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  • DCEmu Featured News Articles

    by Published on May 2nd, 2008 17:55

    MobileScrobbler connects your Apple iPhone or iPod Touch with the Last.fm social music website. As you listen to music on your device, MobileScrobbler sends the title, artist, and album to the Last.fm website. Last.fm uses this information to suggest new music, new friends, concerts, and events based on the music you listen to.

    Features
    Scrobble tracks as you listen on your iPhone / iPod touch
    Queues songs for submission when offline and automatically submits them the next time you connect
    Listen to Last.fm radio over EDGE or wifi
    Tag songs as 'love' or 'ban'
    View album artwork and artist data for songs as you listen
    View lyrics for the currently playing song
    View upcoming concert events and add them to your calendar
    All data is cached for offline viewing
    Browse your friends and listen to their radio stations
    Integrated with the iPhone / iPod Touch settings application
    Multitouch gestures to ban, love, and skip tracks
    View your top artists, top tracks, and top albums
    Ban and love tracks from the Recent Tracks list
    Browse a top listener's profile by tapping their username
    Display arbitrary track metadata by passing command line arguments -track, -artist, and -album

    http://dev.c99.org/MobileScrobbler/ ...
    by Published on May 2nd, 2008 17:54

    via Computer and Video Games


    We already knew that Nintendo was shying away from the traditional four/five-year console lifespan, but it comes as a surprise to learn that Nintendo sees the cycle being extended further, rather than shortening it.

    Speaking to investors President Satoru Iwata pondered over the current assumptions about console lifespans. "I have to wonder if it is all right to think that this current generation of hardware will have a four-year lifespan just because the past generation's lifespan was four years," he said. "I believe a different time cycle must be considered."

    Iwata went on to say that he suspected customers reluctantly buy a Nintendo console just so they can play the software. Because of this, Nintendo owes its customers a longer lifecycle for Wii.

    "Accordingly, we would like to offer new proposals one after another as long as that hardware can still provide fresh and pleasant surprises," he added. "If such efforts can be resulted in the prolonged lifespan of a hardware, that is good to us."

    So can we expect to be playing the same old Wii come 2019, then? Or is this further evidence that Nintendo is looking towards adopting a business model akin to the iPod, where newer models are released without making former units obsolete? We suspect the latter. ...
    by Published on May 2nd, 2008 17:53

    News/release from Nightfox

    Hi!
    After a lot of time out (much work) i finaly make the final version NightFox's Colors. It's compiled with last release of PALIB, soo it seem to works fine in most fo linkers. Remember to patch with DLDI. Enjoy with my game and please, post here you comments!

    Regards

    Fox

    Download Here and Give Feedback Via Comments
    ...
    by Published on May 2nd, 2008 17:48

    via Eurogamer


    Capcom has confirmed Clover has been removed from the Okami Wii credits, blaming legal constraints for the deletion.

    The Wii conversion was handled by Ready At Dawn, and according to Capcom this left its hands tied.

    "The credits were removed because they were a pre-rendered movie that contained the Clover logo," said Seth Killian, community manager at Capcom.

    "We have no legal right to use the Clover logo in a game they were not involved with directly. We also didn't have the source to the credit movie itself, so we couldn't just use it and remove the Clover logo."

    Clover created Okami for PS2 and former game director Hideki Kamiya is upset at the decision; not simply because his name is absent from the credits, but because the ending movie closes the game and conveys all of the emotion the team poured into the project over many years.

    "I'm not disappointed because my name was removed from the game. Of course, we all have pride in our work; we all want to stand up and say 'I made this,'" said Hideki Kamiya in a translated statement. "Yet more importantly, I find it extremely regrettable that the [thoughts, emotions and messages] that went into the staff roll are gone from the game as well.

    "I wonder who could have possibly been pleased with Okami's staff roll being cut?" he added.

    However, even with legal permission, Ready At Dawn claimed it may not have been that easy to include the ending roll due to Wii data sizes - although it was quick to point out it would never "willingly" not give credit where it was due.

    "As was noted in many articles about this, here at Ready At Dawn we're huge fans of Clover's work and Okami in particular. We would never willingly tried to not give credit where credit was due and made a point, everywhere we could, in making the Wii version identical to the PS2 version (we even got sh*t for that with people asking for new content)," said Didier Malenfant, co-founder of RAD, in response to the statement by Hideki Kamiya.

    "To be completely fair, while part of the issue seems to have been a legal one with Capcom Japan (I don't know the details of that), we did also have a problem with the Wii data being much larger than the original PS2 version. We ended up running out of room on the disc which would have made adding the staff roll back in the game a tough thing anyway," he added.

    "On the plus side, the European Wii version contains the Secret Theater that was edited out in the European PS2 version."

    Clover Studios was closed down in March 2007 in "an effort to increase efficiency". The team was responsible for games such as Viewtiful Joe, God Hand and Okami. Hideki Koyami is now in charge of Platinum Games.

    Okami was released on PS2 in February 2007 and achieved top marks on Eurogamer. The Wii version has motion-sensing controls, widescreen and 480p support.

    Okami Wii is due out in Europe on 13th June. ...
    by Published on May 2nd, 2008 17:44

    via IGN


    GTA fan hopes rose today with a report from qj.net suggesting that GTA 2 was coming to XBLA and/or PSN at the end of May. This was due to a countdown clock found on Rockstar's site. We're sorry to report that this is not the case.

    The clock is old and was counting to the release of GTA 2 on PlayStation One. Checking the source code for the site, the page is credited as being designed in 1999. The code includes a date correction for the 1900s, with a note stating, "apply correction for this century only." Simply put: This code does not understand that the 21st century exists. If you've been searching for a Y2K error, you've found one.

    Rockstar confirmed to IGN that the clock is in error and is not counting down to a re-release of GTA 2. ...
    by Published on May 2nd, 2008 17:41

    via Joystiq


    We've been trying to get answers this week for those GTA IV players who've been experiencing freeze-ups with the title. Our very unscientific poll has shown that although many of you are enjoying the game without issue, a small percentage are experiencing problems -- and a "small percentage" of the millions who bought GTA IV actually ends up being a lot of people. Although Rockstar has so far not responded to the issue, Gamespot received a "fix" from Take-Two's tech support team.

    The 12-part "fix" Gamespot received involves steps like: erasing the install data, deleting the game saves, disabling PS3 internet connectivity, disabling the console's information board, deleting the system's internet cache and much more. For its part, Sony says the issue is affecting "a limited number of PS3s" and its working with customers to resolve the problem. Microsoft has yet to acknowledge any freezing issues. ...
    by Published on May 2nd, 2008 17:38

    via IGN


    How big is Metal Gear Solid 4? The correct answer is, "big enough to get two hardware bundles."

    That's just what Sony and Konami are preparing for the game over in Japan. Konami already unveiled the first MGS4 bundle a few weeks back. Today, Sony unveiled the PlayStation 3 Metal Gear Solid 4 Guns of the Patriots Welcome Box with Dual Shock 3, a package that bundles the standard version of MGS4 with a standard 40 gigabyte PS3 unit and throws in a DUALSHOCK 3 controller to complement the included SIXAXIS.

    Sony will be making the bundle available in Clear Black, Ceramic White, and Satin Silver, with the included Dual Shock 3 matching the system's color. Pricing is set at 49,980 yen, a savings of around 4,480 yen over the price of buying the Dual Shock 3, PS3 and a copy of MGS4 separately.

    The Konami bundle, known as the game's Premium Pack, includes the game's Special Edition, a special "steel" color of the PS3 system, and a Dual Shock 3, all for 51,800 yen. It's missing the SIXAXIS, but it has the bonus goodies from the Special Edition of the title.

    All bundles and variations will be available in Japan on June 12.


    Photographs of the second bundles here ...
    by Published on May 2nd, 2008 17:36

    via Kotaku




    Nice to see that Gran Turismo creator Kazunori Yamauchi isn't pussy footing around. Dude is clearly able to drive. Fast. Here he takes to the wheel of the new Nissan GT-R and pushes it upwards of 190 mph. This is exactly the person you want making your realistic racing simulators. ...
    by Published on May 2nd, 2008 17:31

    via DS Fanboy

    For all of you folk who enjoy using that other game slot on your DS, take note: Wal-Mart is having a sale on select titles. Whether you go with the option of picking up 2 games for $20, or 3 games for $25, it's a fairly decent deal, if we may say so.

    To sweeten the deal even more, they're allowing you to choose from some compilation games, as well. Titles such as Risk, Battleship & Clue, and Centipede, Breakout & Warlords (!). So, if you're trying to bulk up your collection, you might want to head on over there and check out what titles they have on offer.

    Also of note is the retailer's sale on DS games, but we're not sure there's much in their stock worth noting, except for Sonic Rush.
    ...
    by Published on May 2nd, 2008 17:30

    via Eurogamer


    The second Hanabi Festival is under way on the Virtual Console, so you can play all sorts of foreign games never released over here.

    These include puzzle game Columns III: Revenge of Columns (Megadrive) and horizontal scrolling-shooter Gradius II (TurboGrafx-CD), plus scrolling-shooter Final Soldier (TurboGrafx-CD).

    Unfortunately, because these are rare, Nintendo has seen fit to bump the prices for no apparent reason; air fares and stuff, probably.

    Columns III costs 900 Wii Points (GBP 6.30 / EUR 9 approx), while Gradius II and Final Soldier cost 700 Wii Points (GBP 4. 90 / EUR 7 approx).

    Look out for our Virtual Console roundup later today. ...
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