Blaine, I'd been thinkin of somethin similar, but the main problem with that is you greately reduce the available ram by having another movie also running. Also while your site contains a lot of stuff for 10kb, if a raster game is built .gif sprites may be used, say for a metal slug clone, the main characters may be 40-50kb on their own. Also if its a scrolling game the background images, could be well over 1mb per level depending on level size.
However if a PC compiler were built for the games that made a flash projector, which could be told the number of levels in the game, and all the names of the .swf, and the order in which they are to be loaded, then it'd take any need for new actionscript.
BTW blaine I'm only learnin actioscript, so if anythin I've said is utter nonsense, slap meAny criticism is welcome, as long as its not about me :P
Oh an wraggs good idea, have an amateur compo too. Maybe we could get macromedia interested....
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