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  • DCEmu Featured News Articles

    by Published on July 5th, 2006 20:19

    News from Gamesindustry

    Nintendo's New Super Mario Bros has been displaced in the number one position in the Japanese software charts at last this week, with Square Enix' PS2 RPG Valkyrie Profile 2: Silmeria selling over 280,000 copies in its first week to take the top spot.

    Not that Nintendo's charge has slowed down much; New Super Mario Bros may have been relegated to the No.2 position, but it still sold over 170,000 units this week, and is now sitting at 1.85 million sold in total in Japan, and almost sure to break 2 million next week.

    Despite the PS2 number one, the DS dominates the charts as usual - with six of the top ten titles being on Nintendo's handheld console, and all the usual familiar faces to be found - three brain training games, Animal Crossing: Wild World, and one newer entry in the form of Bandai Namco's RPG, Digimon Story.

    On the PS2, one further new entry makes the grade, with SNK Playmore's King of Fighters XI in at number six, while the third new entry in the top ten is a rare appearance for a PSP game in the ranking - with Sega's "Pleasure for your Brain: Aha! Experience" coming in at number nine, with sales of 23,000 units.

    That's a slightly disappointing number for the title, which has been hailed in some corners as the PSP's response to the brain training games on the Nintendo platform, but SEGA will undoubtedly be hoping that the title will pick up strong ongoing sales, as the brain training games have done.

    On the hardware front, the DS Lite sold a further 157,000 units this week - bringing the total to almost 2.5 million - while the PSP and PS2 both sold around 25,000 units, and the original DS racked up over 10,000 units - meaning that the DS and DS Lite overall are close to selling 3.5 million units in Japan this year. ...
    by Published on July 5th, 2006 20:16

    SEGA has confirmed details of two software titles which will ship alongside Sony's PlayStation 3 this November, cementing the publisher's commitment to supporting the next-gen platform.

    In a recent interview with US website Gamedaily.com, SEGA of America's VP of Marketing, Scott Steinberg discussed the publisher's strategy for all three platform holders, revealing the first glimpse of third-party software support for the launch of Sony's PS3.

    "We've got Sonic the Hedgehog in its original naming convention… It'll be a launch title for the PS3. We have Full Auto 2: Battlelines, that's shipping with the launch of the PS3. Then Virtua Fighter 5 will be in March," Steinberg said.

    As momentum builds for the arrival of Sony's new machine, software support from third party publishers is key to generating consumer enthusiasm and demand for the machine.

    The much publicised price-tag, which is considerably higher than its rivals, may be off-putting to consumers outside of the hardcore gaming audience without the draw of a stellar software line-up from day one.

    Few publishers have confirmed release dates for their PS3 titles, although some, such as Activision's Call of Duty 3 and Marvel: Ultimate Alliance, have been issued with a tentative November release slot on retail product pages.

    Although SEGA is fully committed to supporting all three next and new-generation platforms, the publisher's confirmation of launch day releases for the PS3 is welcome news and marks the first of what will hopefully be a slew of third-party publisher announcements in the lead up to Sony's November launch... ...
    by Published on July 5th, 2006 20:14

    Talking about its PlayStation 3 E-Distribution Initiative, the company's intended Xbox Live Arcade 'killer', SCEA's John Hight has laid down a challenge to Microsoft, commenting that: 'Some of our [digitally distributed first-party] games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360.'"
    More from the article:
    "The PlayStation Beyond submission site has been online since GDC 2006, when Sony's Phil Harrison announced its presence, and explains further of the concept: 'The E-Distribution Initiative (EDI) will provide an alternative publishing opportunity for the direct download of games and other content to the user. The EDI will be managed by Sony Computer Entertainment's development and studio organizations in North America, Europe, Japan and Asia (collectively known as SCE Worldwide Studios).' ...
    by Published on July 5th, 2006 19:58

    Our old friend Internet Reports appears to have outdone himself this time. He's been going round telling everyone that the UK will get 150,000 PS3s in time for launch, and that he got the info from Official PlayStation Magazine.

    Speaking to our sister site, GamesIndustry.biz, a Sony spokesperson said: "We have yet to confirm allocation for the UK territory. We're on target to ship 2 million units globally at launch and 6 million units by end of fiscal year."

    OPSM, meanwhile, is denying that it ever made a definitive claim. What the mag actually says, as part of its post-E3 coverage, is: "Estimates suggest that UK stock allocation is likely to be in the region of 150,000 units, so don't expect to be able to walk into a shop and snatch one off the shelf on day one."

    Apparently that 150,000 figure was based on analysts' reports.

    So just how many PS3s are we likely to get? Well, chances are it'll be more than 150,000, since the UK is an important market for Sony. The machine is due to launch here on November 17th, priced at £425 for the 60GB model - Sony has yet to confirm whether we'll also get the 20GB version. ...
    by Published on July 5th, 2006 19:56

    Step aside, Microsoft: that UMPC form-factor is officially played out. The new hotness is running "Leopard Mobile" on your iPod, which is no small feat considering the devices' sub-100MHz processors and lack of a touchscreen or Internet access.

    Real or not heres the Video Link ...
    by Published on July 5th, 2006 17:54

    New Commercial PSP game released:



    Already revered in the arcades for its personable characters, explosive graphics, and lightning-fast gameplay, Tekken 5 delivers the same intense fighting action home. Boasting an improved fighting engine, speedier combos, and a return to the old-school Tekken stage design, Tekken 5 Dark Resurrection boasts more than 30 diverse combatants with dozens of special moves for each of them. This PlayStation Portable version is an update to the original arcade game, with new backgrounds, two new characters, and tweaks in the AI and gameplay.





