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  • DCEmu Featured News Articles

    by Published on November 20th, 2006 00:50

    It Looks like Gamecube Homebrew will work on the Wii, heres links to 2 videos of Action Replay on the Wii:

    http://s42.photobucket.com/albums/e3...t=100_0756.flv

    http://s42.photobucket.com/albums/e3...t=100_0758.flv

    The Videos show the Action Replay booting GCos the Homebrew Operating System for the Gamecube. ...
    by Published on November 19th, 2006 23:31

    news via popular science

    While a few zany folks preferred to mindlessly operate on a PlayStation 3 without any tact whatsoever, the steady-handed folks over at Popular Science went by the books when they gingerly took apart Nintendo's latest. But alas, not everyone is so gentle (or considerate) when it comes to enjoying new toys, and the folks over at SmashMyWii shaved a few minutes off their uncasing time by going at it with a large foreign object instead of a minuscule screwdriver. We're reserving comment on which method we prefer most, but we do applaud both the tender care and rage expressed in each unique scenario. Nevertheless, snagging a Wii should've been slightly (and slightly we stress) easier than dodging bullets or quitting your job in order to (hopefully) get a PS3, but we're sure there's still quite a few of us sitting home empty handed -- so if you're craving an inside look at the Wii which you don't yet have (or don't want to dissect yourself), be sure to hit the read link for some well-captured Wii pr0n, and peek after the break for the painfully humorous slaughtering.

    as you can see over at popular science there have been conducting wii-otopcy as they call it.

    disection of wii screens via comment ...
    by Published on November 19th, 2006 23:31

    news via popular science

    While a few zany folks preferred to mindlessly operate on a PlayStation 3 without any tact whatsoever, the steady-handed folks over at Popular Science went by the books when they gingerly took apart Nintendo's latest. But alas, not everyone is so gentle (or considerate) when it comes to enjoying new toys, and the folks over at SmashMyWii shaved a few minutes off their uncasing time by going at it with a large foreign object instead of a minuscule screwdriver. We're reserving comment on which method we prefer most, but we do applaud both the tender care and rage expressed in each unique scenario. Nevertheless, snagging a Wii should've been slightly (and slightly we stress) easier than dodging bullets or quitting your job in order to (hopefully) get a PS3, but we're sure there's still quite a few of us sitting home empty handed -- so if you're craving an inside look at the Wii which you don't yet have (or don't want to dissect yourself), be sure to hit the read link for some well-captured Wii pr0n, and peek after the break for the painfully humorous slaughtering.

    as you can see over at popular science there have been conducting wii-otopcy as they call it.

    disection of wii screens via comment ...
    by Published on November 19th, 2006 23:31

    news via popular science

    While a few zany folks preferred to mindlessly operate on a PlayStation 3 without any tact whatsoever, the steady-handed folks over at Popular Science went by the books when they gingerly took apart Nintendo's latest. But alas, not everyone is so gentle (or considerate) when it comes to enjoying new toys, and the folks over at SmashMyWii shaved a few minutes off their uncasing time by going at it with a large foreign object instead of a minuscule screwdriver. We're reserving comment on which method we prefer most, but we do applaud both the tender care and rage expressed in each unique scenario. Nevertheless, snagging a Wii should've been slightly (and slightly we stress) easier than dodging bullets or quitting your job in order to (hopefully) get a PS3, but we're sure there's still quite a few of us sitting home empty handed -- so if you're craving an inside look at the Wii which you don't yet have (or don't want to dissect yourself), be sure to hit the read link for some well-captured Wii pr0n, and peek after the break for the painfully humorous slaughtering.

    as you can see over at popular science there have been conducting wii-otopcy as they call it.

    disection of wii screens via comment ...
    by Published on November 19th, 2006 23:26

    Yoshihiro has released anew version of his Playstation Emulator for the PSP, heres a translation from French to English:

    Here's a new version of PSX-P emulator PS1 for PSP. Still very far off, Yoshihiro with nevertheless decided to put online this version to give pleasure with those which support it since the beginning. The great news is especially the setting on line of the sources which will make it possible other programmers to join the project.

    What's up doc?

    This emulator with known a certain number of changes since its first version and Yoshihiro with taken again more once its work with zero.

