Very solid progress thus far. I think the previous build of the emu was running Mario 64 at a maximum of 12 frames per second.
So, to get up to 32 fps, that's just over halfway to 60 fps, the speed at which N64 games naturally ran at.
Tehpola has posted a new screenshot of Mario 64 working on the port of Mupen to the Gamecube and Wii.
If its correct then the FPS looks awesome
Screen Via Comments
Very solid progress thus far. I think the previous build of the emu was running Mario 64 at a maximum of 12 frames per second.
So, to get up to 32 fps, that's just over halfway to 60 fps, the speed at which N64 games naturally ran at.
I really hope the next version will be wii friendly , hence just be able to run it straight from dvd-r since people using the SD card way are really a very small minority.
I think this is supposed to be for the wii, because gamecube homebrew is probably mostly played on the wii.
Hey I use an SD card, whats wrong with that? You guys can use both, why not leave in an SD option for us softmoders?![]()
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks