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  • DCEmu Featured News Articles

    by Published on November 6th, 2006 19:00



    Price: US$ 22.90 (~12.16 GBP)

    features
    A complete walkthrough of the entire game.
    Detailed area maps.
    In-depth listing of items and equipment.
    Expert boss strategies to defeat even the toughest boss.
    Extensive bestiary.
    Signature Series guide features bonus foldout and more!
    Pages: 352
    Dimensions 10.25 X 8.48

    More info /buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1mlt.html ...
    by Published on November 6th, 2006 18:58

    New Commercial Game release for the PSP, heres the full details:



    Price: US$ 34.90 (~18.54 GBP)



    Every Extend Extra is a unique "puzzle shooter," brought to the PSP® (PlayStation®Portable) system by Q ENTERTAINMENT, the creators of the critically acclaimed hit Lumines. Every Extend Extra delivers an addictive gameplay experience through a fusion of arcade-style shooting action, cutting-edge music and visuals. Players evade enemy attacks and then use perfect timing to blast their foes in a colorful display of explosive chain reactions. The bigger the chain reaction results in the higher scores and larger rewards.

    More Info / Buy Here --> http://www.play-asia.com/SOap-23-83-...j-70-1mly.html ...
    by Published on November 6th, 2006 18:53

    New Commercial Game release for the PSP, heres the full details:



    Price: US$ 39.90 (~21.19 GBP)



    features
    Follow the antics of DJ, Pandora, and their friends as they try to keep from getting into trouble
    Play through story mode as DJ and Pandora with 2-player co-operative play
    Encounter over 60 unique enemies and bosses in a seamless blend of 3D platforming and intense shoot 'em up action
    Acquire melee combos and upgradeable weapons such as the Flaming TP Thrower, Shiny Sparklies, and enhanced C4 Hamsters in Smith & Weston's shops

    description
    Death Jr. and Pandora return in an all-new twisted adventure as they accidentally unleash Furi, a creature of nature hell-bent on becoming the ultimate evil! In order to stop Furi and her hordes of unnatural minions, DJ and Pandora must traverse demented locales like the Toy Graveyard, the River Styx, and the Waffle House, home of the best acid syrup covered waffles in the world.

    More info /buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1ivl.html ...
    by Published on November 6th, 2006 18:49

    New Commercial Game release for the PSP, heres the full details:



    Price: US$ 39.90 (~21.19 GBP)



    Lumines II for the PSP® (PlayStation®Portable) system is the highly anticipated sequel to the extremely addictive puzzle-based video game, Lumines. Take control of squares made of four smaller block pieces that are dropped into the playing field one at a time to form same-color rectangles. The vertical "timeline" sweeps across the playing field from left to right and wipes the same-color rectangles from the playing field. Unmatched blocks pile up, and the game ends when the pile gets to the top of the playing screen. Features mind-blowing graphics and some of the hottest artists from today including Black Eyed Peas, Gwen Stefani, The Chemical Brothers, Beck, Hoobastank, and much more!

    More info /buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1ivi.html

    Sadly Play Asia dont ship PSP Games to Europe ...
    by Published on November 6th, 2006 18:45

    New Commercial DS Game released:



    Price: US$ 39.90 (~21.19 GBP)



    features
    US version of the Japanese hot "Ouendan"
    Contains new songs
    As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen.
    Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Agents grooving. The worse players do, the worse the story might end up.
    Rhythm games have come and gone, but no one has ever seen anything like the Elite Beat Agents. Whether they’re helping a lost dog find its way home or helping a babysitter charm a hunky football player, no crisis is too weird.

    description
    In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day.

    The public knows of government agencies like the FBI and CIA, but little is known of this super-secret agency. Code-named “Elite Beat Agents,” these men in black are heroes’ heroes and the coolest group of guys this world has ever known. Of course, according to official records, they do not exist.

    Their leader, an ex-CIA agent named Commander Kahn, scans the world for cries of help. When he finds one, he dispatches the agents, who assist their targets by performing a song and dance. The hypnotic nature of their rocking revives the targets with “Groovy” energy that boosts their willpower and helps them overcome their obstacles.

    Every stage is presented in a storyline fashion. All stages share similar basic elements and game flow: The player gets introduced to the target’s problem in a comical intro. Commander Kahn dispatches the agents to the scene. The agents arrive in a special “Beat Transport” that is tailor-made for the situation. The song starts as the agents and player meet the target. By tapping and tracing patterns that appear on-screen, players play along with the song’s rhythm. The animated story changes depending on how well the player performs. After each section, the player gets judged. Depending on the Elite-o-meter’s judgment, the story will go well or poorly. If the player makes it though the whole song, he or she will be judged on the whole thing and get one of three endings.

    More Info / Buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1iwn.html ...
    by Published on November 6th, 2006 18:40

    GamePro is reporting that George Harrison, Senior VP at Nintendo, says they're looking forward to offering "downloadable content, such as additional levels" with Zelda: Twilight Princess.

