I have no idea why you edited out the download link, but here it is: link removed due to the use of WinCE libs
(the link is not on the Retro Sonic site)
As said by my good friend Taxman:
Ok, it's been a long time between drinks... but the Retro-Sonic website has finally been updated/redesigned with new info and screensDownload via comments
removed due to it's usage of WinCE libs
Big News? Retro-Sonic's engine is pretty close to completion, I've finally started doing the levels again... and Retro-Sonic has been successfully ported to Dreamcast! I've decided to release the Dreamcast version on July 8/9th due to popular demand... it's a proof of concept thing rather than a demo... there'll be around 3 zone tests to play. I'm saving the PC version for the proper demo (with complete original levels) that's due out a bit later (this will be released on DC too)
So yeah... have a look and tell me what you think
P.S. Here's the Dreamcast Proof of Concept Build!! It's not perfect, but it's quite groovy, the levels are ordered in terms of completion... so expect the gameplay to get very beta-esque as you go on lol
It's a Nero Image, just burn and play (it's self boot)
You may have to take the data out of the image file, burn it onto a disc and use a bootloader, but apparently Taxman fixed this. Great work!
I have no idea why you edited out the download link, but here it is: link removed due to the use of WinCE libs
(the link is not on the Retro Sonic site)
Nice Game. Its good to see the Taxman work outside hacking those old genesis roms.
we don't allow direct linking to downloads (unless the auther says so, but we host localy instead. But I for got to upload :/ doing so nowOriginally Posted by Vangar
What i can say about it? Game usues illegal files stolen from commercial DC game - Midways Greatests Arcade Hits. I am sure about them:
- wince libs
- 1st_read bin
- midawy_1.exe
so ... should be removed from dcemu.
I can't wait to try it tonight! Thanks
This is like the sonic 4 we have all been waiting for. This is also the best homebrew ive tried for dreamcast. Even for a "test build" this plays perfectly. When they start using the legal libs, i most likely will start a site/scene devoted to this and its mods.
Why'd they even choose to use wince? Doesn't really make any sense to me.
Just one question - will this game feature a level editor? The reason I ask is because of the "Custom Levels" option on the title screen snapshot??
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