    More info/buy here --> http://www.yesasia.com/?/info.php?pro...2&lsaid=219793 ...
    by Published on July 5th, 2006 17:09



    DeNitro & Devin923 are back with a new release of PSP Revolution, heres all the info from this great release:

    Thanks for trying out PSP Revolution 0.2

    PSP Revolution is based off the popular game Stepmania and is compatible
    with Stepmania (.SM) and Dance With Intensity (.DWI) song files.

    To install additional songs, copy them into pack folders in
    "\psp\game\pspr\songs" just as you would in Stepmania

    To Install, copy contents of 1.0 or 1.5 folder (depending on your firmware version)
    in to your "\psp\game" folder.

    If you are using firmware 1.0 eboot, you must also copy the folders out of the
    1.5 folder, make sure NOT to overwrite the 1.0 EBOOT.PBP

    "Plaguemix Series" songs are by Plaguefox (www.gamecast.org) and were downloaded
    directly off the songs section on www.stepmania.com

    "Dancing WipEout" songs are by W1p3out and
    downloaded from (http://ddrmulhouse.free.fr/W1p3out_s...Eout_v2_0.html)

    For the best music experience we recommend playing with head/earphones.

    This version has a different folder tree than the last, so it's reccomended to backup your old song folder from your memory stick, removing 0.1, and installing 0.2 fresh.

    The songs included in this version are different than the songs that were included in this version, so remember to copy them into version 0.2 before you delete them if you want to keep the original songs!

    CONTROLS:

    For most game screens:
    X - Select/Accept
    /\ - Go Back / Cancel

    Song Select Sreen:
    [] - Song Options
    LEFT / RIGHT - Change Song Difficulty (some songs may only have 1)

    Main Game:
    UP / DOWN / LEFT / RIGT are used in conjunction with /\ / X / [] / O to hit arrows

    Version History:
    7/04/06 - 0.2

    (NEW)
    -Added theme support for loading custom graphics
    -Added an options menu to the song select screen accessible by pressing SQUARE)
    -Arrow Speed Modifiers available in the song options menu (see above)
    -Preliminary support for song Freezes (Like in Sandstorm)
    -OGG Music files are now supported
    -JPG Background files are now supported
    -Beginner "feet" color added
    -Music preview plays for selected song at song select screen
    -Marathon songs are now supported
    -Letter grades are now awarded at the song score screen


    (CHANGE)
    -Song difficulty selection is now sorted easiest(left) to hardest(right)
    -Holds are now active a little longer after button release
    -Song select screen now scrolls the list with more than 18 entries
    -Missed steps now are now counted as soon as they go out of "boo" range
    -Combo numbers are now outlined for more definition
    -Top arrows are lit up to match the song's beat
    -Game now runs at the default CPU speed (222mhz) (reduces battery usage)
    -Graphics mode now 32-bit
    -Combo counter during gameplay now displays up to 4 digits
    -Putting the PSP into suspend mode during a song will return game to main menu when resumed
    -MP3's (along with OGG's) are now streamed from the Memory Stick during play
    -Speed improvement when flipping through song lists
    -Much improved error handling throughout the game
    -Support for a wider variety of song banners (will rotate/resize them into place)

    (FIX)
    -Increased Song Compatibility
    -Changed how some song's are synced
    -Arrow's should no longer "drift" slightly out of sync during the duration of a song
    -Fixed reading of interlaced PNG files which would previously crash song select screen
    -Fixed rare cases of broken hold notes
    -Fixed rare case of songs missing the first couple of steps
    -Fixed bug where holds very close to a step on same column being hit with the step hit
    -Fixed missing difficulty text during game and score screen
    -Pressing several buttons at once no longer crashes song select screen
    -No longer need to change the folder name for v2.0+ Eboot Loaders
    -Fixed a small memory leak which could cause crashes after numerous songs are played.
    -Fixed a bug where arrows would stop coming up during gameplay
    -Other minor bug fixes

    Download and Give Feedback on this Great Release Via Comments
    via denitro ...
    by Published on July 4th, 2006 23:57

    Xtrusion has posted a new downgrader for v2.50/2.60 PSPs.

    I launched it in Spain 2 days ago and it's becoming very popular. There is a lot of people thanking me for building this easy method. Well, now I've made an english translation.

    This is a easy and safe installer to help people to downgrade. A voice explain the requeriments and the steps to downgrade, and the automatic setup install the necesay files to downgrade!

    Light version doesn't contain the DOWNDATER folder, so it's totally legal to download and spread it.

    This Downgrader is good for newcomers as it is more friendly and totally talks you along the processes, this can be used as an alternative to the other downgrader released.

    Download and Give Feedback Via Comments

    As with all these downgrader releases only use if 100% sure, read other comments before using ...
    by Published on July 4th, 2006 20:32

    New release of the Launchelf app for PS2

    Heres whats new:

    LaunchELF v3.79 (2006.07.01)
    -Changed "MISC/Configurator" to "MISC/Configure"
    -Fixed a bug that made TextEditor unable to save files on HDD
    -Added PathPad_Lock as a CNF variable. Text edit this to a non-zero value if you want to prevent any changes to your PathPad array. This will then prevent the commands to clear or set PathPad entries from having any effect. You can still use them, but not change them.

    Download and Give Feedback Via Comments. ...
    by Published on July 4th, 2006 19:58

    Jimmy L has released a bomberman type game for the DS, heres the info:

    Drop da bombs and take out your enemies! Up to 8 players at one time.

    Download and Give Feedback Via Comments ...
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