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    by Published on September 25th, 2008 20:21

    New from SuccessHK (With Full Worldwide shipping)



    Kirby Super Star Ultra re-imagines one of the most beloved Kirby games of all time. Kirby Super Star Ultra features new graphics and fully rendered animated cut scenes. With so many adventures waiting to be unlocked, there will never be a dull moment as Kirby runs, floats, copies enemies and uses Helpers to fight King Dedede and Meta Knight. New modes like Revenge of the King and Meta Knight Ultra await, along with classics like The Great Cave Offensive and Milky Way Wishes. On top of the main modes, there are also three new touch-screen-controlled mini-games that can be played with up to three friends via DS Download Play. Not only that, but players can go on Kirby adventures with a friend via local wireless as well. ...
    by Published on September 25th, 2008 20:20

    New from SuccessHK (With Full Worldwide shipping)



    Wario Land: Shake It! stars Wario, the smelly, bad-mannered alter ego of Mario. With the Wii Remote controller turned sideways like an old-school controller, veterans and newcomers alike can run, jump and smash their way through hectic side-scrolling stages. Players shake the Wii Remote to help Wario take down his enemies, empty bags of treasure or cause earthquakes. Best of all, there are numerous stages each offering multiple missions to keep players coming back again and again to unlock everything, collect more coins or just improve their best times. ...
    by Published on September 25th, 2008 20:19

    New from SuccessHK (With Full Worldwide shipping)



    The LEGO Batman story unfolds with Batman's greatest foes escaping from Arkham Asylum and creating mayhem throughout Gotham City. Tracking criminals, including The Joker and The Penguin, players will utilize Batman's gadgets as well as build and operate fantastic vehicles in one or two player cooperative gameplay. ...
    by Published on September 25th, 2008 20:16

    Welcome to this week's Games Update, our weekly summary featuring all new product arrivals from the last seven days.

    New games continue to pour into our warehouse and like last week, many of these releases are highly anticipated products.

    The adrenaline pumping racer Pure [Xbox360™ & PC Games] is one of them. Instead of fueling your excitement with the sense of speed itself, the game includes a lot of tricks such as aerial jumps. Experience the deadly fun from the comfort of your living room.

    Another racer for your Xbox360 is BAJA: Edge of control where you conquer austere environments such as desserts as you speed your way to victory.

    Aside from racers, classical squad based combat actioner Brothers in Arms: Hell's Highway has come out for your 3rd generation consoles in full glory, completed with stunning visual and audio effects that pushes the limits of your system.

    Crossovers are in vogue today and Japanese game developers are taking advantage of that. Super Robot Taisen Z [Japan & Asian versions] and X Edge [Japanese and Asian versions] bring mecha and RPG characters from different series together respectively and have them combine forces to fight a greater evil.

    The animation and gaming industry have always been intricately linked. Mecha from popular series such as Gundam shows up in Super Robot Taisen while the Soul Eater cast starred in their own game Soul Eater: Monotone Princess. Experience the hip and stylish elements of this anime turned action game.

    September marks the start of a new term for a lot of students, while the novice death angels from the academy have took on dangerous field work, the students from Mana Khemia [Standard & Limited Editions] have started learning the basics of alchemy.

    Create items out of raw materials you gathered during field work, build a sound network of friendship with your club members and avoid getting bad grades. This is what going to school is all about.

    Autumn is on its tracks along with the start of school, but it's still not too late to have an oceanic adventure. Become a journalist in Aquanaut's Holiday [Japan & Asian versions] and investigate upon a case of a missing marine biologist. Ride on a submarine and explore spots such as sunken shrines and pirate ships. Figure out what the missing person has gone through that leads to his disappearance.

    Get back to land from the ocean and submerge into your nightmare in Knights in the Nightmare [Standard & Limited Edition]. Instead of relying fully on tactical gameplay, the game system allows a level of real time control, increasing the level of excitement experienced.

    Prior to Knights in the Nightmare, the artists of the game has worked on Yggdra Union, a popular strategic game that has quite a following in Japan. For those who don't speak Japanese, Atlus have localized it for English speaking gamers.

    Aside from the classic strategic game, the mecha action Armored Core: For Answer [Xbox360™ & PlayStation3™] has also been localized and released by UBI Soft.

    Most games tend to picture you as a world savior, but in World Destruction, you will be entrusted with the burden of ending the world, namely, destroy it completely. But while you are thrust into this mess, you may realize that the world was indeed quite beautiful.

    After having fun destroying the world, change game softwares and parody as super heroes. The comedic actioner Lego Batman is teamed together with Lego Robin and are all set to fight crimes in Lego Gotham City.

    Save the world is the theme of many games, even in Koei's romance simulators. Fight against thanatos, save the world, but most importantly, get the man of your dreams in Neo Angelique Special [Standard & Limited Editions].

    As usually, here's a summary of all new releases from this week, followed by a quick preview of what is expected to be hot next week.

    Xbox360™
    Armored Core: For Answer US US$ 64.90
    Baja: Edge of Control ASIA US$ 49.90
    Battle Fantasia US US$ 54.90
    Brothers in Arms: Hell's Highway ASIA US$ 49.90
    Infinite Undiscovery (English language Version) ASIA US$ 49.90
    Infinite Undiscovery (Japanese language Version) ASIA US$ 49.90
    Janline JPN US$ 39.90
    Lego Batman US US$ 59.90
    Madden NFL 09 JPN US$ 64.90
    Pure US US$ 64.90
    Pure ASIA US$ 49.90
    Tiger Woods PGA Tour 09 JPN US$ 64.90

    PlayStation3™
    Aquanaut's Holiday JPN US$ 59.90
    Aquanaut's Holiday ASIA US$ 54.90
    Armored Core: For Answer US US$ 64.90
    Brothers in Arms: Hell's Highway ASIA US$ 59.90
    Headset 3 JPN US$ 29.90
    Lego Batman US US$ 59.90
    Madden NFL 09 JPN US$ 64.90
    Pure US US$ 64.90
    Ratchet & Clank: Quest for Booty ASIA US$ 29.90
    Tiger Woods PGA Tour 09 JPN US$ 64.90
    X Edge JPN US$ 79.90
    X Edge ASIA US$ 76.90

    Nintendo Wii™
    Bomberman JPN US$ 49.90
    Dance Dance Revolution: Hottest Party 2 (Bundle w/ Mat) US US$ 89.90
    Disaster: Day of Crisis JPN US$ 64.90
    Igor US US$ 44.90
    Lego Batman US US$ 59.90
    Sim City Creator JPN US$ 59.90
    Simple 2000 Series Wii Vol. 1: The Table Game JPN US$ 24.90
    Soul Eater: Monotone Princess JPN US$ 59.90
    TNA Impact! US US$ 59.90

    PlayStation2™
    Angel Profile (Best Hit) JPN US$ 34.90
    Daisenryaku: Dai Toua Kouboushi - Tora Tora Tora Ware Kishuu Ni Seikou Seri JPN US$ 64.90
    Dance Dance Revolution X US US$ 44.90
    Dance Dance Revolution X (w/ Dancing Mat) US US$ 79.90
    Kinnikuman Muscle Grand Prix Max 2 Tokumori JPN US$ 64.90
    Lego Batman US US$ 34.90
    Nogizaka Sunkou no Himitsu Cosplay, Hajime Mashita JPN US$ 64.90
    Nogizaka Sunkou no Himitsu Cosplay, ...
    by Published on September 25th, 2008 20:12

    Presumably hoping to build on that price cut momentum, Microsoft has launched into its biggest 360 ad attack ever, according to Edge Online. The "Live Your Moment" campaign will extend to billboards, print, TV and every medium in between. In fact, in a little thing we in the biz like to call "media synergy," you can see the first TV ad online right after the break. Welcome to the future.

    We at Joystiq would love to be excited about the new campaign, which takes you inside the brain of 360 players, but as the last remaining members of the Herman's Head International Fan Club, we feel like we should be stand-offish, if only on principle.

    http://www.joystiq.com/2008/09/25/mi...a-assault-yet/ ...
    by Published on September 25th, 2008 19:44

    The Florida Supreme Court has approved Judge Dava Tunis' recommendations for the permanent disbarment of John B. "Jack" Thompson, with no leave to reapply and $43,675.35 in disciplinary costs. The ruling is a step up from the enhanced disbarment that had been suggested by the prosecution, which would have forbidden him from reapplying for ten years. Thompson has 30 days to appeal the ruling before the disbarment is permanent. Thompson responds to the ruling.

    http://yro.slashdot.org/article.pl?sid=08/09/25/1822207

    Lets hope the idiot never bothers the gaming community again ...
    by Published on September 25th, 2008 19:41



    We received an interesting tip that we thought we'd share with the group. Windows expert and all-around bon vivant Paul Thurrott recently previewed Microsoft's new Arc mouse on his personal blog, detailing the device with a handful of photos. In the final shot of the series, what appear to be two Xboxes side-by-side can be seen in the lower right-hand corner... but one of those consoles looks thinner than the other. The appearance of what might be a slimmer Xbox 360 has (needless to say) sparked a debate amongst our editors here. Some say it's nothing -- a matter of angle -- while others argue that this could be just the scenario in which you'd see a leak of a new form factor. Either way, you can't simply brush off the differences here, and a little Photoshop matching on our end proved that these edges are decidedly different in angle. So we put it to the Engadget reader: is this a sign of things to come, or just our imaginations running wild?

