• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on April 22nd, 2008 20:29

    via Computer and Video Games


    Konami has now issued a new start date for the European Metal Gear Online beta after revealing yesterday it had suspended the test.

    That new date is this Saturday - well, April 25 PDT, which is 8am on April 26 here - although the company says that this "may change due to unforeseen circumstances".

    Yesterday Konami slammed the brakes on the beta. According to the company, the massive interest in the beta and subsequent massive global traffic following the green light for the test had meant it'd been unable to run the service to the level it expected.

    "As a temporary measure, we will be deferring the European public beta test and start it once we stabilize our server. We would like to apologize for all inconveniences as well as confusion caused", a new statement on the official MGO website reads.

    The beta will now close on May 11, rather than the original May 5. ...
    by Published on April 22nd, 2008 20:27

    via Computer and Video Games


    Sony could be taking on 360's Video Marketplace with its own film download service for PS3 as soon as this summer.

    That's according to the LA Times, quoting anonymous "studio executives familiar with the plan".

    Sony is apparently currently in licensing talks, with plans to beam TV programmes and movies to PS3 units via PSN.

    The report comes after Sony marketing boss, Peter Dille, spoke of the incoming video service on the PlayStation Blog. "Many of you have been hearing rumblings about a video service that will allow you to download full-length TV shows and movies via PlayStation Network for North America."

    He continued: "While I don't have any new announcements here for the PlayStation Nation, it's already been confirmed that we'll be offering a video service for PS3 in a way that separates the service from others you've seen or used. Ultimately the goal of the PlayStation Network service will be to break through the overwhelming clutter of digital media to give you the TV, movies and gaming content you want."

    While Dille promised "more on this very soon", Sony UK refuses to comment on the LA Times report.

    We say get those broadband connections ready for a video-fuelled battering real soon. ...
    by Published on April 22nd, 2008 20:25

    via Games Industry


    Sony Computer Entertainment has announced that it will expand its closed beta of the PlayStation 3's social networking feature Home.

    The beta is scheduled to take place this summer and, under the expansion, Sony has said it will be inviting more people to take part and over a longer period originally planned. The company plans to launch an open beta of the virtual world and social hub later in the Autumn.

    "We understand that we are asking PS3 and prospective PS3 users to wait a bit longer, but we have come to the conclusion that we need more time to refine the service to ensure a more focused gaming entertainment experience than what it is today," said Kazuo Hirai, president and CEO of Sony Computer Entertainment.

    "Our overarching objective is to provide users with new gaming experiences that are available only on PlayStation Home. Spending more time on the development and on the Closed Beta testing reaffirms our commitment to bringing a quality service, maintaining the PlayStation tradition," he added. ...
    by Published on April 22nd, 2008 11:11

    via Punch Jump

    Atlus U.S.A.'s Persona 3 FES is a welcome re-release of the supernatural high-school RPG. The title includes new bonus features, including an extension of the storyline that veterans and newcomers will enjoy.

    In Persona 3 FES, players take the role of a high-school transfer student. He starts life normally from school to dorm until an encounter with the Dark Hour, an hour after midnight wear evil beings called Shadows lurk in the streets.

    The title sections the day into morning, afternoon, evening, and Dark Hour scenarios. In the morning, the main character can interact with school friends or engage in extracurricular activities. Strong participation in school can lead to extra points in Academics, Charm and Courage attributes.

    In the evening, players head back to the dorm to follow into the Dark Hour to battle.

    In battle, players can attack, use skills, or summon Personas, alternate beings that harbor strong powers. Players can also analyze enemies to look up their weak point and gain an extra hit after a knock down. Additionally, characters can be set to act on their own, heal, attack a target, or stand by.

    The latest version adds new Personas, new Social Links to characters that boost Persona strength, an optional Hard Mode, a Weapon Fusion feature to create new weapons by fusing Personas, and new requests in the Velvet Room, an alternate space for side missions.

    The largest addition is a new scenario called The Journey, a continuation of the story that adds tens of hours of new gameplay.

    The graphics in Persona 3 FES are clean at 30 frames per second. Locations and enemies are flat-shaded and well-constructed. Character portraits and solid voice acting relay witty banter among the students.

    Persona 3 FES is a great RPG for new and old fans. The added bonuses and new gameplay extras offer plenty more at a budget price.
    ...
    by Published on April 22nd, 2008 11:10

    via Gamasutra

    Hoping to capitalize on the PlayStation 2's install base in the growing economy of India, development studio Aurona Technologies plans to develop a PS2 game featuring Hanuman, a key figure in Indian mythology.

    According to a Reuters report, the game will be produced at the company's Hyderabad, India offices. Traditionally, Aurona has provided development assistance and platform conversion services to external studios, but the Hanuman game will be an internal project.

    Said Sony Computer Entertainment Europe co-COO Jim Ryan of the announcement, "We are committing significant resources to growing the market for console games in India. We have chosen the Hanuman game as our first title specifically developed for the Indian market as the theme is an ever-popular one across the country."

    Aurona CEO Santosh Pillai corroborated Ryan's claims: "We are selected by Sony to develop their first game for the Indian market. Hanuman, as a character, offers infinite possibilities for game play development."

    Sony plans to make the game available in certain other regions of the world with significant Indian populations.

    Though the Hanuman game is intended for children and young teens, Aurona told Reuters it plans to expand its audience with further games targeting the 16-24 year old market.
    ...
    by Published on April 22nd, 2008 11:07

    via PSO-World

    One particular system update that has been quite popular and long-awaited by fans is an upcoming photon art re-balancing. One of the many changes it will make is to allow all photon arts to level faster than before. Originally this update was scheduled for April 11, however it was later pushed back to April 25. Unfortunately, Chillaura has apologetically made the announcement that it has been delayed once again. The game master is telling fans to expect the update to arrive in the weeks following the end of Maximum Attack G.
    ...
    by Published on April 22nd, 2008 01:59

    PReSS stands for Portable RSS. And that's just what it is: an RSS reader for the Playstation Portable. Let PReSS connect to any WiFi access point and you're good to go. With it's 6 hour battery lifetime, reading the news while travelling was never easier.

    Heres whats new:

    Slim support
    WPA and other encryption support
    personal feed catalogue
    mp3 download and playback
    mp4 and AVC video download
    atom/xml support added
    more reliable: http 1.1 protocol for image download
    ability to abort updating feeds
    faster feed saving
    remapped buttons (see read-me)
    support for larger images
    Real favicons instead of generic logo.
    faster panning in image view
    viewfinder in image view
    show/hide topics window
    Added to settings: Large thumbnail quality
    0 = display image as a link
    1-3 = image quality(only applicable for large images)

    http://www.press-psp.com/

    Download and Give Feedback Via Comments ...
    by Published on April 22nd, 2008 01:55

    Rockstar Games is proud to announce the fourth installment of its critically-acclaimed and genre-defining Midnight Club franchise, Midnight Club: Los Angeles, is set for release on September 9th in North America and September 12th in Europe. Developed by series creator Rockstar San Diego, Midnight Club: Los Angeles will give gamers the unprecedented freedom to race through a hyper-realistic LA.

    "From the beginning, Midnight Club has been about street racing in a open-world," said Sam Houser, Founder of Rockstar Games. "With our team at Rockstar San Diego we have developed a game that we feel once again pushes the boundaries and expectations of what a racing game can be."

    Whether driving by the beach or beating the competition by cutting through a parking garage at 200 mph, Midnight Club: Los Angeles provides a seamless, breathtaking environment for everyone who loves to compete. With no load times, no tracks, and no rules, the game allows players to race who they want, when they want, and where they want in an unbelievable recreation of Los Angeles.

    "People are going to be blown away when they see how true-to-life Los Angeles looks in this game," said Jay Panek, Midnight Club Producer Rockstar San Diego. "We've added some great twists and turns that let players experience the authentic vibe and feel of the city at blistering speeds that you simply couldn't get away with in real life."

    A racing game is nothing without the great cars and Midnight Club: Los Angeles allows extensive customization of vehicles for both performance and appearance. Players can now fully personalize their officially licensed imports, tuners, classic muscle cars and motorcycles both inside and out with a dizzying array of licensed rims, spoilers, interior gauges, tires and more.

    Also scheduled for release on September 9th, Midnight Club: LA Remix for the PSP system will provide another incredible portable racing experience. Developed by Rockstar London, the game will take full advantage of the hardware to deliver the unrivaled sense of speed and style that the best-selling Midnight Club series is known for.

    For more information about Midnight Club, please visit our website at http://www.rockstargames.com/midnightclubla. ...
    by Published on April 22nd, 2008 01:48

    Your Wii Console and the Wii Network Service are not designed for use with any unauthorized device or any non-licensed accessory. You may not use any such device in connection with your Wii Console or Wii Network Service. Such use may be illegal, voids any warranty and is a breach by you of this agreement. Nintendo may take steps to disable any unauthorized device installed in your Wii Console, including, but not limited to detecting and disabling your Wii Console through the Wii Network Service and/or game software. If a modification is detected, your access to the Wii Network Service may be disabled and/or games may be unplayable until the modification is removed. Further, such use may lead to injury to yourself or others and may cause performance issues and/or damage to your Wii Console and the Wii Network Service. Nintendo (as well as any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of such device or non-licensed accessory.

    Pirating of Virtual Console games can be easily detected, best stick to free emulators ...
    by Published on April 22nd, 2008 01:44

    Lopst has released a new version of the SNes Emu for the Wii With Support for 2 Wiimotes and Classic Controllers.

    Download and Give Feedback Via Comments ...
  • Search DCEmu

  • Advert 3