• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on February 26th, 2007 14:01


    Funcom has release a new trailer and screenshots, showing Khemi, the priestly capitol of Stygia in Age of Conan, for their P.C. Windows, Xbox 360 and PS3 game.




    ...
    by Published on February 26th, 2007 04:54

    Iv'e been working on this for a little while now, it's a mod of Super Mario Wars called "Anime Wars." Of Course it features anime characters, Music from anime shows, and anime levels.

    Im not quite ready to submit this, but i will be soon. If you can make any Anime Related Character Skins or Levels I would greatly appreciate it if you sent it to my EMAIL and i will put it in the release.

    My Email = [email protected]

    Screenshots Via Comments ...
    by Published on February 26th, 2007 00:58

    Its now nearly March 2007 and time for a new State of the Homebrew Scene for 2007.

    Because we are the only dedicated Homebrew Network on the web covering just about all scenes (and if not then we will ) i feel its a good time to give a low down on each scene and some pointers about where they are going from my point of view.

    First off though lets remind all that Homebrew is not the same as warez.

    Also I would like to point out that each scene owes its life to the many hardware and software hackers who discover the exploits we come to enjoy so much today, they are then followed by the many worldwide coders who make the homebrew scene a free and enjoyable place to hang out and make friends etc.

    Spread the Word



    Lets take a look at each scene.

    Xbox360



    The Xbox360 has been the Next gen console thats been out the longest and while there has been advances we still have not seen any Homebrew breakthroughs for this System, Microsofts XNA platform is at the moment the only "Homebrew" but paying to use XNA doesnt appeal to me, the hackers have done a heck of a lot to this system but sadly that killer breakthrough hasnt arrived, the future should be fantastic once its broken, i predict PS2, Dreamcast and even Xbox Emulation should be possible on the Xbox 360.


    PS3



    The most powerful console of the next generation is a console that you can install Linux on and that opens the doors to a flood of homebrew, we are still awaiting a method to have homebrew without linux or some type of loader with a linux boot involved but out of all next gen consoles this looks to be the easiest and most powerful for homebrew in the future, as with the Xbox 360 i predict PS2, Dreamcast and Xbox emulators on this console.

    Nintendo Wii



    Nintendos Wii console is already an emulation fans dream, the ability to play N64, Snes, Nes, Gamecube, Megadrive and PC Engine on this console make it a killer buy and recently Neogeo and MSX games have been announced to be arriving soon on the Virtual Console.

    The Wii can play Gamecube Homebrew without a problem using the SD Load Option, that brings Snes, GBA, Genesis and more to the Wii, whilst theres no true Wii Homebrew breakthroughas of yet, the release of Nintendo Wii Modchips should hopefully speed along an homebrew breakthrough, but is it needed if Nintendo keep adding new systems to their Virtual Console.

    Sony Playstation Portable



    The PSP Homebrew Scene is the one still getting the most attention at the moment and rightly so, the ease of getting homebrew to run on this up to the latest 2 firmware releases means millions worldwide can enjoy Games and Emulators for the price of a Memory Card and a copy of Grand Theft Auto Liberty City Stories (Original Unpatched Version) depending on what firmware is on the PSP, recently the releases of Dark Alexs Custom Firmware that basically lets you use Sonys Full Speed PSX Emulator on your PSP have been a major new addition to the PSP Homebrew Scene, we have also had full speed GBA emulation and a host of emulators for retro consoles and arcade systems like CPS1 and CPS2, on the application front Deniska`s Map This is now using Sonys Official GPS Adapter and continues to amaze even though sadly Sony have yet to release outside of Japan. The future of the PSP Scene is a very strong one with hackers that seemingly wont let Sony get the upper hand. Infact recently within hours we have seen decrypted firmware of Sonys latest efforts to stop homebrew on their handheld console. For the future we look to the likes of Nintendo 64 emulation at a playable speed and yet more Custom Firmware that opens the doors that Sony should have opened. Sonys handheld may not be the killer console in the handheld market but on the Homebrew arena its way out in front.

    GP2X - The Linux Based Homebrew Console



    The GP2X is a console that was made for homebrew fans and coders, it has a worldwide base of people coding Emulators and Games for it and with 2x200mhz cpus and 64megs ram it sure can deliver the goods. The GP2X has a fantastic amount of emulators and games both original and ports, emulators for Snes and Megadrive and Neogeo are extremely advanced and recently the system was the first to have Sega Mega CD Emulation on a Console, a groundbreaking first for any handheld. Just lately the GP2X scene has slowed most likely due to the fact that most emulators have been ported and that possibly coders have become annoyed with Gamepark and the lateness of the Breakout Board a device that turns the GP2X into a computer of sorts. Theres still a long way to go on the GP2X interms of emulation and i feel that decent speed PSX, GBA and Nintendo 64 emulators are reachable in time.

    The Nintendo DS



    The worlds biggest selling console at this time but surprisingly still not the most popular for homebrew fans.

    Why is that, well most likely people dont realise that all you need to run homebrew on the Nintendo DS is the Console (obviously), and a Flash Cart Combo.

    Once you have the hardware above then the DS with its touch screen is a monster in the waiting, already it has over several hundred homebrew releases for it but with the touch screen, microphone and rumble addon you have an excellent base for games and more, not to mention the wifi mode.

    As with the commercial games the DS cant ...
    by Published on February 26th, 2007 00:33



    Hi All,

    Here is a new version of PSPCAP32 the CPC Emulator for PSP.