    The last version to date is in fact a version which always turns very slowly but which offers an increased compatibility. Note that the presence of the BIOS is advised and according to plays' that goes better with or without. For FFVII, you will have to be armed with patience because starting is long, very long, really very long but it goes… (with the BIOS scph1001.bin).

    We count on you to give us returns and to offer a new list of compatibility in our forum.

    Readme

    ******** PSX-P alpha 0.2 public SRC release by Yoshihiro ********

    Known BUGS:
    In PSX-P impossible to leave the emulator with HOME thus HOME to decontaminate share defect.
    To leave, use L + R + X

    **** New and operation ****

    GPU to use PEOPS Software 1.17 of Pete Bernett with the SDL;

    Addition of the FPS and the resolution of the PSX in real time (decontaminated in release public)

    Optimization of the HW rootcounter for Vsync mult share 3;

    Config.Bias to add can be modified with the flight to regulate Speed automatically
    not finished: =;

    Memorycard To fix GFX Fixed for the majority of the plays; =).

    Operation of PSX-P in the menu of the roms;

    Button X to launch the *.BIN' S/*.ISO' S and also the *.EXE' S/*.PSX' S PlayStation;

    Button O to launch the iso' S with Bios psx which this lance in first As the console;

    Button START for booter the bios and capacity to publish the memory cards;

    Button Triangle to leave emulator under the screen of selection of the roms;

    Obligatory files in repertory PSXP;
    ./SaveState/ *.sav
    ./BIOS/scph1001.bin
    ./MC/Mcd001.mcr
    ./MC/Mcd001.mcr

    Addition of the save state and load state

    // Function in game only
    To return with XMB PSP: L + R + X;
    Save state: L + R + START;
    Load State: L + R + SELECT;

    Special button PSX L2: the button Home;
    Special button PSX R2: the button Notes music;

    To activate config CPU DYNAREC on PSX-P it is necessary to define - DPSP_DYNAREC
    In Makefile.

    Official Dev. of PCSX Version PC:
    Writing leaves:
    principal coder: linuzappz
    Co-coders: shadow, Nocomp, Pete Bernett, nik3d;

    Original Greatz of PCSX Version PC:

    Duddie, Tratax, Kazzuya, JNS, Bobbi, Psychojak, Shunt
    Keith, DarkWatcher, Xeven, Liquid, Dixon, Prafull "
    Special thanks to:
    Twin (we Love you twin0r), Roor (for you too coils),
    calb (Thanks for help ), now3d (for great help to my psxdev stuff ;

    Yoshihiro Greetings: :

    PacManFan, Groepaz from hitmen, Looser, MaGiXieN, Hlide, MrTuto_Alek, Snap06, Mathieulh, Dark_Alex, Fanjita, PSMonkey, Zx-81, Mickeyblue, ds2kx, Zeus, and all the people who supported me in this project.

    Installation:
    The versions proposed on PSP-GENERATION were compressed in order to have only to decompress them over the ms of your PSP. It is necessary to have winrar installed (winrar is much better than winzip).

    - Download the version adapted to your firmware.
    - Connect your PSP and pass in mode USB (tuto here if)
    - Click with the right button on the file which you downloaded.
    - Choose to extract the files…
    - Choose like destination the letter assigned to your PSP
    - Support on OK and it is all.

    Where to put the bios?
    In BIOS directory of the PSXP directory (in ms0: /PSP/GAME/psxp/bios)

    Where to put the roms?
    In the Rom directory of the PSXP directory ( in ms0: /PSP/GAME/psxp/rom)

    Check out the PSX-P Compatability List Here

    Download and Give Feedback Via Comments
    via pspgen ...
    by Published on November 19th, 2006 23:17

    Source http://www.nintendogal.com/



    While by now we've all heard about the various options for gaming on the Wii including GameCube games, Virtual Console games, or Wii games themselves, a fourth method for play on Nintendo's brand new console is gaining some attention.


    WiiCade, project of artist/designer David Stubbs, Aaron Worrall, and John Eysman, is a brand new website launching alongside the Wii itself on Sunday, November 19. The site will feature Flash games which have been designed specifically to be played on the Wii via the Opera web browser. Additionally, by accessing the site via PC, users can design and upload their own Flash applications to the site -- in a fashion similar to Newgrounds -- to be enjoyed by other Wii users worldwide.

    The site will offer 15 games on launch day, two of which are exclusive titles that make unique use of the Wii remote. The games will be vector-based, so they will scale well on any television while providing smooth visuals.

    No information is yet available on how much -- if any -- money the site will charge to play. It is also unclear how the site's plans will be affected if the Opera browser is unavailable on launch day, as some reports have recently suggested.

    The site can be accessed at www.wiicade.com, although there is only a "coming soon" splash page up at the moment.

    Nothing gets techies salivating over a console like homebrew, and WiiCade should help the Wii develop a community around user-designed software and win its way into more homes. It'll also encourage more use of the Opera browser. Seems a great idea, and I'll definitely be checking it out when I get my Wii set up. ...
    by Published on November 19th, 2006 23:17

    Source http://www.nintendogal.com/



    While by now we've all heard about the various options for gaming on the Wii including GameCube games, Virtual Console games, or Wii games themselves, a fourth method for play on Nintendo's brand new console is gaining some attention.


    WiiCade, project of artist/designer David Stubbs, Aaron Worrall, and John Eysman, is a brand new website launching alongside the Wii itself on Sunday, November 19. The site will feature Flash games which have been designed specifically to be played on the Wii via the Opera web browser. Additionally, by accessing the site via PC, users can design and upload their own Flash applications to the site -- in a fashion similar to Newgrounds -- to be enjoyed by other Wii users worldwide.

    The site will offer 15 games on launch day, two of which are exclusive titles that make unique use of the Wii remote. The games will be vector-based, so they will scale well on any television while providing smooth visuals.

    No information is yet available on how much -- if any -- money the site will charge to play. It is also unclear how the site's plans will be affected if the Opera browser is unavailable on launch day, as some reports have recently suggested.

    The site can be accessed at www.wiicade.com, although there is only a "coming soon" splash page up at the moment.

    Nothing gets techies salivating over a console like homebrew, and WiiCade should help the Wii develop a community around user-designed software and win its way into more homes. It'll also encourage more use of the Opera browser. Seems a great idea, and I'll definitely be checking it out when I get my Wii set up. ...
    by Published on November 19th, 2006 23:17

    Source http://www.nintendogal.com/



    While by now we've all heard about the various options for gaming on the Wii including GameCube games, Virtual Console games, or Wii games themselves, a fourth method for play on Nintendo's brand new console is gaining some attention.


    WiiCade, project of artist/designer David Stubbs, Aaron Worrall, and John Eysman, is a brand new website launching alongside the Wii itself on Sunday, November 19. The site will feature Flash games which have been designed specifically to be played on the Wii via the Opera web browser. Additionally, by accessing the site via PC, users can design and upload their own Flash applications to the site -- in a fashion similar to Newgrounds -- to be enjoyed by other Wii users worldwide.

    The site will offer 15 games on launch day, two of which are exclusive titles that make unique use of the Wii remote. The games will be vector-based, so they will scale well on any television while providing smooth visuals.

    No information is yet available on how much -- if any -- money the site will charge to play. It is also unclear how the site's plans will be affected if the Opera browser is unavailable on launch day, as some reports have recently suggested.

    The site can be accessed at www.wiicade.com, although there is only a "coming soon" splash page up at the moment.

    Nothing gets techies salivating over a console like homebrew, and WiiCade should help the Wii develop a community around user-designed software and win its way into more homes. It'll also encourage more use of the Opera browser. Seems a great idea, and I'll definitely be checking it out when I get my Wii set up. ...
    by Published on November 19th, 2006 22:37

    news via arnnet

    Nintendo's Wii console will do more to challenge Microsoft's Xbox 360 this holiday shopping season than the long-awaited PlayStation 3 from Sony Computer Entertainment, according to analysts.

    U.S. customers got their hands on Sony's PlayStation 3 on Friday, but the console is suffering from a lack of supply as well as a hefty US$599 price tag for the 60G-byte model. Sony also offers a US$499 version with a smaller hard drive. However, the US$299 Nintendo Wii, though not targeted at hard-core gamers like the Xbox and PlayStation 3, will give Microsoft's early-to-market Xbox 360 a run for its money.

    The Wii will reach customers in the U.S. on Sunday. Microsoft released the Xbox 360 last November for the 2005 holiday shopping season with a US$399 or US$299 price tag, depending on which version is purchased.

