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Thread: Snes9xGC WIP

                  
   
  1. #31
    Won Hung Lo wraggster's Avatar
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    Default Re: Snes9xGC WIP

    yeah but with dsp chips and superfx chips it will slow the emulation down

  2. #32
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    Default Re: Snes9xGC WIP

    Meh I'm sure it still funs fullspeed I mean its on a GC. More than enough needed power.

  3. #33
    DCEmu Legend Cap'n 1time's Avatar
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    Default Re: Snes9xGC WIP

    [quote author=Hola link=board=gamecube;num=1092691593;start=30#31 date=08/27/04 at 12:31:44]Meh I'm sure it still funs fullspeed I mean its on a GC. More than enough needed power.[/quote]

    more than likely hes right... i mean the gc dosnt run on a 386 you know... its a powerfull system.


  4. #34

    Default Re: Snes9xGC WIP

    OMG A GC SNES EMU!!

  5. #35
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    Default Re: Snes9xGC WIP

    this may be a little off topic
    I was just playing xsnes9x and i was wondering... do you have any other xbox projects in the works? one thing we really need is a legall dashboard replacement or a filemanager... it would kind of be nice if we could use the mech/007 exploit for things other than linux.

  6. #36
    Won Hung Lo wraggster's Avatar
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    Default Re: Snes9xGC WIP

    i wonder if N64 emulation is possible on the Gamecube?

    i heard there was N64 emulation in a Gamecube Zelda game?

  7. #37
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    Default Re: Snes9xGC WIP

    [quote author=Wraggster link=board=gamecube;num=1092691593;start=30#35 date=08/28/04 at 09:17:52]i wonder if N64 emulation is possible on the Gamecube?

    i heard there was N64 emulation in a Gamecube Zelda game?[/quote]


    I am not completely certain but i believe it was decided that the the zelda's were complete rewrites.

    you know how i discovered that the chrono trigger snes rom was on the ps version.. but didnt use an emulator... It may be the same type of thing.

  8. #38
    Won Hung Lo wraggster's Avatar
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    Default Re: Snes9xGC WIP

    possibly

    Cant wait for Lantus to get back with some more juicy info

    I hope that Max Drive Gets released soon

  9. #39

    Default Re: Snes9xGC WIP

    im back

    i havent tried SMK on the gc yet as ive been using whinecube for the most part but i think it will run at fullspeed no problems. Currently all SuperFX roms i have tried crash the emulator so i need to do a little debugging there.


  10. #40
    Won Hung Lo wraggster's Avatar
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    Default Re: Snes9xGC WIP

    Nice to have you back

    Masken made a great emulator for testing then

    mario Kart on the cube

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