I don't know about all types of cellphones, but I was under the impression that a lot of them used Flash and Java as the languages for the games. I know for a fact that the games on my Motorola phone are Java-based. It may be an offshoot of the original Java language, but it's still based out of it.
Therefore, if we're talking about the Java-powered apps for cellphones, then we run into the same problems we have always run into - very few (if any) decent open-source JVM's.
If we're talking about Flash-powered apps for cellphones, there may be a way to utilize scherzo's FlashDC in order to run those games.
Bookmarks