    "Nintendo has done a great job with the Wii," said David Mercer, a vice president with U.K. research firm Strategy Analytics. "The price point will be very tempting even for consumers that many have not even thought of buying a console. As a general holiday present, Nintendo will do well."

    Matt Rosoff, an analyst with Directions on Microsoft in Kirkland, Washington, agreed that the Wii will be a successful holiday seller. "But people will still be buying a lot of Xbox 360s this year," he said. "There are more games for them, and they are significantly less expensive than the PlayStation 3. And they're available. They're in a really good spot."

    That's good news for Microsoft, which has a lot to prove with the Xbox 360 before the end of the year. The company has projected it will sell 10 million consoles by 2007. By the end of September, Microsoft said it sold 6 million worldwide, which means it must sell 4 million in the last three months of the year.

    In addition to introducing new Xbox titles for the holiday season to bolster 2006 sales, Microsoft also released an external HD-DVD drive for the console and will begin allowing users to download movies to their Xbox 360 via the Xbox Live online marketplace on Nov. 22.

    Holiday competition from the Wii aside, Microsoft should try to take advantage of the PlayStation 3's two main weaknesses this holiday season -- lack of availability and cost -- to prove it can stick it out against the PlayStation 3 over the long haul, Mercer suggested.

    "There's a lot of loyalty to the PlayStation brand," he said. "People who want the [PlayStation 3] but can't get ahold of one are the people Microsoft should be targeting."

    Even though Sony will be lucky to sell 1.5 million of its projected 2 million PlayStation 3 consoles this holiday season, the Sony console should outlast its competition over the long haul, Mercer added.

    "In the long term, there's no question the PS3 is a superior system," he said. "It's designed to be going strong in five or 10 year's time. We just don't see the Xbox 360 having that kind of sustainability." ...
    by Published on November 19th, 2006 22:37

    news via arnnet

    Nintendo's Wii console will do more to challenge Microsoft's Xbox 360 this holiday shopping season than the long-awaited PlayStation 3 from Sony Computer Entertainment, according to analysts.

    U.S. customers got their hands on Sony's PlayStation 3 on Friday, but the console is suffering from a lack of supply as well as a hefty US$599 price tag for the 60G-byte model. Sony also offers a US$499 version with a smaller hard drive. However, the US$299 Nintendo Wii, though not targeted at hard-core gamers like the Xbox and PlayStation 3, will give Microsoft's early-to-market Xbox 360 a run for its money.

    The Wii will reach customers in the U.S. on Sunday. Microsoft released the Xbox 360 last November for the 2005 holiday shopping season with a US$399 or US$299 price tag, depending on which version is purchased.

    "Nintendo has done a great job with the Wii," said David Mercer, a vice president with U.K. research firm Strategy Analytics. "The price point will be very tempting even for consumers that many have not even thought of buying a console. As a general holiday present, Nintendo will do well."

    Matt Rosoff, an analyst with Directions on Microsoft in Kirkland, Washington, agreed that the Wii will be a successful holiday seller. "But people will still be buying a lot of Xbox 360s this year," he said. "There are more games for them, and they are significantly less expensive than the PlayStation 3. And they're available. They're in a really good spot."

    That's good news for Microsoft, which has a lot to prove with the Xbox 360 before the end of the year. The company has projected it will sell 10 million consoles by 2007. By the end of September, Microsoft said it sold 6 million worldwide, which means it must sell 4 million in the last three months of the year.

    In addition to introducing new Xbox titles for the holiday season to bolster 2006 sales, Microsoft also released an external HD-DVD drive for the console and will begin allowing users to download movies to their Xbox 360 via the Xbox Live online marketplace on Nov. 22.

    Holiday competition from the Wii aside, Microsoft should try to take advantage of the PlayStation 3's two main weaknesses this holiday season -- lack of availability and cost -- to prove it can stick it out against the PlayStation 3 over the long haul, Mercer suggested.

    "There's a lot of loyalty to the PlayStation brand," he said. "People who want the [PlayStation 3] but can't get ahold of one are the people Microsoft should be targeting."

    Even though Sony will be lucky to sell 1.5 million of its projected 2 million PlayStation 3 consoles this holiday season, the Sony console should outlast its competition over the long haul, Mercer added.

    "In the long term, there's no question the PS3 is a superior system," he said. "It's designed to be going strong in five or 10 year's time. We just don't see the Xbox 360 having that kind of sustainability." ...
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