    However, there are no current plans to offer a "post-release online component" and it doesn't look like there is anything in the works. According to Harrison, "I haven't heard of anything yet. I think everyone is still busy trying to make sure the game gets out correctly."

    Now, all we can hope is that Zelda doesn't become the Wii's Oblivion ... or [fill in EA game here] with dubious downloadable content. ...
    by Published on November 6th, 2006 18:35

    Sony's new PR boss Dave Karakker has been talking about his challenges handling publicity for the PlayStation 3, explaining how Sony will be switching things up: 'We were allowing media to drive the message for us, and interpret it for us. So allowing someone like Peter Moore, who's a good friend of mine, to stand up there and say negative things about Sony, there wasn't anybody refuting that. People just took that for face value. Now we're very aggressively defending our turf.' He also defend the lack of universal achievements on PS3: 'Frankly, how I view it is I don't care if you're great at Madden if I'm playing you in Resistance. Because that doesn't tell me you're that much better in Resistance. An overall score doesn't really tell me much, it tells me you've spent a lot of time online, it tells me you spend a lot of time playing games, but it doesn't tell me how good you are at a particular game. ...
    by Published on November 6th, 2006 18:33

    Square Enix has confirmed its release date for Dirge of Cerberus - Final Fantasy VII, which had been down for release on PlayStation 2 this month.

    As it turns out, those of you waiting for this one will be able to pick it up on 17th November.

    Starring Vincent Valentine, out of FF VII (obviously), Dirge of Cerberus delves into the world of the old-days PSone game three years after its events.

    Valentine has to battle against an organisation called Deepground, and in the process players will experience various new aspects added to the game since its Japanese release - over 40 new missions, an Ex Hard mode and "improved moves and abilities".

    sadly there won't be any online play, because we never got the hard disk over here and, we suppose, it must require one, but never mind. ...
    by Published on November 6th, 2006 18:27

    Sony's worldwide studios boss Phil Harrison has gone on the record about his views of the PlayStation 3, concluding that the inclusion of Blu-ray may be stretching Sony too far.

    In an interview with semi-official blog ThreeSpeech.com, Big Phil revealed what we've all been thinking: that Sony may have bitten off more than it can chew with the Blu-ray format. He stated "we have overreached in production of the blu-ray component - I can't deny that. But that's the price you pay for adopting brand new, leading-edge technologies that will be future proof. We will resolve those issues - we are already catching up. We will continue to catch up on the production, and as you know, we haven't changed our full-year forecast of six million units, so we're only talking about a ramp-up issue."

    Harrison also addressed the last-minute inclusion of HDMI on the 20GB version of the PS3. He admitted that "the reason for the change was in reaction to a market trend, which is that much more displays are being sold with HDMI, earlier, than had been previously forecast."

    He even had an answer for those of you wondering how such a change to the machine specifications can be made so close to launch time. "The criticial question," he says, "is not 'when do you start manufacturing', but 'when do you start assembly'. The HDMI port - whether it's enabled or not on the machine is an assembly issue, not a manufacturing issue. The parts have been procured, clearly, in anticipation of this announcement. It's not like we're going to make a decision of that magnitude and then call up our suppliers and say, 'oh, can we have a few more HDMI ports?' Clearly this had been well planned."

    This trouble with machine production has been a constant source of Sony-bashing, with Harrison admitting that "there's no denying that we've had some very public challenges. Today, it looks like a very difficult situation - but in the weeks, months and years to come, this will pale into zero."

    Bold words from Mr. Harrison, but time will tell whether Sony's bold new console will rise out of the quagmire of criticism that it has found itself in recently. ...
    by Published on November 6th, 2006 18:25

    Despite the desperate pleas from RPG lovers in the west, it would seem the highly regarded, Japan-only Mother 3 is not likely to ever be released outside of Japan, after a statement made by a member of Nintendo of America's Treehouse localisation team.

    Mother 3, the third game in the Mother series is a hugely popular RPG in Japan, developed by HAL Laboratories for the GBA, and released in April this year. Fans of the previous game on the Super NES, Mother 2 (released in the US as Earthbound) had hoped to see a western release of the portable sequel.

    But comments from an NOA localisation manager, Nate Bihldorf, in a recent interview with Planet GameCube, makes a western release seem unlikely. "I'm not working on Mother 3. I don't have all the writers under me, so there may be other people in discussions going on with it, but I wouldn't look forward to it in the immediate future" says Bihldorf.

    So it might still happen, but not any time soon it seems. And being as the GBA is slowly giving way to the might of the DS, the more time passes the bleaker the possibility, we reckon.

    We also suspect that Bihldorf's efforts to console heartbroken gamers by suggesting they get their "Ness fix" by playing Smash Bros. will not go down too well. ...
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