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  1. #11
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    Default Re: Rogue DC

    You just reminded me also.. I'm down to 1 disc!
    but burn it on a multission disk, or a SBI disk.
    Something with a boot menu. when you die in
    the game it has to exit, so if you got some sort
    of menu program you can easily start it up again
    without the hassle of a reboot.
    I've actually scrambled the file, and made a self boot
    disk with the game (and several others) along dchakker
    and use it as the boot menu.. all in one disk ;D

  2. #12
    DCHelp Admin curt_grymala's Avatar
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    Default Re: Rogue DC

    I need to make a list of games that need SBI's. I know this one should be on there. Eric - is there any chance you can put together a list of recently released games that should be made into SBI's and PM it to me, please? I think I already said I needed to make one of chardemo, too. I'm not sure. It's hard to keep track. There's so many new games coming out.
    Nice work kamjin - I look forward to trying it out, along with your others, once I get SBI's made.
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  3. #13
    DCEmu Oldbie Eric's Avatar
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    Default Re: Rogue DC

    Its an old disk but i can see what i can do on the weekend the only reason why is i work nights and i like working on the whole thing at once

    okay also i did try making fenix into sbi i couldnt get that to work and some other games i dont know why and some other games worked but i think they were all the games i downloaded

  4. #14
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    Default Re: Rogue DC

    Curt,
    Chardemo probably doen't need one, it's more along
    the lines of a code demo on how to emulate a "text"
    display.. the compiled demo kinda looks like a text
    adventure but you can't actually do anything.. it
    always responds "I don't know how to.."
    might be a good april fools joke though..

    Rouge definately needs a SBI, also I don't think one
    was make for magnetic,
    MagenticDC with the game files.. only takes
    about 5-6MB so it could use one also (only catch on that
    I hardcoded it to look at the ROOT of the CD for all
    it's necessary files.)

  5. #15
    DCHelp Admin curt_grymala's Avatar
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    Default Re: Rogue DC

    [quote author=Eric link=board=homebrew;num=1089722537;start=0#12 date=07/14/04 at 20:50:31]okay also i did try making fenix into sbi i couldnt get that to work and some other games i dont know why and some other games worked but i think they were all the games i downloaded[/quote]

    There should be an SBI of Fenix on Sbiffy!com already. I did one a while back, and it appeared to work just fine. The only problem was that it was PAL-only, so I couldn't successfully play any of the games on my NTSC Dreamcast. They all seemed to load fine, though.

    Rouge definately needs a SBI, also I don't think one
    was make for magnetic,
    MagenticDC with the game files.. only takes
    about 5-6MB so it could use one also (only catch on that
    I hardcoded it to look at the ROOT of the CD for all
    it's necessary files.)
    I will try to remember to get both of those done this weekend.
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  6. #16

    Default Re: Rogue DC

    I've been begging for the longest while for someone to take up the task of porting Nethack.

    I'm very excited about this. ;D

  7. #17
    DCEmu Oldbie Eric's Avatar
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    Default Re: Rogue DC

    Yeah but i must have done something wrong creating the sbi for fenix

  8. #18
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    Default Re: Rogue DC

    [quote author=Kamjin link=board=homebrew;num=1089722537;start=0#10 date=07/13/04 at 10:09:52]when you die in
    the game it has to exit[/quote]
    Would it be difficult to remedy this?

  9. #19
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    Default Re: Rogue DC

    I've been begging for the longest while for someone to take up the task of porting Nethack.
    I'm very excited about this.
    Nethack would be nice, but as some people mentioned before.. it probably won't happen, or at least it will have to be crippled down since there isn't enough space to handle all the saving that's done.. at least there's finally a Rogue ;D

    when you die in
    the game it has to exit
    Would it be difficult to remedy this?
    Not for a little while.. I need a good bit of time to print out
    all the code, and go over it all and comment it..
    There's too many variables scattered about, I had tried.
    I took care of most of the globals, and some static ones.
    but I couldn't find them all. if you restarted a
    few times you could easily finish the game. My quest
    to fix it still hasn't finished. I've placed it back in the
    queue. I still want to incorporate tiles from nethack
    get the saving to work, and have it be able to restart
    on it own. I'll leave that for the short future. Since I got
    a bit of free time this last week I've been trying to finish
    up all the projects I started before I forget the code.

  10. #20

    Default Re: Rogue DC

    Hey that is great! Does that mean that since Moria
    was a derivitive of Rogue that we might see Moria one day? Or even Angband? How about Larn or Omega while you're at it.

    Is there any chance you can put up a finished CDI or NRG like you did with RISC?

    Actually I was thinking of doing a dreamcast port of an old dos game that I wrote. Is it complicated? How would I get started?

    Thanx for any advice

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