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Thread: WinCE homebrew progs

                  
   
  1. #1
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    Unhappy WinCE homebrew progs

    I want to run some of examples found in Dreamcast WinCE SDK. I have generated 0winceos.bin file, IP.BIN and EXE file. But can not make it running all together. I found also some programs for BIN file patching "binconv" and "scramble" do I need to use them? I just burn all of them into Data1 track and use Utopia boot to run. What I do wrong?

  2. #2
    DCEmu Coder elefas's Avatar
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    Don't know if someone here can *or* should help you, since nobody uses the official winCE SDK to develop homebrew apps for DC, but as far as I am aware you should provide apart from the executables, the o.s. libraries required to run these executables. That means you may have to put to the cd not only the files you mentioned but also some required dlls etc. I don't know if I am correct. If this consists illegal topic please the mods lock it!


    - Yeah sure, welcome to the next level!

  3. #3
    DCEmu Dreamcast ron's Avatar
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    Elefas You're right. That's it.

    to brigal: Did you generate the bin for SH4 Katana ?

    2 nd to everybody ? .. How's about legalitiy using official DevKit ¿?
    SH4 Risc LittleEndian

  4. #4
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    to brigal: Did you generate the bin for SH4 Katana ?

    Not really. I have compiled an example to EXE file (microsoft PE). Also I've seen couple of homebrew apps around (media players MP3 GYPPlay). So, I see that 0winceos.bin can be generated but how to load it in a proper way? Do I need scrable it? What is function of "binconv"?

    What the MAIN difference between IP.BINs that we can generate or download around?

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