    For those who haven't seen previous versions, Caprice32 is one of
    the best emulator of the Amstrad CPC home computer series running
    on Windows and Unix, written by Ulrich Doewich.
    This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models
    (see caprice32 project)

    What's new in version 1.1.5 :

    - Save state files are now saved using gzip compression
    (with SNZ as file extention). It's much faster to save
    or load states now.
    You can use gzip or 7-zip to convert old SNA to SNZ.
    SNA file format is still supported for loading, so you
    convert your previous saved files inside the emulator.
    - A new graphical engine with new smoother render modes !
    It uses now the PSP GU for rendering, it does not run faster,
    but it's a lot smoother !
    Old "soft" render modes are still available, because there are
    a bit faster.
    - Save state dates are displayed in the emulator window
    (it's now easier to identify and to load the right save state slot)
    - Sound is now played at 44Khz (instead of 48Khz)
    - Bug fix (load default keyboard mapping on startup)
    - Bug fix in Rom file requester
    - Bug fix in keyboard handler


    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.


    Enjoy,

    Zx.

    Download and Give Feedback Vie Comments ...
    by Published on February 25th, 2007 23:52

    New release from Archeide:

    SNEmulDS 0.4 alpha contained a lot of stupid bugs that i fixed in this beta release. There are still bugs, but i think it worth a try for most users, because a lot of games were broken. I also added a manual background layers selector.

    Here is the complete list of changes:

    * Fixed the broken BREAK and COP instructions
    * Fixed the ROM write protection by using the protection unit of the ARM9 (thanks to bubble2k for pointing me that)
    * Fixed the Emulation flag at startup (problem with DKC3)
    * Stupid again, SNES’s RAM was not in the cached memory, speed up games (10-20%)
    * Reduced memory consumption, now ROM memory is static (no more malloced), should remove ROM overflow and RAM overwriten problems
    * Added an experimental “line by line” engine (buggy, slow, unstable, uncomplete… maybe useful for a few games)
    * Added a manual background priority selector (can be choosen in options or with START+LEFT+RIGHT+UP or START+LEFT+RIGHT+DOWN for automatic)
    * Added another speed hack option : “Interrupt speed hacks” that should be better than “Full speed hacks” for some games. “Middle speed hacks” is now “Cycles speed hacks”

    As usual you may have to patch it with DLDI drivers, for more information see here : http://chishm.drunkencoders.com/DLDI/

    Download and Give Feedback Via Comments ...
    by Published on February 25th, 2007 22:58

    Updated release from Vulpix

    Includes
    bootWave for TGA
    tgaWave .9
    Extract for system_plugin_bg.rco's
    Extract for opening_plugin.rco's

    I have decided to return. Due to EvilSeph asking me, and several posts asking for a bootWave that actually works (We messed up the first one. Don't ask!) I have fixed bootWave and modified it for TGA injection.

    I have also upgraded tgaWave with better software to trim the TGA.

    I have also made a tool that makes it easy to recover TGA's from any system_plugin_bg.rco.

    I have not implimented file size indexing. I am talking to nicinico about this, and it may be in the 1.00 release of tgaWave CS.

    Download and Give feedback Via comments ...
    by Published on February 25th, 2007 22:53

    New release of the Media Player Mod from Moneytoo. heres whats new:

    Version 1.02M-K (23.02.07) tuned by madruscoe:

    - added directory support
    - changed scrolling in filelist is a bit optimized (faster)
    - changed left (analogue pad) = go parrent directory (..)
    - changed for speed (cpu) change hold R trigger and press L trigger (to

    Download and Give feedback Via Comments
    via moneytoo ...
    by Published on February 25th, 2007 21:29

    New release from Zettablade:

    So, I've decided to release vLib. What is vLib? vLib is the Velocity library, a general purpose library written by yours truly. It's been a little project of mine for a while. It's pretty fast, and has most of the functions you'd need to make a simple 2D game. I am releasing it under GPL, just in case anyone's interested.

    Originally Posted by README
    ::Features::
    - Loads PNG images
    - Load image into ram and vram
    - auto-swizzles images upon loading (makes for a much faster blit)
    - Draw images
    - Rotate images
    - Crop images
    - Draw an image from a specified center
    - Unload images
    - Enable/Disable linear filter
    - Powerful input checking
    - Functions for init/uninit library and drawing
    - Set it to draw for 2D or 3D
    - A function that displays the current fps and the current available memory in the upper-left corner of the screen.
    Can also display any extra info you would like.
    - Load custom mdl file.
    - Display models
    - Primitive display list
    - 3rd person camera

    ::Todo::
    - Bugfixes! (yay?)
    - Optimizations (duh!)
    - Add in support for the following image formats.
    tga bmp jpg/jpeg/jpe
    - Add in support for the following 3D model formats.
    obj md2 (these ones eventually) 3ds maya blend
    - Add in support for the following audio formats
    at3 wav
    - Write a player to play all the media formats listed above
    - Better display list system
    - Fix texture vram loading
    - Add image alpha masking
    - Add in a bitmap font loader and printing function
    - Graphical filter functions
    lighting, reflection, cell shading (need more)
    - Terrain generator
    - Mip-Maps
    - Functional 1st person camera
    - More powerful/faster 3rd person camera

    Download and Give Feedback Via Comments
    via zettablade ...
    by Published on February 25th, 2007 21:23

    On IGNs Boards its claimed that the latest PSP game Monster Hunter Portable 2 has sold 500,000 games in one day in Japan. If thats true then the PSP has one major hit on its hands.

    When real verification comes in ill post more about it. ...
  • Search DCEmu

  • Advert 3