Meh I'm sure it still funs fullspeed I mean its on a GC. More than enough needed power.
yeah but with dsp chips and superfx chips it will slow the emulation down![]()
Meh I'm sure it still funs fullspeed I mean its on a GC. More than enough needed power.
[quote author=Hola link=board=gamecube;num=1092691593;start=30#31 date=08/27/04 at 12:31:44]Meh I'm sure it still funs fullspeed I mean its on a GC. More than enough needed power.[/quote]
more than likely hes right... i mean the gc dosnt run on a 386 you know... its a powerfull system.
this may be a little off topic
I was just playing xsnes9x and i was wondering... do you have any other xbox projects in the works? one thing we really need is a legall dashboard replacement or a filemanager... it would kind of be nice if we could use the mech/007 exploit for things other than linux.
i wonder if N64 emulation is possible on the Gamecube?
i heard there was N64 emulation in a Gamecube Zelda game?
[quote author=Wraggster link=board=gamecube;num=1092691593;start=30#35 date=08/28/04 at 09:17:52]i wonder if N64 emulation is possible on the Gamecube?
i heard there was N64 emulation in a Gamecube Zelda game?[/quote]
I am not completely certain but i believe it was decided that the the zelda's were complete rewrites.
you know how i discovered that the chrono trigger snes rom was on the ps version.. but didnt use an emulator... It may be the same type of thing.
possibly
Cant wait for Lantus to get back with some more juicy info
I hope that Max Drive Gets released soon
im back
i havent tried SMK on the gc yet as ive been using whinecube for the most part but i think it will run at fullspeed no problems. Currently all SuperFX roms i have tried crash the emulator so i need to do a little debugging there.
Nice to have you back
Masken made a great emulator for testing then
mario Kart on the cube![]()
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