Page 16 of 19 FirstFirst ... 61213141516171819 LastLast
Results 151 to 160 of 182

Thread: PSPVBA: GameBoy Advance Emulator for PSP v1.0.7 (skin)

                  
   
  1. #151
    PSP User
    Join Date
    Aug 2005
    Posts
    125
    Rep Power
    73

    Default

    zx, i've said it before and i'll say it again

    you are the most consistant and timely coder i have ever seen and i commend you for that

    thank you for all the hard work and dedicated hours you have put into this emulator and good luck in your future efforts

    -Joe

  2. #152
    Registered User Mr. Shizzy's Avatar
    Join Date
    Apr 2006
    Location
    In The UMD Drive
    Posts
    1,386
    Rep Power
    0

    Lightbulb

    Quote Originally Posted by Acidburn05
    This is great emu. Can eanybody sugest games that are playing good in it.

    With the setting tweaked right Mario vs Donkey Kong is fun (& very playable)

  3. #153

    Default

    Quote Originally Posted by Zargon
    have poor luck.
    PSP #1 : screen cracked due to me tripping over my dog while it was in my pocket. sent to Texas with $150 to receive #2
    PSP #2 : disk drive stopped working and is now making odd sounds if I try to load a disk in it (2.60 then, 2.71 now)
    PSP #3 : model TA-082 .
    After reading this I have decided to buy a spare PSP (never buy one from net, need to find a store with dust on their PSP's :-) ). The price is realy cheap compared to all the time wasted. Personally I bought the PSP for my 9 yo son for 3 weeks ago with 2 games. I promised my self not to touch it since I have tons of computer equipment to maintain, however, I could not resist and started reading this forum.. (seconds away from upgrading to 2.7x. (Lucky I did not do that). Soon it went from 1.51 -> 2.0 -> 1.5 (rin, GBA, snes, c64) with devhook 2.6. (Its sad that sony acts like this, if it wasent for the devhook, I would never again buy another game.. too much homwbrew for that...)

    Anyway, even if GBA is slow and there are millions of games to choose from my son is stuck with Pokemon on this Emu (A game I dont understand the purpose of :-).

  4. #154
    DCEmu Legend ACID's Avatar
    Join Date
    Feb 2006
    Location
    6 Feet Under
    Posts
    2,348
    Rep Power
    87

    Default

    Quote Originally Posted by Mr. Shizzy
    With the setting tweaked right Mario vs Donkey Kong is fun (& very playable)
    Thanks for the tip will try it today after work.

  5. #155

    Default

    damn Zargon..im glad i dont have your luck, and i have bad luck..but..not THAT bad.

  6. #156
    DCEmu Newbie
    Join Date
    Apr 2006
    Posts
    50
    Rep Power
    0

    Default

    I think they should focus on the graphics fully instead of the sound then it will be much easier and for the new version creat a rom configuaration thread

  7. #157
    DCEmu Coder zx-81's Avatar
    Join Date
    Mar 2006
    Location
    France
    Age
    54
    Posts
    1,805
    Rep Power
    86

    Default

    Quote Originally Posted by Exoskeletor
    How many more % fps you get on vrally 3 bro?
    During a race with the following settings :

    turbo: 0
    frameskip: 0
    sound: OFF

    v1.0.7 : 94% 10 fps
    v1.1.0 : 100% 10 fps

    So with the 6% speed we win, i can play samples at 22khz instead of 11khz without any speed lost (compared to v1.0.7).
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  8. #158

    Default

    oh i havent figure that out, i was thinking that the % was the cpu usage. so if a game runs at 100% will be fully playable?
    But with only 10 fps? the minimum fps that are needed arent 25?
    So as i have understand:
    sound off and 94% at 1.07
    sound on and with 22khz and still 94% at 1.1? great

  9. #159

    Default

    ZX thats awsome news, can you please tell me how it runs on -2 frame Skip, turbo 4, and sound off please? i get the smoothest emulation with that, 30fps, but only about 70-79%. i dont know how that will be with V-rally, but thats what i get with pokemon emerald. also, i put the Arm tick at around 4-6.

    thanks. if its too much, dont bother, i hate asking for things anyway.

  10. #160
    DCEmu Coder zx-81's Avatar
    Join Date
    Mar 2006
    Location
    France
    Age
    54
    Posts
    1,805
    Rep Power
    86

    Default

    Quote Originally Posted by Dementia7
    ZX thats awsome news, can you please tell me how it runs on -2 frame Skip, turbo 4, and sound off please? i get the smoothest emulation with that, 30fps, but only about 70-79%. i dont know how that will be with V-rally, but thats what i get with pokemon emerald. also, i put the Arm tick at around 4-6.

    thanks. if its too much, dont bother, i hate asking for things anyway.
    I've posted the new version, so you can now test it by yourself . Without the sound this version is faster ... with the sound it's nearly the same, but the image are now smooth .
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •