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  • DCEmu Featured News Articles

    by Published on May 3rd, 2008 00:20



    Yeah, that fancy press shot has a certain beauty to it, but there's just nothing like spotting a highly coveted console in the wild. Thanks to our cameraphone toting tipster in Belgium, we're presented with the first image of the GTA IV bundle sitting on a shelf just waiting for someone to trade their €450 in and take it home. Oh, and if you're wondering what type of shop places a sweet PS3 beside an assortment of blank media, a coffee mug and what appears to be a CRT television circa 1990, it's Free Record Shop in Antwerp, sucka.

    http://www.engadget.com/2008/05/02/s...belgium-store/ ...
    by Published on May 3rd, 2008 00:07

    News/release from j3r3mie

    Version 0.2 of uDump

    What's new in 0.2?

    -- Code almost repetition 100%
    -- Add a menu
    -- The function to dump a UMD in step 3 is always present except the need to maintain R key during Game Boot.
    -- Possibility to USB drive UMD
    -- Ability to run the dump you just do
    -- Possibility to leave homebrew

    Dumper a UMD in 3 stages

    1. You start the homebrew maintaining the key R. (If you reach the menu)



    2. You replace the "-" by the name of your UMD



    3. You press start. The dump is



    When you're done, you return to the menu or you can:

    * Dumper a UMD
    * Launch of the dump UMD you just do
    * To USB drive UMD
    * Leave the homebrew



    Installation

    Extract the root of his MS.

    Download and Give Feedback Via Comments ...
    by Published on May 2nd, 2008 23:02

    News/release from dridri85

    Here I get out this new version of the LibGE passing therefore version 0.2.
    First you can see a marked improvement in performance (+30 ~ 40 fps). The great novelty is that you can write with TTF!
    To use these new functions, I wrote a tutorial in the forum "Tutorials members." There is also an example program in the archive.

    All functions are described in the readme file, written in french.
    Download link: Lib Graphic Engine v0.2


    To install it, you simply copy files from the archive into the right files pspdev (pspdev / psp / include / libge / *. h and pspdev / psp / lib / libge.a).

    To use it must include the file libge / ggraphic.h as:
    Code:
    # include

    Then ajouterCitation:
    - lge-lfreetype-lpsprtc-lm
    the line LIBS = your Makefile.
    As you can see we need the library freetype, if you can not install the version voila precompiled

    Download Here ...
    by Published on May 2nd, 2008 23:00

    via psphacks

    theb1rdm4n has a brand new Homebrew Idol-ified version of his shooter up for grabs… After playing a few intensified levels and calling it quits, you’ll soon be re-launching “Birdman’s Shooter” with the mentality of destroying your previous high score; it’ll do that. I’m going back in for more — right after taking this opportunity to calm myself and share version 1.3 with y’all first.


    What’s theb1rdm4n gotta say?

    It is loosely based off of the game Galaga. The game pits you against endless waves of enemies that get harder as the game goes on. Every 8 levels there is a bonus level and the enemies get harder, but the enemy count resets back to level one and continues to grow every level. If you perfect a bonus level you get an extra life and bonus points. Scores grow exponentially as the current level and difficulty increase. Scores are also slightly based off of your accuracy, so the more accurate you are, the higher your score will be.

    Birdman’s Shooter v1.3 highlights:

    A sleek new interface
    Gameover screen changed
    New options screen
    Options and high scores are saved
    10 backgrounds, 5 bullet colors, and 11 player’s ship colors
    New high score table that displays: score, level, and accuracy for top 10
    Completely revamped scoring system
    New power-up that slows enemies for a few seconds
    New loading screen with loading bar
    New bonus level with stats screen

    Download and Give Feedback Via Comments ...
    by Published on May 2nd, 2008 22:48

    News/release from PSPZorba

    Hi all,

    PSPlorer v1.4 is now released

    PSPlorer is file explorer with some additional functions.


    What's new in 1.4:
    The new functionalities:
    - UMD backup in CSO format
    - file conversion from iso to cso
    - Directory transfert in ADHOC mode
    - file and directory properties change ( access right, creation/update/access dates) ( WELL it's not really new it was present in the HB but not in the doc)
    - 1 bug correction in the default value of the OSK virtual keyboard. The effect of the bug was that sometimes strange extra char could be seen in the default value.



    The main functionalities:
    - File exploration on the memory-stick, flash0, flash1 and umd
    - copy, delete, move, rename of files and directories
    - dump and securised flash of the NAND. WARNING, even if the flash has been tested on several PSP, the flash of the nandBackup is still a risky thing. I won't accept any responsabilities in case you brick your PSP.
    - UMD backup in ISO and CSO format
    - USB connexion
    - creation of new files and new directories
    - file hexedit
    - file and Directory transfert from PSP to PSP via ADHOC
    - file conversion from iso to cso
    - file and directory properties change ( access right, creation/update/access dates)


    Sources are provided for those who want to know more.

