Results 1 to 6 of 6

Thread: Homebrews without a mod?

                  
   
  1. #1

    Default Homebrews without a mod?

    Hi, forgive me if this is a stupid question. I was in a topic over on a forum for the Tapwave Zodiac, and someone mentioned that there are techniques for using Homebrew Apps on an X-Box without modding it. I'm curious if anyone can shed some light on the subject. If not, thanks anyway.

    Retro

  2. #2
    DCEmu Legend Cap'n 1time's Avatar
    Join Date
    May 2004
    Location
    Right behind you...
    Age
    36
    Posts
    4,547
    Rep Power
    117

    Default Re: Homebrews without a mod?

    Techniques exist to do it... but currently no legall way exists (that i can think of). I would check in the www.xbox-scene.com forum.

  3. #3
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,672
    Blog Entries
    3209
    Rep Power
    50

    Default Re: Homebrews without a mod?

    theres such a thing as exploits but i wouldnt touch them with a bargepole

  4. #4
    DCEmu Legend Cap'n 1time's Avatar
    Join Date
    May 2004
    Location
    Right behind you...
    Age
    36
    Posts
    4,547
    Rep Power
    117

    Default Re: Homebrews without a mod?

    [quote author=Wraggster link=board=xbox;num=1100727686;start=0#2 date=11/17/04 at 17:54:02]theres such a thing as exploits but i wouldnt touch them with a bargepole[/quote]

    dunno if he is refering to the legall breaches or the danger of @#$$ing up your xbox with them, but it's best to just buy a modchip.

    Also if you are interested in homebrew development for the xbox a perfectly legal dev kit exists called openXDK.

    once again, look on www.xbox-scene.com for more info.

  5. #5
    DCEmu Oldbie Eric's Avatar
    Join Date
    May 2004
    Location
    Ontario, Canada
    Age
    40
    Posts
    1,506
    Rep Power
    79

    Default Re: Homebrews without a mod?

    SoftMods wont hurt your Xbox you just need to know what to do. Also SoftMods are no where as illegal as Modchips seen as how you dont see promotions for them on search engines anymore since Sony sued Yahoo. Anyways you put it they are both illegal.

  6. #6
    DCEmu Legend Cap'n 1time's Avatar
    Join Date
    May 2004
    Location
    Right behind you...
    Age
    36
    Posts
    4,547
    Rep Power
    117

    Default Re: Homebrews without a mod?

    [quote author=Eric link=board=xbox;num=1100727686;start=0#4 date=11/18/04 at 07:58:55]SoftMods wont hurt your Xbox you just need to know what to do. Also SoftMods are no where as illegal as Modchips seen as how you dont see promotions for them on search engines anymore since Sony sued Yahoo. Anyways you put it they are both illegal.[/quote]


    not true, the only thing illegal about xbox mods is the software. Since soft mods depend completely on this software that uses the XDK they are completely illegal. No modchip is illegal, its what you do with them that is concidered piracy. Hardware modification does void your warenty.

    I dont know how to program, but I think it shouldnt be that tough to make a openXDK dashboard replacment. When that is created then softmodding will be legal.

    If you have plans to rip, copy, and back up xbox games that are not yours that is concidered illegal, but seeing how you want to run homebrews it's perfectly fine.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •