first to know.

    http://uk.psp.ign.com/articles/926/926796p1.html ...
    by Published on November 4th, 2008 21:31

    Just when you thought catchy beats and sweet songs were in the PSP's immediate future, publisher PM Studios announced today that DJ Max Fever has been delayed until the first quarter of 2009.

    The news hits hard -- especially since the music game that's similar to Guitar Hero was slated to launch next week -- but a release from PM Studios categorized the delay as a necessary one "to give the American consumers the best product they most truly deserve." Apparently, the extra weeks developers now have will be used to add new gear and upgrade items, make the title fully compatible with the PSP-3000, add more hidden content, and perfect a brand new game engine that is tentatively titled "BS."

    So far away..."In order to have a unique and outstanding product, PM Studios and Pentavision Entertainment felt that DJ Max Fever needed a special upgrade that would differentiate itself from the previous titles making it truly an original game of its own," the release read. "At this moment, we are preparing to unveil the "BS" engine and to put more content into DJ Max Fever. We look forward to working hard and await the release of our title."

    When we get our hands on this "BS" mode, you'll be the first to know.

    http://uk.psp.ign.com/articles/926/926796p1.html ...
    by Published on November 4th, 2008 21:28

    News/release from BigProMan

    Hello everyone!

    At the request of RLR, member, I make a plugin based on the timer arrest deferred Sony, but that is more efficient and works anywhere in the XMB (both listening to music, that 'watching a movie), and even in games (mainly for PSPTube)

    Thus, you can choose between these 9 parameters (time or turn off your PSP):

    - Disabled (timer off)
    - 30 Minutes
    - 40 Minutes
    - 50 Minutes
    - 1 Hour
    - 1 hour and a quarter
    - 1 hour and a half
    - 1 Hour Forty Five
    - 2 Hours

    Operation:

    Press the Select button to change the time of the timer, its status will be displayed at the top left of the screen.

    Installation:

    Here now the link to download the plugin:
    http://www.megaupload.com/fr/?d=YUZLBTAL
    ...
    by Published on November 4th, 2008 21:28

    News/release from BigProMan

    Hello everyone!

    At the request of RLR, member, I make a plugin based on the timer arrest deferred Sony, but that is more efficient and works anywhere in the XMB (both listening to music, that 'watching a movie), and even in games (mainly for PSPTube)

    Thus, you can choose between these 9 parameters (time or turn off your PSP):

    - Disabled (timer off)
    - 30 Minutes
    - 40 Minutes
    - 50 Minutes
    - 1 Hour
    - 1 hour and a quarter
    - 1 hour and a half
    - 1 Hour Forty Five
    - 2 Hours

    Operation:

    Press the Select button to change the time of the timer, its status will be displayed at the top left of the screen.

    Installation:

    Here now the link to download the plugin:
    http://www.megaupload.com/fr/?d=YUZLBTAL
    ...
    by Published on November 4th, 2008 21:23

    CJPC Posted this interesing PS3 hacking news:

    Over the months there has been a lot of inaccurate information circulating in regards to how exactly the PlayStation 3's Service Mode works, and as promised in our previous Dev updates here are some of the facts to help separate the rumors and speculation.

    It is a fairly simple process as follows.. For starters, the PS3 is powered off, and a special USB dongle, known as the Jig, is connected. The PS3 is then turned on, and then off, once it has detected the Jig.

    After this occurs, the PS3 is then turned back on, into "Service" Mode. From here, the PS3 is re-flashed using a Firmware Update on a USB stick, specifically designed to only install from the Service Mode. Once the PS3 is re-flashed with the software, it is then used in conjunction with a PC running customized software, specifically the DEX.exe and CEX.exe's.

    There are a multitude of special PS3 firmwares, basically three major ones. The first is a Core System, followed by the Service System, then finishing it off with the Final Software.. usually Retail.

    From the CEX/DEX PC side software, just about anything can be done: Copying, transfer and resigning of box-specific items like PSN games, user profiles, etc.

    Furthermore, the systems can be re-flashed to any software version as well. The system's keys can also be "rearranged", such as the marrying of the PS3's BD-ROM Drive (or controller) with the mainboard. Needless to say, this can do a lot more than a simple "Recovery Menu", as it can change firmware and more.

    Over the last few months we have also compared the flash dumps (pictured below) done by our very own courier of a PS3 in Service Mode with a Retail (and a Debug) and found that the systems are primarily alike, however the Bootloader 1 of the Service Mode PS3 differs than that of the other systems. Work is still being done by the resident PS3 Devs in trying to pinpoint exactly why this is the case.
    ...
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