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Thread: Snes9xGC WIP

                  
   
  1. #41
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    Default Re: Snes9xGC WIP

    Wraggster I think GC could do N64 pretty decently if it used a little underclocking and maybe a light frameskip. Nothing the average player would notice.

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    Default Re: Snes9xGC WIP

    [quote author=Hola link=board=gamecube;num=1092691593;start=30#40 date=08/29/04 at 22:54:48]Wraggster I think GC could do N64 pretty decently if it used a little underclocking and maybe a light frameskip. Nothing the average player would notice.[/quote]

    actually it already has fullspeed emulation ala LoZ: OoT
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  3. #43
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    Default Re: Snes9xGC WIP

    its a little bit less powerful then xbox so Hola might be right unless you know for sure

  4. #44
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    Default Re: Snes9xGC WIP


    Gc has no problem ether does the xbox emulating snes9x source code runs fullspeed on a 600 mhz pc both consoles are more powerfull then that.


  5. #45
    Won Hung Lo wraggster's Avatar
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    Default Re: Snes9xGC WIP

    i wonder if Lantus has any updates

  6. #46
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    Default Re: Snes9xGC WIP

    Lantus posted these updates on GC Dev Forums:

    7-zip support wont be looked at right now. as it stands i dont even have zlib implemented yet.

    i've been beavering away on and off over the past week - i have audio working somewhat but its a bit scratchy - im certainly not happy with it, so i need to look at that closely. shagkur has been helping me with all the dumb libogc questions i have been asking.

    SRAM saving isnt implemented yet but its next on the todo list.

    im thinking about releasing a WIP this weekend - without save support and with a simple rom injector for the dol for people to have a look at - maybe to give me some bug reports on roms which are/are not working

    think this is a good idea?

  7. #47
    Won Hung Lo wraggster's Avatar
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    Default Re: Snes9xGC WIP

    Also this :

    mem card saves will be in for the WIP

    thats correct - after the dol is loaded you dont need the BBA connection anymore

    i was out of town most of the weekend so i didnt get around to releasing a WIP - but i will hopefully have one out really soon

    Very Mouthwatering isnt it

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    Default Re: Snes9xGC WIP

    I wish the Maxdrive pro was released

  9. #49
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    Default i wonder if N64 emulation is possiRe: Snes9xGC WIP

    i wonder if N64 emulation is possible on the Gamecube?


    Yes an emulator made by nintendo exist and it is in the zelda collection dans zelda ocarina of time mini dvd

    Jurai create an injector, you can replace zelda roms by a new one, just a little problem, not all the system are emulate, so only 6 or 7 n64 games work and not with the save.

    I appreciate it to play mario 64 and starfox 64 on my cube, but no save :'(

  10. #50
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    Default Re: Snes9xGC WIP

    hey all i have to say and i am a bit offtopic i have the Xbox and i love your work with the Snes port to Xbox amazing

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