    Update: And we have our answer! Paul Thurrott has gone to the trouble of detailing just exactly what's going on here, and it is an angle issue. Needless to say, we've got a lot of deflated dreams and lightened pockets in the office today.

    http://www.engadget.com/2008/09/25/s...d-in-the-wild/ ...
    by Published on September 25th, 2008 19:38

    It's not hard to argue that the App Store's inspired success for the mobile software world, with over 100 million programs downloaded on only a few million phones in just a matter of months. Palm, Nokia, Microsoft must all be simmering (and understandably so). But Apple, if you're having trouble getting buy-in from passionate developers with a serious creative vision for iPhone apps beyond the dozens of me-too calculators and to-do lists -- and you know you are -- the writing's on the wall, and you're the one who put it there.

    But it's not just about the draconian SDK agreement (which we'll get to in a minute), or the uncertainty that runs through every developer -- large and small -- as they wonder whether you'll will give the all-important thumbs-up to the app they've just invested all that blood / sweat / tears / money into (we'll get to that, too). What seems to the rest of us like nefarious intent may simply be Apple coming to grips with its own successes by reacting with the same kneejerk response it plies to most everything else: control and micromanagement.

    Let's rewind for a moment though, and go back to what Steve said at this Spring's iPhone roadmap event, where the SDK was introduced for the first time. As Steve's introduction reached its crescendo, he excitedly declared, "The developers and us have the same exact interest, which is to get as many apps out in front of as many iPhone users as possible," but "there are going to be some apps we're not going to distribute: porn, malicious apps, apps that invade your privacy..." The slide listed "malicious," "illegal," "porn," "privacy," "bandwidth hog," and "unforeseen." Ah, unforeseen -- glorious wiggle room. I suppose "apps that might compete with our own" wouldn't have gone over as well with the crowd. Read on.

    As soon as the iPhone SDK's legal agreement made its way into the hands of eager developers, it became clear just what everybody was in for. Paraphrased in layman's terms (and vetted with help from our own geek-lawyer extraordinaire, Nilay), here are the key clauses your developers have to agree to in order to write an app for the iPhone:

    Sections 2.1 and 2.2b: Use our SDK -- which is the only way to make a proper app -- but you can only distribute the applications through us. We're it. Make an app and try to sell it without us, and you're totally liable. Oh, and sub-note: we can approve or withhold an app at our sole discretion, and we're in no way responsible for your business's viability, nor your investment of time or money should we decide not to consign it in the App Store.

    Section 3: You can't make apps that are mean, evil, malicious, install backdoors, etc. Alternately, no VoIP over cellular, no providing real-time route guidance, and nothing intended for use in emergency / life-saving situations. Don't breach anyone's copyright -- and don't screw with us.

    Sections 5.1, 5.2, and 5.3: This SDK legal agreement is confidential. Engadget shouldn't even be writing about it. Also confidential: any knowledge we share with you about how to develop iPhone apps. So if you were thinking about doing a blog or a book about developing for the iPhone, or simply open-sourcing your app, then think again. Knowledge is a dangerous thing -- why do you think we did a commercial themed after Orwell's 1984?

    Don't worry though, not everything is confidential: namely, anything you submit to us will be absolutely "non-confidential." We can talk publicly or privately about your apps without warning -- including what they do and how they work -- to whomever we want (including your competitors), and even before you've announced anything. We can also look at what you're doing, knock it off, and release our own version without any reproach. Trust that we wouldn't do such a thing, though.


    Besides a few very specific callouts (like the no VoIP on cellular bit), all we've got to go by is one vague, gray, largely unspecific blanket statement: "No interpreted code may be downloaded and used in an Application except for code that is interpreted and run by Apple's Published APIs and builtin interpreter(s)."

    Basically, that means that you can't build anything that you haven't prescribed in its given tool and feature set. So if the iPhone already has something like, say, a browser (read: mobile Safari), and Google wants to port a mobile version of Chrome for the iPhone, Google's out of luck. And Apple's legal wiggle room is unbelievably broad. Is a Word / Excel editor a code interpreter? Is a BitTorrent client a code interpreter? Should one have to build a complete and fully functional piece of software just to find out?

    Thankfully, you guys have a fast-tracked review process for rejected apps so devs don't have to go to the back of the line if their program has some fixable but show-stopping issues. But mitigating the inherent risk of having their hard work nixed, developers are likely to either avoid the platform entirely for applications requiring any significant level of investment, or do as a huge portion of devs alrady have, keeping ...
    by Published on September 25th, 2008 19:36

    New from Divineo China



    PSP users can now connect the microphone to the console and communicate with other Skype users around the world via the internet for free! Just plug the Skype microphone into the USB socket on the top of your PSP console and chat with your other Skype wielding friends from all over the world. ...
    by Published on September 25th, 2008 19:33

    New from Divineo USA



    Official pack of 7 mini touch pens with tactile illustrations of Legend of Zelda Phantom Hourglass. ...
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