nice!
GPF has released a new version of his port of cyx's interpreter for Delphine Software's Flashback. Here's what's new:[br][br]- added sound effects playback[br]- added support for polygonal cutscenes[br]- added support for final credits sequence[br]- fixed instructions screen display in english version
[Modified 02/09/05 23:19:06 by MetaFox]
nice!
stupid question; where is this file?? because there are no any info about it on Storm-Studios :/
Doesn't everyone know that url?![]()
Nice work GPF. Game runs smoothly, even my 5 year old likes it so it must be good. hehehe
Typical!, I go and burn the first version and a new one comes out :-[, nice release though, I'll try this version tomorrow.
um can someone tell me how to burn this one?
[quote author=DCDayDreamer link=board=homebrew;num=1107980176;start=0#5 date=02/10/05 at 21:26:17]Typical!, I go and burn the first version and a new one comes out :-[, nice release though, I'll try this version tomorrow.[/quote]
OK iv updated the dreamcast port to 0.1.3, I'v only tested it under Chankast so far, so as soon as I get a chance Ill test it on my dreamcast and release it.
Troy
Here is the changes for the new release
Music during cutscenes isn't played as of version 0.1.3. But you can save/load the game state at any time and you can also play in fullscreen or windowed mode.
Versions history
release 0.1.3 (2005/02/15)
- added dirty blocks rendering
- added save/load states
- fixed issues with level 2 cutscenes (subway maps, mission screens)
- fixed glitch in continue/abort screen
Great, looks like another test session for me then ;D, by the way - I couldn't get 1.2 to boot, was there a problem with the binary?
where is the 1.3 EXE?
Cheers
Q
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