    Download and Give Feedback Via Comments ...
    by Published on May 2nd, 2008 22:31

    Art has once more updated his Alarm clock and more for the PSP:

    Hi Guys,
    This is Time Baby V14d with new World Local Time GPS feature:
    http://au.youtube.com/watch?v=g0kr7hbN744

    And a some general minor enhancements:

    Quote:
    - Implemented a new GPS feature that sets user location aquired from GPS, and determines the local time
    based on the relative world time zone map position. This automatic process is displayed graphically.
    - Added screen tint effect when using the HOME button to exit.
    - HOME button can now be used to cancel the alarm.
    - Power LED flashes while alarm is sounding if the unit is running from battery power.
    - Implemented X-Flash style HOME button program exit and power off selector.

    Time Baby is not compatible with the PSP slim & lite.

    Download Time Baby V14d from Rapidshare:
    http://rapidshare.com/files/11191301..._V14d.zip.html
    Download Time Baby V14d from Sendspace:
    http://www.sendspace.com/file/jmkrsy
    ...
    by Published on May 2nd, 2008 22:28

    Ptek has been updating the port of Doom to the PS2:

    Time for an update.

    I fixed some issues preventing the configuration loading at startup and saving at exit, so at last you can permanently backup your Doom configuration. The config file is saved at memory card 1 (mc0OOM/boom.cfg) when exiting using the Quit option from de menu.

    I also added the option to force a specific display mode (PAL or NTSC) for whom needs it - So just rename the DOOM.ELF to something ending with PAL or NTSC at the name (for example : DOOM_PAL.ELF or DOOM_NTSC.ELF).

    Download and Give Feedback Via Comments ...
    by Published on May 2nd, 2008 22:21

    Sony Computer Entertainment America (SCEA) announced today that it will take the stage at The Bamboozle Festival 2008 (Bamboozle). The two-day alternative music festival spanning from May 3rd to May 4th is expected to draw a crowd of over 85,000 fans to the Meadowlands Sports Complex in East Rutherford, NJ and SCEA will be on hand to enhance their concert experiences as well as shine the spotlight on exciting new PlayStation products.

    "Bamboozle draws a young and independent-thinking audience that truly resonates with the PlayStation consumer," said Ginger Kraus, senior director, brand alliances and promotions, SCEA. "Being a part of Bamboozle will allow us to provide this shared demographic with VIP access to our current and upcoming titles as well as the chance to be rewarded with opportunities to take their event experiences to the next level."

    Those attending the festival will be granted access to an interactive showcase of the best and brightest the PlayStation brand has to offer. Headlining the showcase will be the PlayStation Patrol Truck featuring the newly designed "Player Lounge." This social gaming area will provide up to 16 attendees with the opportunity to test drive titles for the PlayStation3 (PS3) system such as Gran Turismo 5 Prologue, SingStar and MLB 08 THE SHOW.

    The showcase will also feature several PSP (PlayStation Portable) Zones which will allow attendees to experience the gameplay function of PSP (PlayStation Portable) system with titles such as Secret Agent Clank and God of War: Chains of Olympus. These displays will also highlight a few of the multifunctional capabilities of PSP system, such as storing and playing music, videos and photos, listening to Internet Radio and accessing PS3 system through Remote Play.

    Racking up high scores at the PlayStation Patrol Truck could win attendees the once in a lifetime opportunity to meet their favorite Bamboozle artists. Twice daily, top scorers will have the chance to challenge artists such as Armor For Sleep, Chiodos, Circa Survive, The Color Fred, The Audition and All Time Low to compete in a SingStar, MLB 08 THE SHOW or Gran Turismo 5 Prologue showdown. Winners will receive VIP access to the show.

    When they are not competing at the PlayStation Patrol Truck or onstage, festival artists will be able to party like the rock stars that they are in the Red Bull Artist Lounge. SCEA will bring the music backstage by stocking the lounge with two gaming stations of Rock Band for the PS3 system. Bands such as Cobra Starship, The Academy Is, Circa Survive, Jack's Mannequin, Chiodos and My American Heart will be able to play with their fellow band mates and even mix and match members to create their own Rock Band super-groups. The groups will then be able to perform head-to-head in a battle of the bands.

    Single Day, 2 Day Passes and VIP Passes to the event are on sale now. Tickets can be purchased at http://www.thebamboozle.com, http://www.livenation.com and http://www.ticketmaster.com. ...
    by Published on May 2nd, 2008 22:21

    Sony Computer Entertainment America (SCEA) announced today that it will take the stage at The Bamboozle Festival 2008 (Bamboozle). The two-day alternative music festival spanning from May 3rd to May 4th is expected to draw a crowd of over 85,000 fans to the Meadowlands Sports Complex in East Rutherford, NJ and SCEA will be on hand to enhance their concert experiences as well as shine the spotlight on exciting new PlayStation products.

    "Bamboozle draws a young and independent-thinking audience that truly resonates with the PlayStation consumer," said Ginger Kraus, senior director, brand alliances and promotions, SCEA. "Being a part of Bamboozle will allow us to provide this shared demographic with VIP access to our current and upcoming titles as well as the chance to be rewarded with opportunities to take their event experiences to the next level."

    Those attending the festival will be granted access to an interactive showcase of the best and brightest the PlayStation brand has to offer. Headlining the showcase will be the PlayStation Patrol Truck featuring the newly designed "Player Lounge." This social gaming area will provide up to 16 attendees with the opportunity to test drive titles for the PlayStation3 (PS3) system such as Gran Turismo 5 Prologue, SingStar and MLB 08 THE SHOW.

    The showcase will also feature several PSP (PlayStation Portable) Zones which will allow attendees to experience the gameplay function of PSP (PlayStation Portable) system with titles such as Secret Agent Clank and God of War: Chains of Olympus. These displays will also highlight a few of the multifunctional capabilities of PSP system, such as storing and playing music, videos and photos, listening to Internet Radio and accessing PS3 system through Remote Play.

    Racking up high scores at the PlayStation Patrol Truck could win attendees the once in a lifetime opportunity to meet their favorite Bamboozle artists. Twice daily, top scorers will have the chance to challenge artists such as Armor For Sleep, Chiodos, Circa Survive, The Color Fred, The Audition and All Time Low to compete in a SingStar, MLB 08 THE SHOW or Gran Turismo 5 Prologue showdown. Winners will receive VIP access to the show.

    When they are not competing at the PlayStation Patrol Truck or onstage, festival artists will be able to party like the rock stars that they are in the Red Bull Artist Lounge. SCEA will bring the music backstage by stocking the lounge with two gaming stations of Rock Band for the PS3 system. Bands such as Cobra Starship, The Academy Is, Circa Survive, Jack's Mannequin, Chiodos and My American Heart will be able to play with their fellow band mates and even mix and match members to create their own Rock Band super-groups. The groups will then be able to perform head-to-head in a battle of the bands.

    Single Day, 2 Day Passes and VIP Passes to the event are on sale now. Tickets can be purchased at http://www.thebamboozle.com, http://www.livenation.com and http://www.ticketmaster.com. ...
    by Published on May 2nd, 2008 22:20

    D3Publisher of America, Inc. (D3PA), a publisher and developer of interactive entertainment software, will bring Cartoon Network's next generation series Ben 10: Alien Force to videogame systems with Ben 10: Alien Force The Game on the Wii home videogame system, PlayStation 2 computer entertainment system, Nintendo DS system and PSP (PlayStation Portable) system. The successful inaugural game for the brand, Ben 10: Protector of Earth, launched in October 2007 and has sold more than one million units worldwide. Based on the next generation television series launched on Cartoon Network last month, Ben 10: Alien Force The Game begins five years after Ben put away the DNA-scrambling Omnitrix, but now Grandpa Max has gone missing and the planet Earth is in grave danger. Gamers must help Ben take the Omnitrix out of retirement and lead eight different playable characters-including cousin Gwen, enemy-turned-ally Kevin Levin and five of Ben's brand new alien forms-to utilize their all-new super powers and defeat the intergalactic invaders! Ben 10: Alien Force -- The Game is slated to ship to retail outlets across North America in fall 2008.

    "Ben 10: Alien Force The Game is the only console videogame that allows players to take command of the Alien Force team to authentically control and experience their brand-new superpowers," said Alison Quirion, vice president of marketing, D3PA. "Based on fans' warm reception of Ben's newest adventures and the impressive million-plus unit sales of the first Ben 10 videogame, we're confident that our latest collaboration with Cartoon Network on Ben 10: Alien Force The Game will prove even more successful."

    "Ben 10: Alien Force set records as the most-watched original series premiere in Cartoon Network's history, winning its timeslot when it debuted, and each week the series continues to grow as destination viewing for kids," said Christina Miller, vice president of consumer products for Cartoon Network Enterprises. "The release of Ben 10: Alien Force The Game this fall will build upon the success of the first videogame by expanding fans' experience with the brand and giving them a new battle to win with Ben."

    In Ben 10: Alien Force The Game, players work to find Grandpa Max and stop a diabolical Highbreed alien plot as they battle more than 20 types of enemies, including Highbreed invaders and DNAliens. Gamers take control of Ben and his new alien forms Swampfire, Jet Ray, Humungousaur, Spidermonkey and Big Chill to employ distinctly different and complex powers to manipulate fire, swim underwater, grow more than 60 feet tall, stick to walls, fly at mach speed, plus lots more! Gamers will also harness cousin Gwen's new talent to create an energy shield and use it to protect and attack, as well as Kevin Levin's ability to absorb materials like concrete, wood and metal to create an impenetrable shell on his body. Ben 10: Alien Force The Game is a fast-paced, 3D side-scrolling action adventure that offers eight playable characters, an unlimited combo system and puzzles and challenges that will engage players of all levels for hours at a time. The Nintendo DS version will offer alternate playable alien forms including Goop and Echo Echo, giving players additional unique powers to command and explore.

    Ben 10: Alien Force The Game for Nintendo DS is under development by 1st Playable Productions, LLC. All other versions are under development by Monkey Bar Games. The game is currently rated "RP" ("Rating Pending") by the ESRB. ...
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